Excellent news. Are we eating lunch in Barovia or at the side of the road? Such a misty, gloomy place....Light around here travels almost as well as sound...and very little breeze
If Keteria notices Malkador's relaxation ((Passive Perception: 14)) she asks him, "You fear what lies outside those gates more than what is inside, or are you just more used to the danger inside?"
As the caravan finally arrive at the gates, Markus is quite more than usual. He lowers his guard much like Malkador but, he keeps his focus towards the trees. He’s looking out for something or some one.
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Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
"I fear it more, but if I do not take a small time to relax then I would only drive myself mad. I can allow a small amount of time due to the numbers we travel with. But even now I keep my weapons close." The dragonborn replies, gripping the hilt of the sword tighter in his hand.
"In your world, that may be so, but there are two different things to consider in our world. One, these are Barovian horses, which are the best of the best. Two, taking breaks leads to getting hunted by zombies, vampires, werewolves, and who knows what else."
The best place to turn around is probably in the village, so we may as well continue that far. And his hollow leg was beginning to feel more like a hungry halfling...
“Seriously, how many time do I have to tell you! Once you traverse the mist there is no going back. Why can’t you be like the metal person, he hasn’t complained once. Anyway we should be at the village soon, there should be shelter… I think if things haven’t changed…”
Markus turns to Stanimir “Are you sure these people are the ones that are supposed to help me rid the evil in the land?”
ST4-B13’s head swivels around to look at Markus, its body still walking forward and says, “It is hard for this one to complain when one does not have a place behind them to return to and also does not suffer from some of the limits of a meatbag.”
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Be excellent to each other, and roll for initiative dudes!
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ST4-B13 looks to the closest wagon driver, "Now that we are in Barrel Via, where do we go next?"
Be excellent to each other, and roll for initiative dudes!
"We are headed to the Village of Barovia."
-Archie
Excellent news. Are we eating lunch in Barovia or at the side of the road? Such a misty, gloomy place....Light around here travels almost as well as sound...and very little breeze
Now through the gate, Malkador moves to relax a very small amount. He sits on the wagon and only has one hand on his weapons this time.
If Keteria notices Malkador's relaxation ((Passive Perception: 14)) she asks him, "You fear what lies outside those gates more than what is inside, or are you just more used to the danger inside?"
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
As the caravan finally arrive at the gates, Markus is quite more than usual. He lowers his guard much like Malkador but, he keeps his focus towards the trees. He’s looking out for something or some one.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAVan Staer is still out front ahead of the convoy about 15 feet and keeping watch; however he is walking continuously rather than pausing...
"I fear it more, but if I do not take a small time to relax then I would only drive myself mad. I can allow a small amount of time due to the numbers we travel with. But even now I keep my weapons close." The dragonborn replies, gripping the hilt of the sword tighter in his hand.
Looking thoughtfully, Keteria nods her head. "The lulls in battle are often the warrior's only respite."
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Perhaps a break for lunch, then, to give the horses a bit of a breather as well?
"In your world, that may be so, but there are two different things to consider in our world. One, these are Barovian horses, which are the best of the best. Two, taking breaks leads to getting hunted by zombies, vampires, werewolves, and who knows what else."
-Archie
“I would agree, stopping here would be foolish… let’s keep moving until we absolutely need to stop.”
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAZombies, vampires, and werewolves? o my...we should keep walking then...
Rothel keeps his head on a swivel as they continue. "So what are we doing here? We brought you to your terrible home, so we can turn back, yeah?"
Paladin - warforged - orange
The best place to turn around is probably in the village, so we may as well continue that far. And his hollow leg was beginning to feel more like a hungry halfling...
"There is no going back."
-Archie
Keteria murmurs, "Well, that's not ominous at all."
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
“Seriously, how many time do I have to tell you! Once you traverse the mist there is no going back. Why can’t you be like the metal person, he hasn’t complained once. Anyway we should be at the village soon, there should be shelter… I think if things haven’t changed…”
Markus turns to Stanimir “Are you sure these people are the ones that are supposed to help me rid the evil in the land?”
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA"I am quite sure."
-Archie
ST4-B13’s head swivels around to look at Markus, its body still walking forward and says, “It is hard for this one to complain when one does not have a place behind them to return to and also does not suffer from some of the limits of a meatbag.”
Be excellent to each other, and roll for initiative dudes!