"Honeyed roasted ham? Skrud want to try that one!"
Skrud begins searching high and low looking for the suggested food.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
You soon come upon a double-wide stall selling a variety of cooked meats and are able to secure a honeyed roasted ham for Skrud.
"Skrud and goblins can trade for these," he holds up the ham, "then when Skrud is king he lead goblins back home."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Having had their trip out, Zenodor will try to usher Skrud and the others back to their dwelling so that they can enjoy their food, and start to prepare for their next mission.
(I think everyone is back together now, yes?)
Z will instruct Delzira to cook the various foods they bought at the market, to have a nice dinner.
When the group sits down together for dinner, Z brings up the topic of their next steps: "Now, I believe we should make our next move while we still have the advantage of disorder in the Gobin ranks. They cannot have recovered from the surprise of both discovering a Black Dragon in their midst, and of us killing it. I think now is the time for us to engage with the Goblins and to try to help install our friend Skrud here as their leader. What do you say, my friends?"
”Either we strike now while the troops are in disarray, or we wait until Skrud’s accoutrements are in place for him to look the part and do the angel’s quest in the meantime,” responds Randall, adding, “I can see benefits to both approaches.”
”If we can find out where the goblin chief is camping and get Skrud kitted up now, great. If it is going to take a day or two to get him ready and find the chief’s camp, we may have time to squeeze in the quest between. If waiting on the armor takes a week, I don’t think we have that much time—I would counsel striking quickly with less preparation rather than striking too late with full preparation,” he concludes.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
”Either we strike now while the troops are in disarray, or we wait until Skrud’s accoutrements are in place for him to look the part and do the angel’s quest in the meantime,” responds Randall, adding, “I can see benefits to both approaches.”
”If we can find out where the goblin chief is camping and get Skrud kitted up now, great. If it is going to take a day or two to get him ready and find the chief’s camp, we may have time to squeeze in the quest between. If waiting on the armor takes a week, I don’t think we have that much time—I would counsel striking quickly with less preparation rather than striking too late with full preparation,” he concludes.
Z ponders this for a while, before responding.
"Yes, that is an important consideration. Perhaps we will require celestial intervention once more - and we are unlikely to obtain this unless we first fulfill our existing obligation to the angel. I agree with you, if this smaller quest can be done swiftly, we should complete this first."
Randall shows the scroll and the included map to the others. He says, “Good question. We should consult some maps and see how long of a journey this will be.”
The scroll reads:
“When time permits, follow the map to the old elvish temple. A quarter mile to the North a deep pit leads to a buried treasure room. Located amongst the treasure is a small wooden coffer that I require. Any other items are fair game to either retrieve or leave undisturbed as you deem appropriate at the time.“
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Pepin takes a closer look at the maps to see what the travelling will, approximately, be. If needed he will transform his all-purpose tool into cartographer's tool's in which he than has expertise.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Petcan raises his hand. "I vote we go get the treasure. I'm a big fan of letting this goblin king prince and the pauper thing marinate just a little longer. I'm just... Ya know, I think we could use every advantage we can get to make it work."
Pepin is able, by using his cartographer's tools, to determine that it would be about two days travel there and another two back. It's doable if you're going to wait for the goblin's pseudo-armor disguise to be ready.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Pepin suggests to have Irraxan fly invisible to the goblin camps to see what is going on. If they are in complete disarray, 4 days should be fine. If they are already getting back organized it might be a bit long. Although, the city should be able to keeping them at bay either way.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Pepin suggests to have Irraxan fly invisible to the goblin camps to see what is going on. If they are in complete disarray, 4 days should be fine. If they are already getting back organized it might be a bit long. Although, the city should be able to keeping them at bay either way.
Zenodor agrees that this is an excellent idea. He will send out Irraxan as soon as dinner is over.
In the midst of chomping his food and scarfing it down Skrud fits in some words,
"Can Skrud... nom nom nom... come with you... nom nom... this time?... nom nom nom... Skrud want... nom nom... treasure too."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zenodor responds "Why, yes. I do not see any reason why you should not come along. But only if the others also agree, and if you swear to follow our instructions and guidance at all times"
When Skrud is out of earshot or busy, he adds to the others: "Let's keep him close at hand. I do not feel comfortable leaving him behind unattended at this point. Besides, we might make a slightly more heroic warrior and leader out of him yet. Or at least he will have more materials to make up stories with. Who knows, it might even come in useful to have a Goblin with us when travelling through Goblin-occupied countryside."
Pepin is fine with it but does warn that as it is a quest by a angel, it might contain monsters that would like a goblin as a snack (to Z and the others, out of earshot of Skrud)
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Petcan says "Suuure! I mean, if you're up for this sort of danger.... Lots of monsters may be around." When Skrud turns around, Petcan shakes his head "no". Emphatically.
Pepin is fine with it but does warn that as it is a quest by a angel, it might contain monsters that would like a goblin as a snack (to Z and the others, out of earshot of Skrud)
(True, but then that sort of Monster might also fancy humans and others as a snack)
Petcan says "Suuure! I mean, if you're up for this sort of danger.... Lots of monsters may be around." When Skrud turns around, Petcan shakes his head "no". Emphatically.
(Ok. So one vote against, one for, one for/neutral. Randall, Ignis?)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Sorry, I didn’t see that there was a question for me earlier).
