"It is a command given to me by the priest. i cannot exit the temple without the priest's concent. and after this. . .problem, i doubt she will ever allow me to leave. i don't mind it, really. .. "
heading out, the place is the same as before. people walking around in the street, with birds chirping around happily, children playing. .. no sign of the Nimbleright. . . yet.
"From here, we head towards the city of the dead. It seems a place of Nims memories." she tries the device 500ft beyond the temple, and does so, periodically.
as the group walks toward the city of the dead, there is no sign of the nimbleright or activation of the device. However, after a few minutes of walk, the device activates, with the umbrella spinning and opening slowly, with a slow "click" sound being heard. and the closer you get to the city of the dead, the closer the device spins, opens and clicks
This post has potentially manipulated dice roll results.
Drux smirks, but kept away from the low hanging fruit of a joke to instead searching for perch, be it a nearby building or some random stack of crates that looked sturdy enough to support his weight, and at least briefly scale them get a wider view on the area. Though almost as soon as he lays eyes on the sea of graves, there's a moment in which he rubs at his chest in discomfort, before again seeming to focus up and search for any movement.
Piers on his way to the city of the dead remembered the skeletons they have encountered a few days ago ..He doesnt like it at all but there a lot of things at stake and he understands that..He constantly searches for small details, basically anything that looks different than usual (21 perception) everytime he hears the click from that device.
(OOC: Ah! I misread. I thought we were -in- the city of the dead already. Good 'ol 2 am Brain. I'll make a small edit. Though judging by the description once re-read, what we seek is more likely -in- the city of the dead, so it wouldn't hurt going as far as the gates at bare minimum.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Drux manages to see a shadow inside the graveyard- but he cannot tell if it's from a nimbleright or some other person. when you all enter the gate, the mechanic device starts clicking extremely fast. the nimbleright must be somewhere nearby. . .
Drux promptly relays his findings to the others mentally(if the connection is still up), before adding with a sardonic smirk while returning to the group's side, 'Though I think we'll have to ditch any plans of sneaking up on it with that thing going off. So how do you wanna do this?'After conveying as much, the dragonborn slowed his pace, if but to give others a bit more time to deliberate, or so had been the goal. But if the others are more keen on hurrying for their quarry, then he'd do his best to guide the group to where he last saw the shadowed figure, figuring the entity to be their runaway.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
'I could transform into a bird then approach from behind and then cast a spell that ll trap him in vines.if it works we may avoid the fight' replies Piers mentally.'But why a nimblewright would choose a place like this? 'Cat you usually have some good plans.Your thoughts? '
Lore asks Kess to scout invisble from above while he sticks close to Cat, "Remind me again what we are doing here?" he asks, wondering what the peculiar contraption will actually reveal.
Drux promptly relays his findings to the others mentally(if the connection is still up), before adding with a sardonic smirk while returning to the group's side, 'Though I think we'll have to ditch any plans of sneaking up on it with that thing going off. So how do you wanna do this?'After conveying as much, the dragonborn slowed his pace, if but to give others a bit more time to deliberate, or so had been the goal. But if the others are more keen on hurrying for their quarry, then he'd do his best to guide the group to where he last saw the shadowed figure, figuring the entity to be their runaway.
She thinks to the group "We walk towards it, the shadow, you saw" She aims the device towards the building Drux, indicated.
'I could transform into a bird then approach from behind and then cast a spell that ll trap him in vines.if it works we may avoid the fight' replies Piers mentally.' 5But why a nimblewright would choose a place like this? 'Cat you usually have some good plans.Your thoughts? '
Still thinking to the group. "Though I'm pretty sure you're capable, Piers the last time you tried a bird you turned into a chick, I think you're better off as a human right now. So you can cast your spells. As far as the reason, I think Nim was thinking of this place when he created the one we hunt."
Lore asks Kess to scout invisble from above while he sticks close to Cat, "Remind me again what we are doing here?" he asks, wondering what the peculiar contraption will actually reveal.
Still thinking to the group "To catch or kill, the nimblewright that used the neckless of fireballs in trollskull alley." She starts walking towards the place. she hard casts detect magic, thinking that this creature, was constructed so.
(Cats telepathic ability, in this case after I rolled a d6, lasts for 6 hours, as long as we're in a mile from each other. I don't think we're in a mile of Nim.)
Drux raises a brow ridge and looked mildly surprised at Cat. But if a glance to the others reveal no change in opinion, he'll unlatch whatever peace bonds might've been put in place at some point, but keep at least one hand free on the very off chance the party can somehow talk the rogue nimblewright down. Or at the very least, so he can nab the elusive punk, and make sure he didn't slip away on them again. "Best we pick up the pace then, 'fore' he goes running off again." He suggests while taking his own advice and hustling for the shadowed figure as best he could. Though if lightning becomes an issue, he'd stop, if but to spare a moment to get a torch going should noone have other means of providing light.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Drux pauses in step at that, and actually looks back to Cat with another raised brow ridge look. "Just you two? You sure?" He asks via the link, then looks about the general area."Eh... I dunno. He'll hear us coming either which way so long as that clicker is involved. And for me and Piers AND the clicker to be hanging back without drawing attention, we'll need to be a fair bit away. Too far to really help you two out quick in a pinch ya know."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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Mentally "Why cant you leave the temple ground?" As she heads out, she decides to wait to use the device.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Piers mentally says 'I think he might be too stressed Cat ..We can always make that conversation after we find the other nimblewright'
"It is a command given to me by the priest. i cannot exit the temple without the priest's concent. and after this. . .problem, i doubt she will ever allow me to leave. i don't mind it, really. .. "
heading out, the place is the same as before. people walking around in the street, with birds chirping around happily, children playing. .. no sign of the Nimbleright. . . yet.
"Now where Cat?does this thing shows where it might be?" Piers asks once they get out
"From here, we head towards the city of the dead. It seems a place of Nims memories." she tries the device 500ft beyond the temple, and does so, periodically.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
as the group walks toward the city of the dead, there is no sign of the nimbleright or activation of the device. However, after a few minutes of walk, the device activates, with the umbrella spinning and opening slowly, with a slow "click" sound being heard. and the closer you get to the city of the dead, the closer the device spins, opens and clicks
"He said 500ft" Cat thinks to the others "Start looking around, alleys and, to the roofs." Perception 15
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Drux smirks, but kept away from the low hanging fruit of a joke to instead searching for perch, be it a nearby building or some random stack of crates that looked sturdy enough to support his weight, and at least briefly scale them get a wider view on the area. Though almost as soon as he lays eyes on the sea of graves, there's a moment in which he rubs at his chest in discomfort, before again seeming to focus up and search for any movement.
-Perception: 6.(14)
-Athletics: 24. (if needed to scale to higher position)
When you realize you're doing too much: Signature.
Piers on his way to the city of the dead remembered the skeletons they have encountered a few days ago ..He doesnt like it at all but there a lot of things at stake and he understands that..He constantly searches for small details, basically anything that looks different than usual (21 perception) everytime he hears the click from that device.
(I don't think we're at the gates.)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(OOC: Ah! I misread. I thought we were -in- the city of the dead already. Good 'ol 2 am Brain. I'll make a small edit. Though judging by the description once re-read, what we seek is more likely -in- the city of the dead, so it wouldn't hurt going as far as the gates at bare minimum.)
When you realize you're doing too much: Signature.
(lol i misread the last post from our dm..yeah we are on our way there .let me edit my previous post)
Drux manages to see a shadow inside the graveyard- but he cannot tell if it's from a nimbleright or some other person. when you all enter the gate, the mechanic device starts clicking extremely fast. the nimbleright must be somewhere nearby. . .
Drux promptly relays his findings to the others mentally(if the connection is still up), before adding with a sardonic smirk while returning to the group's side, 'Though I think we'll have to ditch any plans of sneaking up on it with that thing going off. So how do you wanna do this?' After conveying as much, the dragonborn slowed his pace, if but to give others a bit more time to deliberate, or so had been the goal. But if the others are more keen on hurrying for their quarry, then he'd do his best to guide the group to where he last saw the shadowed figure, figuring the entity to be their runaway.
When you realize you're doing too much: Signature.
'I could transform into a bird then approach from behind and then cast a spell that ll trap him in vines.if it works we may avoid the fight' replies Piers mentally.'But why a nimblewright would choose a place like this? 'Cat you usually have some good plans.Your thoughts? '
Lore asks Kess to scout invisble from above while he sticks close to Cat, "Remind me again what we are doing here?" he asks, wondering what the peculiar contraption will actually reveal.
She thinks to the group "We walk towards it, the shadow, you saw" She aims the device towards the building Drux, indicated.
Still thinking to the group. "Though I'm pretty sure you're capable, Piers the last time you tried a bird you turned into a chick, I think you're better off as a human right now. So you can cast your spells. As far as the reason, I think Nim was thinking of this place when he created the one we hunt."
Still thinking to the group "To catch or kill, the nimblewright that used the neckless of fireballs in trollskull alley." She starts walking towards the place. she hard casts detect magic, thinking that this creature, was constructed so.
(Cats telepathic ability, in this case after I rolled a d6, lasts for 6 hours, as long as we're in a mile from each other. I don't think we're in a mile of Nim.)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Drux raises a brow ridge and looked mildly surprised at Cat. But if a glance to the others reveal no change in opinion, he'll unlatch whatever peace bonds might've been put in place at some point, but keep at least one hand free on the very off chance the party can somehow talk the rogue nimblewright down. Or at the very least, so he can nab the elusive punk, and make sure he didn't slip away on them again. "Best we pick up the pace then, 'fore' he goes running off again." He suggests while taking his own advice and hustling for the shadowed figure as best he could. Though if lightning becomes an issue, he'd stop, if but to spare a moment to get a torch going should noone have other means of providing light.
When you realize you're doing too much: Signature.
Cat thinks to the group "If we go inside, maybe me and Lore should go first, since we can see in the dark."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Drux pauses in step at that, and actually looks back to Cat with another raised brow ridge look. "Just you two? You sure?" He asks via the link, then looks about the general area."Eh... I dunno. He'll hear us coming either which way so long as that clicker is involved. And for me and Piers AND the clicker to be hanging back without drawing attention, we'll need to be a fair bit away. Too far to really help you two out quick in a pinch ya know."
When you realize you're doing too much: Signature.