This post has potentially manipulated dice roll results.
Tazz wisdom save: 5
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
You make your way to where you think is the end of the cave and 10ft in front of you is a man wearing heavy armor his skin looks shadowy. “I am the shadow guardian, I will guard the shadow daggers with my life, if you manage to defeat me the daggers are rightfully yours”.
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
This post has potentially manipulated dice roll results.
Ye got lucky. I only drink waters I've turned to ale first. Folding his arms he walks down the cave.
Boomi cast bless
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
This post has potentially manipulated dice roll results.
The shadow knight picks up the two shadow daggers on the pedestal, “Before you battle me, you have to know what the daggers do”. Suddenly all of you are teleported into a strange purple room the shadow knight says the daggers can take you and up to ten people into a pocket-plane where you can control 3 factors. Liquid suddenly a strange watery liquid appears on the floor. Solid. Suddenly a wall appears behind himself. And gas. Suddenly all the gas around the party turn green, do a constitution saving throw every turn. He teleports behind Tazz slashing him doing
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
This post has potentially manipulated dice roll results.
"Got tricks do you? So do I!" Tazz growls and starts his rage (Bonus Action). If you were looking at Tazz's face you might notice his pupils change from round to cat-like slits. But even if you missed that change you would definitely notice the large, spiky tail that suddenly grows from just above his kilt.
Con save (with advantage from Rakz): 19
First attack w/ Battleaxe (Reckless so advantage for him, but also advantage for foe on next attack against): Attack: 24 Damage: 9 (Slashing)
Second attack w/tail: Attack: 11 Damage: 6 (Piercing)
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
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Wisdom save for Darkrai: 18
If we are our of combat. Boomi will cast spare the dying on any downed enemies.
You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
Tazz wisdom save: 5
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Boomi wisdom save: 11
Rakz Wis save: 11
Tazz Rakz and Deathshadow all drink the water, the only surprise is that it gets you all to full hp
Boomi can’t be convinced to drink the water no matter how much you 3 try
You make your way to where you think is the end of the cave and 10ft in front of you is a man wearing heavy armor his skin looks shadowy. “I am the shadow guardian, I will guard the shadow daggers with my life, if you manage to defeat me the daggers are rightfully yours”.
Roll for initiative
"Now YOU appear to be a worthy foe!" Tazz says.
Initiative: 17
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Let's see if shadows bleed!"
Initiative: 22
Ye got lucky. I only drink waters I've turned to ale first. Folding his arms he walks down the cave.
Boomi cast bless
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
He will cast it on Tazz Fadi, and Drakrai
Initiative 9
Darkrai initiative 12
Turns:
enemy
Rakz
Tazz
Darkrai
Boomi
The shadow knight picks up the two shadow daggers on the pedestal, “Before you battle me, you have to know what the daggers do”. Suddenly all of you are teleported into a strange purple room the shadow knight says the daggers can take you and up to ten people into a pocket-plane where you can control 3 factors. Liquid suddenly a strange watery liquid appears on the floor. Solid. Suddenly a wall appears behind himself. And gas. Suddenly all the gas around the party turn green, do a constitution saving throw every turn. He teleports behind Tazz slashing him doing
To hitAttack: 12 Damage: 16
The attack misses (AC 18).
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Con Save: 8
"Shadow this, shadow that, I guess you miss seeing your parents' shadow." Rakz insults the knight.
Vicious Mockery WIS Save DC: 15, Damage: 5
Will use Silvery Barbs to make the save at disadvantage and give advantage to Tazz's next attack or save
Rakz takes 3 poison damage
Rakz takes 3 poison damage
Tazz is next
"Got tricks do you? So do I!" Tazz growls and starts his rage (Bonus Action). If you were looking at Tazz's face you might notice his pupils change from round to cat-like slits. But even if you missed that change you would definitely notice the large, spiky tail that suddenly grows from just above his kilt.
Con save (with advantage from Rakz): 19
First attack w/ Battleaxe (Reckless so advantage for him, but also advantage for foe on next attack against): Attack: 24 Damage: 9 (Slashing)
Second attack w/tail: Attack: 11 Damage: 6 (Piercing)
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."