This post has potentially manipulated dice roll results.
The half-orc unleashes fury on two of the three remaining zombies. Unfortunately for the zombies, his rage sends parts of them flying across the cavern. Boghadair sinks one arrow into the last zombie.
This impressive chamber was the heart of the Wave Echo Cave mining operation. Here, the dwarves melted down their ore to refine ingots of silver, gold, and platinum. The dry channel is where the dwarves diverted the stream from another area to power the waterwheel here. That in turn operated the bellows that fed the furnace.
The channel’s bottom is 5 feet below floor level, and no ability check is required to scramble in or out. Characters in the channel can follow it out of this room to the north or to the east, though the ceiling is only 5 feet high after the channel exits this room.
There are also hallways leading out of this room to the east and west. The flameskull is beginning to glow brighter the longer the group waits.
As the holy water touches the skull, steam erupts from it . As more water is applied, a loud scream is heard. “FREEDOM FROM THESE BOUNDS! FINALLY REST!” Ian takes 3 radiant damage. The skull splits open leaving one glowing green emerald.
Rollback Post to RevisionRollBack
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"Bloody hell! What was that? And dibs on the glowing green emerald! It looks shiny! Ummmm...Unless anybody else has a need for it, or it's cursed. Yeah, it it's cursed I can pass." Boghadair says while wiping the sweat from his brow.
"Any chance we can have a short rest here fellas?"
Dark spellcasters fashion flameskulls from the remains of dead wizards. When the ritual is complete, green flames erupt from the skull to complete its ghastly transformation.
Legacy of Life. A flameskull only dimly recalls its former life. Though it might speak in its old voice and recount key events from its past, it is but an echo of its former self. However, its undead transformation grants it full access to the magic it wielded in life, letting it cast spells while ignoring the material and somatic components it can no longer employ.
Eternally Bound. Intelligent and vigilant, a flameskull serves its creator by protecting a hidden treasure hoard, a secret chamber, or a specific individual. A flameskull carries out the directives given to it when it was created, and it interprets those commands to the letter. A flameskull’s master must craft its instructions with care to ensure that the creature carries out its tasks properly.
Wreathed in Flame. The fire wreathing a flameskull burns continually, giving off bright light that the creature controls. It uses those flames as a weapon, focusing them to loose them as fiery rays from its eye sockets.
Eldritch Rejuvenation. A flameskull’s shattered fragments reform unless they are splashed with holy water or subjected to a dispel magic or remove curse spell. If it can no longer fulfill its intended purpose, the re-formed flameskull is beholden to no one and becomes autonomous.
Undead Nature. A flameskull doesn’t require air, food, drink, or sleep.
Rollback Post to RevisionRollBack
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Tyrus finishes off Z8. Sildar shoots at Z4 with his crossbow. Attack: 9 Damage: 8
Gundren swings his axe at Z3 Attack: 20 Damage: 12
Gundren and Sildar damage their target. Gundren takes out his Zombie.
We are back to Boghadair with only 3 zombies remaining Z2, Z4, Z5.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Longbow Ranged Attack: 10; Damage: 7 piercing damage
Thagakh flexes his arm muscles and brings another helping of death and destruction to another unsuspecting undead.
Feral Might, Hew Two Handed Melee Weapon Attack: 22 Damage: 13 Slashing Damage
Crimsom Rite, Rite of the Storm: 2 Lightning Damage
If the attack kills it, here's a bonus action using great weapon master feat.
Feral Might, Hew Two Handed Melee Weapon Attack: 8 Damage: 15 Slashing Damage
Crimsom Rite, Rite of the Storm: 1 Lightning Damage
The half-orc unleashes fury on two of the three remaining zombies. Unfortunately for the zombies, his rage sends parts of them flying across the cavern. Boghadair sinks one arrow into the last zombie.
The remaining zombie claws at Thagakh.
Attack: 21 Damage: 4
The Zombie does no damage to Thagakh.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Ian switches back to his daggers and attacks the zombie.
