Doing his best to find a comfortable spot among all the cargo, Ink looks at Sildar and gives a report. "He seems stable. I do wonder if he'll have anything to tell us about Gundren."
Calantha nods, agreeing with Ink. "Yes, I think the sooner we get to Phandalin the better. We can rest once we're there."
She looks meaningfully at Chensica, the little halfling woman has been rendered nearly comatose by their ordeal. "We can drop Chensica off at a local healer's or even a temple. I'm sure someone can help her in Phandalin."
Rollback Post to RevisionRollBack
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
This post has potentially manipulated dice roll results.
Constitution: 17
Crom continues to slouch as he feels the exertions of the day taking their toll.
Constitution: 11
He struggles to maintain his grip on the reigns as the cart continues down the road. Though the healing potion from earlier helped close his wounds, he can still feel the throbbing from the fresh scar tissue. Those marks will likely stay with him for the rest of his life.
Constitution: 5
By the time the journey is approaching its end, the pain is the only thing keeping Crom awake. After a while he passes off the reigns to Calantha, having difficulty retaining focus.
Despite the exertions of the day, Calantha still feels pretty well. Accustomed to wearing heavy armor and engaging in physical combat frequently, she is in excellent physical conditioning.
Con Saving Throw 2: 25
She is starting to feel tired but not enough that she is about to fall asleep. As Crom slouches beside her on the cart, she takes the reins from him.
Con Saving Throw 3:18
As the cart finally approaches Phandalin, Calantha is the freshest among the three of them. She is still very tired, but she is still alert for danger.
As the cart rolls into town with the three of you barely holding on to consciousness, you see the welcoming glow of lights coming from buildings.
The rutted track emerges from a wooded hillside, and you catch your first glimpse of Phandalin. The town consists of forty or fifty simple log buildings, some built on old fieldstone foundations. More old ruins—crumbling stone walls covered in ivy and briars—surround the newer houses and shops, showing how this must have been a much larger town in centuries past. Most of the newer buildings are set on the sides of the cart track, which widens into a muddy main street of sorts as it climbs toward a ruined manor house on a hillside at the east side of town.
As you enter the town you are on a street with buildings on either side. The first building you encounter has a sign hanging above its door that reads - Barthen's Provisions.
You know this is the store you were to deliver your goods to, however it is dark and no light shines from the windows.
Bleary-eyed, Ink looks at the exterior of Barthen's Provisions. "Crom...Calantha...we've arrived, eh? Tell ol' Barthen to fluff my pillow for me, will you? There'll be coffee, eggs, and potatoes for breakfast, right?"
Ink then slumps down between two crates and nods off again.
"Looks like shop's closed for the night. Surely we can come back tomorrow. I think finding a bed should be a high priority," Crom yawns. "I feel like I could sleep for three days. The question is, should we inter Mal and Rag first?"
Calantha shakes her head. Her eyes feel very heavy. "We should find an inn and a place to store the cart overnight. It will be easier to bury our friends when we have sunlight."
She continues holding onto the reins, leading the cart further into the village. She is keeping an eye out for a sign indicating an inn.
Rollback Post to RevisionRollBack
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
Not far down the road you see a building with lights spilling out from inside. The door is open and you can see people sitting around drinking from mugs, it appears to at least be a tavern.
"Eesh,"remarks the weary Ink. "Two corpses and one badly wounded merchant lying in the back of this wagon. We couldn't possibly look suspicious, could we?"
Crom looks at the crowd uneasily and pulls his hood up. Maybe it's best if you two do the talking. "Folks in my experience tend to leap to less charitable conclusions when my kind are involved."
Ink draws some notice, but nothing beyond a newcomer in a small area as they quickly return to their drinks. A halfling man, only slightly taller than Ink, walks up with a big smile, "Welcome! Welcome! You look beat! Can I offer you a room? Perhaps some food and drink first? Toblen's the name, welcome to the Stonehill inn!"
This post has potentially manipulated dice roll results.
Ink begins to nod, "Yes, yes. Hello, Toblen. Food, drink, and room. Indeed. Thank you. I am Ink."
