Seeing his first two blows finish off the injured Dino, and his third catch the other little beast with a light slash, Ran presses his attack forward and slashes out again and again at the remaining creature.
Meili'sfirst attacks finish off the deinonychus wounded by Mica, but her second flurry of blows only manage to bloody the next creature. A stiff kick to the snout should have been enough to stun the beast, but it shakes it off with an angry honk.
At the other end of the tunnel, Ran's determined blows continue to rain down on the first dinosaur, cutting deep into its side and then slashing across its spine. It falls in a heap. Relentless, Ran advances on the next creature, and he kills it as well.
The deinonychus alongside Ran, looks down at its own wounds, then at the creature fallen beside it. Ranwould swear that when it turns its eyes back to him, there is intelligence there... a look of loss and of wrath that defies explanation. It screams with a sound mixed somewhere between the shriek of an eagle and thin metal being ripped and lunges at him. The scarlet bird looks on, quietly impressed, from Ran'sshoulder .
Bite: 11
Claw: 7
Claw: 17 Slashing Damage: 8
Back alongside Meili, the southernmost dinosaur moves into the space of its fallen packmate, assuming a flanking position against her and both dinosaurs continue to tear into her with tooth and claw.
[Flanking attacks with advantage]
Bite: 21 Piercing Damage: 6
Claw: 13
Claw: 7
Bite: 9
Claw: 12
Claw: 24 Slashing Damage: 17
As Eryndor calls out to the King of Feathers, the earth seems to pause for just a heartbeat after Eryndor’sfinal word fades.
Then— the roar comes.
It isn’t just sound. It’s a force. A shuddering, unnatural resonance that rolls through the very stone of the amphitheater, rattling the masonry, shaking dust from the walls, and setting even the deinonychuses back on their heels for a moment. They halt mid-attack, heads snapping upward. Their eyes blink in confusion, their aggression momentarily stalled by something they don't understand, but feel in their blood.
Above them, from the heart of the ruined amphitheater, the King of Feathers answers.
It is not a dinosaur's call. Oh, it sounds like one—a piercing, echoing bellow, so deep and fierce it vibrates in the chest and belly. Ran, Mica and Meili, they hear the massive roar of a hungry tyrant lizard. But layered within the sound, woven through the primal thunder, there is something else. Something that Eryndor, not only wielding the magic to speak with beasts but also attuned to the unnatural melodies of the Feywild, hears with dreadful clarity.
Eryndor:
Not words, exactly. Not sentences. But speech. Eladrin speech.
It hits him like a half-remembered song distorted by distance and pain. Not the musical elegance of a noble court, but something shattered, broken and scrambled. Noble phrases twisted into meaningless rantings. Once-beautiful syllables chewed down to bloody fragments and spat out amidst snarls and howls.
“Bwrien! Jha'saa'ela… T-t-treachery of suns... GHLAAA!”
The King of Feathers thrashes above— huge and restless, its scaled body crashing through tangled vine and rubble. With every motion, it slams into the stone remnants of its prison, shaking the ceilings above you, screaming in a voice that that once belong to a prince.
Through the roaring madness, Eryndorhears flickers of meaning - emotion more than just words: wrath at the blue skies above; loathing for the necromancers who mock the natural cycle; Confusion, as if the beast knows the name “Acererak” but cannot form a thought around it; and pain. So much pain.
One golden eye flashes downward, though it cannot see through the stone. It has heard him. It knowsEryndoris there.
And for one chilling second, its voice slips closer to coherence:
“You… you speak with starlight…” “He changed me—BROKEN—I was the Prancing Lord of the Court of...” “KILL—KILL—KILL—”
The voice is snatched away as the beast lets out another scream, shouting wildly in a fit of confusion and fury. And then suddenly the voice and roars are slightly more distant, and the shaking subsides.
After a moment, the roaring above sounds more distant and the ceiling stops shaking.
The deinonychuses below shift uncomfortably, unsettled. They don’t flee. And after a moment's hesitation, they lock their eyes back on the party.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((Was there a third dino up by Ran? Might have missed post 3063 - Ran used a superiority die to add 8 to the one attack so the 12 became a 20 - I think that means all attacks hit and the second dino took 29 damage - just wanted to double check before posting))
[No extra dinosaur. Just lack of reading comprehension on the part of the DM. Ran indeed killed both northern deinonychuses. The attack against him this round did not occur.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"He hears me," Eryndor whispers, barely able to believe it. "Through pain and madness, he knows I am here." He looks to his companions, shaken but alive, then toward the ruins above. His fingers curl tighter around the neck of his lute.