Dagger 1 Attack: 18 Damage: 7
Dagger 2 Attack: 11 Damage: 7
Dagger 3 Attack: 23 Damage: 7
Dagger 4 Attack: 10 Damage: 7
if zombie still upright
Toll the dead 6 wis save 13 for no damage
Laissez les bons temps rouler
The last Zombie obliterated by Ian and arafiel.
This impressive chamber was the heart of the Wave Echo Cave mining operation. Here, the dwarves melted down their ore to refine ingots of silver, gold, and platinum. The dry channel is where the dwarves diverted the stream from another area to power the waterwheel here. That in turn operated the bellows that fed the furnace.
The channel’s bottom is 5 feet below floor level, and no ability check is required to scramble in or out. Characters in the channel can follow it out of this room to the north or to the east, though the ceiling is only 5 feet high after the channel exits this room.
There are also hallways leading out of this room to the east and west. The flameskull is beginning to glow brighter the longer the group waits.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
lets get moving or smash that thing before it attacks again Arafiel pants painfully
Laissez les bons temps rouler
“Maybe this will help.” Ian pulls out a vial of holy water and sprinkles the skull.
As the holy water touches the skull, steam erupts from it . As more water is applied, a loud scream is heard. “FREEDOM FROM THESE BOUNDS! FINALLY REST!” Ian takes 3 radiant damage. The skull splits open leaving one glowing green emerald.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"Bloody hell! What was that? And dibs on the glowing green emerald! It looks shiny! Ummmm...Unless anybody else has a need for it, or it's cursed. Yeah, it it's cursed I can pass." Boghadair says while wiping the sweat from his brow.
"Any chance we can have a short rest here fellas?"
Arafiel leans up against a pillar grimacing. I would hazard a guess that it might be cursed Bog, whatever that skull wasn't shall we say goodly
Laissez les bons temps rouler
You are free to rest wherever you are but this is a very open space.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"Thagakh was surprised at that. Maybe Thagakh can try to remember something like that."
The half-orc recalls information he learned from his order about this former floating, green flaming, menacing looking undead skull.
Religion 17
Thagakh remembers from his studies:
Dark spellcasters fashion flameskulls from the remains of dead wizards. When the ritual is complete, green flames erupt from the skull to complete its ghastly transformation.
Legacy of Life. A flameskull only dimly recalls its former life. Though it might speak in its old voice and recount key events from its past, it is but an echo of its former self. However, its undead transformation grants it full access to the magic it wielded in life, letting it cast spells while ignoring the material and somatic components it can no longer employ.
Eternally Bound. Intelligent and vigilant, a flameskull serves its creator by protecting a hidden treasure hoard, a secret chamber, or a specific individual. A flameskull carries out the directives given to it when it was created, and it interprets those commands to the letter. A flameskull’s master must craft its instructions with care to ensure that the creature carries out its tasks properly.
Wreathed in Flame. The fire wreathing a flameskull burns continually, giving off bright light that the creature controls. It uses those flames as a weapon, focusing them to loose them as fiery rays from its eye sockets.
Eldritch Rejuvenation. A flameskull’s shattered fragments reform unless they are splashed with holy water or subjected to a dispel magic or remove curse spell. If it can no longer fulfill its intended purpose, the re-formed flameskull is beholden to no one and becomes autonomous.
Undead Nature. A flameskull doesn’t require air, food, drink, or sleep.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
so is it autonomous are was it still performing its function, and if we are going to rest we should find somewhere more.....um defensible
Laissez les bons temps rouler
"Yes, let's take a short rest. How is everyone feeling?" Tyrus asks with concern.
See my profile for all my PbP threads!
that skull got me pretty good
Laissez les bons temps rouler
Ian says, “ I can keep watch for a while while some of you rest Thagakh and Arafiel look a bit battered.”
Ian cast [ spell]Cure Wounds[/spell] on Thagakh 7
“I will get you after the rest.” To Arafiel
4 hours have passed without any attacks.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon