[Reading back my narrative descriptions above, I think I could have used a little more description, a little less narrative, to make the situation clear. So, to recap: The Damselfly ship swooped in and dropped one group on your ship, and another group onto the academy itself. The first group you've killed, the second group is apparently blowing things up in/near the cadet quarters. The Damselfly is now bugging out, too fast for you to catch it (per stat block it has twice your fly speed). The third ship out there is another academy ship that has presumably seen the Damselfly attacking, and is trying to head it off (but, spoiler, won't be fast enough to catch it either). Not trying to railroad here, but I think your options are pretty much to head back to the academy and try to help deal with the second group of enemies, or to wait and try to catch them when they try to leave. Or, I guess, say "screw this place" and just sail off into the sunset...]
"Sure... thing..." Eris tries to let out... at least, until her cat ears jolt in fear as she lets off a high pitched shriek over one thought: "MIKEN! WHAT IF HE'S STILL INSIDE THERE?! WE NEED TO HURRY!"
Rollback Post to RevisionRollBack
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
As Princess slides the Foundling neatly alongside the refectory balcony, two gaunt figures in blood-spattered armor emerge from the academy onto the platform where your ship is moored. One, who you recognize as Qitru, the githyanki you last saw turning invisible and running away on a space shark, clutches a greatsword, while the other holds a struggling, badly wounded Miken Haverstance.
"You again!" Qitru snarls. Turning to her companion, she commands, "You hold the human while I take care of these meddling cadets. Remember, if he gives you any trouble, we really only need to deliver his head." With that she is briefly surrounded by a silvery mist, and then appears on the deck of the Foundling, sword at the ready.
[If it's alright with you all, I'll keep your initiative from the last fight, and just roll for the new enemies: 3]
[Not pictured: The second Gityanki warrior and Miken still on the balcony; they're still valid ranged targets. Princess is at the helm in the cabin under the sterncastle.]
Princess knowing that the gith had been fairly easy to handle the first time and seeing the crew taking her on, looks out the viewport to the balcony and bonus action starlight steps onto it. Then she looks at the gith holding Miken and grins wolfishly at him. “Oi ye best be lettin im go ye brain muncha wannabe.” She says as she casts. Her last Tasha’s mind whip for 13 damage dc 14 save for half damage. Can only take an action, move, or bonus on a success. And she draws her whip and tries to close to 10’
”Oi you best be letting him go you brain munching wannabe (comparing the gith to an intellect devourer)”
This post has potentially manipulated dice roll results.
The githyanki reels as Princess's spell lands, and blood starts running from his nose, ears, and eyes. Then, staring directly at Princess, he strikes at the struggling Miken, first with the pommel of his sword… [#2 attack rolls vs Miken: 17 and 15]
Meanwhile Qitru attacks Da'Kal . [Qitru greatsword vs Da'Kal: 11 for 4 slashing damage plus 3 psychic damage Qitru greatsword vs Da'Kal: 18 for 13 slashing damage plus 8 psychic damage]
The githyanki's second strike connects with Miken's head with a loud kerthunk, and the young wizard loses consciousness, now being held upright entirely by the gith's hold on him.
[Reading back my narrative descriptions above, I think I could have used a little more description, a little less narrative, to make the situation clear. So, to recap:
The Damselfly ship swooped in and dropped one group on your ship, and another group onto the academy itself. The first group you've killed, the second group is apparently blowing things up in/near the cadet quarters. The Damselfly is now bugging out, too fast for you to catch it (per stat block it has twice your fly speed).
The third ship out there is another academy ship that has presumably seen the Damselfly attacking, and is trying to head it off (but, spoiler, won't be fast enough to catch it either).
Not trying to railroad here, but I think your options are pretty much to head back to the academy and try to help deal with the second group of enemies, or to wait and try to catch them when they try to leave. Or, I guess, say "screw this place" and just sail off into the sunset...]
Icarus would say "Let's head back to the Academy and make them regret ever trying to mess with us!!"