Eryndor’s voice is low, shaken, but sure: “This is no mere monster. He is cursed. Bound. Perverted. There’s more to this beast than teeth and feathers.”He looks up, expression hardening as the echoes fade. “And if we are to survive him… or free him… I must speak to him again.”
Yet the deinonychuses here are a different matter.
Stepping forward to flank the (westernmost?) dinosaur with Meili.
Without missing a beat, Eryndor steps into position, the din of battle still echoing in his ears, though his focus sharpens like a blade. He twirls his lute into place, fingers dancing across the strings with practiced grace. The notes he plucks are sharp, discordant—cutting through the air like barbed laughter.
"Oh, brave little beastie," he croons, voice dripping with mock sympathy, "So proud, so fierce… yet here thou art, gnashing and flailing while thy king howls madness above. Dost thou even know why thou fightest? Or art thou just teeth with no thought at all?"
The words slice through the din, laced with Fey magic—Vicious Mockery, cast not with malice, but with poetic contempt. The air around the westernmost deinonychus seems to quiver, the insult a blade of sound aimed straight for its mind. ((DC 15 Wisdom save or suffer 7 points damage - rolled in log))
This post has potentially manipulated dice roll results.
Ran takes a deep breath now that the two dinos lay dead at his feet, stealing a moment to get his second wind. But the sounds of more fighting still come from behind so he turns and trots back towards the rest of the group.
Seeing he can't do much to get into the fray right away, he drops his swords, pulls up the heavy crossbow and lets a bolt fly at the one visible between Mica and Meili.
Ran, aiming for the legs of the creature tries to trip it up (Superiority Dice to add 2 damage, and the dino needs to make a DC 16 STR save or be knocked prone, giving the others advantage on their attacks)
This post has potentially manipulated dice roll results.
Healing/harming pendulum was at full swing - what Eryndor gave, the next dinosaur nearly took away. Nearly. And that made all the difference.
Meili drew a sharp breath, steadying herself, then exhaled into a flurry of kicks and punches, driving her strikes into the beast standing between her and the bard.
This post has potentially manipulated dice roll results.
As soon as Meili drops the dinosaur in front of him, another steps forward to take its place and continues to slash and snap at her. Seeing Meili steady herself and strike at the beast on the other side of her, Mica tightens his grip on his handaxes and slashes at the dinosaur in front of him, feathers and blood flying as he tries to protect Meili's back.
With Ranrushing to their support, Meili and Micaare a furious flurry of fists, feet and hand axes. The dinosaurs, perhaps overconfident in ganging up on Meili to begin with, are soon overwhelmed.
The echoes of the last blow ring out, swallowed quickly by the labyrinth of darkened tunnels. For a moment, nothing stirs.
The only sounds are the huff of heavy breathing, the drip of sweat and blood onto stone, and the rapid fire thud of adrenaline-pumped hearts.
All five of the deinonychuses lie dead, their scaled bodies sprawled in broken heaps across the rough floor. One gives a final, reflexive spasm— clawed foot slashing the air useslessly—before it goes still, blood pooling beneath it in dark, widening stains. Meilistill stands amid them, badly battered but unbowed, her knuckles slick with blood—some her own, much of it not.
The party regroups in the shaky quiet, torches flickering low. The stink of blood and wet, reptilian musk fills the air. It’s then, in the aftermath, that they notice it.
Amid the odd bits of treasure noted before, there is something else here. Tucked away in a corner, half-buried in a nest of dried palm fronds, cracked rib bones, and strips of scavenged cloth, something glints softly in the torchlight.
An egg. Ostrich-sized, pale brown with mottled green streaks curling around its shell in natural, hypnotic patterns. It is whole, pristine. Nestled carefully, lovingly protected even amid the savagery of the lair. The raptors must have been guarding it. The torchlight dances on its surface.
The tunnels beyond stretch into darkness, silent for now. There is no more roaring of tremors from the larger dinosaur up in the amphitheater.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"That would make a hell of an omelette," Ran says, pointing over at the big egg. "Probably fetch a nice bit of gold if we got it all the way back to the port but I don't fancy the chances of that."
Ignoring the egg, Ran noses about the rest of the room, collecting the electrum platter, the painted golden death mask, the strange oil lamp, and the helmet, using the silk it sits on top of to pick it up, careful not to touch the helmet with his skin.
He shows the helmet to Eryndor. "Seen anything like this before?" Then he holds up the lamp "Or this?"
[Eryndor can make Arcana checks to examine each. Otherwise, if the party wants to take a short rest, any character can devote their hour to examining one of the items and get a sense for its purpose.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Meili's stomach growled, stirred by the sight of the egg and Ran's casual comment. She smirked faintly. A hell of an omelet, indeed. She wiped her bloody knuckles on the edge of her tunic and stepped away from the heap of slain raptors.
She sat down against the nearest intact bit of wall and exhaled slowly. Her whole body ached, the soreness creeping in now that the adrenaline was bleeding away. "I need a short break," she said, glancing at Mica and Eryndor. "Just to catch my breath. And maybe stop leaking from so many places."
The healing kit was easy to find, but a good rest could do the trick without spending precious resources. "To stay so shiny, the helmet is oath to be magical." Meili closed her eyes and concentrated on the healing; at that moment, it was more important than all the magic in the world.
Ran doesn't argue about the short rest, but when he settles down he does give the lamp a good examination to see if he sees any hints that it's anything more than an old lamp. The sailors in the taverns back home had stories about all sorts of magical items they'd seen in distant lands, including some lamps.
Spending some time with the lantern, Rancomes to a realization about its purpose. Like any similar lantern it burns oil to produce bright light in a 30' radius. What makes this lamp special, is that the wielder may - once per day - bless up to 3 creatures which are within the radius of light. He also gets the impression that the creatures would need to remain within the radius of light for the spell effect to remain on them for its full duration.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
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Seeing his first two blows finish off the injured Dino, and his third catch the other little beast with a light slash, Ran presses his attack forward and slashes out again and again at the remaining creature.
Action Surge:
Attack - Gambit - Attack: 12 Damage: 13
Second Attack - Gambit - Attack: 21 Damage: 10
Sensing his first strike might go askew, he concentrates a touch harder.
Superiority Dice - Precision Attack - plus 3 to hit
Hopefully the kills off the other one as well now.
CON: 15
Meili's first attacks finish off the deinonychus wounded by Mica, but her second flurry of blows only manage to bloody the next creature. A stiff kick to the snout should have been enough to stun the beast, but it shakes it off with an angry honk.
At the other end of the tunnel, Ran's determined blows continue to rain down on the first dinosaur, cutting deep into its side and then slashing across its spine. It falls in a heap. Relentless, Ran advances on the next creature, and he kills it as well.
The deinonychus alongside Ran, looks down at its own wounds, then at the creature fallen beside it. Ran would swear that when it turns its eyes back to him, there is intelligence there... a look of loss and of wrath that defies explanation. It screams with a sound mixed somewhere between the shriek of an eagle and thin metal being ripped and lunges at him.The scarlet bird looks on, quietly impressed, from Ran's shoulder .Bite: 11Claw: 7Claw: 17 Slashing Damage: 8Back alongside Meili, the southernmost dinosaur moves into the space of its fallen packmate, assuming a flanking position against her and both dinosaurs continue to tear into her with tooth and claw.
[Flanking attacks with advantage]
As Eryndor calls out to the King of Feathers, the earth seems to pause for just a heartbeat after Eryndor’s final word fades.
Then— the roar comes.
It isn’t just sound. It’s a force. A shuddering, unnatural resonance that rolls through the very stone of the amphitheater, rattling the masonry, shaking dust from the walls, and setting even the deinonychuses back on their heels for a moment. They halt mid-attack, heads snapping upward. Their eyes blink in confusion, their aggression momentarily stalled by something they don't understand, but feel in their blood.
Above them, from the heart of the ruined amphitheater, the King of Feathers answers.
It is not a dinosaur's call. Oh, it sounds like one—a piercing, echoing bellow, so deep and fierce it vibrates in the chest and belly. Ran, Mica and Meili, they hear the massive roar of a hungry tyrant lizard. But layered within the sound, woven through the primal thunder, there is something else. Something that Eryndor, not only wielding the magic to speak with beasts but also attuned to the unnatural melodies of the Feywild, hears with dreadful clarity.
Eryndor:
Not words, exactly. Not sentences. But speech. Eladrin speech.
