( he was in an enclosed basement, deeper inside the house.
piers easily opens the door from the inside. after all, the lock was made to kept people outside, not inside. once he opens the sliding door, the group quietly enters the place before closing it silently, to not increase suspicion.
The scent of stables gives away the building purpose. When you open the door the musk and foulness of a livery hits you. Inside is a beautifully maintained coach and clean stables that house fourDraft horsesand a jet blackRiding horse. Off the stables to the north is a room that contains tack and harness for each horse, as well as bales of hay and yard tools. A make shift bed has been made in one corner as well.
Inside the simple door is a very modest room with two cots, a medium table, a wash basin and chest of drawers. From the clothes on the hooks it easy to see that 2 individuals share this space.
Cat looks at the horses, she smiles as they bring back the better memories, of her childhood. She quietly says. "You think we have a distraction in the making? Horses running wild in the streets. The help trying to bring them back?"
She decides to look in the living area for keys or for them, hanging on the wall. "Maybe hide in the coach?"
Piers form changes, his snout becoming a face and his body becoming larger and his paws becoming arms and legs."Oh it's myself again.Now I ll try to talk to them but I ain't sure if they ll talk "speaking the incantation suddenly he addresses the horses and neighs
"Sorry for the intrusion..a friend of ours gone missing and we followed his tracks.All they led here and we are afraid that something happened to him.Your masters might be in danger"
( wich door do you open? the north door is open, its the room with the tack and harness, and the bales of hay. and also, you know that the prisoner was inside the house. he must be pretty deep within, it would need to explore the house
the horses looks at piers, confused
"what do you mean danger? this is the safest place ever."
"yeah! there is that weird dude with the dogs, pretty sure he would scare any danger."
"miss gralhund would never allow danger to fall upon us. i'm her most prized horse, after all." says a jet-black horse, standing proudly
"uh, i don't know, i'm scared now. what is happening?"
in the wall, cat manages to get a keychain with a few keys. it's apparently to open the doors of the stable, and release the horses.
Piers responds to the horses in an attempt to convince to help them (18 animal handling)
"Oh I don't doubt this is the safest place! BUT..its always better to double check don't you agree?Your lady will be safe definitely with that gardener with his dogs and there must be extra security around here like guards..Hmm if you can tell us more about those guards like how often they are taking care of you?or how many guards are with the the lady of this house ?"
Cat: After going north with the room with the hay bails she checks the door to the left she looks for secret doors in the whole place while doing so.
(Perception in game log: 19)
"Piers, why don't you tell them about the beautiful manors land. You know the Emerald Enclaves, Phaulkonmere. How wonderful the apples taste and the lushes' grass. How much the druids love horses. They would let them run free and would feed them molasses and wild oats till their hearts content" she adds "And how to get there if we left the doors, open."
"Cat actually they love this place! I told them we are friends looking for a friend and that we need to make sure their master is safe.Now I am waiting to tell us if she is protected well enough " replies back Piers winking ..turning back to horses
"If there is indeed danger know there is a place where I come from called Phaulkonmere. We have apples and fields to run and your master could come and take you back.I promise"
Realizing that this place is seemingly not connected to where they need to be, Lore starts to looks for trapdoors that might lead down, or doors (secret or otherwise), that might lead to the main house.
"We need to be under that main house,' he whispers.
"well. . . they come at least twice a day. once, when i managed to escape to the gardens, i saw that there where. . .like, 20? they where 20 right?"
"yes, 20 armored people. uh, actually i remember a few people entering the house, and they where not armored."
"how much?"
"i don't remember! but they where holding weapons and whispering among them. pretty sure it's ultra-secret security."
"ultra secret security? i like the sound of that!"
"wait, did you say apples?"
"the only thing they serve us here is hay. i would like some apples here and then."
"i've never heard about phal. . .fal. . . Falconmere! where is it?"
cat manages to look around, however she does not see any secret passages. she does, however, notice that the black horse's horseshoes are different. they appear more polished than the other one, and the iron is shining.
piers also does not find any trapdoors, unfortunately
"How strange..The horses told me they are around twenty guards here.One of the horses saw people coming with weapons and no armor and they whispering..Odd don't you agree? " pausing for a few minutes continues "let's leave the place and let the doors opened in case those horses want to leave." Before they leave the stables Piers gives directions to the horses
Cat shakes her head in disbelief. They were in the estate she wanted to succeed. But then again rich people.
"Horses can count? Twenty guards? And some other folks? Lore did you say you can make, some of us invisible right? Though, the crow monster can see invisible I guess, so we avoid it. I wanted to move the hay bails to make a wall to conceal us then let the horses free."
"Eh there are a lot of mysteries about animals. They don't speak common neither have writing to keep records so they might know more than we for and they can't tell...Anyway I like your plan Cat!We hide behind those bails while we let that door open.Then hopefully the horses will go out." says Piers supporting Cat and then he turns his attention back to the horses
(( @DM: Was the prisoner on a higher floor, or in the basement? ))
( he was in an enclosed basement, deeper inside the house.
piers easily opens the door from the inside. after all, the lock was made to kept people outside, not inside. once he opens the sliding door, the group quietly enters the place before closing it silently, to not increase suspicion.
The scent of stables gives away the building purpose. When you open the door the musk and foulness of a livery hits you. Inside is a beautifully maintained coach and clean stables that house four Draft horses and a jet black Riding horse. Off the stables to the north is a room that contains tack and harness for each horse, as well as bales of hay and yard tools. A make shift bed has been made in one corner as well.
Inside the simple door is a very modest room with two cots, a medium table, a wash basin and chest of drawers. From the clothes on the hooks it easy to see that 2 individuals share this space.
Cat looks at the horses, she smiles as they bring back the better memories, of her childhood. She quietly says. "You think we have a distraction in the making? Horses running wild in the streets. The help trying to bring them back?"
She decides to look in the living area for keys or for them, hanging on the wall. "Maybe hide in the coach?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Piers climbs on Cats shoulder and squeals as he likes the plan
Cat reaches over and pets the mouse. "Piers, we need you to talk to the horses, to find out what they know."
She looks around after checking the sleeping spaces
"Course, our advantage is them not knowing we're here. Any suggestions on what next?"
She investigates the other door to see if its locked.
"Lore could you get Kess to keep watch on the roof, here."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Piers form changes, his snout becoming a face and his body becoming larger and his paws becoming arms and legs."Oh it's myself again.Now I ll try to talk to them but I ain't sure if they ll talk "speaking the incantation suddenly he addresses the horses and neighs
"Sorry for the intrusion..a friend of ours gone missing and we followed his tracks.All they led here and we are afraid that something happened to him.Your masters might be in danger"
Drux smiles as his Piers changes and talks to the horses. “This probably isn’t going to end well.”
(( @DM: Do we have any sense of where the prisoner was in relation to where we are now? Other than below... ))
( wich door do you open? the north door is open, its the room with the tack and harness, and the bales of hay. and also, you know that the prisoner was inside the house. he must be pretty deep within, it would need to explore the house

the horses looks at piers, confused
"what do you mean danger? this is the safest place ever."
"yeah! there is that weird dude with the dogs, pretty sure he would scare any danger."
"miss gralhund would never allow danger to fall upon us. i'm her most prized horse, after all." says a jet-black horse, standing proudly
"uh, i don't know, i'm scared now. what is happening?"
in the wall, cat manages to get a keychain with a few keys. it's apparently to open the doors of the stable, and release the horses.
“There doesn’t seem to be anything here. Maybe your horses can tell us the routines of the people in the house? Will they be leaving anytime soon?”
Piers responds to the horses in an attempt to convince to help them (18 animal handling)
"Oh I don't doubt this is the safest place! BUT..its always better to double check don't you agree?Your lady will be safe definitely with that gardener with his dogs and there must be extra security around here like guards..Hmm if you can tell us more about those guards like how often they are taking care of you?or how many guards are with the the lady of this house ?"
Cat: After going north with the room with the hay bails she checks the door to the left she looks for secret doors in the whole place while doing so.
(Perception in game log: 19)
"Piers, why don't you tell them about the beautiful manors land. You know the Emerald Enclaves, Phaulkonmere. How wonderful the apples taste and the lushes' grass. How much the druids love horses. They would let them run free and would feed them molasses and wild oats till their hearts content" she adds "And how to get there if we left the doors, open."
(appeal to instincts, foood not morals)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Cat actually they love this place! I told them we are friends looking for a friend and that we need to make sure their master is safe.Now I am waiting to tell us if she is protected well enough " replies back Piers winking ..turning back to horses
"If there is indeed danger know there is a place where I come from called Phaulkonmere. We have apples and fields to run and your master could come and take you back.I promise"
Realizing that this place is seemingly not connected to where they need to be, Lore starts to looks for trapdoors that might lead down, or doors (secret or otherwise), that might lead to the main house.
"We need to be under that main house,' he whispers.
"well. . . they come at least twice a day. once, when i managed to escape to the gardens, i saw that there where. . .like, 20? they where 20 right?"
"yes, 20 armored people. uh, actually i remember a few people entering the house, and they where not armored."
"how much?"
"i don't remember! but they where holding weapons and whispering among them. pretty sure it's ultra-secret security."
"ultra secret security? i like the sound of that!"
"wait, did you say apples?"
"the only thing they serve us here is hay. i would like some apples here and then."
"i've never heard about phal. . .fal. . . Falconmere! where is it?"
cat manages to look around, however she does not see any secret passages. she does, however, notice that the black horse's horseshoes are different. they appear more polished than the other one, and the iron is shining.
piers also does not find any trapdoors, unfortunately
"How strange..The horses told me they are around twenty guards here.One of the horses saw people coming with weapons and no armor and they whispering..Odd don't you agree? " pausing for a few minutes continues "let's leave the place and let the doors opened in case those horses want to leave." Before they leave the stables Piers gives directions to the horses
Cat shakes her head in disbelief. They were in the estate she wanted to succeed. But then again rich people.
"Horses can count? Twenty guards? And some other folks? Lore did you say you can make, some of us invisible right? Though, the crow monster can see invisible I guess, so we avoid it. I wanted to move the hay bails to make a wall to conceal us then let the horses free."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“If we leave the doors open now, won’t that draw attention for someone to come over and close up shop? Maybe we can open it on our way out?”
"Eh there are a lot of mysteries about animals. They don't speak common neither have writing to keep records so they might know more than we for and they can't tell...Anyway I like your plan Cat!We hide behind those bails while we let that door open.Then hopefully the horses will go out." says Piers supporting Cat and then he turns his attention back to the horses
"Help me move the haybails then" she starts to do so
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please