D&D since 1984
"Sure... thing..." Eris tries to let out... at least, until her cat ears jolt in fear as she lets off a high pitched shriek over one thought: "MIKEN! WHAT IF HE'S STILL INSIDE THERE?! WE NEED TO HURRY!"
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
Princess does her best Tokyo drift impression and whips the ship around headed for the fighting.
As Princess slides the Foundling neatly alongside the refectory balcony, two gaunt figures in blood-spattered armor emerge from the academy onto the platform where your ship is moored. One, who you recognize as Qitru, the githyanki you last saw turning invisible and running away on a space shark, clutches a greatsword, while the other holds a struggling, badly wounded Miken Haverstance.
"You again!" Qitru snarls. Turning to her companion, she commands, "You hold the human while I take care of these meddling cadets. Remember, if he gives you any trouble, we really only need to deliver his head." With that she is briefly surrounded by a silvery mist, and then appears on the deck of the Foundling, sword at the ready.
[If it's alright with you all, I'll keep your initiative from the last fight, and just roll for the new enemies: 3]
[Not pictured: The second Gityanki warrior and Miken still on the balcony; they're still valid ranged targets. Princess is at the helm in the cabin under the sterncastle.]
[Da'Kal, Zoide and Eris are first to act!]
"GRRRAAAHH! LET HIM GO!" Eris screams in anger as she keeps her distance and blasts you-know-what again.
Lightning launcher at Qitru Attack: 19 Damage: 7 + 5
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
From their vantage point on the ship's ballista turret, Eris and Zoide both hit Qitru with ranges attacks!
[Da'Kal, then Princess and Icarus's turn!]
Da'Kal rushes Qitry
*Stop jumping on to our ship!*
Bonus Action Rage
Slashy Slash Attack: 21 Damage: 10
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Icarus continues his dance. Icarus also casts Magic Missile at 2nd level at the Git holding Miken.
1) 5
2) 4
3) 5
4) 5
D&D since 1984
Da'Kal swings at Qitru, but the blow glances off the Githyanki's armor. The other githyanki grunts in annoyance as Icarus's shower of darts hits him.
[Princess is up!]
Princess knowing that the gith had been fairly easy to handle the first time and seeing the crew taking her on, looks out the viewport to the balcony and bonus action starlight steps onto it. Then she looks at the gith holding Miken and grins wolfishly at him. “Oi ye best be lettin im go ye brain muncha wannabe.” She says as she casts. Her last Tasha’s mind whip for 13 damage dc 14 save for half damage. Can only take an action, move, or bonus on a success. And she draws her whip and tries to close to 10’
”Oi you best be letting him go you brain munching wannabe (comparing the gith to an intellect devourer)”
(Can only take an action move or bonus action if they fail. Sorry for the typo)
[#2 Int save: 3]
The githyanki reels as Princess's spell lands, and blood starts running from his nose, ears, and eyes. Then, staring directly at Princess, he strikes at the struggling Miken, first with the pommel of his sword…
[#2 attack rolls vs Miken: 17 and 15]
Meanwhile Qitru attacks Da'Kal .
[Qitru greatsword vs Da'Kal: 11 for 4 slashing damage plus 3 psychic damage
Qitru greatsword vs Da'Kal: 18 for 13 slashing damage plus 8 psychic damage]
The githyanki's second strike connects with Miken's head with a loud kerthunk, and the young wizard loses consciousness, now being held upright entirely by the gith's hold on him.
[Da'Kal, Zoide and Eris are up again!]
Princess cackles keeping eye contact. “Ye Ken Oi giv a shite bout a backknifer? Ye ttacked moi ome. Ope ye loike dyin ye ugly lunt tooth.”
(You ken(think) I give a shite about a backknifer(backstabber)? You attacked my home. Hope you like dying you ugly blunt tooth.)
Da'Kal continues to attack her target
*HHAHAHAHA! is that all you can do!?*
Slash Attack: 18 Damage: Unable to parse dice roll.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale