A lot of dms are going to run their campaign via "theater of the mind" meaning no maps. Which usually means you will only get to use this if they want you to use it.
For a lot of dms that use maps, they use simple paper maps, which most of the time wont be big enough to do this. Thats why charger only requires a short distance to use.
Things like opportunity attacks are part of the builtin dnd game design intended to keep the party together, and in close quarters, becausr maps are either nonexistent or small. Dundgeons are often small rooms and short hallways so the dm can drop down the next part of the map on paper, and slide everything over.
Close quarter combat in a 5x5 grid room and you lose a LOT of your charavters damage output. Prison cell. Dungeon room. Bar fight in a tavern. A thick forest full of randomly placed trees? This feature wont do anything in any of this setups.
If your dm only ever runs encounters on big open grassy fields, then this is great. But i dm eveything from big open fields, to below deck on a camped sailing ship, to a massive maze of twisting passages all alike, and you cant run 30ft in a straight line most of the time.
This is only going to work consistently on a vtt setup.
And, i say this as someone who uses a vtt to dm, a LOT of maps that i download will still be too small to use this.
Rollback Post to RevisionRollBack
“Doubt is not a pleasant condition, but certainty is absurd.” — Voltaire
Charger it was always have been a useless and rare useable feat
Charger (2014/5e) is bad because you have to dash to get the extra damage on a special bonus action attack. Meanin you lose your Attack/ExtraAttack action and your Bonus Action to do the same damage 2 attavks would have done anyway.
Charger (2024/5.5e) now works with your existing Atttack/ExtreAttack action, and keeps your bonus action free to do whatever you want.
2014 charger sucked, a bunch of stuff to so same damge
2024 charger is good. It works within your action, so if your a fighter with 4 attavks per action, you still get those 4 attacks, and one of them gets some extra damagr as long as you move 10ft in a straight line to hit.
Rollback Post to RevisionRollBack
“Doubt is not a pleasant condition, but certainty is absurd.” — Voltaire
To post a comment, please login or register a new account.
I changed mechanic so you can check it now if you want and rate this
A lot of dms are going to run their campaign via "theater of the mind" meaning no maps. Which usually means you will only get to use this if they want you to use it.
For a lot of dms that use maps, they use simple paper maps, which most of the time wont be big enough to do this. Thats why charger only requires a short distance to use.
Things like opportunity attacks are part of the builtin dnd game design intended to keep the party together, and in close quarters, becausr maps are either nonexistent or small. Dundgeons are often small rooms and short hallways so the dm can drop down the next part of the map on paper, and slide everything over.
Close quarter combat in a 5x5 grid room and you lose a LOT of your charavters damage output. Prison cell. Dungeon room. Bar fight in a tavern. A thick forest full of randomly placed trees? This feature wont do anything in any of this setups.
If your dm only ever runs encounters on big open grassy fields, then this is great. But i dm eveything from big open fields, to below deck on a camped sailing ship, to a massive maze of twisting passages all alike, and you cant run 30ft in a straight line most of the time.
This is only going to work consistently on a vtt setup.
And, i say this as someone who uses a vtt to dm, a LOT of maps that i download will still be too small to use this.
“Doubt is not a pleasant condition, but certainty is absurd.” — Voltaire
Charger (2014/5e) is bad because you have to dash to get the extra damage on a special bonus action attack. Meanin you lose your Attack/ExtraAttack action and your Bonus Action to do the same damage 2 attavks would have done anyway.
Charger (2024/5.5e) now works with your existing Atttack/ExtreAttack action, and keeps your bonus action free to do whatever you want.
2014 charger sucked, a bunch of stuff to so same damge
2024 charger is good. It works within your action, so if your a fighter with 4 attavks per action, you still get those 4 attacks, and one of them gets some extra damagr as long as you move 10ft in a straight line to hit.
“Doubt is not a pleasant condition, but certainty is absurd.” — Voltaire