After taking a look around the room to see if anyone else is showing interest in his arrival, Ink continues, "I am with friends, however. I do hope we might all be welcome."
Calantha follows Ink into the inn. She nods at Toblen the innkeeper. "We're exhausted," she admits. "We'd gratefully take a room, or perhaps two." She thinks of crowding into one room with Crom, Ink, and Sildar and doesn't relish the idea. "Do you have a stables by chance? We have horses and a cart that need tending."
Rollback Post to RevisionRollBack
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
"Of course! Of course! Rooms are 5 silver a night," He turns and shouts, "Trilena! Show these folks their rooms," You see a halfling woman come up to you with a big smile as he continues talking to everyone, "I can put away your horses for you, please follow my wife to your rooms."
"Very kind of you. Excellent!" responds Ink. "Allow me to inform the third member of our party, please."
Ink then scurries outside and explains the new developments. "Food and drink and bed to sleep in, Crom. They'll stable the horses, but we'll need to cover up our rather unusual cargo."
"Alright, good," Crom says with relief before getting to the task of rearranging the cargo, nestling the bodies between two large stacks of crates and covering them with sacks.
Calantha walks out to join Ink and Crom. "Well, I guess we shouldn't just leave Sildar in the cart," she muses aloud. "I'll go ask the innkeeper if he knows of any healers that could come here and help us with Sildar."
She returns to the inn and approaches Toblen. "Excuse me, but do you happen to know of any healers that could tend to our friend? He was badly wounded in an attack by goblins."
Rollback Post to RevisionRollBack
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
"I say we push on, friends," remarks Ink.
Doing his best to find a comfortable spot among all the cargo, Ink looks at Sildar and gives a report. "He seems stable. I do wonder if he'll have anything to tell us about Gundren."
Calantha nods, agreeing with Ink. "Yes, I think the sooner we get to Phandalin the better. We can rest once we're there."
She looks meaningfully at Chensica, the little halfling woman has been rendered nearly comatose by their ordeal. "We can drop Chensica off at a local healer's or even a temple. I'm sure someone can help her in Phandalin."
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
Pronouns: She / Her
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: I am currently on a hiatus from DMing due to lack of time :(
CON check: 9
As the wagon continues to rattle along the road, Ink frequently nods off into troubling dreams...
CON check w/ disadvantage (level 1 exhaustion): 3
...after another hour of travel, an inescapable feeling of lethargy overtakes him...
CON check w/ disadvantage (level 2 exhaustion): 15
...and as the journey nears to an end, Ink is little more than a lifeless doll lying in among the cargo.
(NOTE: Not sure how I generated the manipulated dice roll message, but I can assure you Ink failed all three CON checks)
Constitution: 17
Crom continues to slouch as he feels the exertions of the day taking their toll.
Constitution: 11
He struggles to maintain his grip on the reigns as the cart continues down the road. Though the healing potion from earlier helped close his wounds, he can still feel the throbbing from the fresh scar tissue. Those marks will likely stay with him for the rest of his life.
Constitution: 5
By the time the journey is approaching its end, the pain is the only thing keeping Crom awake. After a while he passes off the reigns to Calantha, having difficulty retaining focus.
Con Saving Throw 1: 9
Despite the exertions of the day, Calantha still feels pretty well. Accustomed to wearing heavy armor and engaging in physical combat frequently, she is in excellent physical conditioning.
Con Saving Throw 2: 25
She is starting to feel tired but not enough that she is about to fall asleep. As Crom slouches beside her on the cart, she takes the reins from him.
Con Saving Throw 3:18
As the cart finally approaches Phandalin, Calantha is the freshest among the three of them. She is still very tired, but she is still alert for danger.
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
Pronouns: She / Her
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: I am currently on a hiatus from DMing due to lack of time :(
As the cart rolls into town with the three of you barely holding on to consciousness, you see the welcoming glow of lights coming from buildings.
The rutted track emerges from a wooded hillside, and you catch your first glimpse of Phandalin. The town consists of forty or fifty simple log buildings, some built on old fieldstone foundations. More old ruins—crumbling stone walls covered in ivy and briars—surround the newer houses and shops, showing how this must have been a much larger town in centuries past. Most of the newer buildings are set on the sides of the cart track, which widens into a muddy main street of sorts as it climbs toward a ruined manor house on a hillside at the east side of town.
