"Ah, you did decide to join us Tine! Lose one, gain one I guess," Jaspil remarks off-hand as he continues to look to see where his belongings are being stored.
He then glances down at Celest, whose hand he is still holding on to. "Well, guess it was gain two."
You enter the room which is about 15" by 25"(feet), it looks to be a repurposed storage room where different oddities and specimens line old storage shelves. It's fairly dark in the room, only lit by a few spares candles most of which have been knocked over and put out. there are 6 storage shelves lining the middle of this room, most holding various tools and weapons. but there are other Items along the shelves as well. On a back table 4 chests lay on the back, three keys lay next to them.
"Ah, you did decide to join us Tine! Lose one, gain one I guess," Jaspil remarks off-hand as he continues to look to see where his belongings are being stored.
He then glances down at Celest, whose hand he is still holding on to. "Well, guess it was gain two."
You enter the room which is about 15" by 25"(feet), it looks to be a repurposed storage room where different oddities and specimens line old storage shelves. It's fairly dark in the room, only lit by a few spares candles most of which have been knocked over and put out. there are 6 storage shelves lining the middle of this room, most holding various tools and weapons. but there are other Items along the shelves as well. On a back table 4 chests lay on the back, three keys lay next to them.
Jaspil quickly heads over to the chests bringing Celest with him. He uses the key he has in hand to try to open the chest without a key next to it. (OOC - Or if it is unclear if the three keys are associated with specific chests he will try his key on all of them.)
The chest opens with a sharp Ku-CLICK and you see all your items put into this strangely compact chest. as you open the chest you hear a rumble from somewhere in the room.
"J-jaspil... What was that?" the girl asks and her grip on Jaspil's hand increases exponentially "Did someone trip?"
"I don't know what it was." He tries to very quickly gather up his items, then scans the room to try to locate the source of the rumbling sound. "Try to stay close Celest."
"I don't know what it was." He tries to very quickly gather up his items, then scans the room to try to locate the source of the rumbling sound. "Try to stay close Celest."
"I don't know what it was." He tries to very quickly gather up his items, then scans the room to try to locate the source of the rumbling sound. "Try to stay close Celest."
"I don't know what it was." He tries to very quickly gather up his items, then scans the room to try to locate the source of the rumbling sound. "Try to stay close Celest."
Roll Investigation.
Investigation Check: 17
You look about the room. it was still quite dark even with the candles lit, but you can make out on the ground, scrap and scuff marks, along with a wet trail leading to the back left corner of the room. Again another rumble sounds.
As You run you find yourself quickly loosing speed. You stop halfway to the door to catch your breath. This gives you time to remember where the door was.
The door was in the center of the wall, now the question was how to open it.
Jaspil first tries knocking on about the center of the door. He then starts to look around for any sign of how the door might open from the outside. To Celest he says, "There's a hidden door here. You have any ideas how to open this Celest?"
Perception Roll - to try to find a way to open the door:12
You look and look and look but cannot seem to find a way to open the door. its obvious that it opens but it's just not obvious how it opens. Celest moves her head slightly and touches the door. It pops open and slowly creeks. "Did it open?" She asks staring at the wall next to the door.
Golmeg rushes into the room right on their heels and immediately heads for one of the chests grabs a key and opens it (Should I roll to see if it was the right one for him?)
(OOC: Apologize, I was unexpectedly out of touch all yesterday)
You look about the room. it was still quite dark even with the candles lit, but you can make out on the ground, scrap and scuff marks, along with a wet trail leading to the back left corner of the room. Again another rumble sounds.
(OOC - In regards to the dim lighting, Jaspil does have Darkvision.)
Hesitating just a moment, Jaspil says, "Stay right here Celest." Both of his daggers drawn, he then moves slowly towards the corner of the room, continuing to try to see if there are any signs of what is causing the rumble.
As You run you find yourself quickly loosing speed. You stop halfway to the door to catch your breath. This gives you time to remember where the door was.
The door was in the center of the wall, now the question was how to open it.
Jaspil first tries knocking on about the center of the door. He then starts to look around for any sign of how the door might open from the outside. To Celest he says, "There's a hidden door here. You have any ideas how to open this Celest?"
Perception Roll - to try to find a way to open the door:12
You look and look and look but cannot seem to find a way to open the door. its obvious that it opens but it's just not obvious how it opens. Celest moves her head slightly and touches the door. It pops open and slowly creeks. "Did it open?" She asks staring at the wall next to the door.
Golmeg rushes into the room right on their heels and immediately heads for one of the chests grabs a key and opens it (Should I roll to see if it was the right one for him?)
(OOC: Apologize, I was unexpectedly out of touch all yesterday)
Which chest was it? Left right or middle? or you can just roll 1d20 DC 10)) (OOC- Its quite alright Andrew.)
You look about the room. it was still quite dark even with the candles lit, but you can make out on the ground, scrap and scuff marks, along with a wet trail leading to the back left corner of the room. Again another rumble sounds.
