(Not sure if Avarice would still be hidden thanks to his Cloak of the Bat. Rolled with advantage but if he is not considered hidden just go with first roll.)
(Varan is watching the Black Queen piece. If she attempts another spell, he will burn his reaction to cast counterspell at level 5)
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Avarice unleashes a curse and sends three blasts at near point-blank range; each striking the Knight with brutal impact - chunks of rock and marble crumble as the animation holding the stone knight upright begins to collapse, but still, the knight barely survived the impact.
The Knights each whirl their glaives, casting more spells to augment their blows before striking down towards their pieces of choice for this round.
Black Knight 1 Glaive Attack (White Pawn 2): 8 Damage: Unable to parse dice roll. Black Knight 1 Glaive Attack (White Pawn 3): 20 Damage: 5 Black Knight 1 Glaive Attack (White Pawn 3): 10 Damage: 5 Blinding Smite Damage: 7 Black Knight 2 Glaive Attack (Mulligan): 21 Damage: 11 Black Knight 2 Glaive Attack (Varan): 20 Damage: 14 Black Knight 2 Glaive Attack (Varan): 17 Damage: 13 Blinding Smite Damage: 15 - no hits, ignore. Black Knight 1 Divine Smite on crit, third-level: 23
Keyleth doesn’t even need to make a save—regardless of her wisdom at the moment, the spirit guardians sear her skin, and she falls to the ground, unconscious.
Unfortunately, Varan, Reactions follow the same conventions as actions do for targeting - the Queen would need to be on a tile you could target in order for you to Counterspell. If you would like to, however, you can Counterspell Black Knight 2's blinding smite.
Keyleth falls to the ground, succumbing to the Bishop's onslaught of silvery spirits.
As you watch, the world slows down to a tenth of its speed - the source of which becomes apparent as the Queen murmurs another incantation. The faceless woman seems to bend the strings of time to her advantage - stopping it entirely. You watch, helpless, as the Queen simply walks and casts, unhindered.
The momentary halt in time only lasts a few countable seconds, but by that time, the Queen has moved across the board. Several, shifting images now compliment her shield of ice in defense, and seven stars pulled from the galaxies beyond orbit her head in a crown-shaped pattern. One pulls from her head and launches towards Mulligan. Crown of Stars Attack: 18 Damage: 20 radiant.
This post has potentially manipulated dice roll results.
"OK. Kid gloves: off." Varan uses his knightly maneuvers to travel to F3. Once there, he stares down the Black Queen and extends a crooked finger toward her. "Marfedelom," he rasps in draconic, casting a dark and wicked spell. She must make a CON save DC 18 or take 67 necrotic damage. He will also expend a sorcery point to trigger Empowered Spell (allowing reroll of up to 5 damage dice).
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
@Mulligan - you can certainly make an attempt to, and you'll find out when it happens!
The Queen DC18 Constitution save: 11 The black-marble visage of the faceless Queen doesn't make any reaction, but a surge of blackness in the vein-like spangles splayed across the black marbles indicates the spell took full effect despite the myriad of spells guarding the crowned Queen's figure.
The Pawns on the Black side shift forwards - the eerie sound of longswords being drawn from scabbards magnified by the silence of this plane. Black Pawn 2 Longsword Attack (White Pawn 1): 7 Damage: 7 Black Pawn 4 Longsword Attack (Gazinoth): 11 Damage: 9 Black Pawn 5 Longsword Attack (White Pawn 6): 21 Damage: 9 Black Pawn 6 Longsword Attack (Mulligan): 8 Damage: 5
One of the Rooks shifts forth and sends three arrows towards the Pawn behind Keyleth, while the other still remains trapped in the topright corner of the board - for now.
One of the Bishops, satisfied with taking Keyleth out of combat for the time being, shifts backwards and drops its spell in favor of imbuing its weapon with a holy glow - while the other raises its arms to the sky, sending another pillar of flame crashing down onto the board. Black Bishop 1 - holy weapon Black Bishop 2 - Flame Strike
Mulligan, Gazinoth, and White Pawn 6 must make DC 15 Dexterity saving throw, taking Unable to parse dice roll. fire damage and 15 radiant damage on a failure, half as much on a success. Gazinoth Dexterity saving throw: 11 White Pawn 6 Dexterity saving throw: 18 Fire damage wasn't rolled properly. 10 Black Bishop 2 Spiritual Weapon Attack (White Pawn 6): Attack: 29 Damage: 12
Black Rook 1 Shortbow Attack (White Pawn 1): 19 Damage: 6 Black Rook 1 Shortbow Attack (White Pawn 1): 15 Damage: 10 Black Rook 1 Shortbow Attack (White Pawn 1): 14 Damage: 6 Sentinel's Eye - Pawn DC16 Dexterity saving throw: 3, extra damage on failure: 10
This post has potentially manipulated dice roll results.
((Well seems our King has been in check and it's not changed anything so *shrug*))
Mulligan Dex vs DC 15 from Flame Strike: 25
Mulligan moves from G5 to H3, casting [spellDispel Magic[/spell] upon the Black Queen at G1... Any spell of 3rd or lower ends, each spell 4th or higher I would need roll an ability check vs (DC 10+ SPELL'S LEVEL) - 18 unless you want a roll for each spell?
As a Bonus Action Mulligan will use Cunning Action to Hide. (Not sure if hiding is possible... but may as well try since I have no other use for my BA.)
edit: lol, crap roll... ok, no spells above 3 Dispel'd...
"Ragnar, move away to C2, Gazinoth, fall back to E1 and be ready to blast the Black Queen with all that you have the moment I move." Avarice shouts across the board.
This post has potentially manipulated dice roll results.
Mulligan leaps forwards and extends his hand - a blast of antimagic washes over the Queen, dispelling all spells except the rotating, spiked shields of ice surrounding her form.
Wulgar mounts an offense, sliding forth and immediately striking down one pawn immediately (I'm assuming you're attacking the other pawn). Extra 2d12 from Brutal Critical: 19 - and in two mighty strikes, both pawns near Wulgar crumble immediately.
Gazinoth and Ragnar do as asked; Ragner steps to C2 and once again dodges, while Gazinoth makes three strikes against the nearest Knight and falls back some more. Gazinoth Greatsword Attack (Black Knight 2): 26 Damage: 12 Gazinoth Greatsword Attack (Black Knight 2): 21 Damage: 15 Gazinoth Greatsword Attack (Black Knight 2): 21 Damage: 9
This post has potentially manipulated dice roll results.
The sole remaining White Pawn remains motionless, unable to move, while the White Bishop brings a maul over Black Pawn 4. White Bishop Maul Attack (Black Pawn 4): 13 Damage: 7 White Bishop Maul Attack (Black Pawn 4): 27 Damage: 15
Avarice swiftly curses the Black Knight on D3 (Hex, dex) and sends three beams of crackling purple eldritch force towards it.
Eldritch blast: 25 Foce: 14 Necrotic: 1
Eldritch blast: 30 Foce: 9 Necrotic: 5
Eldritch blast: 26 Foce: 15 Necrotic: 3
(Not sure if Avarice would still be hidden thanks to his Cloak of the Bat. Rolled with advantage but if he is not considered hidden just go with first roll.)
Possibly extra crit damage on 2nd attack 6 + 2
(Varan is watching the Black Queen piece. If she attempts another spell, he will burn his reaction to cast counterspell at level 5)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Avarice unleashes a curse and sends three blasts at near point-blank range; each striking the Knight with brutal impact - chunks of rock and marble crumble as the animation holding the stone knight upright begins to collapse, but still, the knight barely survived the impact.
The Knights each whirl their glaives, casting more spells to augment their blows before striking down towards their pieces of choice for this round.
Black Knight 1 Glaive Attack (White Pawn 2): 8 Damage: Unable to parse dice roll.
Black Knight 1 Glaive Attack (White Pawn 3): 20 Damage: 5
Black Knight 1 Glaive Attack (White Pawn 3): 10 Damage: 5
Blinding Smite Damage: 7
Black Knight 2 Glaive Attack (Mulligan): 21 Damage: 11
Black Knight 2 Glaive Attack (Varan): 20 Damage: 14
Black Knight 2 Glaive Attack (Varan): 17 Damage: 13
Blinding Smite Damage: 15 - no hits, ignore.
Black Knight 1 Divine Smite on crit, third-level: 23
Initiative Tracker:
Mulligan (Hex, Rook 2)
Ragnar (shield of faith, aid)
Wulgar
Gazinoth (mirror image 3/3, 8 rounds)
Pawns (White)
Bishop (White) (spirit guardians, 8 rounds)
Avarice (aid) (Hex, Black Knight 1)
Knight1 (Black)
Knight2 (Black) (blinding smite, 10 rounds)
Keyleth
Queen (Black) (Mage Armor) (ice shield) (Bless, 9 rounds)
King (Black) (bless, 9 rounds)
Varan (aid) (helped)
Pawns (Black)
Black Pawn 5 (Bless, 9 rounds)
Rooks (Black)
Bishop 1(Black) (Spiritual Weapon, 9 rounds) (spirit guardians, 10 rounds)
Bishop 2 (Black) (Bless, 9 rounds) (spiritual weapon, 10 rounds)
Keyleth, make a DC 15 Wisdom saving throw or take 11 Radiant damage, half on success, from the Black Bishop's spirit guardians.
Keyleth doesn’t even need to make a save—regardless of her wisdom at the moment, the spirit guardians sear her skin, and she falls to the ground, unconscious.
Unfortunately, Varan, Reactions follow the same conventions as actions do for targeting - the Queen would need to be on a tile you could target in order for you to Counterspell. If you would like to, however, you can Counterspell Black Knight 2's blinding smite.
Keyleth falls to the ground, succumbing to the Bishop's onslaught of silvery spirits.
As you watch, the world slows down to a tenth of its speed - the source of which becomes apparent as the Queen murmurs another incantation. The faceless woman seems to bend the strings of time to her advantage - stopping it entirely. You watch, helpless, as the Queen simply walks and casts, unhindered.
The Queen: Time Stop - 2, mirror image, crown of stars
The momentary halt in time only lasts a few countable seconds, but by that time, the Queen has moved across the board. Several, shifting images now compliment her shield of ice in defense, and seven stars pulled from the galaxies beyond orbit her head in a crown-shaped pattern. One pulls from her head and launches towards Mulligan.
Crown of Stars Attack: 18 Damage: 20 radiant.
The King takes a simple step to the right.
Initiative Tracker:
Mulligan (Hex, Rook 2)
Ragnar (shield of faith, aid)
Wulgar
Gazinoth (mirror image 3/3, 8 rounds)
Pawns (White)
Bishop (White) (spirit guardians, 8 rounds)
Avarice (aid) (Hex, Black Knight 1)
Knight1 (Black)
Knight2 (Black) (blinding smite, 10 rounds)
Keyleth (death saves: 0/0 Successes/Failures)
Queen (Black) (Mage Armor) (ice shield) (Bless, 8 rounds) (mirror image, 10 rounds) (crown of stars, 6 remaining)
King (Black) (bless, 8 rounds)
Varan (aid)
Pawns (Black)
Black Pawn 5 (Bless, 8 rounds)
Rooks (Black)
Bishop 1(Black) (Spiritual Weapon, 9 rounds) (spirit guardians, 10 rounds)
Bishop 2 (Black) (Bless, 8 rounds) (spiritual weapon, 10 rounds)
"Fall back, focus down the Black Queen, she is their greatest threat to KIng Ragnar." Avarice shouts across the board to rally the white pieces.
Forgot to mention Mulligan using Blade Flourish with last attack so alrighty, 20 damage it is…
btw - Does putting a king in Check matter at all in this chess game?
"OK. Kid gloves: off." Varan uses his knightly maneuvers to travel to F3. Once there, he stares down the Black Queen and extends a crooked finger toward her. "Marfedelom," he rasps in draconic, casting a dark and wicked spell. She must make a CON save DC 18 or take 67 necrotic damage. He will also expend a sorcery point to trigger Empowered Spell (allowing reroll of up to 5 damage dice).
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Empowered Spell: Rerolling the lowest 4 damage dice: 21
New damage total: 68
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
@Mulligan - you can certainly make an attempt to, and you'll find out when it happens!
The Queen DC18 Constitution save: 11
The black-marble visage of the faceless Queen doesn't make any reaction, but a surge of blackness in the vein-like spangles splayed across the black marbles indicates the spell took full effect despite the myriad of spells guarding the crowned Queen's figure.
The Pawns on the Black side shift forwards - the eerie sound of longswords being drawn from scabbards magnified by the silence of this plane.
Black Pawn 2 Longsword Attack (White Pawn 1): 7 Damage: 7
Black Pawn 4 Longsword Attack (Gazinoth): 11 Damage: 9
Black Pawn 5 Longsword Attack (White Pawn 6): 21 Damage: 9
Black Pawn 6 Longsword Attack (Mulligan): 8 Damage: 5
One of the Rooks shifts forth and sends three arrows towards the Pawn behind Keyleth, while the other still remains trapped in the topright corner of the board - for now.
One of the Bishops, satisfied with taking Keyleth out of combat for the time being, shifts backwards and drops its spell in favor of imbuing its weapon with a holy glow - while the other raises its arms to the sky, sending another pillar of flame crashing down onto the board.
Black Bishop 1 - holy weapon
Black Bishop 2 - Flame Strike
Mulligan, Gazinoth, and White Pawn 6 must make DC 15 Dexterity saving throw, taking Unable to parse dice roll. fire damage and 15 radiant damage on a failure, half as much on a success.
