Garu impales the remaining undead creature, holding it fast while Aisha moves in for the killing blow, thrusting her dagger into the side of its skull.
Area Description:
The walls in this 20-by-25-foot chamber are cut rougher than the previous rooms, and bits of wood and bone have been arranged into beds throughout the room. The half-eaten remains of a number of humanoids are laid out on the floor among the recently slain undead ghouls and zombies.
This post has potentially manipulated dice roll results.
Aisha quickly scans to see if there are anymore enemies about before lowering her guard back down to 'there are other enemies but not here' levels. Aisha looks to the others with an apologetic face as she says This one is sorry but she intends to check any bodies, clothing, or arrmor that is still intact. Both for supplies or even potential clues. While Aisha and us may prrrofit from this there may also be a letter bound for someone that would otherwise not make it. she says, before looking around for any bodies that are wearing clothing or armor or satchels/bags of some kind to look for their contents.
If none existed, she would shrug, as that too, was also a possibility. Once everything was confirmed, she would scan the room itself, looking initially for obvious doors -if any-, then, any misplaces body parts or bones that werent part of what was being eaten, but seemed to be out of place. Aisha was a dungeon delver, and there were often levers made of ... 'things'
Perception: 10
Rollback Post to RevisionRollBack
I no longer am a Dungeon Master, for various reasons.
This post has potentially manipulated dice roll results.
Among the bodies, Aisha discovers 62 gold pieces and 91 silver pieces in the pockets of their clothing. The bodies are unrecognizable, but in total Aisha finds the remnants of 7 adult-sized humans. While searching through the room, she also discovers a pressure plate hidden beneath the wood-and-bone bedding. Something within the wall clicks as she activates it, and a section of the wall turns outward, revealing a hallway that turns sharply to the left beyond the opening.
Harmony had heard Aisha, nodding back as she watched and waited. She felt bad for all the poor victims here. But then she saw the wall turn, revealing a hallway. "Oh, looks like that might be where we have to go now." Harmony had commented to the others.
This post has potentially manipulated dice roll results.
Aisha pockets the money for now, since its so little there's no point in splitting it just yet. And with nothing identifying on them that could be returned without traumatizing anyone, she stumbles onto a pressure plate while she actively checks for levers and such. Once the passage opens, she quietly heads for it, keeping her daggers out, since the space is small... staying low, and if the others hadn't noticed, she's quietly inform them before heading to it.
Once at it, she slowly peeked her head around the corner of the sharp turn to scan for anything that might be waiting, or simply down there. And if safe or appearing to be so, she would make her way down the path.
Stealth? 27
Perception? 25
Rollback Post to RevisionRollBack
I no longer am a Dungeon Master, for various reasons.
OOC: I'm back after a 30-hour day of travel! Sorry for the delay, ready to move forward again.
Added the discovered coinage to Aisha's inventory.
There are no creatures evident in the hallway beyond the door, but the walls are lined with macabre murals of undead creatures feasting on the living. At the end of the hall, the walls widen to a large pair of brass doors on the right side.
This post has potentially manipulated dice roll results.
Garu suddenly disappears, as the floor beneath her falls away, leaving only a narrow ledge around the room. She falls twenty feet into a pit lined with spikes at its bottom, taking 6 piercing damage as her armor prevents any vital organs from being punctured.
This post has potentially manipulated dice roll results.
Aisha's eye twitches for a moment, befor sighing. This wasn't all that different from her own exploration in old tombs, you had to be careful... and ready. Not that Aisha had never fallen for traps or been caught unawares, but ... regardless.. Aisha dug off her pack the rope there, and went to the ledge, whispering just loud enough to be heard Do nyot walk around down there, you will hurt yourself farther, and it is nyot likely that they would put an 'escape' in a trap they made.... Harrrmony, Aisha will need your help, as she is nyot the strongest, but we will lift Garu out of the pit....she says, waiting for Harmony to also grab the rope before lowering what was needed down... AFTER tying the edge to solid knot, to create an anti-slip measure. Then doing similar to the middle (30 ft) portion of the rope so that should hers or harmony's grip slip it would also help prevent a slip.
I see no reason why harmony would refuse but if she does just take the first roll.
