This post has potentially manipulated dice roll results.
"Abut see? your weapon doesn't seem to be very effective... even in that state..." points the tortle when Gorm's scimitars can't even cut the fur and the skin to end the job.
"You may need this..." interjects Thandril from the corridor trying to reach them with a couple of scimitars on his hands. He is clearly struggling with the shackles and chains he is. "Logan seems to have it under control down there but I think more of them are coming..."
Following his glance towards the entrance they can hear the others members of the pack coming back.
At the other side of the corridor, the werewolf keeps lunging on Logan, trying to end this armored foe, unaware of the fate of his Alpha.
Gorm rushes over to Thandril and helps him, easing him down to sit upon the floor and looking back to Doctor A with a look questioning if he can do anything for their friend. Spotting the scimitars (two of them?) she grabs them up and quickly tests them against the corpse - She does not want it getting back up behind her. Once that is done, however, she tells the others she must go help Logan and rushes off in his direction.
This post has potentially manipulated dice roll results.
Logan:
Managing to avoid the werewolf’s attacks, Logan strikes back with his silvered blade and shoves the creature away. If he manages to get some distance from the foe, he uses his movement to go towards the others.
Dragon Sword: Attack: 8 Damage: 13
Shove: 20
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Logan stabs the werewolf in the chest and ends his life. Both warriors met mid corridor and when they come back Dr. A. has found the key to Thandril shackles in the alpha werewolf corpse.
"Abut see how she is healing her wounds.. I keep hitting her with my magical scimitar and that seems to slow the process but it will not be enough" he says to the others
( we are, for the moment out of inititative)
"You should try with your new weapons..." suggests Thandril "see if they do the trick, or I can use mine, she is magical already.."
Gorm will happily attempt to separate the she-wolf's head from the rest of it's body. ((Did Gorm get 1 or 2 silvered scimitar?)) "I have no desire to hear what else she had to say," Gorm says.
With the group back together she looks everyone over. "Is everyone alright? Are there more of these creatures?"
With her new pair of mithril scimitars, she will have more time to examine them later, Gorm test them decapitating the werewolf alpha. The severed head rolls down the corridor and when it stops it has turned into that of a middle aged woman with black hair.
To answer her question they can see the wolves and werewolves that ran after the eagle entering the den, raging with the smeel of their kind on their nostril.
”Let us make a defense in this room,” suggests Logan, raising his shield and stepping towards the entryway from which the wolves are coming.
“With Thandril freed and weapons hand, we have a chance to prevail together, though healing would be helpful if we have time before we are once again beset,” he adds.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
All in all Gorm isn't overly injured but she understands Logan's concern. She steps up to stand guard against any who may come while the others do what they can to prepare.
The three warriors mount a firm defense in the corridor to stop the rabid werewolves and wolves that come to their den to revenge the death of their alpha and pack members.
Gorm feels the healing energies from Dr. A. closing her wounds and when they clash to their enemies she is practically at her full potential.
There are a total of three werewolves and 3 wolves but they cannot attack you all.. unless they break your line somehow.
Thandril will activate his bladesong but he is out of spell slots.
According to your CS, Logan is at 22/31 and Gorm at 28/35. Thandril is at 8 HP. Roll of cure wounds from Dr. A is 15 HP. I am not sure if the previous numbers are correct or you have another count, but it seems that Thandril would be the one more in need for the healing but I let that to your discretion. You have a round of preparation in case you want to do anything.
Thandril moves his right leg half a second before the jaws of the wolf snap at it. The wolf jumps trying to overwhelm the slender elf, but Dr. A. spiritual weapon pierces it, killing it in that instant. Howling, the remaining werewolf fills the space and tries to maul the elf, but Gorm is at the ready with her new weapons. Meanwhile the erudit hurls another firebolt to the wolf who is about to jump over Logan, but his aim is poor and it explodes against the wall, harmlessly
The wolves lead the charge and tried to bite and thrown them to the ground.
((You mention them trying to throw us to the ground but not the mechanic for it? Is it the standard wolf mechanic of DC11 Strength Save or be knocked prone if hit? Is so, Gorm save: 14))
Perhaps focusing too much on the battle ahead and the sword dance she is about to begin, Gorm misjudges the quickness of the wolves and one is upon her, it's sharp teeth raking across her leg before she is fully ready to react. But nothing readies a warrior more than blood... Gorm begins her dance and starts slashing and stabbing out with her new silvered "teeth" that Thandril provided her. Pointy Ears is her first target but if they fall she then goes after the next (last?) wolf, thinking perhaps those walking on two legs could be reasoned with...
Silvered Scimitar vs Wolf: 25to hit for 13 magical slashing damage Bonus Action Silv. Scimitar vs Wolf: Nat 20 for 28to hit and 8magical slashing damage...
This post has potentially manipulated dice roll results.
Gorm makes a fast jon on the wolf and Dr. A magic ends the other one. With no other enemy in sight Thandril moves and tries to cut the remaining werewolf, but despite the healing, he has endure imprisonment and his aim is still off. The remaining wolf tries to bite him.
The werewolf howls at the death of his companions and he howls and somehow communicate with the others and you all can see them emerging back from when they had gone for weapons. their eyes burning with mad rage- There will be no quarter on this fight.
Dr. A feels that his spiritual weapon should be put to a good use.
This post has potentially manipulated dice roll results.
Logan:
Moving in to support Thandril, Logan bashes the werewolf with his shield and slashes with his Mithril Longsword, trying to knock it to the ground and slash it!.
Athletics to use Shield Master Bonus action to knock down the werewolf: 24
Mithril Longsword Attack: 15 (Advantage roll of the werewolf was knocked down: 19 )
Magical plus Mithril Damage if hits: 10
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The spiritual weapon that Dr A had been using on the wolves transforms itself into a blue tome on which the others can make out some words “… training puppies of various canid species!” and slams into one of the wolves
Rollback Post to RevisionRollBack
Loremaster - A tangled skein (adventures in Eriador using the LOTR5e game system)
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"Abut see? your weapon doesn't seem to be very effective... even in that state..." points the tortle when Gorm's scimitars can't even cut the fur and the skin to end the job.
"You may need this..." interjects Thandril from the corridor trying to reach them with a couple of scimitars on his hands. He is clearly struggling with the shackles and chains he is. "Logan seems to have it under control down there but I think more of them are coming..."
Following his glance towards the entrance they can hear the others members of the pack coming back.
At the other side of the corridor, the werewolf keeps lunging on Logan, trying to end this armored foe, unaware of the fate of his Alpha.
Bite
Attack: 22 Damage: 7
Claw
Attack: 20 Damage: 7
PbP Character: A few ;)
Gorm rushes over to Thandril and helps him, easing him down to sit upon the floor and looking back to Doctor A with a look questioning if he can do anything for their friend. Spotting the scimitars (two of them?) she grabs them up and quickly tests them against the corpse - She does not want it getting back up behind her. Once that is done, however, she tells the others she must go help Logan and rushes off in his direction.
Logan:
Managing to avoid the werewolf’s attacks, Logan strikes back with his silvered blade and shoves the creature away. If he manages to get some distance from the foe, he uses his movement to go towards the others.
Dragon Sword: Attack: 8 Damage: 13
Shove: 20
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Logan stabs the werewolf in the chest and ends his life. Both warriors met mid corridor and when they come back Dr. A. has found the key to Thandril shackles in the alpha werewolf corpse.
"Abut see how she is healing her wounds.. I keep hitting her with my magical scimitar and that seems to slow the process but it will not be enough" he says to the others
( we are, for the moment out of inititative)
"You should try with your new weapons..." suggests Thandril "see if they do the trick, or I can use mine, she is magical already.."
PbP Character: A few ;)
Gorm will happily attempt to separate the she-wolf's head from the rest of it's body. ((Did Gorm get 1 or 2 silvered scimitar?)) "I have no desire to hear what else she had to say," Gorm says.
With the group back together she looks everyone over. "Is everyone alright? Are there more of these creatures?"
With her new pair of mithril scimitars, she will have more time to examine them later, Gorm test them decapitating the werewolf alpha. The severed head rolls down the corridor and when it stops it has turned into that of a middle aged woman with black hair.
To answer her question they can see the wolves and werewolves that ran after the eagle entering the den, raging with the smeel of their kind on their nostril.
PbP Character: A few ;)
Logan:
”Let us make a defense in this room,” suggests Logan, raising his shield and stepping towards the entryway from which the wolves are coming.
“With Thandril freed and weapons hand, we have a chance to prevail together, though healing would be helpful if we have time before we are once again beset,” he adds.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
All in all Gorm isn't overly injured but she understands Logan's concern. She steps up to stand guard against any who may come while the others do what they can to prepare.
The three warriors mount a firm defense in the corridor to stop the rabid werewolves and wolves that come to their den to revenge the death of their alpha and pack members.
Gorm feels the healing energies from Dr. A. closing her wounds and when they clash to their enemies she is practically at her full potential.
There are a total of three werewolves and 3 wolves but they cannot attack you all.. unless they break your line somehow.
Thandril will activate his bladesong but he is out of spell slots.
According to your CS, Logan is at 22/31 and Gorm at 28/35. Thandril is at 8 HP.