(OOC - In regards to the dim lighting, Jaspil does have Darkvision.)
Hesitating just a moment, Jaspil says, "Stay right here Celest." Both of his daggers drawn, he then moves slowly towards the corner of the room, continuing to try to see if there are any signs of what is causing the rumble.
Investigation Check: 5
(OOC- Noted) A creature blind sides Jaspil and knocks him 5 feet back into a shelve, thanks to your darkvision you can see a blade being brought down at you from your attacker.
You look about the room. it was still quite dark even with the candles lit, but you can make out on the ground, scrap and scuff marks, along with a wet trail leading to the back left corner of the room. Again another rumble sounds.
(OOC - In regards to the dim lighting, Jaspil does have Darkvision.)
Hesitating just a moment, Jaspil says, "Stay right here Celest." Both of his daggers drawn, he then moves slowly towards the corner of the room, continuing to try to see if there are any signs of what is causing the rumble.
Investigation Check: 5
(OOC- Noted) A creature blind sides Jaspil and knocks him 5 feet back into a shelve, thanks to your darkvision you can see a blade being brought down at you from your attacker.
You look about the room. it was still quite dark even with the candles lit, but you can make out on the ground, scrap and scuff marks, along with a wet trail leading to the back left corner of the room. Again another rumble sounds.
(OOC - In regards to the dim lighting, Jaspil does have Darkvision.)
Hesitating just a moment, Jaspil says, "Stay right here Celest." Both of his daggers drawn, he then moves slowly towards the corner of the room, continuing to try to see if there are any signs of what is causing the rumble.
Investigation Check: 5
(OOC- Noted) A creature blind sides Jaspil and knocks him 5 feet back into a shelve, thanks to your darkvision you can see a blade being brought down at you from your attacker.
Make a Dex Save.
Dexterity Save: 21
You roll out of the way and the blade slams into the Shelves spilling its items, You hear a familiar voice curse out. "DAMNED CREATURES! TAKE MY TOWN!? ILL END YOU YET!" And Your attackers advance continues, He now stands raising his sword to stab it down upon you, and impale your heart. The Goliath's eyes dead locked at yours, he brings the sword down.
You enter the room which is about 15" by 25"(feet), it looks to be a repurposed storage room where different oddities and specimens line old storage shelves. It's fairly dark in the room, only lit by a few spares candles most of which have been knocked over and put out. there are 6 storage shelves lining the middle of this room, most holding various tools and weapons. but there are other Items along the shelves as well. On a back table 4 chests lay on the back, three keys lay next to them.
Jaspil quickly heads over to the chests bringing Celest with him. He uses the key he has in hand to try to open the chest without a key next to it. (OOC - Or if it is unclear if the three keys are associated with specific chests he will try his key on all of them.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
The chest opens with a sharp Ku-CLICK and you see all your items put into this strangely compact chest. as you open the chest you hear a rumble from somewhere in the room.
"J-jaspil... What was that?" the girl asks and her grip on Jaspil's hand increases exponentially "Did someone trip?"
"I don't know what it was." He tries to very quickly gather up his items, then scans the room to try to locate the source of the rumbling sound. "Try to stay close Celest."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Yeah so hes coming at you. i mean like he is booking it to get to ya.)
The creature drops to the ground with an ear damning scream. attracting the attention of the other creatures near by.
Roll Investigation.
Investigation Check: 3
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
You look about the room. it was still quite dark even with the candles lit, but you can make out on the ground, scrap and scuff marks, along with a wet trail leading to the back left corner of the room. Again another rumble sounds.
Golmeg rushes into the room right on their heels and immediately heads for one of the chests grabs a key and opens it (Should I roll to see if it was the right one for him?)
(OOC: Apologize, I was unexpectedly out of touch all yesterday)
(OOC - In regards to the dim lighting, Jaspil does have Darkvision.)
Hesitating just a moment, Jaspil says, "Stay right here Celest." Both of his daggers drawn, he then moves slowly towards the corner of the room, continuing to try to see if there are any signs of what is causing the rumble.
Investigation Check: 7
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Roll for moral (Mechanic i sent to you all)
then Roll for intimidation after Moral check.
Which chest was it? Left right or middle? or you can just roll 1d20 DC 10))
(OOC- Its quite alright Andrew.)
(OOC- Noted)
A creature blind sides Jaspil and knocks him 5 feet back into a shelve, thanks to your darkvision you can see a blade being brought down at you from your attacker.
Make a Dex Save.
Dexterity Save: 18
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
You roll out of the way and the blade slams into the Shelves spilling its items, You hear a familiar voice curse out.
"DAMNED CREATURES! TAKE MY TOWN!? ILL END YOU YET!"
And Your attackers advance continues, He now stands raising his sword to stab it down upon you, and impale your heart. The Goliath's eyes dead locked at yours, he brings the sword down.
what do you do.