Nobody, who for the better part of minute or so had his focus split between dinner and staring at a scrawny winged monkey that had dropped down to join the group, snapped to attention at the question, if albiet a bit belated by a second or two. "Uhm, yes? I-I mean, yes to the chilly part, or so I suppose it is. Though not nearly as some of the places further north." He feigns a shudder, then grinned sheepishly at Kissa.
"Th-the names Nobody, by the way.... though, uh... I think I've said that already... heh. And uh... not really? T-to the caravan, er, to -being- in the caravan business. Granted, I've done or had to do similar work in the past as I've had to do quite a bit of traveling this past year or so, and it's fairly convenient in that way." He confesses. "N-not that I'm a spend thrift, mind you! But uh... yea..." As he bowed his head and scratched at some of the scales on his cheeks, the winged monkey pats his knee and gives Nobody a seemingly meaningful look. In turn the tiefling grinned softly, before looking up again to Kissa. "This is Yanda, by the way. My, uh... familiar, if you're familiar with the term." He chuckles. "Apologies. That was... probably the greatest jest. But, eh... needless to say perhaps, I am a practitioner of the arcane arts."
Fargen smells the beef stew deeply with his large dwarven nose and eats quietly while marveling at his new gauntlets. When Nobody finishes speaking, Fargen offers his tale.
"I come from a long line of smiths who've mined the Great Rift for generations. Thirty years I apprenticed in Earthheart and found solace in toil and trade. Then one day in the flames of the forge, Moradin showed a new path- a way to forge by one's will alone. Moradin has kindled the flame, but I must temper my faith through deeds and craft outside the halls of dwarves. It has led to rather peculiar jobs at times, like guarding supply wagons."
Fargen leans in so Millie and Dorrin do not overhear, "There are darker forces in motion here- cultists of evil dragons have plundered the lands and travel among us. We should learn what we can of their plans...."
The familiar looks confused cause it doesn't understand what Kissa is saying. It meekly looks at its master, he hears in his mind "Huh?"
Kissa frowned slightly at the monkey, " Ah, my accent, nah? ", she smiled and digging into her pocket tossed some dried muntrie berries the monkeys way.
Fargen smells the beef stew deeply with his large dwarven nose and eats quietly while marveling at his new gauntlets. When Nobody finishes speaking, Fargen offers his tale.
"I come from a long line of smiths who've mined the Great Rift for generations. Thirty years I apprenticed in Earthheart and found solace in toil and trade. Then one day in the flames of the forge, Moradin showed a new path- a way to forge by one's will alone. Moradin has kindled the flame, but I must temper my faith through deeds and craft outside the halls of dwarves. It has led to rather peculiar jobs at times, like guarding supply wagons."
Fargen leans in so Millie and Dorrin do not overhear, "There are darker forces in motion here- cultists of evil dragons have plundered the lands and travel among us. We should learn what we can of their plans...."
'She's greeting you, I think' Yanda hears back in his mind. 'Don't be shy.' The familiar nods, and after licking his fingers, began drawing in the dirt a very crude 'Hi'. He happily catches the berries when thrown to him, and returns to Nobody's side to munch on them.
"Uhh... You forgot the dot at the top, buddy." Nobody helpfully points out and started to reached down for the drawing only to have his hand slapped away by Yanda. "Oww! Okay, okay. No touchy." He grinned and rubbed at his hand. However, the grin faded fairly away with Fargen's words. "My friend here speaks true. According to Yanda, he saw a few head to town and came back with supplies and... oh... oh shoot! Right! Uh, eh... so like, according to Yanda, there was a family that came through the caravan and passed the cultist or.... something like that. A-and they never made it passed the northern route from it. They just sorta... vanished. Not sure what's that's about, but might wanna check that out before the night is over." He whispered to the party, and by extension Kissa too, who he looked particularly closely at while trying to gauge her reaction to the news.
Thufir’s eyes widen a bit at that news and says, “Is the cult kidnapping more people? Have we any idea how we’d check it out? We really need to keep a better eye on… some people… in this train.”
Nobody quietly let out a sigh of relief and leaned back in his seating. "I couldn't say. I mean, I-I could, but it'a just be speculation at this point, as most of what I know about them so far is fairly second hand, Kissa. But, I suppose I'll be getting some first hand knowledge soon enough." Nobody said with a shrug. "As for how we'd go about it, we could try replicating what the people did in their travel. A bit risky mind you, but it's an option. Alternative, we can head straight for the main northern route away from the caravan and search for clues there."
