After narrowly dodging two attacks and getting scuffled a bit by another, Argos disengages and runs back into the hallway, but casts Hunter's Mark on the bugbear directly in front before doing so. Argos positions himself along the wall in the hallway, to the left of the doorway of the southern room, positioned so that the bugbears can't attack him unless they come out of the room.
Argos casts Hunter's Mark on the bugbear directly in front of him.
Movement
Argos runs back into the hallway and positions himself along the wall to the left of the doorway of the southern room, positioned so that the bugbears can't attack him unless they come out of the room.
This post has potentially manipulated dice roll results.
Cinis saw Argos nimbly escape the Bugbears and almost clapped at the display. Instead, the tiefling gripped his new staff in-hand and thrust his other hand forward like a knife.
Standard Action
Ice Knife: 14 Damage: 4 (DC 13 Dex Save: 6 Spell centered on the middle bugbear to catch all 3.)
Movement
Cinis takes a few steps back behind his companions for safety.
The middle bugbear turns to avoid the shard of ice flying towards it from Cinis, and laughs just before it explodes in its face, digging shards painfully into its jaw (extra 5 cold damage from its crit fail). The shards also strike the bugbear to the left of the door, just before Tarok arrives and glances his maul off of its arm, but the bugbear with the eye patch manages to dodge them.
Tracking: Tarok is now the bottleneck, 5 feet into the room and surrounded by the bugbears. No melee or ranged attacks can be made past him.
Round 1 Order: Bugbears Players <===== Nemean and Sildar are up
"Nemean, nobody takes us by surprise, guard the hall!" Sildar shouts. He and Nemean take up defensive positions, guarding the party's back while the bugbears are occupied with Tarok.
Tarok becomes a blur, twisting between two morningstars and deflecting a third with his maul. "What's wrong with you? Hit him!" the bugbear with the eyepatch shouts.
Tracking: Tarok is the bottleneck, 5 feet into the room and surrounded by the bugbears. No melee or ranged attacks can be made past him. The bugbear to the west of the entrance looks the worst, bleeding from multiple wounds in his face.
OOC: Could an acrobatics check help heres? Is it possible for Nemean to do this and is he likely to be successful? Maybe springboard off Tarok himself?
OOC: Nothing ordinary is going to get you over Tarok and three bugbears with an open doorway in the way. You can jump 3 + STR modifier feet high or an amount of feet up to your STR score long. However, a nat 20 is one way to do the impossible if you'd like to attempt it.
Tarok realises his companions can't enter the room with him blocking the doorway, he attempts to disengage from the melee and move back to force the bugbears to move into the bottle-neck.
Disengage Action: Moving a few paces back (5-10 ft).
Rollback Post to RevisionRollBack
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
OOC: I'll assume Cinis and Argos to be taking defensive turns, so as to not mess up Tarok's plan by taking his place in the room.
Nemean's voice cracks during his attempt to intimidate, which causes the bugbears to simply laugh in response. Ironically, this causes some overconfidence, and they follow Tarok into a bottleneck, thinking him to be running away. Only one bugbear is able to fit into the hallway, who takes a swing at the half-orc as he takes up his new position. The morningstar crunches into the stone wall of the hallway.
Morningstar Attack: 6
Round 3 Order: Bugbears Players <=====
Tracking: One bugbear has entered the hallway, bottlenecked between Cinis and Tarok. In their current positions, no melee or ranged attacks can be made past them.
OOC: It is the bugbear with Hunter's Mark, sorry for excluding that detail.
Argos shoves past Cinis, thrusting his swords forward. Both swords plunge into the bugbear's chest, who dies before the dwarf wrenches them free.
Round 3Order: Bugbears Players <===== Cinis, Nemean, Tarok and Sildar are up
Tracking: One bugbear stands just inside the room, damaged from Cinis's ice shard spell. There is enough room for one person to stand in front of the door and make a clear melee attack. The other bugbear is in the room behind him. The goblin seems to still be unconscious.
OOC: It's been 24 hours since the start of round 3, and this is likely the only time I'll be able to update today, so advancing...
DM Screen:
7/29 32/32 7/7
Tarok fires a bolt that sticks into the arm of the bugbear in the doorway. It charges into the hallway, taking a forceful swing at Argos.
Morningstar Attack: 12
Argos ducks underneath the swing as the morningstar clatters into the wall to his side. From inside the room, you can hear the other bugbear shouting, "Droop! Get up you lazy swine!"
Round 4 Order: Bugbears Players <=====
Tracking: The damaged bugbear is in the hallway, between Argos and Tarok. No ranged attacks can be made through them. The eyepatch bugbear stands just inside the doorway.
Nemean anxiously watches his comrades from behind them, doing his best to see what’s happening. He’s angry at the bugbears for mocking his pathetic attempt to intimidate them, and eagerly wants to join the fight.
”Stinking bugbears! You’ll be sorry you ever crossed great heroes like us!”
OOC: sorry guys, I’m not much use while stuck out here.
Rollback Post to RevisionRollBack
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
This post has potentially manipulated dice roll results.
Cinis lifts his staff overhead and shouts at he bugbears, trying to end this fight before it picks up. His eyes glow and the earth shakes as his voice is heard over the fighting.
After narrowly dodging two attacks and getting scuffled a bit by another, Argos disengages and runs back into the hallway, but casts Hunter's Mark on the bugbear directly in front before doing so. Argos positions himself along the wall in the hallway, to the left of the doorway of the southern room, positioned so that the bugbears can't attack him unless they come out of the room.
Argos then yells to his comrades, "Hit'em hard!"
Standard Action
Disengage
Bonus Action
Argos casts Hunter's Mark on the bugbear directly in front of him.
Movement
Argos runs back into the hallway and positions himself along the wall to the left of the doorway of the southern room, positioned so that the bugbears can't attack him unless they come out of the room.
Free Action
Argos draws his other shortsword.
OOC: I'm excited for the character sheet revamp. Hopefully it comes out very Soon™.
A surprise, to be sure, but a welcome one.
Cinis saw Argos nimbly escape the Bugbears and almost clapped at the display. Instead, the tiefling gripped his new staff in-hand and thrust his other hand forward like a knife.
Standard Action
Ice Knife: 14 Damage: 4 (DC 13 Dex Save: 6 Spell centered on the middle bugbear to catch all 3.)
Movement
Cinis takes a few steps back behind his companions for safety.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Tarok charges forward with his maul, swinging at the closest Bugbear.
Attack: 17 Damage: 5
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
DM Screen:
13/29
14/29
32/32
7/7
Bugbear DEX Save: 10
Bugbear DEX Save: 7
Bugbear DEX Save: 21
The middle bugbear turns to avoid the shard of ice flying towards it from Cinis, and laughs just before it explodes in its face, digging shards painfully into its jaw (extra 5 cold damage from its crit fail). The shards also strike the bugbear to the left of the door, just before Tarok arrives and glances his maul off of its arm, but the bugbear with the eye patch manages to dodge them.
Tracking:
Tarok is now the bottleneck, 5 feet into the room and surrounded by the bugbears. No melee or ranged attacks can be made past him.
Round 1 Order:
Bugbears
Players <===== Nemean and Sildar are up
See my profile for all my PbP threads!
"Nemean, nobody takes us by surprise, guard the hall!" Sildar shouts. He and Nemean take up defensive positions, guarding the party's back while the bugbears are occupied with Tarok.
Morningstar Attack: 9
Morningstar Attack: 11
Morningstar Attack: 10
Tarok becomes a blur, twisting between two morningstars and deflecting a third with his maul. "What's wrong with you? Hit him!" the bugbear with the eyepatch shouts.
Tracking:
Tarok is the bottleneck, 5 feet into the room and surrounded by the bugbears. No melee or ranged attacks can be made past him.
The bugbear to the west of the entrance looks the worst, bleeding from multiple wounds in his face.
Round 2 Order:
Bugbears
Players <=====
See my profile for all my PbP threads!
Nemean turns and looks at Tarok’s position, assessing if he can find a way to dart through them, and join the fray.
Perception 22
OOC: Could an acrobatics check help heres? Is it possible for Nemean to do this and is he likely to be successful? Maybe springboard off Tarok himself?
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
OOC: Nothing ordinary is going to get you over Tarok and three bugbears with an open doorway in the way. You can jump 3 + STR modifier feet high or an amount of feet up to your STR score long. However, a nat 20 is one way to do the impossible if you'd like to attempt it.
See my profile for all my PbP threads!
After finding no way into the room to assist Tarok, Nemean growls at the Bugbears in a menacing voice as he stands guard with Sildar.
"Best just lay down your weapons now boys... you're outnumbered and your friend Glasstaff isn't coming to save ya!"
Intimidation 5
OOC: Nemean is quick, but he isn't strong... I'm not going to risk a jump if its STR based...
Also, looks like they dropped the overhaul for the character sheets. Looks pretty good.
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Tarok realises his companions can't enter the room with him blocking the doorway, he attempts to disengage from the melee and move back to force the bugbears to move into the bottle-neck.
Disengage Action: Moving a few paces back (5-10 ft).
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
OOC: I'll assume Cinis and Argos to be taking defensive turns, so as to not mess up Tarok's plan by taking his place in the room.
Nemean's voice cracks during his attempt to intimidate, which causes the bugbears to simply laugh in response. Ironically, this causes some overconfidence, and they follow Tarok into a bottleneck, thinking him to be running away. Only one bugbear is able to fit into the hallway, who takes a swing at the half-orc as he takes up his new position. The morningstar crunches into the stone wall of the hallway.
Morningstar Attack: 6
Round 3 Order:
Bugbears
Players <=====
Tracking:
One bugbear has entered the hallway, bottlenecked between Cinis and Tarok. In their current positions, no melee or ranged attacks can be made past them.
See my profile for all my PbP threads!
Argos maneuvers around and attacks the bugbear with both of his shortswords.
Movement
Argos moves within melee distance of the bugbear in the hallway.
Standard Action
Argos attacks the bugbear in the hallway. Attack: 13 Shortsword: 7 Hunter's Mark: 5
Bonus Action
Argos swings his other shortsword, attacking the bugbear again. Attack: 19 Shortsword: 7 Hunter's Mark: 5
OOC: I don't know if the bugbear in the hallway is the one I casted Hunter's Mark on. If not, just ignore the Hunter's Mark damage.
A surprise, to be sure, but a welcome one.
OOC: It is the bugbear with Hunter's Mark, sorry for excluding that detail.
Argos shoves past Cinis, thrusting his swords forward. Both swords plunge into the bugbear's chest, who dies before the dwarf wrenches them free.
Round 3 Order:
Bugbears
Players <===== Cinis, Nemean, Tarok and Sildar are up
Tracking:
One bugbear stands just inside the room, damaged from Cinis's ice shard spell. There is enough room for one person to stand in front of the door and make a clear melee attack.
The other bugbear is in the room behind him. The goblin seems to still be unconscious.
See my profile for all my PbP threads!
OOC: Am I able to attack the bugbear in melee without entering the bottleneck again?
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
OOC: It would cause a bottleneck again until the bugbear moves out to where the last bugbear was. Curse these narrow hallways.
See my profile for all my PbP threads!
Tarok drops his Maul and draws his Light Crossbow, takes aim at the nearest Bugbear and looses the bolt.
Attack: 20 Damage: 6
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
OOC: It's been 24 hours since the start of round 3, and this is likely the only time I'll be able to update today, so advancing...
DM Screen:
7/29
32/32
7/7
Tarok fires a bolt that sticks into the arm of the bugbear in the doorway. It charges into the hallway, taking a forceful swing at Argos.
Morningstar Attack: 12
Argos ducks underneath the swing as the morningstar clatters into the wall to his side. From inside the room, you can hear the other bugbear shouting, "Droop! Get up you lazy swine!"
Round 4 Order:
Bugbears
Players <=====
Tracking:
The damaged bugbear is in the hallway, between Argos and Tarok. No ranged attacks can be made through them.
The eyepatch bugbear stands just inside the doorway.
See my profile for all my PbP threads!
Tarok drops his crossbow off and draws his Greatsword, taking note of his growing pile of weapons. He swings the blade toward the injured bugbear.
Attack: 20 Damage: 7
Edit: As per Great Weapon Fighting Style, I can re-roll the 1 or 2 damage rolls
2
1
1
Edit: I didn't read the "take the new roll" part until after. Total damage on the attack should be 8 I believe.
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
Nemean anxiously watches his comrades from behind them, doing his best to see what’s happening. He’s angry at the bugbears for mocking his pathetic attempt to intimidate them, and eagerly wants to join the fight.
”Stinking bugbears! You’ll be sorry you ever crossed great heroes like us!”
OOC: sorry guys, I’m not much use while stuck out here.
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Cinis lifts his staff overhead and shouts at he bugbears, trying to end this fight before it picks up. His eyes glow and the earth shakes as his voice is heard over the fighting.
"SURRENDER!"
Intimidation: 12
(OOC: Sorry, guys. Update threw off my posting schedule and things have been nuts at work/home last couple days. I'll try to get back on track.)
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"I don't think they're going down without a fight Cinis, let's finish them!"
Argos rebukes, charging forward towards the bugbear that attempted to hit him, swinging both of his shortswords.
Standard Action
Argos attacks the bugbear in the hallway with the shortsword in his right hand.. Attack: 5 Shortsword: 7
Bonus Action
Argos attacks the bugbear in the hallway with the shortsword in his left hand. Attack: 10 Shortsword: 4
A surprise, to be sure, but a welcome one.