This post has potentially manipulated dice roll results.
Initiative: 17
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
((fitting, Capone thinks hes about to make friends, so will be slower to catch on the the unfolding situation))
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Initiative for Cease: 6
Initiative for his familiar: 3
{{sorry, had a busy weekend}}
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Prism seems unsure of what to do, but lets themselves roll back on their heels and crouches slightly in a defensive stance.
((Prism Initiative: 19))
Initiative: 17
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
((fitting, Capone thinks hes about to make friends, so will be slower to catch on the the unfolding situation))
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
[[OOC:
Init: 16
Religion: 8 (Do I recognize their faith?) ]]
Justice puts his hand on his sword.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
From this distance, you can only tell that he is wearing generic brown robes which would be usual for almost any lower priest.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Round 1
Map will also be on the Campaign page
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Prism... its your go.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
((Apologies. Busy holiday and first couple days back at work were packed.))
Prism looks at the approaching group with some skepticism. He crouches and adjusts his center of balance, ready to leap out of the way.
((Taking the Dodge action.))
All of the peasants move 30 ft towards you, drawing various (scimitars) curved weapons.
Cease, you're up
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG