Bjorn can see this room is neatly kept with shelves lined with ceramic pots of many shapes and sizes. The same strange language below each row of containers, likely the names of the contents. There are also some garden implements on a small work bench. You would guess there is somewhere in the neighborhood of 100 jars.
Lir :
Your vision fills with bright and swirling colors as you enter this room. The jars seem to be dancing and swaying to the drums and flute music you hear in your head. Roll a d6
Bjorn can see this room is neatly kept with shelves lined with ceramic pots of many shapes and sizes. The same strange language below each row of containers, likely the names of the contents. There are also some garden implements on a small work bench. You would guess there is somewhere in the neighborhood of 100 jars.
Lir :
Your vision fills with bright and swirling colors as you enter this room. The jars seem to be dancing and swaying to the drums and flute music you hear in your head. Roll a d6
"Seems clear," Bjorn calls back to the crew. "It's a pantry or something."
"Can anyone read Chultish? Chultese?" He picks up a jar and turns it in his invisible hands, which I'm sure doesn't help poor Lir get his grasp on reality back. "Chultian?"
Bjorn can see this room is neatly kept with shelves lined with ceramic pots of many shapes and sizes. The same strange language below each row of containers, likely the names of the contents. There are also some garden implements on a small work bench. You would guess there is somewhere in the neighborhood of 100 jars.
Lir :
Your vision fills with bright and swirling colors as you enter this room. The jars seem to be dancing and swaying to the drums and flute music you hear in your head. Roll a d6
1
Lir:
Your trip is at its peak. Within the swirling colors you see faces and serpents. For a moment, the woman from the wall painting appears, rising out of a sea of swirling, undulating colored snakes. She turns her head to the right and points her finger to something in the distance. She then disappears along with the snakes and you see a vision of the ocean, a great storm ravaging the surface with the biggest being you have ever seen or imagined walking through the waves towards a strangely shaped island…..
your hallucination fades and your mind returns to clarity
“Wow, a magic potion that makes Lir talk!” Sparhawk says, concerned. “Quick, is there one that would make him quiet again?” Sparhawk smiles, his tone sarcastic.
Bjorn watches Lir's antics with an idle curiosity. "I think he might've gotten into some catnip. Wonder what he thinks he's seeing." Then he suddenly becomes visible again, eyes wide. "Wait, we don't know what killed that dwarf, he might be poisoned. Does anyone know how to check?"
Sparhawk winks at Bjorn, then laughs. it had been some time since the huge half orc had laughed. “Ah, you guys are the best. Not sure what I’d do without you”
Frangipani nodded to Bjorn and sent out her senses, drinking in the scents and smells of the place.
Cast- Detect Poison and Disease.
The spell reveals no diseases and very faded sensation of poison in some of the jars indicating the contents could be poisonous or beneficial depending on the dosage.
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Shaking off the thought of tasting and smelling through legs, Eberk follows Bjorn into the room.
If the room is empty, he will kneel down and ritually cast Detect Magic.
"Careful crew. We've run into traps before. Head on in if you like."
Sparhawk will stay a bit back and guard the entrance.
Frangipani creeps forward with her torch trying to make things out.
Perception- 4
Bjorn can see this room is neatly kept with shelves lined with ceramic pots of many shapes and sizes. The same strange language below each row of containers, likely the names of the contents. There are also some garden implements on a small work bench. You would guess there is somewhere in the neighborhood of 100 jars.
Lir :
Your vision fills with bright and swirling colors as you enter this room. The jars seem to be dancing and swaying to the drums and flute music you hear in your head. Roll a d6
If you wish to open a jar roll d100 to see what you get
1
"Seems clear," Bjorn calls back to the crew. "It's a pantry or something."
"Can anyone read Chultish? Chultese?" He picks up a jar and turns it in his invisible hands, which I'm sure doesn't help poor Lir get his grasp on reality back. "Chultian?"
"Not a dumb half-orc like me, but if you can take a good guess, maybe we take a few with us to sell or identify in the town."
Sparhawk raises an eyebrow, "Seems this place has been here a long time. I"m surprised this room is in such good shape."
Lir:
Your trip is at its peak. Within the swirling colors you see faces and serpents. For a moment, the woman from the wall painting appears, rising out of a sea of swirling, undulating colored snakes. She turns her head to the right and points her finger to something in the distance. She then disappears along with the snakes and you see a vision of the ocean, a great storm ravaging the surface with the biggest being you have ever seen or imagined walking through the waves towards a strangely shaped island…..
your hallucination fades and your mind returns to clarity
" Whats in the jars? Seeds?", Frangipani queried from the rear of the group.
"Oh... my... gods..."
Lir falls to the ground in a stupor. It'll take a moment for him to recover, and he keeps repeating that phrase.
“Wow, a magic potion that makes Lir talk!” Sparhawk says, concerned. “Quick, is there one that would make him quiet again?” Sparhawk smiles, his tone sarcastic.
Bjorn watches Lir's antics with an idle curiosity. "I think he might've gotten into some catnip. Wonder what he thinks he's seeing." Then he suddenly becomes visible again, eyes wide. "Wait, we don't know what killed that dwarf, he might be poisoned. Does anyone know how to check?"
"Not poison. Revelation."
Lir glares at them both and stands, fixes himself up and takes position at the rear of the party. He's said his piece.
Sparhawk winks at Bjorn, then laughs.
it had been some time since the huge half orc had laughed.
“Ah, you guys are the best. Not sure what I’d do without you”
"Sometimes I wonder, myself." Sighing, Bjorn looks around the room.
"There's way too much here to haul, but I have an idea. Why don't we check what happens to cargo on the magic boat when it folds up?"
The paladin regains his composure.
“Great idea… maybe after we look around a bit more down here and then decide if we wanna take any of this I’m sure items quite valuable “
He looks at the group,
"Let look a bit more here, then move forward and see what else we can find down here."
Frangipani nodded to Bjorn and sent out her senses, drinking in the scents and smells of the place.
Cast- Detect Poison and Disease.
Eberk will open a jar and inspect its contents.
23
The spell reveals no diseases and very faded sensation of poison in some of the jars indicating the contents could be poisonous or beneficial depending on the dosage.