Davis's attacks also seem to do little damage, They both hit though, weakening the shadow further.
Tydir (blessed) Downs #6 with his lighting attack, then injures #7 badly with his spiritual weapon.
sh7 Moves to attack Davis... Davis gets an attack as it moves towards him. Davis lands his attack, but only does minor damage. Strength Drain. Melee Weapon Attack: 21 to hit, reach 5 ft., one creature. Hit: 10 necrotic damage, and the target's Strength score is reduced by 4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
skarias Sorry, not sure why I always thought sacred flame was fire damage. I'll keep it in mind as we go forward now. It is your turn...
This post has potentially manipulated dice roll results.
hoghead (blessed and shield of faith) Drops #7 and then hits #14 doing damage.
sh14 Strikes back at Hoghead... Strength Drain. Melee Weapon Attack: 5 to hit, reach 5 ft., one creature. Hit: 8 necrotic damage, and the target's Strength score is reduced by 1. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Davis (blessed) Flops his glaive towards one of the shadows, #14, reaching past Hoghead, but letting Hoghead stay between Davis and the shadow... To hit: 11 Damage: 4 To hit: 5 Damage: 4 Giant's might damage, if either hit: 2
sh9 (turned)
Tydir (blessed) Lands his lightning strike, doing damage, then misses on his spiritual weapon attack.
skarias and Hoghead are both up now... #7 is down, #14 hostile, all others still turned.
Tydir moves to put himself in front of Davis, blocking any further attacks against the colossus who absorbed most of the damage so far. The cleric unleashes another round of lighting and swings his spiritual weapon, hoping to bring down another shadow
Action: Spell Electric Arc Con 16 or 4 Bonus: Attack: 21 Damage: 8 + Blessed 2
This post has potentially manipulated dice roll results.
hoghead (blessed and shield of faith) Misses with one strike against #14, but lands the second. It is not quite enough to finish off the shadow though.
sh14 Attacks Hoghead again... Strength Drain. Melee Weapon Attack: 12 to hit, reach 5 ft., one creature. Hit: 9 necrotic damage, and the target's Strength score is reduced by 3. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Davis (blessed) Tries to hit #14 again... To hit: 4 Damage: 7 Bless: 4 To hit: 10 Damage: 5 Bless: 2 To hit: 2 Damage: 2 Bless: 1
Between all of your combined attacks, you take out the final shadow. You all stand there, weary and slumping from weakness, at least Davis and Hoghead from weakness.
You can all take a long rest, which removes all of the strength penalties. When done, go ahead and post initiative and we can move into the second-to-last room.
Davis's attacks also seem to do little damage, They both hit though, weakening the shadow further.
Tydir (blessed)
Downs #6 with his lighting attack, then injures #7 badly with his spiritual weapon.
sh7
Moves to attack Davis... Davis gets an attack as it moves towards him.
Davis lands his attack, but only does minor damage.
Strength Drain. Melee Weapon Attack: 21 to hit, reach 5 ft., one creature. Hit: 10 necrotic damage, and the target's Strength score is reduced by 4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
skarias
Sorry, not sure why I always thought sacred flame was fire damage. I'll keep it in mind as we go forward now. It is your turn...
skarias will once again touch Davis on his back, casting Cure Wounds level 3 on him
"You're taking big hits for the team, i appreciate that, friend"
Healing: 22
Davis is healed, though still sags with weakness. (His strength is down to 7 now...)
Hoghead you are up. All of the shadows are currently turned, so none can attack.
"Davis, back up. You're almost out of this fight and we're going to need you later. Let me take some of the beating for a bit."
If #7 is still up, Hoghead will attack that one. If 7 is down, will go for #14.
Attack 1 Attack: 14 Damage: 5 + Blessed 1
Attack 2 Attack: 17 Damage: 4 + Blessed 3
Tydir follows up Hogsheads attack with lighting arcing from the head of his hammer and his ghostly weapon following behind
Action: Spell Electric Arc Con 16 or 7
Bonus: Attack: 12 Damage: 12 + Blessed 2
hoghead (blessed and shield of faith)
Drops #7 and then hits #14 doing damage.
sh14
Strikes back at Hoghead...
Strength Drain. Melee Weapon Attack: 5 to hit, reach 5 ft., one creature. Hit: 8 necrotic damage, and the target's Strength score is reduced by 1. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Davis (blessed)
Flops his glaive towards one of the shadows, #14, reaching past Hoghead, but letting Hoghead stay between Davis and the shadow...
To hit: 11 Damage: 4
To hit: 5 Damage: 4
Giant's might damage, if either hit: 2
sh9 (turned)
Tydir (blessed)
Lands his lightning strike, doing damage, then misses on his spiritual weapon attack.
skarias and Hoghead are both up now... #7 is down, #14 hostile, all others still turned.
Not reposting the map at this point.
skarias will cast Sacred Flame at SH14, in hopes of defeating it
"Davis. . . you look weak, slow down for a little, we can't lose you"
Damage:7
skarias
Brings up sacred fire on #14, but the shadow dodges the radiant flames this time.
Hoghead is back up.
Hoghead makes 2 attacks against #14
Attack: 8 Damage: 6
Attack: 23 Damage: 8
Tydir moves to put himself in front of Davis, blocking any further attacks against the colossus who absorbed most of the damage so far. The cleric unleashes another round of lighting and swings his spiritual weapon, hoping to bring down another shadow
Action: Spell Electric Arc Con 16 or 4
Bonus: Attack: 21 Damage: 8 + Blessed 2
hoghead (blessed and shield of faith)
Misses with one strike against #14, but lands the second. It is not quite enough to finish off the shadow though.
sh14
Attacks Hoghead again...
Strength Drain. Melee Weapon Attack: 12 to hit, reach 5 ft., one creature. Hit: 9 necrotic damage, and the target's Strength score is reduced by 3. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Davis (blessed) Tries to hit #14 again...
To hit: 4 Damage: 7 Bless: 4
To hit: 10 Damage: 5 Bless: 2
To hit: 2 Damage: 2 Bless: 1
sh9 (turned)
Davis takes out #14 with his weakened hits, while Tydir takes out #9 with a combo lightning blast and spiritual weapon attack.
There are 2 shadows left, both still turned.
skarias is now up.
Skarias casts Sacred Flame on SH10
"only two left, let's end this quick!"
Damage: 11
skarias
Your radiant fire sears and destroys SH10.
SH11 is still turned.
Everyone can post next round actions.
Tydir presses the attack - hoping to finish off the last of the dread creatures
Action: Spell Electric Arc Con 16 or 7
Bonus: Attack: 13 Damage: 11 + Blessed 4
Hoghead takes two swings with his hammer at the closest creature to him.
Attack: 18 Damage: 9
Attack: 20 Damage: 11
skarias will cast one last Sacred flame on SH11
Damage: 7
Between all of your combined attacks, you take out the final shadow. You all stand there, weary and slumping from weakness, at least Davis and Hoghead from weakness.
You can all take a long rest, which removes all of the strength penalties. When done, go ahead and post initiative and we can move into the second-to-last room.
Initiative 19
Skarias initiative: 3