"I'm ready when you are, Desmond" - nods and whispers Alistair staying behind Draco and Desmond but close enough to cast a spell if it's needed, the faint magic barrier is still visible around him.
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Player: Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra Theron Pyllae - Variant Human Fighter 1 | Shell Island Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2) DM: Derailed Dreams - Panic on the Zakhara Express
Desmond has his back to the wall next to the door, he will hold his bow with one hand as he uses the other to push down the lever and push the door open. He then waits to see how the group responds.
This post has potentially manipulated dice roll results.
Zane holds his position, ready to fire his arrow if he spots anything threatening coming from the other side of the door. Squinting with a grim scowl, he tries to see if he can spot anything past the doorway.
This post has potentially manipulated dice roll results.
Zane follows Desmond's lead, also putting his bow away and readying his shield and longsword. He moves up behind Desmond and Draco, trying to be as quiet as possible.
Desmond, zane and Draco walk up the hallway towards the bend they can see a door open the slightest crack with light from a latern shining threw and you hear a few vocies, clanking of chains and a rotting smell. one voice is low and scratchy "when does Moloch want us to send in this next sacrifice?" and another sounds more authoritative "we will prepare him soon"
Alistair stays back and sends a telepathic message to Desmond.
"WAIT! Don't rush into an unknown room, it might be full of traps and enemies. We can separate at least a few of them by giving out a fake sound and ambush them when they check the source of it. I can help in it, just name the sound I should cast."
Oblivious to the telepathic message and his adrenalin surging, Zane nods and points the tip of his longsword towards the door. He takes a step forward, then pauses for a moment looking over his shoulder to see if Alistair is behind them.
Desmond jolts slightly at the voice in his head, he then turns sharply to look at Alistair. Desmond will hold up two fingers and then making a stabbing motion with his hand as he thinks back At least two enemies in the room.
"Tell Zane and Draco to get into an ambush stance and open the door very slightly, I will try to lure one of them here. I suggest not to kill everyone who enters, disarm and capture at least one of them so we might interrogate them for information about this whole messhere!"
As soon as his fellows take up their stance behind the door, he lifts his right arm and makes a turn with his wrist, like he picks a big, ripe apple from a tree branch. A small magic light appears over the head of Zane, Draco and Desmond in front of the slightly opened door. In the next second showering sparks starts to fall out of it and at the same time it emits pleasant harp music.
Desmond will look to Zane and Draco, he will motion with his hands for them to position themselves around the door. He will then point back to Alistair and then wiggle his fingers, then point to inside the room and make a walking motion towards the door with his hand, and then a stabbing motion.
Zane takes his position to the left of the door, surprised at first by the sparks and music but realizing at least to some degree what Desmond and Alistair seem to be coordinating. He holds his breath in anticipation.
Desmond will look back, eyes wide and hold a finger up to his mouth in a shushing motion before looking back towards the doorway and waiting for those on the other side to react to Alistair's spell.
Draco says "Let's go ahead and open it"
D&D since 1984
OOC: Going to try and give some time for the other players to respond before I have Desmond open it
"I'm ready when you are, Desmond" - nods and whispers Alistair staying behind Draco and Desmond but close enough to cast a spell if it's needed, the faint magic barrier is still visible around him.
Player:
Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra
Theron Pyllae - Variant Human Fighter 1 | Shell Island
Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2)
DM:
Derailed Dreams - Panic on the Zakhara Express
Desmond has his back to the wall next to the door, he will hold his bow with one hand as he uses the other to push down the lever and push the door open. He then waits to see how the group responds.
Zane holds his position, ready to fire his arrow if he spots anything threatening coming from the other side of the door. Squinting with a grim scowl, he tries to see if he can spot anything past the doorway.
Perception: 7
Desmond pushes open the door. doesn't see anyone.
Zane can see that the hallway is 10 ft. long from the door and can see rock,
as if there's a bend in the path that continues east. you do not see anyone in the hall way before the bend.
for anyone who decides to go look can you make a dexterity check (stealth) please.
Draco Stealth 16
D&D since 1984
Desmond stealth: 21
As he moves forward he will put away his bow and take out his rapier.
Zane follows Desmond's lead, also putting his bow away and readying his shield and longsword. He moves up behind Desmond and Draco, trying to be as quiet as possible.
Stealth: 14
Desmond, zane and Draco walk up the hallway towards the bend they can see a door open the slightest crack with light
from a latern shining threw and you hear a few vocies, clanking of chains and a rotting smell. one voice is low and scratchy "when does Moloch want
us to send in this next sacrifice?" and another sounds more authoritative "we will prepare him soon"
Desmond will look at the others and mouth the words to them Shall we?
Draco will nod in agreement as he grips is axe.
D&D since 1984
Alistair stays back and sends a telepathic message to Desmond.
"WAIT! Don't rush into an unknown room, it might be full of traps and enemies. We can separate at least a few of them by giving out a fake sound and ambush them when they check the source of it. I can help in it, just name the sound I should cast."
(OOC - Message)
Player:
Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra
Theron Pyllae - Variant Human Fighter 1 | Shell Island
Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2)
DM:
Derailed Dreams - Panic on the Zakhara Express
Oblivious to the telepathic message and his adrenalin surging, Zane nods and points the tip of his longsword towards the door. He takes a step forward, then pauses for a moment looking over his shoulder to see if Alistair is behind them.
Desmond jolts slightly at the voice in his head, he then turns sharply to look at Alistair. Desmond will hold up two fingers and then making a stabbing motion with his hand as he thinks back At least two enemies in the room.
"Tell Zane and Draco to get into an ambush stance and open the door very slightly, I will try to lure one of them here. I suggest not to kill everyone who enters, disarm and capture at least one of them so we might interrogate them for information about this whole mess here!"
As soon as his fellows take up their stance behind the door, he lifts his right arm and makes a turn with his wrist, like he picks a big, ripe apple from a tree branch. A small magic light appears over the head of Zane, Draco and Desmond in front of the slightly opened door. In the next second showering sparks starts to fall out of it and at the same time it emits pleasant harp music.
(OOC - Prestidigitation)
Player:
Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra
Theron Pyllae - Variant Human Fighter 1 | Shell Island
Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2)
DM:
Derailed Dreams - Panic on the Zakhara Express
Desmond will look to Zane and Draco, he will motion with his hands for them to position themselves around the door. He will then point back to Alistair and then wiggle his fingers, then point to inside the room and make a walking motion towards the door with his hand, and then a stabbing motion.
Zane takes his position to the left of the door, surprised at first by the sparks and music but realizing at least to some degree what Desmond and Alistair seem to be coordinating. He holds his breath in anticipation.
"So, I'm still confused. Where am I?"
Desmond will look back, eyes wide and hold a finger up to his mouth in a shushing motion before looking back towards the doorway and waiting for those on the other side to react to Alistair's spell.