”If we take Skrud with us, I will do my best to keep him alive, but it may be difficult and he will need to do exactly as we say all the time,” says Randall, giving the goblin a meaningful look.
”If we leave him behind we will need to have someone look out for him, and we will have no control of what might occur while we are gone. I say if he wants to go and promises to do as we say, Skrud should come along,” he finishes.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
To post a comment, please login or register a new account.
"Honeyed roasted ham? Skrud want to try that one!"
Skrud begins searching high and low looking for the suggested food.
Z helps him find it. (presumably shouldn't be hard in a big market like this)
You soon come upon a double-wide stall selling a variety of cooked meats and are able to secure a honeyed roasted ham for Skrud.
"Skrud and goblins can trade for these," he holds up the ham, "then when Skrud is king he lead goblins back home."
Having had their trip out, Zenodor will try to usher Skrud and the others back to their dwelling so that they can enjoy their food, and start to prepare for their next mission.
(I think everyone is back together now, yes?)
Z will instruct Delzira to cook the various foods they bought at the market, to have a nice dinner.
When the group sits down together for dinner, Z brings up the topic of their next steps: "Now, I believe we should make our next move while we still have the advantage of disorder in the Gobin ranks. They cannot have recovered from the surprise of both discovering a Black Dragon in their midst, and of us killing it. I think now is the time for us to engage with the Goblins and to try to help install our friend Skrud here as their leader. What do you say, my friends?"
Randall:
”Either we strike now while the troops are in disarray, or we wait until Skrud’s accoutrements are in place for him to look the part and do the angel’s quest in the meantime,” responds Randall, adding, “I can see benefits to both approaches.”
”If we can find out where the goblin chief is camping and get Skrud kitted up now, great. If it is going to take a day or two to get him ready and find the chief’s camp, we may have time to squeeze in the quest between. If waiting on the armor takes a week, I don’t think we have that much time—I would counsel striking quickly with less preparation rather than striking too late with full preparation,” he concludes.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Do we know how far the travel for the quest is?"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Z ponders this for a while, before responding.
"Yes, that is an important consideration. Perhaps we will require celestial intervention once more - and we are unlikely to obtain this unless we first fulfill our existing obligation to the angel. I agree with you, if this smaller quest can be done swiftly, we should complete this first."
Randall:
Randall shows the scroll and the included map to the others. He says, “Good question. We should consult some maps and see how long of a journey this will be.”
The scroll reads:
“When time permits, follow the map to the old elvish temple. A quarter mile to the North a deep pit leads to a buried treasure room. Located amongst the treasure is a small wooden coffer that I require. Any other items are fair game to either retrieve or leave undisturbed as you deem appropriate at the time.“
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Pepin takes a closer look at the maps to see what the travelling will, approximately, be. If needed he will transform his all-purpose tool into cartographer's tool's in which he than has expertise.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Petcan raises his hand. "I vote we go get the treasure. I'm a big fan of letting this goblin king prince and the pauper thing marinate just a little longer. I'm just... Ya know, I think we could use every advantage we can get to make it work."
Paladin - warforged - orange
Pepin is able, by using his cartographer's tools, to determine that it would be about two days travel there and another two back. It's doable if you're going to wait for the goblin's pseudo-armor disguise to be ready.
Pepin suggests to have Irraxan fly invisible to the goblin camps to see what is going on. If they are in complete disarray, 4 days should be fine. If they are already getting back organized it might be a bit long. Although, the city should be able to keeping them at bay either way.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zenodor agrees that this is an excellent idea. He will send out Irraxan as soon as dinner is over.
In the midst of chomping his food and scarfing it down Skrud fits in some words,
"Can Skrud... nom nom nom... come with you... nom nom... this time?... nom nom nom... Skrud want... nom nom... treasure too."
(What could possibly go wrong? Sounds fun)
Zenodor responds "Why, yes. I do not see any reason why you should not come along. But only if the others also agree, and if you swear to follow our instructions and guidance at all times"
When Skrud is out of earshot or busy, he adds to the others: "Let's keep him close at hand. I do not feel comfortable leaving him behind unattended at this point. Besides, we might make a slightly more heroic warrior and leader out of him yet. Or at least he will have more materials to make up stories with. Who knows, it might even come in useful to have a Goblin with us when travelling through Goblin-occupied countryside."
Pepin is fine with it but does warn that as it is a quest by a angel, it might contain monsters that would like a goblin as a snack (to Z and the others, out of earshot of Skrud)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Petcan says "Suuure! I mean, if you're up for this sort of danger.... Lots of monsters may be around." When Skrud turns around, Petcan shakes his head "no". Emphatically.
Paladin - warforged - orange
(True, but then that sort of Monster might also fancy humans and others as a snack)
(Ok. So one vote against, one for, one for/neutral. Randall, Ignis?)
bump<3
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Randall:
(Sorry, I didn’t see that there was a question for me earlier).
”If we take Skrud with us, I will do my best to keep him alive, but it may be difficult and he will need to do exactly as we say all the time,” says Randall, giving the goblin a meaningful look.
”If we leave him behind we will need to have someone look out for him, and we will have no control of what might occur while we are gone. I say if he wants to go and promises to do as we say, Skrud should come along,” he finishes.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"