Gazinoth Dexterity saving throw: 11
White Pawn 6 Dexterity saving throw: 18
Fire damage wasn't rolled properly. 10
Black Bishop 2 Spiritual Weapon Attack (White Pawn 6): Attack: 29 Damage: 12
Black Rook 1 Shortbow Attack (White Pawn 1): 19 Damage: 6
Black Rook 1 Shortbow Attack (White Pawn 1): 15 Damage: 10
Black Rook 1 Shortbow Attack (White Pawn 1): 14 Damage: 6
Sentinel's Eye - Pawn DC16 Dexterity saving throw: 3, extra damage on failure: 10
Initiative Tracker:
Mulligan (Hex, Rook 2)
Ragnar (shield of faith, aid)
Wulgar
Gazinoth (mirror image 3/3, 8 rounds)
Pawns (White)
Bishop (White) (spirit guardians, 8 rounds)
Avarice (aid) (Hex, Black Knight 1)
Knight1 (Black)
Knight2 (Black) (blinding smite, 10 rounds)
Keyleth (death saves: 0/0 Successes/Failures)
Queen (Black) (Mage Armor) (ice shield) (Bless, 8 rounds) (mirror image, 10 rounds) (crown of stars, 6 remaining)
King (Black) (bless, 8 rounds)
Varan (aid)
Pawns (Black)
Black Pawn 5 (Bless, 8 rounds)
Rooks (Black)
Bishop 1(Black) (Spiritual Weapon, 8 rounds) (holy weapon)
Bishop 2 (Black) (Bless, 8 rounds) (spiritual weapon, 9 rounds)
((Well seems our King has been in check and it's not changed anything so *shrug*))
Mulligan Dex vs DC 15 from Flame Strike: 25
Mulligan moves from G5 to H3, casting [spellDispel Magic[/spell] upon the Black Queen at G1... Any spell of 3rd or lower ends, each spell 4th or higher I would need roll an ability check vs (DC 10+ SPELL'S LEVEL) - 18 unless you want a roll for each spell?
As a Bonus Action Mulligan will use Cunning Action to Hide. (Not sure if hiding is possible... but may as well try since I have no other use for my BA.)
edit: lol, crap roll... ok, no spells above 3 Dispel'd...
. Edit edit: second Dispel roll as requested: 22
…
"Ragnar, move away to C2, Gazinoth, fall back to E1 and be ready to blast the Black Queen with all that you have the moment I move." Avarice shouts across the board.
Wulgar sees his chance and decides to go on offense. He moves from A3 to A6 and attacks the pawn at A7.
Great axe 1 : Attack: 31 Damage: 25
Great axe 2 : Attack: 25 Damage: 14
Divine fury : 10 if either of these attacks hit additional necrotic damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Mulligan leaps forwards and extends his hand - a blast of antimagic washes over the Queen, dispelling all spells except the rotating, spiked shields of ice surrounding her form.
Wulgar mounts an offense, sliding forth and immediately striking down one pawn immediately (I'm assuming you're attacking the other pawn). Extra 2d12 from Brutal Critical: 19 - and in two mighty strikes, both pawns near Wulgar crumble immediately.
Gazinoth and Ragnar do as asked; Ragner steps to C2 and once again dodges, while Gazinoth makes three strikes against the nearest Knight and falls back some more.
Gazinoth Greatsword Attack (Black Knight 2): 26 Damage: 12
Gazinoth Greatsword Attack (Black Knight 2): 21 Damage: 15
Gazinoth Greatsword Attack (Black Knight 2): 21 Damage: 9
The sole remaining White Pawn remains motionless, unable to move, while the White Bishop brings a maul over Black Pawn 4.
White Bishop Maul Attack (Black Pawn 4): 13 Damage: 7
White Bishop Maul Attack (Black Pawn 4): 27 Damage: 15
Initiative Tracker:
Mulligan (Hex, Rook 2)
Ragnar (shield of faith, aid)
Wulgar
Gazinoth (mirror image 3/3, 7 rounds)
Pawns (White)
Bishop (White) (spirit guardians, 7 rounds)
Avarice (aid) (Hex, Black Knight 1)
Knight1 (Black)
Knight2 (Black) (blinding smite, 10 rounds)
Keyleth (death saves: 0/0 Successes/Failures)
Queen (Black) (Mage Armor) (ice shield) (Bless, 8 rounds) (mirror image, 10 rounds) (crown of stars, 6 remaining)
King (Black) (bless, 8 rounds)
Varan (aid)
Pawns (Black)
Black Pawn 5 (Bless, 8 rounds)
Rooks (Black)
Bishop 1(Black) (Spiritual Weapon, 8 rounds) (holy weapon)
Bishop 2 (Black) (Bless, 8 rounds) (spiritual weapon, 9 rounds)
Avarice moves to E2 to block the path to Ragnar while sending three more beams of crackling purple eldritch force towards the Black Knight at C4.
Eldritch blast: 12 Force: 15 Necrotic: 4
Eldritch blast: 30 Force: 7 Necrotic: 2
Eldritch blast: 29 Force: 14 Necrotic: 3