Aisha Athletics to help pull Garu up... if Garu takes the rope. 20
Rollback Post to RevisionRollBack
I no longer am a Dungeon Master, for various reasons.
The walls of the pit are smoothly carved stone, with no sign of easy escape without assistance. Aisha lowers her rope down into the pit to help the paladin out.
Using the rope, Garu walks herself up the walls and out of the pit, onto the ledge that now wraps around the room.
Area Description:
The walls are lined with macabre murals of undead creatures feasting on the living. A narrow ledge wraps around the room, where the walls widen to a large pair of brass doors on the right side.
This post has potentially manipulated dice roll results.
Aisha checks around the room in general, aside from the place they came from, is the ledge too wide to try to open the door without something else? if so by how much? is there any difference in the murals or is it a 'repeating pattern' like a floor tile? I have darkvision so anything within 60 ft is visible in shades of grey.
Perception if needed: 10
Rollback Post to RevisionRollBack
I no longer am a Dungeon Master, for various reasons.
The ledge is wide enough for a Medium creature to stand without too much trouble. It would be quite possible to try and open the door while standing on the ledge.
The murals along the walls have slight differences in the types of creatures feasting on the living, from zombies to ghouls to mummies to vampires.
Aisha ultimately determines the murals have no hidden message aside from the glorification of the undead (most likely) over the living. She gauges the distance from the ledge to the door and unless she was wrong, the trap seemed intended only to trap those who strode directly up as though the door were normal, And though she felt like something might happen. She knew Garu was somewhat wounded but to use her spell now would mean she couldn't later.... so she tells Garu Stay still for a moment...as she places her hands on any visible wounds Garu may have...
Aisha casts cure wounds 7
Aisha will cast it again ONLY if the first one heals 4 or less. If the heal above heals for 4 or less then this is the heal: 7
With Garu healed atleast slightly if not fully, Aisha will then make her way back to the path the party came on (if possible) and whistle low once she'd gone about 50 feet, hoping that Tsavi could hear it with her (18 passive) perceptive ears. Before finally heading back to open the doors, as quietly as possible without actively stealthing, by locking her feet to the edge of the pit and leaning to the handles to open them.
Garu impales the remaining undead creature, holding it fast while Aisha moves in for the killing blow, thrusting her dagger into the side of its skull.
Area Description:
See my profile for all my PbP threads!
Aisha quickly scans to see if there are anymore enemies about before lowering her guard back down to 'there are other enemies but not here' levels. Aisha looks to the others with an apologetic face as she says This one is sorry but she intends to check any bodies, clothing, or arrmor that is still intact. Both for supplies or even potential clues. While Aisha and us may prrrofit from this there may also be a letter bound for someone that would otherwise not make it. she says, before looking around for any bodies that are wearing clothing or armor or satchels/bags of some kind to look for their contents.
If none existed, she would shrug, as that too, was also a possibility. Once everything was confirmed, she would scan the room itself, looking initially for obvious doors -if any-, then, any misplaces body parts or bones that werent part of what was being eaten, but seemed to be out of place. Aisha was a dungeon delver, and there were often levers made of ... 'things'
Perception: 10
I no longer am a Dungeon Master, for various reasons.
Among the bodies, Aisha discovers 62 gold pieces and 91 silver pieces in the pockets of their clothing. The bodies are unrecognizable, but in total Aisha finds the remnants of 7 adult-sized humans. While searching through the room, she also discovers a pressure plate hidden beneath the wood-and-bone bedding. Something within the wall clicks as she activates it, and a section of the wall turns outward, revealing a hallway that turns sharply to the left beyond the opening.
See my profile for all my PbP threads!
Harmony had heard Aisha, nodding back as she watched and waited. She felt bad for all the poor victims here. But then she saw the wall turn, revealing a hallway. "Oh, looks like that might be where we have to go now." Harmony had commented to the others.
OOC: Ready to advance once the next action is taken.
See my profile for all my PbP threads!
Aisha pockets the money for now, since its so little there's no point in splitting it just yet. And with nothing identifying on them that could be returned without traumatizing anyone, she stumbles onto a pressure plate while she actively checks for levers and such. Once the passage opens, she quietly heads for it, keeping her daggers out, since the space is small... staying low, and if the others hadn't noticed, she's quietly inform them before heading to it.
Once at it, she slowly peeked her head around the corner of the sharp turn to scan for anything that might be waiting, or simply down there. And if safe or appearing to be so, she would make her way down the path.
Stealth? 27
Perception? 25
I no longer am a Dungeon Master, for various reasons.
Garu will stealthfully trail behind Aisha peering ahead and behind intermittently.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Harmony will also follow behind the others as quietly and stealthily as possible.
OOC: I'm back after a 30-hour day of travel! Sorry for the delay, ready to move forward again.
Added the discovered coinage to Aisha's inventory.
There are no creatures evident in the hallway beyond the door, but the walls are lined with macabre murals of undead creatures feasting on the living. At the end of the hall, the walls widen to a large pair of brass doors on the right side.
See my profile for all my PbP threads!
Garu will look around stealthfully, moving to the brass doors and listen carefully at the doors.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Garu suddenly disappears, as the floor beneath her falls away, leaving only a narrow ledge around the room. She falls twenty feet into a pit lined with spikes at its bottom, taking 6 piercing damage as her armor prevents any vital organs from being punctured.
See my profile for all my PbP threads!
"Shiiiiiiiiiiiiiiiiiit", she exclaims. When she lands, she looks around her, scoping out the walls for any switches.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Aisha's eye twitches for a moment, befor sighing. This wasn't all that different from her own exploration in old tombs, you had to be careful... and ready. Not that Aisha had never fallen for traps or been caught unawares, but ... regardless.. Aisha dug off her pack the rope there, and went to the ledge, whispering just loud enough to be heard Do nyot walk around down there, you will hurt yourself farther, and it is nyot likely that they would put an 'escape' in a trap they made.... Harrrmony, Aisha will need your help, as she is nyot the strongest, but we will lift Garu out of the pit....she says, waiting for Harmony to also grab the rope before lowering what was needed down... AFTER tying the edge to solid knot, to create an anti-slip measure. Then doing similar to the middle (30 ft) portion of the rope so that should hers or harmony's grip slip it would also help prevent a slip.
I see no reason why harmony would refuse but if she does just take the first roll.
Aisha Athletics to help pull Garu up... if Garu takes the rope. 20
I no longer am a Dungeon Master, for various reasons.
The walls of the pit are smoothly carved stone, with no sign of easy escape without assistance. Aisha lowers her rope down into the pit to help the paladin out.
See my profile for all my PbP threads!
Garu will attempt to take the rope and pull herself up.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Using the rope, Garu walks herself up the walls and out of the pit, onto the ledge that now wraps around the room.
Area Description:
See my profile for all my PbP threads!
OOC: Ready to advance once the next action is taken.
See my profile for all my PbP threads!
Aisha checks around the room in general, aside from the place they came from, is the ledge too wide to try to open the door without something else? if so by how much? is there any difference in the murals or is it a 'repeating pattern' like a floor tile? I have darkvision so anything within 60 ft is visible in shades of grey.
Perception if needed: 10
I no longer am a Dungeon Master, for various reasons.
The ledge is wide enough for a Medium creature to stand without too much trouble. It would be quite possible to try and open the door while standing on the ledge.
The murals along the walls have slight differences in the types of creatures feasting on the living, from zombies to ghouls to mummies to vampires.
See my profile for all my PbP threads!
Aisha ultimately determines the murals have no hidden message aside from the glorification of the undead (most likely) over the living. She gauges the distance from the ledge to the door and unless she was wrong, the trap seemed intended only to trap those who strode directly up as though the door were normal, And though she felt like something might happen. She knew Garu was somewhat wounded but to use her spell now would mean she couldn't later.... so she tells Garu Stay still for a moment... as she places her hands on any visible wounds Garu may have...
Aisha casts cure wounds 7
Aisha will cast it again ONLY if the first one heals 4 or less. If the heal above heals for 4 or less then this is the heal: 7
With Garu healed atleast slightly if not fully, Aisha will then make her way back to the path the party came on (if possible) and whistle low once she'd gone about 50 feet, hoping that Tsavi could hear it with her (18 passive) perceptive ears. Before finally heading back to open the doors, as quietly as possible without actively stealthing, by locking her feet to the edge of the pit and leaning to the handles to open them.
I no longer am a Dungeon Master, for various reasons.