Ealu and her tracer rope sprint after Lurn and his new playmate.
Kroshav turns to the yeti that he kept from fleeing, snarling as he bellows, "That's OUR firbolg!"
He raises Sword as she begins to glow with brilliant golden light. He slashes out with Sword at the charred yeti, seeking to put it down so he can turn to its friends.
Attack: 16 Damage: 12 and an additional 8 radiant on a hit Attack: 18 Damage: 17 and an additional 6 radiant on a hit
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
(( Sorry guys I was out of town and had less time than I thought to follow this. ))
First off -- I would assume that Kroshav's fire shenanigan would draw the attention of all the nearby Yeti, which are singling him out at their biggest threat.
If Cladmir is free to move he would try to move in a way that he and Kroshav would be sandwiching one of the Yeti (basically angling for an advantage in the attack -- I will roll to sets of attack and the DM and pick the appropriate one).
Jaq heads in pursuit of the Yeti that has our priest. Flying, but only at the height of 40 feet, full regular movement and then cunning action movement.
He will take an attack with the longbow (150 ft, 600 ft long range, assuming long range so rolling with disadvantage.)
((You've got 120' of movement and it was only 160' NE (and 40' down) from Jaq before he moved. After the move, and a little Pythagoras, Jaq would be about 60' away so no disadvantage! No sneak attack though, Jaq is very visible.
Your first roll was a 16 so you can go ahead and roll damage.))
The one remaining yeti in combat decides it is time to go as well and tries to run away.
((Attack of opportunity from Kroshav, if he would like.))
The golem takes a swing as well.
Attack: 13 Damage: 4
The yeti to the distant northeast, having just been hit with and arrow, roars its frustration but doubles down on trying to get away putting another 80 between itself and its pursuers.
Initiative:
Jaq (roll damage on the attack and another con save please!)<---- East Yetis Ealu <----- Cladmir (-28 hp)<----- Lurn (-) Kroshav <----- Library Golem
((With Ealu's dash she can catch the yeti, but not with much left over (10' by memory)))
The yeti is locked down and hit with divine light on top of getting held back by such a small creature. It gives a desperate look around, looking for an escape. It's gaze fixing on the hole as it struggles to get away.
((The yeti is still alive and Kroshav and Cladmir are still up))
The arrow doesn't hit the yeti anywhere crucial but it definitely noticed.
Jaq's exposed fingers are burning from the cold and his shivers aren't abiding. As maybe a positive, some of the water seems to have turned to ice blocking out some of the cutting wind.
Cladmir will hold action to let Kroshav strike first. Depending one what happens he will do the following.
If Cladmir is no longer in engagement range with the Yeti (it died for fled or whatever)
Move to pickup the bow he dropped on the ground (that would be the one action -- I assumed that trying to recover a bow that was tossed away into the snow in haste will require that)
Run in the direction of the fleeing Yeti as far as possible to try and shoot at it next turn
If Cladmir is stuck in combat with the Yeti because it refused to die to flee
Attack: 15 Damage: 12. Acid: 2
Attack: 8 Damage: 9. Acid: 2
If Yeti is down Cladmir will move to where to toss the bow to pick it up next turn
(( To clarify and not accidentally change the dice result what I aim to do was not a real "hold action" but wait for Kroshav to go first before actually taking my turn. ))
This post has potentially manipulated dice roll results.
((Not quite enough with the extra 2, but-))
Sword laughs gleefully as Kroshav swings down missing as the yeti leans away from Cladmir only to catch it on the back swing. The yeti falls with a gurgle, its blood running down the slope into the hole.
Cladmir scrabbles to find where he tossed his bow, it is pretty well tramped down here so it is mostly the climbing around yeti corpses that makes it harder to find. Once he scoops it up with his free hand and uses his remaining movement to pursue Lurn's abductor (moved 45').
Ealu closes the short distance between it and the remaining yeti while it is distracted by Jaq's attack. The yeti is caught off its guard as the large horse slams it it.
The yeti's clawed feet lose their grip on the ice and slips to the ground, Ealu promptly kicks it in the face dislodging a long fang in a spray of saliva and blood.
The golem does a slow circle, its blank face turning in all directions before it begins to plod after Cladmir.
Initiative
Jaq (Con save please!)<---- East Yeti (prone!) Ealu Cladmir (-28 hp) Lurn (-) Kroshav Library Golem
Ealu and her tracer rope sprint after Lurn and his new playmate.
Kroshav turns to the yeti that he kept from fleeing, snarling as he bellows, "That's OUR firbolg!"
He raises Sword as she begins to glow with brilliant golden light. He slashes out with Sword at the charred yeti, seeking to put it down so he can turn to its friends.
Attack: 16 Damage: 12 and an additional 8 radiant on a hit
Attack: 18 Damage: 17 and an additional 6 radiant on a hit
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
On Kroshav's second swing he cuts down the slightly charred yeti facing off against him, leaving only a pair of yetis.
((Cladmir will need to move to be in melee with either of them.))
Eula kicks up snow and ice as she churns up ground after the yeti.
