Four of the orc rush up. The lead, holding its greataxe with a hand near each end, charges Tresvar. It presses the handle of the greataxe like a bar against Tresvar's shield, attempting to shove her to the ground:
Orc Athletics check: 5
((Tresvar make a contesting Athletics or Acrobatics check))
"Hold them off Tresvar." Serena calls out and swiftly places her hex on the front orc (Hex, dex) before unleashing a beam of crackling green force towards it. Eldritch blast: 10 Force: 9 Necrotic: 5
Tresvar moves like a coiling spring, absorbing the impact of the orc and pushing it back into the two behind it. They brace, holding their attack should a line of attack open infront of them.
“Livia, you just focus on maintaining concentration! Let us worry about these muckamucks.” Banjo then draws the Wand of Entanglement and selects a point that will catch as many of the Orcs as possible without catching Tresvar or himself.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The orcs see the female orc next to Tresvar pull out a wand which looks tiny in her big orc hands. They begin to smirk thinking that now a powerful spell will do in thier foe and then they will over-run these interlopers. Their smiles change to confusion as she points to the ground and a mass of vines sprouts up all around them becoming difficult terrain.
This post has potentially manipulated dice roll results.
Livia tries to maintain concentration on the magic that affects the Ogre, and so, refrains from doing anything that demands too much focus.
Forcing a disorienting shock to pass through someone's mind is very simple, and is one of the first spells she mastered, in fact. Thus, it comes rather naturally in this situation, and doesn't interrupt the flow of magic she's keeping.
Targeting the big Orc with a Mind Sliver. They must succeed on a DC 14 Intelligence save or take 4 psychic damage and have a -4 penalty to their next save before the end of Livia's next turn.
This post has potentially manipulated dice roll results.
“You’ll have to catch me first!”
Acrobatics: 9
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Serena unleashes another beam of crackling green force towards the front orc (Orc 1). Eldritch blast: 28 (Rolled with advantage due to restrain condition, otherwise go with first roll) Force: 6 Necrotic: 3
Good
Four of the orc rush up. The lead, holding its greataxe with a hand near each end, charges Tresvar. It presses the handle of the greataxe like a bar against Tresvar's shield, attempting to shove her to the ground:
Orc Athletics check: 5
((Tresvar make a contesting Athletics or Acrobatics check))
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Tresvar growls and 13 athletics
"Hold them off Tresvar." Serena calls out and swiftly places her hex on the front orc (Hex, dex) before unleashing a beam of crackling green force towards it.
Eldritch blast: 10 Force: 9 Necrotic: 5
((Not quite yet Serena ... :-) ))
Tresvar moves like a coiling spring, absorbing the impact of the orc and pushing it back into the two behind it. They brace, holding their attack should a line of attack open infront of them.
Another, nearer her, growls and strikes at her:
Attack 18 Damage: 8
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
(Ooops, sorry)
The greataxe strikes her shield but she expertly deflects it.
A crackling beam of green energy burns the ozone above Tresvar as Serena's blast splashes the ceiling. ((It is hexed, but attack did not hit))
ORDER: Banjo -> Big Orc -> Livia -> Tresvar -> Araynia-> Orcs -> Serena
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
“Livia, you just focus on maintaining concentration! Let us worry about these muckamucks.” Banjo then draws the Wand of Entanglement and selects a point that will catch as many of the Orcs as possible without catching Tresvar or himself.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
(The orc’s blow to tresvar is blocked by her shield)
The orcs see the female orc next to Tresvar pull out a wand which looks tiny in her big orc hands. They begin to smirk thinking that now a powerful spell will do in thier foe and then they will over-run these interlopers. Their smiles change to confusion as she points to the ground and a mass of vines sprouts up all around them becoming difficult terrain.
Orc Saves:
Orc 1: 13
Orc 2: 11
Orc 3: 12
Orc 4: 13
Big Orc: 9
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Orcs 2 and 4 are restrained by the vines.
The large orc bellows in rage and throws a javlin at the betraying female orc (Banjo):
Attack: 25 Damage: 7
ORDER: Livia -> Tresvar -> Araynia-> Orcs -> Serena -> Banjo -> Big Orc
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Livia tries to maintain concentration on the magic that affects the Ogre, and so, refrains from doing anything that demands too much focus.
Forcing a disorienting shock to pass through someone's mind is very simple, and is one of the first spells she mastered, in fact. Thus, it comes rather naturally in this situation, and doesn't interrupt the flow of magic she's keeping.
Targeting the big Orc with a Mind Sliver. They must succeed on a DC 14 Intelligence save or take 4 psychic damage and have a -4 penalty to their next save before the end of Livia's next turn.
Varielky | Werhann
Tresvar growls in rage and blasts as many orcs as she can with her flaming breath- fire shooting out in a 15’ cone.
7 fire
dex save for half dc 11
((Sorry guys... been slammed yesterday and today. Will post later tonight))
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Big Orc Int Save: 2
Tresvar angles her cone of fire breath and catches all of the front four orcs in it:
Orc 1 Dex Save: 12
Orc 2 Dex Save: 7
Orc 3 Dex Save: 21
Orc 4 Dex Save: 14
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Araynia readies an attack with her bow should an orc be no longer in cover.
Orcs 2 & 4 use their turn attempting to break free of the vines.
Strength check:
Orc 2: 14
Orc 4: 9
Orcs 1 & 3 are confused and enraged and turn their anger on Banjo/female orc:
Orc 3 attempts to shove Banjo to the ground: 9
((Banjo please make a contesting Athletics or Acrobatics check))
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
“You’ll have to catch me first!”
Acrobatics: 9
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The orc 1 swings his great axe at Banjo:
Attack: 22 Damage: 11
ORDER: Serena -> Banjo -> Big Orc -> Livia -> Tresvar -> Araynia-> Orcs
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Serena unleashes another beam of crackling green force towards the front orc (Orc 1).
Eldritch blast: 28 (Rolled with advantage due to restrain condition, otherwise go with first roll) Force: 6 Necrotic: 3
The viscious green energy slams into Orc 1. He crumples to the ground.
ORDER: Banjo -> Big Orc -> Livia -> Tresvar -> Araynia-> Orcs -> Serena
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms