One of Oten's eyes swivels to observe the flaming image. He lowers his waiting hand, and with a flick of his wrist, extends the javelin sheathed within.
"Tuto,"He rumbles. "You are in fact quite clever, aren't you." Though there is little intonation, the slow, measured pace of the sentence somehow communicates Oten's sincere respect and appreciation for what he sees as the ability to assess the situation, intense as it is, and make tactical, efficient choices while anticipating Oten's needs. "Calculating new route."
He begins to angle his path to get within 120' of the redead while still keeping ahead of the pack. Once in position, he scans the terrain before him, memorizing the layout for the next ten steps. Then the jets of heat on his back cut out momentarily and his upper torso swivels to face the oncoming zombies. He quickly pinpoints the injured looking redead he had seen in Tuto's image, and launches his javelin once, then twice, before swiveling another 180 degrees and powering up into his sprint again. "I hope that got at least one of them."
Attack 1: 20 to hit. 10 magical piercing damage
Attack 2: 11 to hit. 11 magical piercing damage
Movement: 60 feet to keep Oten as far ahead of the horde as possible while being within 120 feet of the redead
Greko watches his friends continue to run from the horde. He sees Tuto throwing all sorts of gizmos and gadgets a plenty from Oten's back, Oten fires a javelin striking down one of the Redead, and Ro dashing off in a different direction from Rum. Greko snorts that the spikes only hampered the horde a little. He charges toward them once again stopping 150 feet away and lays down a second spike growth attempting to catch and kill the rest. He speaks in druidic once more "Greko of the Istari Order again asking Mother Hylia to grant him the power to pull from her soil twisted vines and thorns to slow kill the horde and rid the land of them once and for all"
The zombies crash into the Spike Growth without hesitation, without even slowing. The pulverized body of the Redead is torn to pieces as it gnashes itself against the obstruction, while many of the zombies fall in the chase. Still, two thirds of the satellite swarm remains and emerges from the other side and continue their horrific stumbling run after the Twilight Embers.
Ro calls for Prim to descend down to his side. Once the hummingbird reaches Ro, the wizard casts Dragon's Breath on her at 3rd level. The small bird lets out a gleeful chirp, excited by the invigorating arcane energy within her. "Same as last time Prim. Burn some zombies, have some fun!" As Prim flies off to follow her master's orders, Ro continues his sprint to keep within a 90 ft vicinity of Rum.
Bonus Action: Cast Dragon's Breath on Prim and ordering her to breathe fire on the undead. Focusing her fire on any of the redeads.
Action: Sprinting (3/7)
Movement: 50 ft to stay within a 90 ft range of Rum.
In case you need them:
Prim's Initiative Check: 19
Prim's Dragon Breath: 14 fire damage (DC 16 Dex Save; still does half damage on success)
Rum waits and watches, as first Oten performs his staggering feat of flexibility. Guided by Tuto he spins his torso around and unleashes his javelin taking out a redder.
One down...
And then once again the spikes grow out of the ground, timed to perfection with the image in the corner of his eye of Greko raising and twirling his new staff. The horde ploughed through once again, taking down the second redder and a lot more of the mini horde.
Two down...and an idea formed.
"Ah ha. Keep the spikes there, friend Greko", he calls out loudly, before springing into action.
His muscles bulge and his tendons stretch as he sprints forward in almost a blur, his cat like speed seeming to be supernatural. He heads back toward the mini horde, veering around them and heading for the edge of the circle of spikes.
Staying away from the reach of the horde, he calls out to them, "Here I am, foul zombie folk. Come and get me!", over and over again as he passes.
But he is not done. He reaches into his inner well of Ki, and his supernatural speed increases further still. He reaches the edge of the spikes and heads around to the other side where he bounds to a halt and twists around.
"Here I am, foul zombie folk. Come and get me!", he calls out again, cupping his hands over his maw to direct the sound to the mini horde rather than the main horde, as he waits crouched and ready to move again.
Special: Feline Agility - doubles speed to 80' Movement: Back towards and around the horde, keeping a safe distance as he passes Bonus Action: 1 Ki Point: Step of the Wind - Bonus Action Dash - 80' more around the horde and spike circle. Action: Ready - Dash - if the mini horde (or another part of the main horde - which should be some way away still) gets close to him (mini horde gets close to leaving the spikes) - 80' around the circle of thorns, keeping the mini horde running around through the thorns.
(OOC: A quick google shows the circumference of the spike circle is about 126', so he can easily get passed the horde and to the opposite side and be a little away from the edge with the 160' he has used this turn so far)
"Oo...Oo...Oo-OOOOO!!" Tuto wrapped his arms tightly around Oten's neck as he suddenly spun to attack. He watched one of the javelin bisect a redead and more thorns tear though the horde. He threw his arms up in celebration, whilst holding the maracas.
Another blue mote appeared near Oten's face, playing the events Tuto saw, now including Rum's attempt at leading the horde. The mote flared a bit, ribbins of fire spilling off and flying into Oten. Tuto, now a tad bit more confident than he should be, stood in between the gap of Oten's shoulder jets and began to dance. (Tuto gives Oten Bardic Inspiration. 1d8)
Seeing both high-priority targets go down in Tuto's image, Oten pivots and slides to a stop, kicking up dust as he turns and surveys the battlefield with his own eyes. "Fast, determined, and great in number. But not smart. No instinct for self-preservation. With the the redeads eliminated, the threat potential of the horde will drop significantly. Tuto, ready to enter the second stage of experimentation?"
Oten takes off, running around the opposite side of the splinter group from Rum. He synchronizes the pounding of his metal feet against the ground with the rhythm of Tuto's music. "In my storage, there should be a spare vial of acid. Find it and get ready to throw it if any zombies get too close. If the acid damages them but the make no attempt to remove it, then I may have an idea for the main group.." Oten reaches back to Tuto, holding one of the rings he fashioned during his study of the possessed cube. "I suggest you put this on in case things get hairy."
Movement: 60 feet around the splinter horde opposite Rum, getting no closer than 60' to the zombies.
Greko watches Rum prance across the field as graceful as a house cat. He almost losses his concentration watching in awe of the beautiful leaps, spins , overall athletic prowess. Greko begins recalling his youth when he would climb the tallest trees in Faron Woods, swim in the vast Summer Sea and scale the Dragontail Mountains. Now he is happy if his knee doesn't give out. He snaps to and see Oten screech to a halt and Tuto nearly fall off Oten's shoulder. They seem to be coming back around to make a pass at the horde as Ro's little bird Prim scorches parts of the horde. Greko starts thinking about that time he fought off a fire breathing dragon...well that's what he tells anyone who will listen. It was a small wyvern....Anyways he holds his concentration and stays put like Rum told him to
Prim's fire arcs down into the rushing horde, and a few of the zombies burst into flames and collapse into cinders. They never stop running. They never stop trying to catch their quarry. Even as Rum turns and sprints past them, and the rest get away; the prospect of this new meal, so close, draws them in...and they crash again into the Spike Growth, stumbling through beaten and broken branches and over the body of the fallen Redead to get to Rum. Their numbers are cut in half in the growth...
Post Order
Ro Rum Tuto Oten Lelith Greko Redead Redead Zombie Swarm
Ro continues his to move towards Rum whilst doing his best to avoid the undead. Seeing Oten focus his ire on the redeads, Ro elects to do the same should any still remain standing. The elf-dwarf makes a swiping motion with his free hand, this causes a skeletal claw to appear to the closest redead and slashes at its target. Ro then calls out to Prim, reminding her to continue her barrage of dragon fire on undead.
Movement: 25 ft towards Rum, keeping a distance from the undead
Action: cast Chill Touch on a nearby redead (if none are near, then any undead will do) Attack Roll: 23 Damage: 1 necrotic Note: until the start of Ro's next turn, the target undead cannot regain hp and has disadvantage on attack rolls against Ro
Concentration: Dragon's Breath (2/10)
Prim's Dragon's Breath: 14 fire damage (DC 16 dex save; still does half damage on success)
Rum watches as the mini horde turn and plough through the spikes again in their eagerness to get to him.
"Haha, it's working!", he shouts to the others.
He continues circling around the circumference of the spike growth, calling out to the mini horde and making sure not to let them get close enough to reach him, but near enough not to give up on the chase.
"Over here, foul zombie folk. Look, fresh meat and brains for you. Come and get it!"
Movement: 40' around the circumference of spike growth circle. Action: Ready - Dash - another 40' around the spike growth circle when the mini horde reach a point that he needs to move to keep them amongst the spikes.
"O? Oo...OOOO!!" Tuto fashioned the ring on his hand. Almost getting flung off to meet a terrible end twice in one night is quite a tale, so he's not too frustrated about this. Tuto flings open the storage again and acquired the vial, ready to chuck it to any danger within range.
(Tuto will hold his action until a zombie is within 20ft of him to throw the vial)
Oten angles his course to pass within twenty feet of the horde before putting distance between them once again while drawing closer to the main horde. His speed increases once again as he focuses all of his processing power on navigating the terrain while maximizing energy output.
