“Absolutely.” Barkas says, bringing the tiny dragon and his gear, boarding the rowboat when it is in position. “Guide us where to go.” he says to the pseudo dragon as they begin to row away and head toward the site of the vision. He focuses his thoughts on the creature, trying to interpret any visions that come his way.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Urzhol grunted, scratching at the back of her head again. "Something wants to give me a chance to bloody my axe? Sure. Don't like the look of those tiny little boats, though..."
She made her way, delicately and with some obvious trepidation, into the boat when it was ready, keeping her gaze focused sharply forward and a little upward. Trying to deliberately not notice all the ocean so close to her now.
You all climb into the small boats. There are 2 of them, each can sit 4 people and need 2 to row them.
Ortimay nods to you as you volunteer to go, "If you find anything worth bringing back to the ship, we can sell it in Port Nyanzaru. Make sure you come back though, I like you lot."
"Thanks captain, the gods willing we will be back soon." Yasheira says to Captain Ortimay as she climbs down the first boat with Barkas and Urzhol. "Barkas, try to find us a direction. Urzhol and me can take the oars on this one and Mica and Grahl can take the other one. Let´s row!" Yasheira says to the others, clearly excited over this turn of events. "Don´t worry sister, we´re close to land, just grab that long pole and move it like this." Yasheria says to Urzhol, trying to show her how to row a boat. "And don´t use all that strength of yours sister or we will be going in circles." She adds smiling to the orc warrior. Athletics if needed to row boat:2
This post has potentially manipulated dice roll results.
Eying Yasheira a little funny at the 'sister' line, Urzhol nonetheless sighed quietly and took hold of the oar she was given. "Hell with that," she grunted. "The sooner we get to where we're going, the sooner I'm out of this fukkin' wooden water box." She bent her considerable might to the oar, determination bulging her biceps as she worked to minimize this deeply uncomfortable trip.
This post has potentially manipulated dice roll results.
Mica watches the first boat pull away from the ship and looks over at Grahl. “Guess we are in this one. Let’s get off this boat and get some land under our feet.” He looks suspiciously at the small boat and gets in gingerly, trying to maintain his balance in the rocking waves. He tries to steady the boat to help Grahl enter. Mica grabs an oar and leans into rowing, following the other boat and trying to stay close.
Barkas keeps his eye on the shore and the rocks, looking out for danger to the boats, also with the pseudo dragon's help, tries to localize where this happened and where they should land.
Perception : 21
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
As you begin to approach the rocks, you all see splintered wood from a large ship. Floating bits of the ship and cargo fill the area. The blood is also full of water. Barkas, you see under the water movement, it is hard to tell what it is with all of the blood in the water, but there are shapes swimming in the wreckage. The pseudodragon points your attention towards a large piece of the ship about 100ft away. You see, resting against the shattered mast, the blonde woman. She shakes her head and waves at you, shouting something that is lost in the wind and pointing towards the rock outcrops. Barkas, you turn to the nearest rock outcrop, about 40ft away, and see a humanoid form with bird like wings rise up from the outcrop. Her hands are covered in blood. Everyone hears a haunting melody begin to fill the air around you. You all look up to see this winged creature and see movement in another rock tower 60ft away.
Everyone can act, feel free to post in any order. You are currently 40ft from the winged humanoid at this tower, there is another tower with movement 60ft away, and the wrecked ship and the woman who you set off to rescue 100ft away, you can row a boat with 2 people (or maybe one if they are strong enough) 15ft using your movement or action, 30ft with both.
This post has potentially manipulated dice roll results.
Seeing the winged humanoid, clearly aggressive, Yasheira swiftly curses it, drops her, oar, grabs her crossbow, takes a quick aim and fires a bolt. Bonus action: Hex, dex Light crossbow:11 Damage:7 + Necrotic:3 "Take that one down first."Yasheira shouts to the others.
Barkas sees the winged humanoid and points as well, but also mentions to everyone the shapes that are swimming in the wreckage and bloody water. He takes a good look at the winged humanoid, trying to recognize what is going on, ((? harpy)) trying to recall any features of this creature. He sees the obvious aggressive nature of the winged humanoid and trees with Yasheira, encouraging others to attack it. "My attacks can't reach it, let me take one of the oars."