Initiative:
Jaq
East Yetis
Eula
Cladmir (-28 hp)<----
Lurn (dying)
Kroshav
West Yeti
Library Golem
(( Sorry guys I was out of town and had less time than I thought to follow this. ))
First off -- I would assume that Kroshav's fire shenanigan would draw the attention of all the nearby Yeti, which are singling him out at their biggest threat.
If Cladmir is free to move he would try to move in a way that he and Kroshav would be sandwiching one of the Yeti (basically angling for an advantage in the attack -- I will roll to sets of attack and the DM and pick the appropriate one).
2x attacks with Advantage
Attack: 16 Damage: 12. Acid: 6
Attack: 21 Damage: 9. Acid: 5
2x attacked w/o Advantage
Attack: 17 Damage: 12. Acid: 5
Attack: 10 Damage: 13 Acid: 1
Cladmir hits the yeti twice (without advantage) and it decides to be done with the fight, turning and trying to run.
((AoO from Cladmir and Kroshav!))
Attack: 21 Damage: 12. Acid: 4
The yeti falls before it gets far as Cladmir brings it down with a blow to the back that sizzles as the acid eats through hair and flesh.
The golem turns and strikes at the remaining yeti:
Attack: 21 Damage: 6
Initiative:
Jaq <----
East Yetis
Eula
Cladmir (-28 hp)
Lurn (dying)
Kroshav
West YetiLibrary Golem
((Only one yeti by Cladmir and Kroshav now and one a significant distance to the northeast with a furry blue treat, Eula in hot pursuit.))
The golem's fist hits with a meaty thack but the yeti relatively okay, especially compared with the three cooked and sizzling dead ones.
Jaq heads in pursuit of the Yeti that has our priest. Flying, but only at the height of 40 feet, full regular movement and then cunning action movement.
He will take an attack with the longbow (150 ft, 600 ft long range, assuming long range so rolling with disadvantage.)
at the yeti dragging Lurn. 10
((You've got 120' of movement and it was only 160' NE (and 40' down) from Jaq before he moved. After the move, and a little Pythagoras, Jaq would be about 60' away so no disadvantage! No sneak attack though, Jaq is very visible.
Your first roll was a 16 so you can go ahead and roll damage.))
The one remaining yeti in combat decides it is time to go as well and tries to run away.
((Attack of opportunity from Kroshav, if he would like.))
The golem takes a swing as well.
Attack: 13 Damage: 4
The yeti to the distant northeast, having just been hit with and arrow, roars its frustration but doubles down on trying to get away putting another 80 between itself and its pursuers.
Initiative:
Jaq (roll damage on the attack and another con save please!)<----
East Yetis
Ealu <-----
Cladmir (-28 hp)<-----
Lurn (-)
Kroshav <-----
Library Golem
Attack: 25 Damage: 9
((Is the one with Lurn within Ealu's move or does she need to dash?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Dumping a slot into a smite, 2nd level: 12
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((With Ealu's dash she can catch the yeti, but not with much left over (10' by memory)))
The yeti is locked down and hit with divine light on top of getting held back by such a small creature. It gives a desperate look around, looking for an escape. It's gaze fixing on the hole as it struggles to get away.
((The yeti is still alive and Kroshav and Cladmir are still up))
Arrow Damage 7
Con Save 12
The arrow doesn't hit the yeti anywhere crucial but it definitely noticed.
Jaq's exposed fingers are burning from the cold and his shivers aren't abiding. As maybe a positive, some of the water seems to have turned to ice blocking out some of the cutting wind.
Cladmir will hold action to let Kroshav strike first. Depending one what happens he will do the following.
(( To clarify and not accidentally change the dice result what I aim to do was not a real "hold action" but wait for Kroshav to go first before actually taking my turn. ))
((The opp att should also have 2 on top of that. Assuming that's not the difference maker...)
Kroshav will do some chops on the yeti, while Ealu charges the one stealing our Lurn.
Sword Attack: 9 Damage: 16
Sword Attack: 14 Damage: 13
Ealu Attack: 15 Damage: 10, on hit, DC 14 STR save or knocked prone.
If knocked prone: Ealu Attack: 25 Damage: 10
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Not quite enough with the extra 2, but-))
Sword laughs gleefully as Kroshav swings down missing as the yeti leans away from Cladmir only to catch it on the back swing. The yeti falls with a gurgle, its blood running down the slope into the hole.
Cladmir scrabbles to find where he tossed his bow, it is pretty well tramped down here so it is mostly the climbing around yeti corpses that makes it harder to find. Once he scoops it up with his free hand and uses his remaining movement to pursue Lurn's abductor (moved 45').
Ealu closes the short distance between it and the remaining yeti while it is distracted by Jaq's attack. The yeti is caught off its guard as the large horse slams it it.
Strength save: 15
The yeti's clawed feet lose their grip on the ice and slips to the ground, Ealu promptly kicks it in the face dislodging a long fang in a spray of saliva and blood.
The golem does a slow circle, its blank face turning in all directions before it begins to plod after Cladmir.
Initiative
Jaq (Con save please!)<----
East Yeti (prone!)
Ealu
Cladmir (-28 hp)
Lurn (-)
Kroshav
Library Golem
((Kroshav would have used his 30 ft of movement after dropping the yeti to run toward Ealu and Lurn!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock