(Thistle gives you all a better scouting of the situation.)
"It's about 200 feet from the edge of the forest to the Goblins. If we come running at them from that distance, they'll probably see us and be ready. That patch of trees to the side, that's only about 100 feet away. We could sneak to there and maybe catch them off guard. If you all just want to attack, we'll attack."
DM's note: If you all want to just attack, go ahead and give me an Initiative Roll. If you'd rather try something else, please speak up. I only got a suggestion from Cinder on what he wanted to do.
This post has potentially manipulated dice roll results.
I guess I'll have to roll Initiative for Manikin and Thistle:
Manikin Init: 20
Thistle Init: 4
For DM Only:
Lazy Goblin: 14
Serious Goblin: 6
Lineup:
Serious Goblin: 21
Manikin Init: 15
Cinder: 13
Thistle Init: 10
Lazy Goblin: 10
Zlee: 6
(The party lines up and rushes towards the Goblins. The Serious Goblin, however, has been scanning the perimeter and sees you all coming. Manikin is leading the charge, so he shoots his arrow at him!)
Attack: 18 Damage: 5
(The Arrow finds its mark, nailing Manikin right in the gut! Manikin is hurt badly. The Serious Goblin decides to make a run for the stone door you all scouted, yelling his little Goblin head off. None of you understand Goblin, so you can't be sure, but he's probably yelling something like, "Help! Help! We're being attacked!" He manages to get halfway to the door.)
Manikin, you're up.
DM's note: Just FYI, you guys are rushing them and are about 80 feet from the Lazy Goblin, so you can attack him with any bow, no problem, but if you want to attack the Serious Goblin, you have to use your full movement to get in range, as he's about 100 feet away from you now, unless you have a Longbow.
Manikin eyes the Serious Goblin who launched an arrow at him, and his eyes narrow. Manikin will put his hands together, muttering an incantation and send out a Chaos Bolt careening towards him. 19 to hit and 2 + 2 + 4 damage. Manikin then will move back towards his friends and take cover behind a tree
Rollback Post to RevisionRollBack
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Manikin feels that his Chaos Bolt is not done yet, and it jumps from the Serious Goblin and heads towards the Lazy Goblin. 25 to hit and 6 + 7 + 3 damage
Rollback Post to RevisionRollBack
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
(Manikin's powerful Chaos Bolt hits the Serious Goblin from behind, surging thru him and killing him. The wild magic crackles like electricity, then jumps to the Lazy Goblin, just annihilating him and leaving him smoldering and a little crispy. Just like that, it's over. Manikin is still, however, badly injured from an arrow to the gut.
You all now have a few moments to take in your surroundings. The doors the Goblin was running towards seem to be going into some sort of stone tomb built into the cave. You all watch the doors in case the Goblin's cries were heard... but nothing seems to happen.)
What do you all do?
DM's note: Sorry not everyone got a turn this go round (thanks a lot, Manikin! :) ) If you all decide to go down into the tomb, I'm going to need to know the party order. Leading, second, third, last. Everyone pick one, Thistle will take the leftover. Also, go ahead and give me a pre-emptive Initiative to keep the flow of the game going.
Cinder stops his charge as an orb of wild magic flies past him and obliterates the goblins. Slowly coming to a halt, he turns back to look at the tiefling, "Well, that was rather impressive." Sheathing one of his hatchets, he conjures a flame in his now free hand and proceeds through the door first.
(Zlee helps remove the arrow, then uses his Lay on Hands ability on Manikin. The wound closes up most of the way. Not completely healed, but a lot better than it was.)
(Cinder casts Produce Flame as he and Zlee enter the Tomb first. Everyone except Zlee has Darkvision, so having the flame is quite helpful to the young Paladin. You all enter and see a long, dark corridor. Note: The dash lines are your line of sight.)
(You all see 3 Goblins in the distance, sitting around a big, brass brazier. They seem to be preoccupied with cooking their dinner, not paying much attention, but they are about 150 feet away. The room itself is lit by the fire in the brazier, but the corridor is somewhat dark, providing you all some cover, but not completely. The closer you get to the entrance, the more likely you'll be noticed. What do you all do?)
DM's note: The corridor is about 60 feet long, and the distance from the end of the corridor to the Goblins appears to be about 90-100 feet. If you all want to go past the opening of the corridor, you'll have to roll a Stealth check.
This post has potentially manipulated dice roll results.
