Hey guys! Sorry yesterday got busy out of nowhere. I will be contacting those who are chosen tomorrow evening, around 7-8PM CST. It's going to be difficult as all of these characters look awesome.
Yes- you may sell some items, I don't mind. :) Let me know if you have any more questions.
Backstory; Hagatha outwardly looks like an old woman who's demeanour is neither inviting nor particularly exuding warmth she is an isolated old crone of the Magical forest, known throughout Dragonthorn as someone who will help those desperate enough to seek her out, Not much is known of Hagatha's life as a child, the people of Dragonthorn only know her as the mad old witch of the woods.
In reality the magical forest is all Hagatha has ever really known, raised there by a very small and now long gone druidic community, she stays where nature keeps her safe. In the past any attempt by Hagatha to meet with people in the city or integrate herself has been met with both concern and fear of her by the people who she met with there, that fact coupled with an anxiety of the unknown expressing itself in a thinly veiled frustrated anger and derision for the city dwelling folk made Hagatha return to the forest, her burdenous guilt of the terrible things she has done in the past weighing on her as much as the want to be useful.
But now more and more people are seeking her out, and word has spread now even to her hut up in the forest that horrendous armies are on their way, armies that threaten Dragonthorn and everything around it, Hagatha knows she must put away her anxieties, her guilt, and her dependence on isolation, to aid where ever she can in the fight to protect her home.
This post has potentially manipulated dice roll results.
I know it's late, but your scenery description really fit with this character I've been working on. He's basically a harengon Viking. Despite the silliness of the concept and the name, I'm actually aiming to play him as a serious story driven character, taking inspiration from Watership Down. I know it's a late entry, but I do have a lucky rabbit's foot. Two, actually. (That's an example of something I would say, but this character never would).
Class: Barbarian (path of wild magic, but I'd be open to switching if this is a low magic campaign. )
Race: Harengon
Ability Scores: Ability scores: 151313161115
Backstory: The sea is home to many creatures. An archipelago inhabited by many tribes of harengon has arisen. One family, or warren of the Sylris tribe, the Jorrans, sail the waters, trading goods between islands, but occassionally also taking what they find on islands held by those with little chance of defending themselves. After all, its an open sea, and you make your own fortune.
Arriving upon a smallish island, beset with more than a few trees, the rabbits come ashore to find noone about. Rah'zher, caked in mud to conceal his accursed white fur creeps his way over the rocky shore, hurriedly making for rhe treeline. His ears up, he listens for any hint of locals in the forest as they make their way through the dense wood toward the settlement they'd spotted from their boat, before sailing around the island to surprise them. Eschewing the harbor for the harsh rocks was a daunting perilous necessity, one for which the clan had shown remarkable aptitude, passed through generations. The small cluster of huts by the small harbor made for easy plunder that night. The inhabitants of that community would have to decide for themselves their fate, come with the victors to serve as thrall or be left upon this island to rebuild. Their boats left in tact, the opening sea there to take them free as any man or woman ever were. This lot chose to sail again, casting their lot where they cast their nets, and so they would continue to test themselves in hopes of building a settlement.
On the journey home, he asked his father. "Papa, do you think they'll survive without the simple goods we've take from them? "
"Njord knows, boy. They got the sea. They can weave a net same as anyone. They've their boats, yet. Things get that bad, they might sail off where they please. Then again some folk are just too stubborn to see they haven't got a chance." At this, he drew an old dagger from his belt, examined it and held it out to the young lagomorph. "Your grandfather was a stubborn fool. Thought he could start his own Warren on a rocky little island. Terrible soil, scarcely a tree on the barren rock. Today you call it home. He gave me this knife after my first battle and today, I give it to you."
Rah'zher took the dagger and looked at it for a long time as the ship rolled over the waves. As he said it into his simple braided hemp belt, he stared out at the waves glistening in the moonlight and knew that this was his home.
Backstory: Starting out in a career as a thief, was recruited into a freelance intelligence agency. There my skills were put to use in either gathering information, or removing problems quietly. As I progressed in skill, my services were sought out to continue in my trade.
edit: these are pretty awful… I rolled again at the bottom of the page, if that’s allowed
Class: Fighter (Battlemaster)
Race: Kitsune (foxlike humanoid from Japanese mythology; I would use V human stats)
Backstory: Fen Manyfish has a troubled past. His father was an explorer, who loved to chart the forests south of Cavos’ka. His mother was Aera Grinningbranch, a Kitsune native to that place. The Kitsune are demons in fox form, who lure unsuspecting victims into their domain and feast on their flesh. Yet Aera pitied this traveller, and decided to hide him away in a cave. Following months of discreet liaisons, she became pregnant with Fen - and when the tribe found out about this birth, they slaughtered the parents as an act of punishment. Still, the child’s life was spared…
It was quickly obvious to Fen that he was different from other Kitsune growing up: he could never master innate magic like his peers could, even though he was born with the gift of nine tails, a number which only high mages usually possess. Moreover, he felt repulsed by the idea of devouring human flesh. Both factors were due to his tarnished bloodline (which many would consider ‘unclean’). But his incredible natural quickness and wisdom caused Fen to wonder about who his father really was. So instead of confirming to these uncomfortable paradigms, Fen decided to practice martial combat in complete secrecy - stealing the Kitsune’s sacred altar knife and returning it, before any suspicion was aroused. On the night of his 18th Birthday, the rebellious young demon had seen enough undue carnage of human life. Binding his many tails into one, he the drugged the camp guards and stepped alone into the wider world, in order to discover more about his half- human heritage.
EDIT: here’s a stat reroll, in case you let me: 121412151413
Hey guys! Sorry yesterday got busy out of nowhere. I will be contacting those who are chosen tomorrow evening, around 7-8PM CST. It's going to be difficult as all of these characters look awesome.
Yes- you may sell some items, I don't mind. :) Let me know if you have any more questions.
Ability scores: 15 16 17 16 13 12
Sounds good!
sorry for the late reply, I really like the sound of the setting and the lay out of the land as you have it, so I'm still gonna shoot my shot.
Hagatha Trexeldent
Druid
Teifling
charachter sheet; https://ddb.ac/characters/61363780/fbj0nA
Backstory; Hagatha outwardly looks like an old woman who's demeanour is neither inviting nor particularly exuding warmth she is an isolated old crone of the Magical forest, known throughout Dragonthorn as someone who will help those desperate enough to seek her out, Not much is known of Hagatha's life as a child, the people of Dragonthorn only know her as the mad old witch of the woods.
In reality the magical forest is all Hagatha has ever really known, raised there by a very small and now long gone druidic community, she stays where nature keeps her safe. In the past any attempt by Hagatha to meet with people in the city or integrate herself has been met with both concern and fear of her by the people who she met with there, that fact coupled with an anxiety of the unknown expressing itself in a thinly veiled frustrated anger and derision for the city dwelling folk made Hagatha return to the forest, her burdenous guilt of the terrible things she has done in the past weighing on her as much as the want to be useful.
But now more and more people are seeking her out, and word has spread now even to her hut up in the forest that horrendous armies are on their way, armies that threaten Dragonthorn and everything around it, Hagatha knows she must put away her anxieties, her guilt, and her dependence on isolation, to aid where ever she can in the fight to protect her home.
I know it's late, but your scenery description really fit with this character I've been working on. He's basically a harengon Viking. Despite the silliness of the concept and the name, I'm actually aiming to play him as a serious story driven character, taking inspiration from Watership Down. I know it's a late entry, but I do have a lucky rabbit's foot. Two, actually. (That's an example of something I would say, but this character never would).
https://ddb.ac/characters/46845433/RxwBMg
Character Name: Rah'zher
Class: Barbarian (path of wild magic, but I'd be open to switching if this is a low magic campaign. )
Race: Harengon
Ability Scores: Ability scores: 15 13 13 16 11 15
Backstory: The sea is home to many creatures. An archipelago inhabited by many tribes of harengon has arisen. One family, or warren of the Sylris tribe, the Jorrans, sail the waters, trading goods between islands, but occassionally also taking what they find on islands held by those with little chance of defending themselves. After all, its an open sea, and you make your own fortune.
Arriving upon a smallish island, beset with more than a few trees, the rabbits come ashore to find noone about. Rah'zher, caked in mud to conceal his accursed white fur creeps his way over the rocky shore, hurriedly making for rhe treeline. His ears up, he listens for any hint of locals in the forest as they make their way through the dense wood toward the settlement they'd spotted from their boat, before sailing around the island to surprise them. Eschewing the harbor for the harsh rocks was a daunting perilous necessity, one for which the clan had shown remarkable aptitude, passed through generations. The small cluster of huts by the small harbor made for easy plunder that night. The inhabitants of that community would have to decide for themselves their fate, come with the victors to serve as thrall or be left upon this island to rebuild. Their boats left in tact, the opening sea there to take them free as any man or woman ever were. This lot chose to sail again, casting their lot where they cast their nets, and so they would continue to test themselves in hopes of building a settlement.
On the journey home, he asked his father. "Papa, do you think they'll survive without the simple goods we've take from them? "
"Njord knows, boy. They got the sea. They can weave a net same as anyone. They've their boats, yet. Things get that bad, they might sail off where they please. Then again some folk are just too stubborn to see they haven't got a chance." At this, he drew an old dagger from his belt, examined it and held it out to the young lagomorph. "Your grandfather was a stubborn fool. Thought he could start his own Warren on a rocky little island. Terrible soil, scarcely a tree on the barren rock. Today you call it home. He gave me this knife after my first battle and today, I give it to you."
Rah'zher took the dagger and looked at it for a long time as the ship rolled over the waves. As he said it into his simple braided hemp belt, he stared out at the waves glistening in the moonlight and knew that this was his home.
Character Name: Rogelio Woodtalon
Class: Rogue / Assassin
Race: Human
Ability Scores: 15 17 14 16 14 11
Backstory: Starting out in a career as a thief, was recruited into a freelance intelligence agency. There my skills were put to use in either gathering information, or removing problems quietly. As I progressed in skill, my services were sought out to continue in my trade.
Whoever gets in I hope you have a blast with this campaign!
This setting looks awesome!
Name: Fen Manyfish
Attributes: 14 10 12 12 17 14
edit: these are pretty awful… I rolled again at the bottom of the page, if that’s allowed
Class: Fighter (Battlemaster)
Race: Kitsune (foxlike humanoid from Japanese mythology; I would use V human stats)
Backstory: Fen Manyfish has a troubled past. His father was an explorer, who loved to chart the forests south of Cavos’ka. His mother was Aera Grinningbranch, a Kitsune native to that place. The Kitsune are demons in fox form, who lure unsuspecting victims into their domain and feast on their flesh. Yet Aera pitied this traveller, and decided to hide him away in a cave. Following months of discreet liaisons, she became pregnant with Fen - and when the tribe found out about this birth, they slaughtered the parents as an act of punishment. Still, the child’s life was spared…
It was quickly obvious to Fen that he was different from other Kitsune growing up: he could never master innate magic like his peers could, even though he was born with the gift of nine tails, a number which only high mages usually possess. Moreover, he felt repulsed by the idea of devouring human flesh. Both factors were due to his tarnished bloodline (which many would consider ‘unclean’). But his incredible natural quickness and wisdom caused Fen to wonder about who his father really was. So instead of confirming to these uncomfortable paradigms, Fen decided to practice martial combat in complete secrecy - stealing the Kitsune’s sacred altar knife and returning it, before any suspicion was aroused. On the night of his 18th Birthday, the rebellious young demon had seen enough undue carnage of human life. Binding his many tails into one, he the drugged the camp guards and stepped alone into the wider world, in order to discover more about his half- human heritage.
EDIT: here’s a stat reroll, in case you let me: 12 14 12 15 14 13
Hi there! I'm a Christian musician based in Canada :)