'Ho there, show yourselves!' The paladin calls out, his voice clear and strong and with just the hint of that lispy accent. He continues, in a somewhat softer tone 'Hiding does you no good and makes others question your intentions. Show yourselves now or be treated as bandits and receive your justice!'
throwing up an intimidation/persuasion roll here if needed. Bonus is the same for either 15
'Bandits? We can't leave bandits here to waylay the next set of travelers to pass this way. Step out slowly so we may see you - you really don't want me to come in there to fish you out.'
This post has potentially manipulated dice roll results.
Ricster raises his eyebrows. It is strange for a band of bandit to surrender like this. "How did he injured? And why you didn’t speak out until we noticed you?"
He looks around the area for an ambush while asking the question.
Hushed angry whispers, a swift hit on flesh from something metal and blunt.
"Ok! Ok! Coming out! Don't Shoot!"
The bushes rustle for a moment, then return to stillness.
Two small humanoids drag their shabby forms from the bushes. They're covered in stained and yellowed old leather armor, long since ruined. Their wiry hairs pop from underneath poorly wrapped painfully looking hands with three digits. Long sharp teeth jut from an enormous whiskered snout, and their beady eyes strain to focus in the daylight.
"Three won't come-" "-he can stay in bushes-" "-They ask how we got hurt-" "-so tell them!-" "-orcs-" "-orcs!-"
They seem to speak at the same time, less finishing each other sentences and more rapidly cutting each other off. The mutual anger when mentioning "orcs" however, seems genuine.
"Orcs come-" "-Come to home-" "-take and now-" "-they're the bandits!" "-Rats run-" "-rats hide-"
Merah raises an eyebrow at them. "Alright, I'm gonna need one of ya to talk at a time. This double speak makes my head hurt." She rubs her forehead a moment, her other hand going to rest on the handle of her mace. "You're saying ya were attacked by orcs? And now you're hurt?"
A thought occurs to her, and her hand tightens around her mace. "Hang on, are you lot the wererats we were coming to take care of?"
Valzrie draws his sword and takes a meaningful step towards the ratty bandits, placing himself squarely between them and the party. 'Hiding in bushes by the side of the road waiting to ambush those who pass by certainly seems like the behavior of a bandit - your protestations to the contrary not-withstanding.' the tip of his blade dips to point at the bandit who spoke up 'and no, you certainly may not go now, not until you've answered my comrade's questions about these orcs'
"If ya ain't hiding, why're ya skulking round in the bushes?" Her nose wrinkles up in confusion. "Ya don't make any sense even when it's just one of ya talkin'."
Then Merah looks at the others and shrugs. "Listen, I don't really care what we do with 'em," she says. She pulls out her mace and swings it up to rest against her shoulder, her grin growing. "But fightin' orcs sounds like fun."
The two that can see Valzrie raise their hands pitfully to their face and start screaming incoherently. A few seconds later, the third must have heard them because it starts wailing from the bushes and startles some birds that had sat on a rock nearby.
A small snort escapes Merah, and she shakes her head. "Well, gods, ain't you an intimidatin' one?" she teases Valzrie. She puts her hands on her hips and studies the two rats she can see. "Nah, I say leave 'em be. They ain't worth the trouble. Ain't like it'd be a fair fight."
Sighing, the dragonborn sheathes his blade and turns to address the sniveling rat creatures 'Can you draw us a map? Where are these orcs? From whence did they come?'
The rats slowly stop screaming with the third once again having a delay of several seconds, realizing that the other two are not screaming.
They begin incoherently babbling over each other, but one stops and lets the other speak,
"We-" "We-" "-were, wa-" "-were, NO-" "-it yo-" "-T-oh-" "-u talk." "-Ok. Rats at stones. Stones up the road and to the right. And Not City! Stones to the right. Stones."
The speaker waves its hands in a dismissive motion,
"Can't draw, don't know where orcs came from. Maybe from mountain. Very cold. Mountain very cold now."
'If you are lying I will hunt you down and serve you the justice you deserve. If you attack a party of travelers I will hunt you down and serve you justice.' A stern glance at the two exposed rattish bandits 'But if you are telling us the truth, we will die the Orcs from your home and give you safe passage back. Does that sound fair?'
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Valzire draws his blade and steps to the fore, searching for a target to smite.
You hear whispers from the bushes the moment you all bring your full attention around to them just before they stop shaking and the shadows disappear.
Despite their best efforts, they've shown there are three, and despite their best efforts, you can hear them all breathe.
What do you do?
'Ho there, show yourselves!' The paladin calls out, his voice clear and strong and with just the hint of that lispy accent. He continues, in a somewhat softer tone 'Hiding does you no good and makes others question your intentions. Show yourselves now or be treated as bandits and receive your justice!'
throwing up an intimidation/persuasion roll here if needed. Bonus is the same for either 15
"Wait!"
A shrill voice cried out, yet nothing moved. A moment later,
"Wait! Please don't shoot, we are bandits but one of us is really hurt."
A hushed muttering between them, then it speaks again,
"If you keep walking, we'll just leave! We don't want anything!"
More rustling but still no visual. They seem very anxious.
'Bandits? We can't leave bandits here to waylay the next set of travelers to pass this way. Step out slowly so we may see you - you really don't want me to come in there to fish you out.'
Ricster raises his eyebrows. It is strange for a band of bandit to surrender like this. "How did he injured? And why you didn’t speak out until we noticed you?"
He looks around the area for an ambush while asking the question.
Perception 22
"Wait!"
Hushed angry whispers, a swift hit on flesh from something metal and blunt.
"Ok! Ok! Coming out! Don't Shoot!"
The bushes rustle for a moment, then return to stillness.
Two small humanoids drag their shabby forms from the bushes. They're covered in stained and yellowed old leather armor, long since ruined. Their wiry hairs pop from underneath poorly wrapped painfully looking hands with three digits. Long sharp teeth jut from an enormous whiskered snout, and their beady eyes strain to focus in the daylight.
"Three won't come-" "-he can stay in bushes-" "-They ask how we got hurt-" "-so tell them!-" "-orcs-" "-orcs!-"
They seem to speak at the same time, less finishing each other sentences and more rapidly cutting each other off. The mutual anger when mentioning "orcs" however, seems genuine.
"Orcs come-" "-Come to home-" "-take and now-" "-they're the bandits!" "-Rats run-" "-rats hide-"
Merah raises an eyebrow at them. "Alright, I'm gonna need one of ya to talk at a time. This double speak makes my head hurt." She rubs her forehead a moment, her other hand going to rest on the handle of her mace. "You're saying ya were attacked by orcs? And now you're hurt?"
A thought occurs to her, and her hand tightens around her mace. "Hang on, are you lot the wererats we were coming to take care of?"
The two humanoids look at each other, and continue to answer in the same manner,
"I think-" "-no one cares what you-" "-not? maybe but-Don't!-" "-think!-" "-Interrupt me!"
They bicker momentarily in audible squeak-gibberish but a few recognizable words come flying out,
"-Orcs-" "-Bandits-" "-rats-" "-heroes-" "-kill-"
The bickering continues till the more condescending of the two, hits the other, and speaks alone,
"We are not bandits. May we leave?"
Dice Rolls:
Valzire-15 Persuasion got them to come out of the bush. Didn't roll intimidation because that would have ended badly and you left it up to me.
Ricster-16 Perception is actually lower than your 17 passive perception so you didn't see anything else that would have normally.
Ricster does not response to their questions. He asks. "Where are these orc now? And how many are there?"
Valzrie draws his sword and takes a meaningful step towards the ratty bandits, placing himself squarely between them and the party. 'Hiding in bushes by the side of the road waiting to ambush those who pass by certainly seems like the behavior of a bandit - your protestations to the contrary not-withstanding.' the tip of his blade dips to point at the bandit who spoke up 'and no, you certainly may not go now, not until you've answered my comrade's questions about these orcs'
The more aggressive of the two rats maintains the speaking position, but the other is clearly looking for a way out of the situation.
"Not hiding. Not Bandits. Orcs in the Stones. May we leave?"
The second of the two is still moving somewhat nervously, its head is shaking as if holding a breath for far too long.
"May we leave?"
The first repeats itself. Its voice isn't changing pitch but something in the way they said it seemed...aggressive? anxious?
"If ya ain't hiding, why're ya skulking round in the bushes?" Her nose wrinkles up in confusion. "Ya don't make any sense even when it's just one of ya talkin'."
Then Merah looks at the others and shrugs. "Listen, I don't really care what we do with 'em," she says. She pulls out her mace and swings it up to rest against her shoulder, her grin growing. "But fightin' orcs sounds like fun."
The first rat speaks, with the second interrupting repeatedly,
"Nobody there-" "rat bandits "-took all the stuff-" "rat bandits" "we were att-WI-" "rat bandits" "-ILL YOU STOP?!"
The first one again hits the second, in the shoulder this time, somewhat rougher
"Rats took stuff, nobody else want, Live at the rocks. Orcs come to stones. Rats run, rats see you."
Valzrie steps closer towards the bushes 'If your friend won't come out, I'll pull him free from the bushes'.
The hulking Dragonborn steps towards the bushes, closing the gap on the chattering bandits.
The two that can see Valzrie raise their hands pitfully to their face and start screaming incoherently. A few seconds later, the third must have heard them because it starts wailing from the bushes and startles some birds that had sat on a rock nearby.
A small snort escapes Merah, and she shakes her head. "Well, gods, ain't you an intimidatin' one?" she teases Valzrie. She puts her hands on her hips and studies the two rats she can see. "Nah, I say leave 'em be. They ain't worth the trouble. Ain't like it'd be a fair fight."
Sighing, the dragonborn sheathes his blade and turns to address the sniveling rat creatures 'Can you draw us a map? Where are these orcs? From whence did they come?'
The rats slowly stop screaming with the third once again having a delay of several seconds, realizing that the other two are not screaming.
They begin incoherently babbling over each other, but one stops and lets the other speak,
"We-" "We-" "-were, wa-" "-were, NO-" "-it yo-" "-T-oh-" "-u talk." "-Ok. Rats at stones. Stones up the road and to the right. And Not City! Stones to the right. Stones."
The speaker waves its hands in a dismissive motion,
"Can't draw, don't know where orcs came from. Maybe from mountain. Very cold. Mountain very cold now."
They both nod in approval at the suggestion.
'If you are lying I will hunt you down and serve you the justice you deserve. If you attack a party of travelers I will hunt you down and serve you justice.' A stern glance at the two exposed rattish bandits 'But if you are telling us the truth, we will die the Orcs from your home and give you safe passage back. Does that sound fair?'