"Perhaps a bit of stealth would be helpful after all," Cinder whispers to the party, not wanting to end up getting anyone peppered by goblin arrows again. He then attempts to move forward towards the corner that hides the rest of the cavern ahead of them.
This post has potentially manipulated dice roll results.
Manikin Initiative: 21
Thistle Initiative: 21
For DM only:
Thistle: 21
Wall Goblins: 18
Brazier Goblins: 10
Manikin: 7
Cinder 5
Zlee 3
Brazier Goblins: 6
Wall Goblins: 13
(Cinder stealthily makes his way up the corridor and takes a look at the Goblins at the Brazier. Zlee and Manikin walk up to the end of the corridor as well, but not as stealthily, and the Goblins at the Brazier start turning to look at the corridor. Thistle takes action and runs towards the Goblins, firing an arrow at the one on the left.)
Attack: 14 Damage: 6
(Thistle's arrow misses. Thistle looks to the left, where you all couldn't see.)
"Ambush! Look out!"
(Two more Goblins are alongside the left wall, previously out of your lines of sight. They take a shot at Thistle and one at Cinder.)
Attack on Thistle: Attack: 17 Damage: 5
Attack on Cinder: Attack: 5 Damage: 6
(Both of the Goblins miss on their attacks. The Goblins at the Brazier scramble to get up, get their weapons, and take their shots!)
Attack on Thistle: Attack: 22 Damage: 8
Attack on Zlee: Attack: 5 Damage: 8
Attack on Manikin: Attack: 21 Damage: 3
(Thistle and Manikin manage to dodge the arrows, but somehow the arrow shot at Zlee manages to find the tiny little unarmored part where the chest and shoulder pieces meet! The arrow strikes Zlee and hurts the young Paladin very badly!)
This post has potentially manipulated dice roll results.
Manikin points a finger at the goblin that struck Zlee, and says "bang", a bolt of fire lancing towards the creature. Fire Bolt for 18 to hit for 4 damage.
Rollback Post to RevisionRollBack
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
(Thistle gives you all a better scouting of the situation.)
"It's about 200 feet from the edge of the forest to the Goblins. If we come running at them from that distance, they'll probably see us and be ready. That patch of trees to the side, that's only about 100 feet away. We could sneak to there and maybe catch them off guard. If you all just want to attack, we'll attack."
DM's note: If you all want to just attack, go ahead and give me an Initiative Roll. If you'd rather try something else, please speak up. I only got a suggestion from Cinder on what he wanted to do.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Init:6
Initiative: 6
I guess I'll have to roll Initiative for Manikin and Thistle:
Manikin Init: 20
Thistle Init: 4
For DM Only:
Lazy Goblin: 14
Serious Goblin: 6
Lineup:
Serious Goblin: 21
Manikin Init: 15
Cinder: 13
Thistle Init: 10
Lazy Goblin: 10
Zlee: 6
(The party lines up and rushes towards the Goblins. The Serious Goblin, however, has been scanning the perimeter and sees you all coming. Manikin is leading the charge, so he shoots his arrow at him!)
Attack: 18 Damage: 5
(The Arrow finds its mark, nailing Manikin right in the gut! Manikin is hurt badly. The Serious Goblin decides to make a run for the stone door you all scouted, yelling his little Goblin head off. None of you understand Goblin, so you can't be sure, but he's probably yelling something like, "Help! Help! We're being attacked!" He manages to get halfway to the door.)
Manikin, you're up.
DM's note: Just FYI, you guys are rushing them and are about 80 feet from the Lazy Goblin, so you can attack him with any bow, no problem, but if you want to attack the Serious Goblin, you have to use your full movement to get in range, as he's about 100 feet away from you now, unless you have a Longbow.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Manikin eyes the Serious Goblin who launched an arrow at him, and his eyes narrow. Manikin will put his hands together, muttering an incantation and send out a Chaos Bolt careening towards him. 19 to hit and 2 + 2 + 4 damage. Manikin then will move back towards his friends and take cover behind a tree
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Manikin feels that his Chaos Bolt is not done yet, and it jumps from the Serious Goblin and heads towards the Lazy Goblin. 25 to hit and 6 + 7 + 3 damage
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Natural 20 on the hit to the Lazy Goblin!
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
OOC: Damn. :)
(Manikin's powerful Chaos Bolt hits the Serious Goblin from behind, surging thru him and killing him. The wild magic crackles like electricity, then jumps to the Lazy Goblin, just annihilating him and leaving him smoldering and a little crispy. Just like that, it's over. Manikin is still, however, badly injured from an arrow to the gut.