Investigation (to recognize the creature, features about it) : 6
Barkas begins to row..
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
Mica looks up at Yasheria’s cry and tries to recall any information he knows about the winged creature. Nature 4
He turns to Grahl “Can you handle the boat by yourself? See if you can keep up with the other boat. I will cover us.” He follows Yasheria’s lead and grabs his longbow, sending an arrow toward the creature.
This post has potentially manipulated dice roll results.
Urzhol cursed, muscles bulging as she was left to handle the boat herself. She redoubled her efforts on the oars, allowing her companions to focus on their missile combat for the moment.
{Athletics on the oars, using movement and action both to try and drive forward towards Fraggle(d Elf) Rock: 17.}
This post has potentially manipulated dice roll results.
Grahl takes a look as the winged creature is spotted. Responding to Mica pff Grahl can handle little boat.
He takes a seat more towards the middle of the boat taking both oars and starts rowing forward.
After a few strokes he grits his teeth and turns his head to the side to look whats going on. Grahl want fight too he mumbles. He flexes his muscles trying to beat the other boat in getting to the woman first.
Action: Dash Movement: 30ft rowing Athletics for rowing 20
Both the bolt and arrow fly into the winged shape. You hear a shriek of pain. Barkas you don't recognize the creature.
Grahl is easily able to propel the boat 30ft towards the first tower.
Barkas and Urzhol together are able to keep up and also move 30ft towards the tower.
Both boats are 10ft from the nearest tower.
The winged humanoid stands up and flies off the tower, hovering 40ft above you. A haunting and beautiful song flows from her lips. I need everyone to make me a wisdom save vs a charm effect.
“Absolutely.” Barkas says, bringing the tiny dragon and his gear, boarding the rowboat when it is in position. “Guide us where to go.” he says to the pseudo dragon as they begin to row away and head toward the site of the vision. He focuses his thoughts on the creature, trying to interpret any visions that come his way.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Urzhol grunted, scratching at the back of her head again. "Something wants to give me a chance to bloody my axe? Sure. Don't like the look of those tiny little boats, though..."
She made her way, delicately and with some obvious trepidation, into the boat when it was ready, keeping her gaze focused sharply forward and a little upward. Trying to deliberately not notice all the ocean so close to her now.
Please do not contact or message me.
(Urzhol gain an inspiration for the boats.)
You all climb into the small boats. There are 2 of them, each can sit 4 people and need 2 to row them.
Ortimay nods to you as you volunteer to go, "If you find anything worth bringing back to the ship, we can sell it in Port Nyanzaru. Make sure you come back though, I like you lot."
"Thanks captain, the gods willing we will be back soon." Yasheira says to Captain Ortimay as she climbs down the first boat with Barkas and Urzhol. "Barkas, try to find us a direction. Urzhol and me can take the oars on this one and Mica and Grahl can take the other one. Let´s row!" Yasheira says to the others, clearly excited over this turn of events. "Don´t worry sister, we´re close to land, just grab that long pole and move it like this." Yasheria says to Urzhol, trying to show her how to row a boat. "And don´t use all that strength of yours sister or we will be going in circles." She adds smiling to the orc warrior. Athletics if needed to row boat:2
Eying Yasheira a little funny at the 'sister' line, Urzhol nonetheless sighed quietly and took hold of the oar she was given. "Hell with that," she grunted. "The sooner we get to where we're going, the sooner I'm out of this fukkin' wooden water box." She bent her considerable might to the oar, determination bulging her biceps as she worked to minimize this deeply uncomfortable trip.
{Athletics to mirror Yasheira: 16}
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Mica watches the first boat pull away from the ship and looks over at Grahl. “Guess we are in this one. Let’s get off this boat and get some land under our feet.” He looks suspiciously at the small boat and gets in gingerly, trying to maintain his balance in the rocking waves. He tries to steady the boat to help Grahl enter. Mica grabs an oar and leans into rowing, following the other boat and trying to stay close.
Athletics if needed- 18
Grahl steps into the boat with Mica and sits down at one of the oars.
Maybe find land soon then. Grahl see enough water now.
He grabs the oars and starts rowing. As his first time rowing hes unsure of how to do this and tries to keep pace with Mica.
Barkas keeps his eye on the shore and the rocks, looking out for danger to the boats, also with the pseudo dragon's help, tries to localize where this happened and where they should land.
Perception : 21
A wizard is never late, nor is he early, he arrives precisely when he means to.
As you begin to approach the rocks, you all see splintered wood from a large ship. Floating bits of the ship and cargo fill the area. The blood is also full of water. Barkas, you see under the water movement, it is hard to tell what it is with all of the blood in the water, but there are shapes swimming in the wreckage. The pseudodragon points your attention towards a large piece of the ship about 100ft away. You see, resting against the shattered mast, the blonde woman. She shakes her head and waves at you, shouting something that is lost in the wind and pointing towards the rock outcrops. Barkas, you turn to the nearest rock outcrop, about 40ft away, and see a humanoid form with bird like wings rise up from the outcrop. Her hands are covered in blood. Everyone hears a haunting melody begin to fill the air around you. You all look up to see this winged creature and see movement in another rock tower 60ft away.
Initiatives:
Barkas - 5
Grahl - 4
Yasheira - 12
Urzhol - 4
Mica - 18
Winged Humanoid - 21
Mica, Barkas, Yasheira, Grahl, Urzhol, Winged Humanoid
Everyone can act, feel free to post in any order. You are currently 40ft from the winged humanoid at this tower, there is another tower with movement 60ft away, and the wrecked ship and the woman who you set off to rescue 100ft away, you can row a boat with 2 people (or maybe one if they are strong enough) 15ft using your movement or action, 30ft with both.
Seeing the winged humanoid, clearly aggressive, Yasheira swiftly curses it, drops her, oar, grabs her crossbow, takes a quick aim and fires a bolt.
Bonus action: Hex, dex
Light crossbow:11 Damage:7 + Necrotic:3
"Take that one down first." Yasheira shouts to the others.
Barkas sees the winged humanoid and points as well, but also mentions to everyone the shapes that are swimming in the wreckage and bloody water. He takes a good look at the winged humanoid, trying to recognize what is going on, ((? harpy)) trying to recall any features of this creature. He sees the obvious aggressive nature of the winged humanoid and trees with Yasheira, encouraging others to attack it. "My attacks can't reach it, let me take one of the oars."
Investigation (to recognize the creature, features about it) : 6
Barkas begins to row..
A wizard is never late, nor is he early, he arrives precisely when he means to.
Mica looks up at Yasheria’s cry and tries to recall any information he knows about the winged creature. Nature 4
He turns to Grahl “Can you handle the boat by yourself? See if you can keep up with the other boat. I will cover us.” He follows Yasheria’s lead and grabs his longbow, sending an arrow toward the creature.
Attack: 16 Damage: 7
Urzhol cursed, muscles bulging as she was left to handle the boat herself. She redoubled her efforts on the oars, allowing her companions to focus on their missile combat for the moment.
{Athletics on the oars, using movement and action both to try and drive forward towards Fraggle(d Elf) Rock: 17.}
Please do not contact or message me.
Grahl takes a look as the winged creature is spotted. Responding to Mica pff Grahl can handle little boat.
He takes a seat more towards the middle of the boat taking both oars and starts rowing forward.
After a few strokes he grits his teeth and turns his head to the side to look whats going on. Grahl want fight too he mumbles. He flexes his muscles trying to beat the other boat in getting to the woman first.
Barkas begins to row the boat that he is in.
Athletics : 16
“I think we found em little dragon. Stay with us.”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Both the bolt and arrow fly into the winged shape. You hear a shriek of pain. Barkas you don't recognize the creature.
Grahl is easily able to propel the boat 30ft towards the first tower.
Barkas and Urzhol together are able to keep up and also move 30ft towards the tower.
Both boats are 10ft from the nearest tower.
The winged humanoid stands up and flies off the tower, hovering 40ft above you. A haunting and beautiful song flows from her lips. I need everyone to make me a wisdom save vs a charm effect.
Urzhol Wisdom save: 17
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Y'know, I'd rather roll the 5 on moving the boat than on getting blitzed by harpies and drowning, so this works out. Heh.
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Yasheira wisdom save with advantage:21
Mica Wisdom Save 8