Roll of cure wounds from Dr. A is 15 HP. I am not sure if the previous numbers are correct or you have another count, but it seems that Thandril would be the one more in need for the healing but I let that to your discretion. You have a round of preparation in case you want to do anything.
Initiatives:
Tina : 16 HP 58/58 AC12
Remy 14 HP 58/58 AC12
Terwyn 16 HP 58/58 AC12
Broken Fang: 5 HP 11/11 AC13
Fluffy Tail: 22 HP 11/11 AC13
Pointy Ears: 18 HP 11/11 AC13
Dr. A. 17
Thandril: 8
Gorm: Consider your scimitars as magical +1.
PbP Character: A few ;)
Logan:
With Thandril freed and all their weapons in hand, Logan takes a defensive stance as the enemies approach (Dodge).
(Agree that the healing should go to Thandril).
Logan Initiative: 5
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Gorm's sheet should be up to date at all times (assuming I read latest post) so yeah... Healing should go to Thandy...
As preparation Gorm would begin her rage/sword dance the round before combat is about to begin...
Gorm Initiative: 14
The wolves lead the charge and tried to bite and thrown them to the ground.
Fluffy Tail vs Thandril: Attack: 17 Damage: 8
Pointy Ears vs Gorm: Attack: 15 Damage: 4
Dr. A. Spiritual Weapon vs Fluffy Tail: Attack: 11 Damage: 9
Fire Bolt vs Fluffy Tail ( or Broken Fang in case Tail is gone for a crit): Attack: 9 Damage: 10
Tina and Terwyn turn into another corridor, probably trying to get a hold into their weapons to reach for the party.
Gorm's turn
PbP Character: A few ;)
Thandril moves his right leg half a second before the jaws of the wolf snap at it. The wolf jumps trying to overwhelm the slender elf, but Dr. A. spiritual weapon pierces it, killing it in that instant. Howling, the remaining werewolf fills the space and tries to maul the elf, but Gorm is at the ready with her new weapons.
Meanwhile the erudit hurls another firebolt to the wolf who is about to jump over Logan, but his aim is poor and it explodes against the wall, harmlessly
PbP Character: A few ;)
((You mention them trying to throw us to the ground but not the mechanic for it? Is it the standard wolf mechanic of DC11 Strength Save or be knocked prone if hit? Is so, Gorm save: 14))
Perhaps focusing too much on the battle ahead and the sword dance she is about to begin, Gorm misjudges the quickness of the wolves and one is upon her, it's sharp teeth raking across her leg before she is fully ready to react. But nothing readies a warrior more than blood... Gorm begins her dance and starts slashing and stabbing out with her new silvered "teeth" that Thandril provided her. Pointy Ears is her first target but if they fall she then goes after the next (last?) wolf, thinking perhaps those walking on two legs could be reasoned with...
Silvered Scimitar vs Wolf: 25 to hit for 13 magical slashing damage
Bonus Action Silv. Scimitar vs Wolf: Nat 20 for 28 to hit and 8 magical slashing damage...
(Bump)
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Gorm makes a fast jon on the wolf and Dr. A magic ends the other one. With no other enemy in sight Thandril moves and tries to cut the remaining werewolf, but despite the healing, he has endure imprisonment and his aim is still off. The remaining wolf tries to bite him.
The werewolf howls at the death of his companions and he howls and somehow communicate with the others and you all can see them emerging back from when they had gone for weapons. their eyes burning with mad rage- There will be no quarter on this fight.
Dr. A feels that his spiritual weapon should be put to a good use.
(Dr. A's initiative)
Broken Fang attack: Attack: 12 Damage: 9
Initiatives:
Fluffy Tail: 22 HP 11/11 AC13Pointy Ears: 18 HP 11/11 AC13Dr. A. 17
Tina : 16 HP 58/58 AC12
Terwyn 16 HP 58/58 AC12
Gorm: 14
Remy 14 HP 58/58 AC12
Thandril: 8
Broken Fang: 5 HP 11/11 AC13
Logan: 5
Map is here!
PbP Character: A few ;)
Logan:
Moving in to support Thandril, Logan bashes the werewolf with his shield and slashes with his Mithril Longsword, trying to knock it to the ground and slash it!.
Athletics to use Shield Master Bonus action to knock down the werewolf: 24
Mithril Longsword Attack: 15 (Advantage roll of the werewolf was knocked down: 19 )
Magical plus Mithril Damage if hits: 10
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Is Dr A up now
Loremaster - A tangled skein (adventures in Eriador using the LOTR5e game system)
(I believe so)
The spiritual weapon that Dr A had been using on the wolves transforms itself into a blue tome on which the others can make out some words “… training puppies of various canid species!” and slams into one of the wolves
Loremaster - A tangled skein (adventures in Eriador using the LOTR5e game system)