As you enter the town you are on a street with buildings on either side. The first building you encounter has a sign hanging above its door that reads - Barthen's Provisions.
You know this is the store you were to deliver your goods to, however it is dark and no light shines from the windows.
Bleary-eyed, Ink looks at the exterior of Barthen's Provisions. "Crom...Calantha...we've arrived, eh? Tell ol' Barthen to fluff my pillow for me, will you? There'll be coffee, eggs, and potatoes for breakfast, right?"
Ink then slumps down between two crates and nods off again.
"Looks like shop's closed for the night. Surely we can come back tomorrow. I think finding a bed should be a high priority," Crom yawns. "I feel like I could sleep for three days. The question is, should we inter Mal and Rag first?"
Calantha shakes her head. Her eyes feel very heavy. "We should find an inn and a place to store the cart overnight. It will be easier to bury our friends when we have sunlight."
She continues holding onto the reins, leading the cart further into the village. She is keeping an eye out for a sign indicating an inn.
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
Pronouns: She / Her
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: I am currently on a hiatus from DMing due to lack of time :(
Not far down the road you see a building with lights spilling out from inside. The door is open and you can see people sitting around drinking from mugs, it appears to at least be a tavern.
"Eesh," remarks the weary Ink. "Two corpses and one badly wounded merchant lying in the back of this wagon. We couldn't possibly look suspicious, could we?"
Crom looks at the crowd uneasily and pulls his hood up. Maybe it's best if you two do the talking. "Folks in my experience tend to leap to less charitable conclusions when my kind are involved."
Ink hops down from the wagon, pats Crom on the back, and says with a mischievous smile, "If only they could see your inner beauty!"
He then walks into the inn, hoping to learn of any lodgings that might be available for the night.
Ink draws some notice, but nothing beyond a newcomer in a small area as they quickly return to their drinks. A halfling man, only slightly taller than Ink, walks up with a big smile, "Welcome! Welcome! You look beat! Can I offer you a room? Perhaps some food and drink first? Toblen's the name, welcome to the Stonehill inn!"
Ink begins to nod, "Yes, yes. Hello, Toblen. Food, drink, and room. Indeed. Thank you. I am Ink."
After taking a look around the room to see if anyone else is showing interest in his arrival, Ink continues, "I am with friends, however. I do hope we might all be welcome."
(Insight: 15)
Calantha follows Ink into the inn. She nods at Toblen the innkeeper. "We're exhausted," she admits. "We'd gratefully take a room, or perhaps two." She thinks of crowding into one room with Crom, Ink, and Sildar and doesn't relish the idea. "Do you have a stables by chance? We have horses and a cart that need tending."
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
Pronouns: She / Her
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: I am currently on a hiatus from DMing due to lack of time :(
"Of course! Of course! Rooms are 5 silver a night," He turns and shouts, "Trilena! Show these folks their rooms," You see a halfling woman come up to you with a big smile as he continues talking to everyone, "I can put away your horses for you, please follow my wife to your rooms."
"Very kind of you. Excellent!" responds Ink. "Allow me to inform the third member of our party, please."
Ink then scurries outside and explains the new developments. "Food and drink and bed to sleep in, Crom. They'll stable the horses, but we'll need to cover up our rather unusual cargo."
(Is Sildar well enough to walk?)
"Alright, good," Crom says with relief before getting to the task of rearranging the cargo, nestling the bodies between two large stacks of crates and covering them with sacks.
Calantha walks out to join Ink and Crom. "Well, I guess we shouldn't just leave Sildar in the cart," she muses aloud. "I'll go ask the innkeeper if he knows of any healers that could come here and help us with Sildar."
She returns to the inn and approaches Toblen. "Excuse me, but do you happen to know of any healers that could tend to our friend? He was badly wounded in an attack by goblins."
"Logic will get you from A to B. Imagination will take you everywhere." ~ Albert Einstein
Pronouns: She / Her
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: I am currently on a hiatus from DMing due to lack of time :(