“Okay team, Gregor be having an idea. How about we connect a rope in bridge corridor, to corridor below. Then we can be moving from top to bottom floors without going in mushroom room!”
Gregor, roll a survival check to tie the knot with advantage due to Liam's help. Once you have the rope tied off you can climb up and down it without any checks.
I was just setting up the rope, we havent actually used it yet. It connects this upper passageway (mushroom room) to the one below (shadow room) so we can go back and forth without having to go through the mushroom room and risking those stealth and con fails.
As you enter this room, you see stalacmites petruding from the floor around the outsides, and a pile of clothes, bones and old rusty scale male armour. Liam’s dagger begins to hum the closer you get to the pile of clothes. You see a rusty iron and wood door leading to the south.
Iron lungs, here we go! 14 or luck point: 10
"COUGHGodDAMMITLIAMHACKWHEEZE!"
UUGGGHHHH you owe me a luck point.
cough inspiration point cough
"CoS" Rumble- Tabaxi Shadow Monk
“Okay team, Gregor be having an idea. How about we connect a rope in bridge corridor, to corridor below. Then we can be moving from top to bottom floors without going in mushroom room!”
Liam cringes as he watches Crispy's coughing fit.
He nods in agreement with Gregor's suggestion.
"Yes, I think that would be a most prudent idea."
Gregor, roll a survival check to tie the knot with advantage due to Liam's help. Once you have the rope tied off you can climb up and down it without any checks.
"CoS" Rumble- Tabaxi Shadow Monk
Knot Tying Check: 23
(That's one of the best damn knots y'all ever damn seen)
Crispy spits out spores, not as angry as she should be. People make mistakes. Hell knows she's made a few. She lets it slide. This time.
"Hells, Gregknot." She looks at the rope. "That's actually pretty good.."
Is that 2 inspiration points? ^^
Haha nah, just a reminder that you have it.
"CoS" Rumble- Tabaxi Shadow Monk
Now that Gregor has tied a really good knot, he will enter the room, cautiously, and not charge at the first sign of danger/possible friend
Perception Roll:12
Ahh. Nah, i'll save it for when I REALLY need it. And knowing this group..that could be ANYtime =P
OOC: Sorry, family dinner.
Chubby's CON saving throw: 24
"Hahaha! Smells like fresh hops, my friends! Enjoy."
Chubby proceeds to follow Gregor up the rope.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Pretty sure Gregor's not going UP any rope. Isn't he crossing the rope bridge to the room on the other side?
Oh....Eye....See...
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Pay attention, you inebriated round bundle of burps." Crispy chuckles.
As you enter this room, you see stalacmites petruding from the floor around the outsides, and a pile of clothes, bones and old rusty scale male armour. Liam’s dagger begins to hum the closer you get to the pile of clothes. You see a rusty iron and wood door leading to the south.
"CoS" Rumble- Tabaxi Shadow Monk
"DON'T touch...anything..." Crispy eyes Gregor, noticing Liams dagger.
Gregor will take a perception check for anything interesting or out of place in the room: 17
Put your spoiler here.
Oh thank god, I was gonna have him perception check with his hands if he got anything lower then a 10
"Here." Says Crispy, coming up behind Gregor. "Let me help y- dOooNn't! Ok! Just look. No touchy! Hells."
Perception: 9
Investigation: 26
Nia looks around the room, careful not to touch anything.
Perception: 19