You all now have a few moments to take in your surroundings. The doors the Goblin was running towards seem to be going into some sort of stone tomb built into the cave. You all watch the doors in case the Goblin's cries were heard... but nothing seems to happen.)
What do you all do?
DM's note: Sorry not everyone got a turn this go round (thanks a lot, Manikin! :) ) If you all decide to go down into the tomb, I'm going to need to know the party order. Leading, second, third, last. Everyone pick one, Thistle will take the leftover. Also, go ahead and give me a pre-emptive Initiative to keep the flow of the game going.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Can I cast lay on hands on Manikin?
Yes you can. How many of your 5 hit points available will you be restoring?
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Zlee will heal Manikin for 3 HP and Zlee will be the first in line.
Initiative: 3
I think Manikin will take up the rear.
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Cinder stops his charge as an orb of wild magic flies past him and obliterates the goblins. Slowly coming to a halt, he turns back to look at the tiefling, "Well, that was rather impressive." Sheathing one of his hatchets, he conjures a flame in his now free hand and proceeds through the door first.
Produce Flame
Initiative: 5
(Zlee helps remove the arrow, then uses his Lay on Hands ability on Manikin. The wound closes up most of the way. Not completely healed, but a lot better than it was.)
(Cinder casts Produce Flame as he and Zlee enter the Tomb first. Everyone except Zlee has Darkvision, so having the flame is quite helpful to the young Paladin. You all enter and see a long, dark corridor. Note: The dash lines are your line of sight.)
(You all see 3 Goblins in the distance, sitting around a big, brass brazier. They seem to be preoccupied with cooking their dinner, not paying much attention, but they are about 150 feet away. The room itself is lit by the fire in the brazier, but the corridor is somewhat dark, providing you all some cover, but not completely. The closer you get to the entrance, the more likely you'll be noticed. What do you all do?)
DM's note: The corridor is about 60 feet long, and the distance from the end of the corridor to the Goblins appears to be about 90-100 feet. If you all want to go past the opening of the corridor, you'll have to roll a Stealth check.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
"Perhaps a bit of stealth would be helpful after all," Cinder whispers to the party, not wanting to end up getting anyone peppered by goblin arrows again. He then attempts to move forward towards the corner that hides the rest of the cavern ahead of them.
Stealth: 11
stealth: 2
5 stealth as Manikin takes up the rear, having a Fire Bolt at the ready for any baddies that show their faces and spot them.
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Manikin Initiative: 21
Thistle Initiative: 21
For DM only:
Thistle: 21
Wall Goblins: 18
Brazier Goblins: 10
Manikin: 7
Cinder 5
Zlee 3
Brazier Goblins: 6
Wall Goblins: 13
(Cinder stealthily makes his way up the corridor and takes a look at the Goblins at the Brazier. Zlee and Manikin walk up to the end of the corridor as well, but not as stealthily, and the Goblins at the Brazier start turning to look at the corridor. Thistle takes action and runs towards the Goblins, firing an arrow at the one on the left.)
Attack: 14 Damage: 6
(Thistle's arrow misses. Thistle looks to the left, where you all couldn't see.)
"Ambush! Look out!"
(Two more Goblins are alongside the left wall, previously out of your lines of sight. They take a shot at Thistle and one at Cinder.)
Attack on Thistle: Attack: 17 Damage: 5
Attack on Cinder: Attack: 5 Damage: 6
(Both of the Goblins miss on their attacks. The Goblins at the Brazier scramble to get up, get their weapons, and take their shots!)
Attack on Thistle: Attack: 22 Damage: 8
Attack on Zlee: Attack: 5 Damage: 8
Attack on Manikin: Attack: 21 Damage: 3
(Thistle and Manikin manage to dodge the arrows, but somehow the arrow shot at Zlee manages to find the tiny little unarmored part where the chest and shoulder pieces meet! The arrow strikes Zlee and hurts the young Paladin very badly!)
Manikin, you're up.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Manikin points a finger at the goblin that struck Zlee, and says "bang", a bolt of fire lancing towards the creature. Fire Bolt for 18 to hit for 4 damage.
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
(The Goblin lets out an agonized scream as it is burned by the Fire Bolt attack, before dropping to the floor, dead and crispy.)
Cinder, you're up.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)