He looks to what remained of dinner, and after some hesitation, set down the bowl and rose up dusting off his hand. "Either way, we won't be getting many answers sitting around here. So unless there's other suggestions..." He trailed off there awaiting an answer, though looking a little more agitated if the flickering of his tail was anything to go by.
Fargen considers how they've lost track of the cultists and considers how to find them, "I've a thought...the cultists may be in plain sight, but their possessions cannot escape Moradin's Locator. Let's walk through the caravan encampments and I'll locate a cultist mask. Once we mark the cultists, Yanda can keep tabs on them. Tomorrow, I will ask Moradin toextend my senses. With any luck, we'll learn more of their plans and leadership."
"I could also look for evidence of the plunder- jewels, gems, gold...a bit less reliable as I might be drawn to merchants. Find the cultists and surely with some observation they'll lead us to it."
The spell lasts 10 mins but Fargen is willing to cast it twice. Fargen would first go to the wagon encampments and alternatively consider searching other parts of town if the cultists are elsewhere...
This post has potentially manipulated dice roll results.
Kissa shrugs, " I don't know them fella Moradir, but if you mob want I can help."
She grasped an inscribed tibia in her right hand and smeared it with some red clay from a small pouch staring at it intently for a moment before nodding with a sigh.
Kissa looked around at her new friends, " None of you are crook or sickly are you? Sometimes the Ancestors are giving me some Dreaming business ta help and other times they're just cheeky sods..."
She raised a hand that glowed with a gold-red light for a moment, then she closes her paw.
" Hmmm, well we'll see if its needed."
( She'll be casting Guidance to assist any of the party rolls as needed for the search.)
"Cursed perhaps, but no. Not sickly or the like." Nobody gives Kissa a faint smile, before leveling a more confused one at Fargen. However, in seeing the wisdom in further confirming the number of carts/wagons to keep an eye on, if nothing else, he shares a look with Yanda and through telepathy bid the celestial beast to hang out by the fire and keep an eye out on their Millie and Dorrin.
After which, he's ready to follow Fargen with the hope of getting at least close to the rough location of the disappearance during the groups walkabout.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Looking among the campsite the only cultist masks that can be found (other than your own) are located where you earlier suspected to be, the cultist wagons. Near the rear southside of the camp. They are doing what they've been doing all along, laying low. Course they're guards on the wagons.
Anyone with an insight of 10 would think that maybe, its not the cultist responsible for the disappearances.
(Not sure what #11 will help with Kissa if you're using it now.)
Nobody, who for the better part of minute or so had his focus split between dinner and staring at a scrawny winged monkey that had dropped down to join the group, snapped to attention at the question, if albiet a bit belated by a second or two. "Uhm, yes? I-I mean, yes to the chilly part, or so I suppose it is. Though not nearly as some of the places further north." He feigns a shudder, then grinned sheepishly at Kissa.
"Th-the names Nobody, by the way.... though, uh... I think I've said that already... heh. And uh... not really? T-to the caravan, er, to -being- in the caravan business. Granted, I've done or had to do similar work in the past as I've had to do quite a bit of traveling this past year or so, and it's fairly convenient in that way." He confesses. "N-not that I'm a spend thrift, mind you! But uh... yea..." As he bowed his head and scratched at some of the scales on his cheeks, the winged monkey pats his knee and gives Nobody a seemingly meaningful look. In turn the tiefling grinned softly, before looking up again to Kissa. "This is Yanda, by the way. My, uh... familiar, if you're familiar with the term." He chuckles. "Apologies. That was... probably the greatest jest. But, eh... needless to say perhaps, I am a practitioner of the arcane arts."
Yanda:

Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Kissa chirrupped at Yanda.
Speak with Animals
" Hello how are you? My name is Kissa. Are you from the far south as well?"
Technically, Yanda/Find Familiar is a spirit.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Fargen smells the beef stew deeply with his large dwarven nose and eats quietly while marveling at his new gauntlets. When Nobody finishes speaking, Fargen offers his tale.
"I come from a long line of smiths who've mined the Great Rift for generations. Thirty years I apprenticed in Earthheart and found solace in toil and trade. Then one day in the flames of the forge, Moradin showed a new path- a way to forge by one's will alone. Moradin has kindled the flame, but I must temper my faith through deeds and craft outside the halls of dwarves. It has led to rather peculiar jobs at times, like guarding supply wagons."
Fargen leans in so Millie and Dorrin do not overhear, "There are darker forces in motion here- cultists of evil dragons have plundered the lands and travel among us. We should learn what we can of their plans...."
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
( Aware. Kissa however is not. :) )
The familiar looks confused cause it doesn't understand what Kissa is saying. It meekly looks at its master, he hears in his mind "Huh?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Fargen leans in so Millie and Dorrin do now overhear) Do you mean Do not? Fargen.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kissa frowned slightly at the monkey, " Ah, my accent, nah? ", she smiled and digging into her pocket tossed some dried muntrie berries the monkeys way.
(Yes, 'do not'. I fixed typo/grammar)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(Nobody plays Yanda)
(But Fargen is addressing Kissa I think.)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
'She's greeting you, I think' Yanda hears back in his mind. 'Don't be shy.' The familiar nods, and after licking his fingers, began drawing in the dirt a very crude 'Hi'. He happily catches the berries when thrown to him, and returns to Nobody's side to munch on them.
"Uhh... You forgot the dot at the top, buddy." Nobody helpfully points out and started to reached down for the drawing only to have his hand slapped away by Yanda. "Oww! Okay, okay. No touchy." He grinned and rubbed at his hand. However, the grin faded fairly away with Fargen's words. "My friend here speaks true. According to Yanda, he saw a few head to town and came back with supplies and... oh... oh shoot! Right! Uh, eh... so like, according to Yanda, there was a family that came through the caravan and passed the cultist or.... something like that. A-and they never made it passed the northern route from it. They just sorta... vanished. Not sure what's that's about, but might wanna check that out before the night is over." He whispered to the party, and by extension Kissa too, who he looked particularly closely at while trying to gauge her reaction to the news.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Thufir’s eyes widen a bit at that news and says, “Is the cult kidnapping more people? Have we any idea how we’d check it out? We really need to keep a better eye on… some people… in this train.”
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Kissa looks horrified at the thought of people being kidnapped and stolen away, " For what purpose?"
Nobody quietly let out a sigh of relief and leaned back in his seating. "I couldn't say. I mean, I-I could, but it'a just be speculation at this point, as most of what I know about them so far is fairly second hand, Kissa. But, I suppose I'll be getting some first hand knowledge soon enough." Nobody said with a shrug. "As for how we'd go about it, we could try replicating what the people did in their travel. A bit risky mind you, but it's an option. Alternative, we can head straight for the main northern route away from the caravan and search for clues there."
He looks to what remained of dinner, and after some hesitation, set down the bowl and rose up dusting off his hand. "Either way, we won't be getting many answers sitting around here. So unless there's other suggestions..." He trailed off there awaiting an answer, though looking a little more agitated if the flickering of his tail was anything to go by.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Fargen considers how they've lost track of the cultists and considers how to find them, "I've a thought...the cultists may be in plain sight, but their possessions cannot escape Moradin's Locator. Let's walk through the caravan encampments and I'll locate a cultist mask. Once we mark the cultists, Yanda can keep tabs on them. Tomorrow, I will ask Moradin to extend my senses. With any luck, we'll learn more of their plans and leadership."
"I could also look for evidence of the plunder- jewels, gems, gold...a bit less reliable as I might be drawn to merchants. Find the cultists and surely with some observation they'll lead us to it."
The spell lasts 10 mins but Fargen is willing to cast it twice. Fargen would first go to the wagon encampments and alternatively consider searching other parts of town if the cultists are elsewhere...
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
"Let's go for a 'walk' then," Thufir replies, finishing his drink and standing up to follow.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Kissa shrugs, " I don't know them fella Moradir, but if you mob want I can help."
She grasped an inscribed tibia in her right hand and smeared it with some red clay from a small pouch staring at it intently for a moment before nodding with a sigh.
Tales From Beyond: 11
Kissa looked around at her new friends, " None of you are crook or sickly are you? Sometimes the Ancestors are giving me some Dreaming business ta help and other times they're just cheeky sods..."
She raised a hand that glowed with a gold-red light for a moment, then she closes her paw.
" Hmmm, well we'll see if its needed."
( She'll be casting Guidance to assist any of the party rolls as needed for the search.)
"Cursed perhaps, but no. Not sickly or the like." Nobody gives Kissa a faint smile, before leveling a more confused one at Fargen. However, in seeing the wisdom in further confirming the number of carts/wagons to keep an eye on, if nothing else, he shares a look with Yanda and through telepathy bid the celestial beast to hang out by the fire and keep an eye out on their Millie and Dorrin.
After which, he's ready to follow Fargen with the hope of getting at least close to the rough location of the disappearance during the groups walkabout.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Looking among the campsite the only cultist masks that can be found (other than your own) are located where you earlier suspected to be, the cultist wagons. Near the rear southside of the camp. They are doing what they've been doing all along, laying low. Course they're guards on the wagons.
Anyone with an insight of 10 would think that maybe, its not the cultist responsible for the disappearances.
(Not sure what #11 will help with Kissa if you're using it now.)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please