Nebb appears a little anxious as he approaches and see's Rayel fiddling with something on the floor and says "Don't worry I won't go and shoot anything this time" then chuckles softly.
As Rayel tries to undo the trap he triggers it... The tunnel starts to shake as rocks start to fall. Everyone starts to run back down the tunnel. Everyone make a Dex save.
(Now that it's what I call a bad roll)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Frekor thinks it looks cool and is really wanting to touch it. Roll a wisdom save, let's see if you touch it lol
Wisdom save: 20
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
(Thank god, I didn´t plan on trying to look smart and then immediately **** it up.)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Rayel kneels by the pressure plate and pulls out his thieves tools. "Hold, on. Nobody move. Get ready to move if this goes bad."
Rayel uses the tools to dismantle the pressure plate and try to discern what it does.
(Not sure what to roll here but I have proficiency while disarming traps and opening locks)
Lmao well good news is you decide not to touch it
It's a dex check with your proficiency
Lukan is at first relieved by the lack of killer worms and then worried as he comes to the end of the tunnel and the dismantling of a pressure plate.
Nebb appears a little anxious as he approaches and see's Rayel fiddling with something on the floor and says "Don't worry I won't go and shoot anything this time" then chuckles softly.
Rayel gets to work with his tools as he chuckles at Nebb's joke. "No worries, those things would have seen me coming a mile away"
(I rolled sleight of hand?)
Dex: 9
(4+5 oof, sorry guys)
As Rayel tries to undo the trap he triggers it... The tunnel starts to shake as rocks start to fall. Everyone starts to run back down the tunnel. Everyone make a Dex save.
Dexterity save: 6
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
(well....shit)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Lukan dex save: 16
(why was it with advantage? I want to know if I should roll it with advantage as well)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Pox DEX save 21
(Could argue that I told everyone to get ready? I'm not sure how that works)
Tarah Dex Save 4
Dex: 8
I didn’t roll with advantage