It hits him like a half-remembered song distorted by distance and pain. Not the musical elegance of a noble court, but something shattered, broken and scrambled. Noble phrases twisted into meaningless rantings. Once-beautiful syllables chewed down to bloody fragments and spat out amidst snarls and howls.
“Bwrien! Jha'saa'ela… T-t-treachery of suns... GHLAAA!”
The King of Feathers thrashes above— huge and restless, its scaled body crashing through tangled vine and rubble. With every motion, it slams into the stone remnants of its prison, shaking the ceilings above you, screaming in a voice that that once belong to a prince.
Through the roaring madness, Eryndor hears flickers of meaning - emotion more than just words: wrath at the blue skies above; loathing for the necromancers who mock the natural cycle; Confusion, as if the beast knows the name “Acererak” but cannot form a thought around it; and pain. So much pain.
One golden eye flashes downward, though it cannot see through the stone. It has heard him. It knows Eryndor is there.
And for one chilling second, its voice slips closer to coherence:
“You… you speak with starlight…”
“He changed me—BROKEN—I was the Prancing Lord of the Court of...”
“KILL—KILL—KILL—”
The voice is snatched away as the beast lets out another scream, shouting wildly in a fit of confusion and fury. And then suddenly the voice and roars are slightly more distant, and the shaking subsides.
After a moment, the roaring above sounds more distant and the ceiling stops shaking.
The deinonychuses below shift uncomfortably, unsettled. They don’t flee. And after a moment's hesitation, they lock their eyes back on the party.
[The party is back up...]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((Was there a third dino up by Ran? Might have missed post 3063 - Ran used a superiority die to add 8 to the one attack so the 12 became a 20 - I think that means all attacks hit and the second dino took 29 damage - just wanted to double check before posting))
[No extra dinosaur. Just lack of reading comprehension on the part of the DM. Ran indeed killed both northern deinonychuses. The attack against him this round did not occur.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"He hears me," Eryndor whispers, barely able to believe it. "Through pain and madness, he knows I am here." He looks to his companions, shaken but alive, then toward the ruins above. His fingers curl tighter around the neck of his lute.
Eryndor’s voice is low, shaken, but sure: “This is no mere monster. He is cursed. Bound. Perverted. There’s more to this beast than teeth and feathers.” He looks up, expression hardening as the echoes fade. “And if we are to survive him… or free him… I must speak to him again.”
Yet the deinonychuses here are a different matter.
Stepping forward to flank the (westernmost?) dinosaur with Meili.
Without missing a beat, Eryndor steps into position, the din of battle still echoing in his ears, though his focus sharpens like a blade. He twirls his lute into place, fingers dancing across the strings with practiced grace. The notes he plucks are sharp, discordant—cutting through the air like barbed laughter.
"Oh, brave little beastie," he croons, voice dripping with mock sympathy, "So proud, so fierce… yet here thou art, gnashing and flailing while thy king howls madness above. Dost thou even know why thou fightest? Or art thou just teeth with no thought at all?"
The words slice through the din, laced with Fey magic—Vicious Mockery, cast not with malice, but with poetic contempt. The air around the westernmost deinonychus seems to quiver, the insult a blade of sound aimed straight for its mind. ((DC 15 Wisdom save or suffer 7 points damage - rolled in log))
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Ran takes a deep breath now that the two dinos lay dead at his feet, stealing a moment to get his second wind. But the sounds of more fighting still come from behind so he turns and trots back towards the rest of the group.
Seeing he can't do much to get into the fray right away, he drops his swords, pulls up the heavy crossbow and lets a bolt fly at the one visible between Mica and Meili.
Bonus Action - Second Wind - Heals 16
Action - Heavy Crossbow - Attack: 17 Damage: 9
Ran, aiming for the legs of the creature tries to trip it up (Superiority Dice to add 2 damage, and the dino needs to make a DC 16 STR save or be knocked prone, giving the others advantage on their attacks)
(Heavy Crossbow total then is Attack 22 and Damage 4 plus still need a STR save @ DC16)
Healing/harming pendulum was at full swing - what Eryndor gave, the next dinosaur nearly took away. Nearly. And that made all the difference.
Meili drew a sharp breath, steadying herself, then exhaled into a flurry of kicks and punches, driving her strikes into the beast standing between her and the bard.
Attack: 19 Damage: 11
Attack: 21 Damage: 6
BA Flurry of Blows:
Attack: 26 Damage: 11
Attack: 24 Damage: 9
Meili Liang Lvl 5 Monk
Dice
As soon as Meili drops the dinosaur in front of him, another steps forward to take its place and continues to slash and snap at her. Seeing Meili steady herself and strike at the beast on the other side of her, Mica tightens his grip on his handaxes and slashes at the dinosaur in front of him, feathers and blood flying as he tries to protect Meili's back.
Attack: 8 Damage: 4.
Attack: 25 Damage: 4.
Attack: 17 Damage: 6.
plus 2 colossus slayer damage.
.
With Ran rushing to their support, Meili and Mica are a furious flurry of fists, feet and hand axes. The dinosaurs, perhaps overconfident in ganging up on Meili to begin with, are soon overwhelmed.
The echoes of the last blow ring out, swallowed quickly by the labyrinth of darkened tunnels. For a moment, nothing stirs.
The only sounds are the huff of heavy breathing, the drip of sweat and blood onto stone, and the rapid fire thud of adrenaline-pumped hearts.
All five of the deinonychuses lie dead, their scaled bodies sprawled in broken heaps across the rough floor. One gives a final, reflexive spasm— clawed foot slashing the air useslessly—before it goes still, blood pooling beneath it in dark, widening stains. Meili still stands amid them, badly battered but unbowed, her knuckles slick with blood—some her own, much of it not.
The party regroups in the shaky quiet, torches flickering low. The stink of blood and wet, reptilian musk fills the air. It’s then, in the aftermath, that they notice it.
Amid the odd bits of treasure noted before, there is something else here. Tucked away in a corner, half-buried in a nest of dried palm fronds, cracked rib bones, and strips of scavenged cloth, something glints softly in the torchlight.
An egg. Ostrich-sized, pale brown with mottled green streaks curling around its shell in natural, hypnotic patterns. It is whole, pristine. Nestled carefully, lovingly protected even amid the savagery of the lair. The raptors must have been guarding it. The torchlight dances on its surface.
The tunnels beyond stretch into darkness, silent for now. There is no more roaring of tremors from the larger dinosaur up in the amphitheater.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Ran takes a breath and looks around the room.
"That would make a hell of an omelette," Ran says, pointing over at the big egg. "Probably fetch a nice bit of gold if we got it all the way back to the port but I don't fancy the chances of that."
Ignoring the egg, Ran noses about the rest of the room, collecting the electrum platter, the painted golden death mask, the strange oil lamp, and the helmet, using the silk it sits on top of to pick it up, careful not to touch the helmet with his skin.
He shows the helmet to Eryndor. "Seen anything like this before?" Then he holds up the lamp "Or this?"
[Eryndor can make Arcana checks to examine each. Otherwise, if the party wants to take a short rest, any character can devote their hour to examining one of the items and get a sense for its purpose.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Meili's stomach growled, stirred by the sight of the egg and Ran's casual comment. She smirked faintly. A hell of an omelet, indeed. She wiped her bloody knuckles on the edge of her tunic and stepped away from the heap of slain raptors.
She sat down against the nearest intact bit of wall and exhaled slowly. Her whole body ached, the soreness creeping in now that the adrenaline was bleeding away. "I need a short break," she said, glancing at Mica and Eryndor. "Just to catch my breath. And maybe stop leaking from so many places."
The healing kit was easy to find, but a good rest could do the trick without spending precious resources. "To stay so shiny, the helmet is oath to be magical." Meili closed her eyes and concentrated on the healing; at that moment, it was more important than all the magic in the world.
Short rest HD (3): 17
Meili Liang Lvl 5 Monk
Dice
On more: 6
Meili Liang Lvl 5 Monk
Dice
Ran doesn't argue about the short rest, but when he settles down he does give the lamp a good examination to see if he sees any hints that it's anything more than an old lamp. The sailors in the taverns back home had stories about all sorts of magical items they'd seen in distant lands, including some lamps.
Ran: 1 HD = 12
Ran:
Spending some time with the lantern, Ran comes to a realization about its purpose. Like any similar lantern it burns oil to produce bright light in a 30' radius. What makes this lamp special, is that the wielder may - once per day - bless up to 3 creatures which are within the radius of light. He also gets the impression that the creatures would need to remain within the radius of light for the spell effect to remain on them for its full duration.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War