The arrow strikes him in the leg. He looks down, surprised, and takes it out as fast as possible while running faster, this time perhaps out of desperation. (dashes as action)
The arrow strikes him in the leg. He looks down, surprised, and takes it out as fast as possible while running faster, this time perhaps out of desperation. (dashes as action)
This post has potentially manipulated dice roll results.
Brix rushes to Casrian. Turning to Dolmek he urges, "Go give those brigades the Justice they deserve. I can take it from here." Brix then pulls one of his small elk horn vials from his bandolier. Dipping a finger inside he extracts a small glob of a jelly like substance. The Gnome rubs the goop into Carsians wound. A warmth begins to eminate from the wound as the skin begins to magically knit back together.
Casrian looks curiously at the jelly-like goop sealing his wounds. He nods to Brix. "Ooh that's much better. Thank you, Master Brix, but... is... is that Firewater Jelly??"
Casrian looks horrified and impressed as he reaches for another arrow ((and waits his turn)).
Norr steps out from behind the tree, taking another 15 feet of movement through the ankle snaring scrubby woodland to a tree he can lean against. He taps his ring again, to transfer his Hex to the next nearest enemy fleeing. While he does he sees Casrian and Leo’s arrows soar past him, one very close. But at least this means Casrian is up again, and the injury was not as severe as it looked on running past.
Then he takes aim with his silvery thunder bow at the one Casrian’s shortbow arrow had grazed.
He sings and releases a thunder bolt, his Eldritch Blast flying forth like a swooping hawk. But Norr was too quick and too free with his aim, and the targets are far apart.
Dolmek knowing that he can not catch the enemy and not wanting to see anyone else hit with a deadly bolt. Using his knowledge of masonry for a destructive blow he drops his hammer moves to the loose brickwork pulling his warpick Singer and strikes with all his might.
Damage 10 (might be double according to Xanther’s Guide)
Norr steps out from behind the tree, taking another 15 feet of movement through the ankle snaring scrubby woodland to a tree he can lean against. He taps his ring again, to transfer his Hex to the next nearest enemy fleeing. While he does he sees Casrian and Leo’s arrows soar past him, one very close. But at least this means Casrian is up again, and the injury was not as severe as it looked on running past.
Then he takes aim with his silvery thunder bow at the one Casrian’s shortbow arrow had grazed.
He sings and releases a thunder bolt, his Eldritch Blast flying forth like a swooping hawk. But Norr was too quick and too free with his aim, and the targets are far apart.
Dolmek knowing that he can not catch the enemy and not wanting to see anyone else hit with a deadly bolt. Using his knowledge of masonry for a destructive blow he drops his hammer moves to the loose brickwork pulling his warpick Singer and strikes with all his might.
Damage 10 (might be double according to Xanther’s Guide)
The brick is pushed in, and a hidden door opens. It leads down into a staircase that appears to go quite deep.
Dolmek knowing that he can not catch the enemy and not wanting to see anyone else hit with a deadly bolt. Using his knowledge of masonry for a destructive blow he drops his hammer moves to the loose brickwork pulling his warpick Singer and strikes with all his might.
Damage 10 (might be double according to Xanther’s Guide)
The brick is pushed in, and a hidden door opens. It leads down into a staircase that appears to go quite deep.
(If we’re out of turn initiative: the Norr will grab the unconscious guy and truss him up with his hemp rope and drag him to the others and the passage way.)
Great! (great damage as well!)
The arrow strikes him in the leg. He looks down, surprised, and takes it out as fast as possible while running faster, this time perhaps out of desperation. (dashes as action)
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Who's turn is it now?
Oh, sorry Leo, I skipped your turn.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
It's ok
Leo will shoot his longbow at the closest enemy to them that isn't already down (Knock out, not kill)
to hit: 9
Damage: 10
It misses the enemy, of course.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Another warrior attempts to run away some more.
Brix, your turn (finally)
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
"Damn it!"
Well, this did come out of nowhere, so I'd assume that Leo rushed his shooting attempt
Brix rushes to Casrian. Turning to Dolmek he urges, "Go give those brigades the Justice they deserve. I can take it from here." Brix then pulls one of his small elk horn vials from his bandolier. Dipping a finger inside he extracts a small glob of a jelly like substance. The Gnome rubs the goop into Carsians wound. A warmth begins to eminate from the wound as the skin begins to magically knit back together.
Cure wounds= 6
**This Space for Rent**
Casrian regains 4 hit points!
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
The masked people continue to run away.
Norr, then Dolmek's turn
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Casrian looks curiously at the jelly-like goop sealing his wounds. He nods to Brix. "Ooh that's much better. Thank you, Master Brix, but... is... is that Firewater Jelly??"
Casrian looks horrified and impressed as he reaches for another arrow ((and waits his turn)).
Brix just grins at Casrian.
**This Space for Rent**
Norr steps out from behind the tree, taking another 15 feet of movement through the ankle snaring scrubby woodland to a tree he can lean against. He taps his ring again, to transfer his Hex to the next nearest enemy fleeing. While he does he sees Casrian and Leo’s arrows soar past him, one very close. But at least this means Casrian is up again, and the injury was not as severe as it looked on running past.
Then he takes aim with his silvery thunder bow at the one Casrian’s shortbow arrow had grazed.
He sings and releases a thunder bolt, his Eldritch Blast flying forth like a swooping hawk. But Norr was too quick and too free with his aim, and the targets are far apart.
(attack roll: 1 + 6)
(damage roll: 1 + 2)
(Two Nat 1s!)
Dolmek knowing that he can not catch the enemy and not wanting to see anyone else hit with a deadly bolt. Using his knowledge of masonry for a destructive blow he drops his hammer moves to the loose brickwork pulling his warpick Singer and strikes with all his might.
Damage 10 (might be double according to Xanther’s Guide)
yuck!
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
The brick is pushed in, and a hidden door opens. It leads down into a staircase that appears to go quite deep.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Now who's turn is it now, if we are still in combat?
((Next would be Leo, then Casrian, then Brix (I haven't been tracking the attackers initiative though, but that's our initiative)))
(If we’re out of turn initiative: the Norr will grab the unconscious guy and truss him up with his hemp rope and drag him to the others and the passage way.)
The others have fled into longbow long range.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian