I'd be happy to fill your number 3 spot! Only catch it's I'm new so it would be my first game but if you're cool with helping me out a bit I'd love to give it a go!
I'd be happy to fill your number 3 spot! Only catch it's I'm new so it would be my first game but if you're cool with helping me out a bit I'd love to give it a go!
OK so what do people want to play? with a party of 3 we want versatility, probably. although 5e is a little more forgiving there. I was leaning towards a paladin who is a reformed criminal- thus can handle some of the sneaking and lockpicking chores, front line fighting, and a little healing.
I'm thinking a abberant mind sorcerer whose parents died saving him from something unknown, and his grief somehow unlocked psychic powers, the origins of which he does not know (Craig could decide that). But, one thing he does know is that his parents speak to him in the night, their minds entwined with his... Speaking a language he can't understand or even comprehend, which he wants to find out more about... (also Craig could maybe incorporate this)
As for my role, I think I would be an all around, with combat, exploration, a little front lining if I feel like it (I have hunger of Hadar with careful spell, meaning we can be safe inside it, as well as haste with twinned spell, meaning we can buff people up significantly, so that's a lot of potential for stuff), maybe a dodge tank too? (Mage armor and blink)
As for my role, I think I would be an all around, with combat, exploration, a little front lining if I feel like it (I have hunger of Hadar with careful spell, meaning we can be safe inside it, as well as haste with twinned spell, meaning we can buff people up significantly, so that's a lot of potential for stuff), maybe a dodge tank too? (Mage armor and blink)
Also, since I'm playing a abberant mind, I can switch up my Psyonic Spells, so I'll have to create a homebrew copy of the subclass with different spells.
A short, lithe female clad in dark studded leather armor with a woodland theme appears suddenly. She has a thin rapier in one hand, the other has a wooden shield carved with a symbol of (a good nature deity). A mask covers her face, but she has almond-shaped eyes and an exotic, fae or elven look about her. A longbow and a backpack are slung across her back. Nearby, a small dark owl sits on a branch, watching intently,
Name: Tornir Eversharp Class: Aberrant Mind Sorcerer
A rather short, thin, but stout dwarf with pale white skin and a long, dark, smooth beard, wearing deep violet and black robes, appears. He keeps his arms his sleeves, but carries two shortswords at his side. He looks around nervously, and closes his eyes, wincing in pain as the voices return... they torment him day and night, speaking in tongues a mere mortal cannot comprehend. But, Tornir can't help but feel there is something greater behind these voices... a larger collective, stowing away in his mind like ticks to hair, perhaps watching his every move through his milky white right eye. Ever since his parents died saving him from something his brain doesn't want him to remember, a psychic force resonates through his bones... Maybe one day he'll find out the eldritch truths behind it all.
Why do you have a ring of jumping in your inventory? Also, I think it's been filled by me, Tess, and Moon, but I'm not sure. Would have to get dm confirmation on that tho
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The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
s
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Looking for 3 players for a unique homebrew campaign, roll or point buy for stats, characters start at level 5 due to the small party size.
What's the premise of the campaign? Also, if we roll for stats, are we rerolling one's once, or infinitely, or never?
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
I am interested in one more game, starting level 5 sounds good.
It's your basic dungeon crawl with a few twists and very heavy on puzzles.
re roll a 1 on stat rolls until you get something better.
OK. cool here's stats: Ability scores: 11 15 15 15 17 9
I'd be happy to fill your number 3 spot! Only catch it's I'm new so it would be my first game but if you're cool with helping me out a bit I'd love to give it a go!
It's my first time DMing so that's perfect!
That's great! I'd love to hear about the campaign! You can talk to me on here or I can give you my Discord it something
OK so what do people want to play? with a party of 3 we want versatility, probably. although 5e is a little more forgiving there. I was leaning towards a paladin who is a reformed criminal- thus can handle some of the sneaking and lockpicking chores, front line fighting, and a little healing.
I'm thinking a abberant mind sorcerer whose parents died saving him from something unknown, and his grief somehow unlocked psychic powers, the origins of which he does not know (Craig could decide that). But, one thing he does know is that his parents speak to him in the night, their minds entwined with his... Speaking a language he can't understand or even comprehend, which he wants to find out more about... (also Craig could maybe incorporate this)
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Gonna be a duergar I think
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Ability scores: 10 13 13 11 15 8
Getting to work on char
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
As for my role, I think I would be an all around, with combat, exploration, a little front lining if I feel like it (I have hunger of Hadar with careful spell, meaning we can be safe inside it, as well as haste with twinned spell, meaning we can buff people up significantly, so that's a lot of potential for stuff), maybe a dodge tank too? (Mage armor and blink)
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
That all sounds just fine.
Also, since I'm playing a abberant mind, I can switch up my Psyonic Spells, so I'll have to create a homebrew copy of the subclass with different spells.
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
OK, so here's Zin:
A short, lithe female clad in dark studded leather armor with a woodland theme appears suddenly. She has a thin rapier in one hand, the other has a wooden shield carved with a symbol of (a good nature deity). A mask covers her face, but she has almond-shaped eyes and an exotic, fae or elven look about her. A longbow and a backpack are slung across her back. Nearby, a small dark owl sits on a branch, watching intently,
https://ddb.ac/characters/56837611/FOzNDU
Order of ancients paladin
do we start with any special equipment?
Looks like I found this a bit too late ;3. If you ever need another player, I'd be happy to play!
Ability scores: 14 13 13 16 14 18
Vor
Human Thief
https://ddb.ac/characters/23784746/zLVPxD
Would love to play Vor; love puzzles.
Panic is a mechanism that strengthens the gene pool.
Name: Tornir Eversharp
Class: Aberrant Mind Sorcerer
A rather short, thin, but stout dwarf with pale white skin and a long, dark, smooth beard, wearing deep violet and black robes, appears. He keeps his arms his sleeves, but carries two shortswords at his side. He looks around nervously, and closes his eyes, wincing in pain as the voices return... they torment him day and night, speaking in tongues a mere mortal cannot comprehend. But, Tornir can't help but feel there is something greater behind these voices... a larger collective, stowing away in his mind like ticks to hair, perhaps watching his every move through his milky white right eye. Ever since his parents died saving him from something his brain doesn't want him to remember, a psychic force resonates through his bones... Maybe one day he'll find out the eldritch truths behind it all.
https://ddb.ac/characters/53120500/i9s6kF
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Why do you have a ring of jumping in your inventory? Also, I think it's been filled by me, Tess, and Moon, but I'm not sure. Would have to get dm confirmation on that tho
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life