Movement: 30' (90' total) to get within twenty feet for some zombies and then angle away toward the main group, getting up to but no closer than 40'
As Rum, Ro, and Tuten run around what's left of the little horde, Greko remembers a comment made by one of the townsfolk about the dead reanimating around midnight...Greko unsure what time it is decides to ride Gary to one of the downed Redead. He stops at one lying on the ground, produces a flame in his hand, and lights it ablaze until there's nothing left but ash.
The smaller swarm turns and crashes back into the spiked growth, tearing themselves to pieces as they work to catch Rum or Tutoten. Roughly a quarter of the swarm remains at it pulls itself apart in the spikes. Meanwhile, the corpse that Greko lights on fire is burned to cinders.
"Prim look for any remaining redeads and focus fire on them!" Ro shouts to his familiar before casting Chill Touch at another undead (a redead if one is within his range). The elf-dwarf runs to ensure he is out of range from any nearby zombies, and tries to stay within 90 ft of Rum if possible.
Action: cast Chill Touch on any redead in range (if none are within range, then he'll target a regular undead) Attack Roll: 22 Damage: 2 necrotic Note: until the start of Ro's next turn, the target undead cannot regain hp and has disadvantage on attack rolls against Ro
Movement: 25 feet away from any nearby undead whilst trying to stay within 90 ft of Rum
Concentration: Dragon's Breath (3/10)
Prim's Dragon's Breath: 17 fire damage (DC 16 dex save; still does half damage on success)
Rum actually seems to be enjoying the chase now, moving around the spikes staying just enough ahead of the zombies to keep their interest before darting around again.
"This lot is almost done!", he shouts to the others, as the size of the mini horde dwindles as more and more zombies tear themselves apart.
He continues circling around the circumference of the spike growth, calling out to the mini horde and making sure not to let them get close enough to reach him, but near enough not to give up on the chase.
”Come and get me, foul zombie folk!"
Movement: 40' around the circumference of the spike growth circle. Action: Ready - Dash - another 40' around the spike growth circle when the mini horde reach a point that he needs to move to keep them amongst the spikes.
The remaining zombies in the satellite swarm turn about in the Spike Growth as acid, fire, and necrotic damage rains down on them. Zombies burst into flames and collapse, are dissolved by acid, and torn to pieces on the spikes until the last of them collapses into the vegetable growth and stops moving.
One of Oten's eyes swivels to observe the flaming image. He lowers his waiting hand, and with a flick of his wrist, extends the javelin sheathed within.
"Tuto," He rumbles. "You are in fact quite clever, aren't you." Though there is little intonation, the slow, measured pace of the sentence somehow communicates Oten's sincere respect and appreciation for what he sees as the ability to assess the situation, intense as it is, and make tactical, efficient choices while anticipating Oten's needs. "Calculating new route."
He begins to angle his path to get within 120' of the redead while still keeping ahead of the pack. Once in position, he scans the terrain before him, memorizing the layout for the next ten steps. Then the jets of heat on his back cut out momentarily and his upper torso swivels to face the oncoming zombies. He quickly pinpoints the injured looking redead he had seen in Tuto's image, and launches his javelin once, then twice, before swiveling another 180 degrees and powering up into his sprint again. "I hope that got at least one of them."
Attack 1: 20 to hit. 10 magical piercing damage
Attack 2: 11 to hit. 11 magical piercing damage
Movement: 60 feet to keep Oten as far ahead of the horde as possible while being within 120 feet of the redead
Oten's first javelin strike nails the closest Redead and topples it into an un-lifeless heap...
DM of AURYN: The Measure of Devotion - Escape from New York
Greko watches his friends continue to run from the horde. He sees Tuto throwing all sorts of gizmos and gadgets a plenty from Oten's back, Oten fires a javelin striking down one of the Redead, and Ro dashing off in a different direction from Rum. Greko snorts that the spikes only hampered the horde a little. He charges toward them once again stopping 150 feet away and lays down a second spike growth attempting to catch and kill the rest. He speaks in druidic once more "Greko of the Istari Order again asking Mother Hylia to grant him the power to pull from her soil twisted vines and thorns to slow kill the horde and rid the land of them once and for all"
The zombies crash into the Spike Growth without hesitation, without even slowing. The pulverized body of the Redead is torn to pieces as it gnashes itself against the obstruction, while many of the zombies fall in the chase. Still, two thirds of the satellite swarm remains and emerges from the other side and continue their horrific stumbling run after the Twilight Embers.
DM of AURYN: The Measure of Devotion - Escape from New York
Ro calls for Prim to descend down to his side. Once the hummingbird reaches Ro, the wizard casts Dragon's Breath on her at 3rd level. The small bird lets out a gleeful chirp, excited by the invigorating arcane energy within her. "Same as last time Prim. Burn some zombies, have some fun!" As Prim flies off to follow her master's orders, Ro continues his sprint to keep within a 90 ft vicinity of Rum.
Ro Aleron (Ro the Red) -> Illithid, Wizard 8 (Chronugist) // AURYN
Rum waits and watches, as first Oten performs his staggering feat of flexibility. Guided by Tuto he spins his torso around and unleashes his javelin taking out a redder.
One down...
And then once again the spikes grow out of the ground, timed to perfection with the image in the corner of his eye of Greko raising and twirling his new staff. The horde ploughed through once again, taking down the second redder and a lot more of the mini horde.
Two down...and an idea formed.
"Ah ha. Keep the spikes there, friend Greko", he calls out loudly, before springing into action.
His muscles bulge and his tendons stretch as he sprints forward in almost a blur, his cat like speed seeming to be supernatural. He heads back toward the mini horde, veering around them and heading for the edge of the circle of spikes.
Staying away from the reach of the horde, he calls out to them, "Here I am, foul zombie folk. Come and get me!", over and over again as he passes.
But he is not done. He reaches into his inner well of Ki, and his supernatural speed increases further still. He reaches the edge of the spikes and heads around to the other side where he bounds to a halt and twists around.
"Here I am, foul zombie folk. Come and get me!", he calls out again, cupping his hands over his maw to direct the sound to the mini horde rather than the main horde, as he waits crouched and ready to move again.
Special: Feline Agility - doubles speed to 80'
Movement: Back towards and around the horde, keeping a safe distance as he passes
Bonus Action: 1 Ki Point: Step of the Wind - Bonus Action Dash - 80' more around the horde and spike circle.
Action: Ready - Dash - if the mini horde (or another part of the main horde - which should be some way away still) gets close to him (mini horde gets close to leaving the spikes) - 80' around the circle of thorns, keeping the mini horde running around through the thorns.
(OOC: A quick google shows the circumference of the spike circle is about 126', so he can easily get passed the horde and to the opposite side and be a little away from the edge with the 160' he has used this turn so far)
"Oo...Oo...Oo-OOOOO!!" Tuto wrapped his arms tightly around Oten's neck as he suddenly spun to attack. He watched one of the javelin bisect a redead and more thorns tear though the horde. He threw his arms up in celebration, whilst holding the maracas.
Another blue mote appeared near Oten's face, playing the events Tuto saw, now including Rum's attempt at leading the horde. The mote flared a bit, ribbins of fire spilling off and flying into Oten. Tuto, now a tad bit more confident than he should be, stood in between the gap of Oten's shoulder jets and began to dance. (Tuto gives Oten Bardic Inspiration. 1d8)
Seeing both high-priority targets go down in Tuto's image, Oten pivots and slides to a stop, kicking up dust as he turns and surveys the battlefield with his own eyes. "Fast, determined, and great in number. But not smart. No instinct for self-preservation. With the the redeads eliminated, the threat potential of the horde will drop significantly. Tuto, ready to enter the second stage of experimentation?"
Oten takes off, running around the opposite side of the splinter group from Rum. He synchronizes the pounding of his metal feet against the ground with the rhythm of Tuto's music. "In my storage, there should be a spare vial of acid. Find it and get ready to throw it if any zombies get too close. If the acid damages them but the make no attempt to remove it, then I may have an idea for the main group.." Oten reaches back to Tuto, holding one of the rings he fashioned during his study of the possessed cube. "I suggest you put this on in case things get hairy."
Movement: 60 feet around the splinter horde opposite Rum, getting no closer than 60' to the zombies.
Action: Cast sanctuary on Tuto
Greko watches Rum prance across the field as graceful as a house cat. He almost losses his concentration watching in awe of the beautiful leaps, spins , overall athletic prowess. Greko begins recalling his youth when he would climb the tallest trees in Faron Woods, swim in the vast Summer Sea and scale the Dragontail Mountains. Now he is happy if his knee doesn't give out. He snaps to and see Oten screech to a halt and Tuto nearly fall off Oten's shoulder. They seem to be coming back around to make a pass at the horde as Ro's little bird Prim scorches parts of the horde. Greko starts thinking about that time he fought off a fire breathing dragon...well that's what he tells anyone who will listen. It was a small wyvern....Anyways he holds his concentration and stays put like Rum told him to
Prim's fire arcs down into the rushing horde, and a few of the zombies burst into flames and collapse into cinders. They never stop running. They never stop trying to catch their quarry. Even as Rum turns and sprints past them, and the rest get away; the prospect of this new meal, so close, draws them in...and they crash again into the Spike Growth, stumbling through beaten and broken branches and over the body of the fallen Redead to get to Rum. Their numbers are cut in half in the growth...
Post Order
Ro
Rum
Tuto
Oten
Lelith
Greko
Redead
Redead
Zombie Swarm
Ro is up!
DM of AURYN: The Measure of Devotion - Escape from New York
Ro continues his to move towards Rum whilst doing his best to avoid the undead. Seeing Oten focus his ire on the redeads, Ro elects to do the same should any still remain standing. The elf-dwarf makes a swiping motion with his free hand, this causes a skeletal claw to appear to the closest redead and slashes at its target. Ro then calls out to Prim, reminding her to continue her barrage of dragon fire on undead.
Ro Aleron (Ro the Red) -> Illithid, Wizard 8 (Chronugist) // AURYN
Rum watches as the mini horde turn and plough through the spikes again in their eagerness to get to him.
"Haha, it's working!", he shouts to the others.
He continues circling around the circumference of the spike growth, calling out to the mini horde and making sure not to let them get close enough to reach him, but near enough not to give up on the chase.
"Over here, foul zombie folk. Look, fresh meat and brains for you. Come and get it!"
Movement: 40' around the circumference of spike growth circle.
Action: Ready - Dash - another 40' around the spike growth circle when the mini horde reach a point that he needs to move to keep them amongst the spikes.
"O? Oo...OOOO!!" Tuto fashioned the ring on his hand. Almost getting flung off to meet a terrible end twice in one night is quite a tale, so he's not too frustrated about this. Tuto flings open the storage again and acquired the vial, ready to chuck it to any danger within range.
(Tuto will hold his action until a zombie is within 20ft of him to throw the vial)
Oten angles his course to pass within twenty feet of the horde before putting distance between them once again while drawing closer to the main horde. His speed increases once again as he focuses all of his processing power on navigating the terrain while maximizing energy output.
Movement: 30' (90' total) to get within twenty feet for some zombies and then angle away toward the main group, getting up to but no closer than 40'
Action: Dash (1 out of 7)
Bonus Action: Dash
As Rum, Ro, and Tuten run around what's left of the little horde, Greko remembers a comment made by one of the townsfolk about the dead reanimating around midnight...Greko unsure what time it is decides to ride Gary to one of the downed Redead. He stops at one lying on the ground, produces a flame in his hand, and lights it ablaze until there's nothing left but ash.
The smaller swarm turns and crashes back into the spiked growth, tearing themselves to pieces as they work to catch Rum or Tutoten. Roughly a quarter of the swarm remains at it pulls itself apart in the spikes. Meanwhile, the corpse that Greko lights on fire is burned to cinders.
DM of AURYN: The Measure of Devotion - Escape from New York
"Prim look for any remaining redeads and focus fire on them!" Ro shouts to his familiar before casting Chill Touch at another undead (a redead if one is within his range). The elf-dwarf runs to ensure he is out of range from any nearby zombies, and tries to stay within 90 ft of Rum if possible.
Ro Aleron (Ro the Red) -> Illithid, Wizard 8 (Chronugist) // AURYN
Rum actually seems to be enjoying the chase now, moving around the spikes staying just enough ahead of the zombies to keep their interest before darting around again.
"This lot is almost done!", he shouts to the others, as the size of the mini horde dwindles as more and more zombies tear themselves apart.
He continues circling around the circumference of the spike growth, calling out to the mini horde and making sure not to let them get close enough to reach him, but near enough not to give up on the chase.
”Come and get me, foul zombie folk!"
Movement: 40' around the circumference of the spike growth circle.
Action: Ready - Dash - another 40' around the spike growth circle when the mini horde reach a point that he needs to move to keep them amongst the spikes.
(Held Action) Tuto goes for a full windup and lobs the vial as hard as he could, nearly throwing his feet from under him.
Attack:18
Damage: 9
Tuto regains his balance, and begins to twirl and dance about on Otens shoulders, unsure of whether or not that actually worked.
The remaining zombies in the satellite swarm turn about in the Spike Growth as acid, fire, and necrotic damage rains down on them. Zombies burst into flames and collapse, are dissolved by acid, and torn to pieces on the spikes until the last of them collapses into the vegetable growth and stops moving.
DM of AURYN: The Measure of Devotion - Escape from New York