(Sorry for being so slow. My life has been pure chaos lately.)
Throughout this conversation, Nuria has been getting more and more nervous. She even started shaking a bit when she finally realized that this guard may have done something very very wrong. She shrinks back behind Breldo as the halfling confronts the man. Her hand shoots to her dagger when the big-chinned man responds with obvious anger. And then he shouts to arrest them. Letting out a loud squeak, she grips her dagger harder and jumps back. Keeping her head down she stutters, "P-P-Please! H-He didn't m-mean any off-fense! Th-There is no r-reason to ar-rest any of u-us!" Her right hand still on her dagger, she shakes her head and raises her left hand as if to fend of the guard. Then she stands there shivering. "This can't be happening! I can't go to jail! I haven't even done anything wrong here! I was supposed to leave that life behind! I'm not supposed to have to fear the law! Why is this happening?"
For one short moment, things turn very very tense, the guard closest to them already reaching for their weapon. When it becomes obvious none of them are seeking to run- And perhaps more importantly, when Slick uses his charm to absolve himself and throw Breldo under the bus, whose own muttered statement through gritted teeth wasn't exactly convincing anyone about his sincere feelings. The guard closest seems hesitant, uncertain whether to reach for their weapon or the manacles, as the captain scoffs.
"...I suppose I have no reason to drag you in simply for being in bad company. But you'd best think carefully about defending such troublemakers, miss!" he briefly points, gaze directed at Nuria- Before back at Breldo, and the guard at the door, even as backup is arriving by this point.
"As for you, maybe you'll reconsider your attitude after a night in the cell."
The guard raises a set of manacles, giving Breldo a chance to comply.
"Young miss, if you learn anything from me tonight, let it be that sometimes shutting up and letting other people's problems stay their problems. In this case, let my problems not become yours.", Breldo says with a sigh and a pointed glance at Nuria's dagger.
"I hardly think those are necessary, my good sir. If you insist on a sleepover, will you be serving breakfast in the morning? If not, I'd like to make it back to Erzel's while he's still serving hot food. Man makes a good garlic sausage. Some say it's morning's too early for garlic, but I say it wakes up the senses."
"May I send my effects back to my room with my companions?"
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
"But of course. Barring what you seem to think, we treat all our guests," he says that word with a hint of sarcasm, barely even bothering to keep disdain disguised at this point, "Fairly. And what's so important of your stuff that you don't trust it with us, hmm?" he says, and turns to one of the guards as they show up. "You, inspect his stuff before you hand it over to his friends."
Assuming that Breldo isn't fighting it, the very first thing that they do to him is manacle him and, assuming there are any clearly displayed weapons on his person, strip those of his person. It seems like they want to take him to a side room to inspect any belongings he wants to send back.
(I suppose Breldo would have been wearing a backpack, but he probably already left that at the inn? What would he currently have on his person?)
((Yeah, pack at the inn, most of his stuff would have been there. Just his clothes, leather armor, pair of daggers, and a purse with 24 gold and 4 silver. Maybe a few edible berries or whatnot if he picked some up on his way, but no contraband or the like.))
"Mostly that it's my stuff, and I'd rather it be with my other stuff, but as long as there's a full accounting of all of my belongings, you're welcome to lock it up here. I'd like a written receipt, however.", Breldo's eye twitches, desperately wanting to roll.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Nuria stiffens, her breath catching when the captain's gaze fixes on her. However, the man seems intent on taking Breldo in. She grips her dagger harder. He's done nothing wrong! Her mind screams, but she can't seem to form the words. Her eyes flick back to the halfling when he speaks up. Don't let his problems become hers? But...they are supposed to be a team? She stands there stunned as the guards start stripping Breldo of all the belongings he keeps on his person. Eventually, she will look to Oren. She has no clue what she should do right now. She pointedly does not look at Rick, the more she's near that greasy cat-man, the less she likes him.
This post has potentially manipulated dice roll results.
"You'll be sure to come back for me in the morning, won't you? I'd hate to miss breakfast at Erzel's but I'll never hear the end of it from the Lady if I'm the cause for a delay in our travels.", Breldo says, speaking calmly and looking at Nuria, trying to be reassuring.
Nuria once again turns her focus back to Breldo. The girl looks like she's on the verge of bursting into tears, but the tone of Breldo's voice seems to help calm her down a little. With some effort, she takes her hand off her dagger. Then his words fully register. The Lady! If Sylvara really is nobility, then doesn't that mean she can tell these guards what to do? ...but that also means the Nuria has to go confront her. What if she doesn't want to help?
After a brief moment, she nods her head and turns to dash out the door. With her tunnel vision, she pays no attention to Oren, Rick, or any of the guards in her desperate dash towards the door...
"Yes, we will take care of your things, and come pick you up in the morning." He nods, and gives Rick a slight frown, this whole evening went so wrong.
He watches Nuria run off, with nothing but the comment for the guards, "She will be fine, she just doesn't like conflict."
The guards first strip Breldo of his weapons, before he's taken off to the side to have his stuff inspected, Breldo far too upset to really pay attention to the guard doing that. Practically already outside with how they've been standing in the doorway, Nuria can't take it anymore and runs off- Something that probably seems suspect, but luckily not paid too much attention to.
In the meantime, it seems Breldo's stuff, what little there is, gets only a quick inspection before it is eventually taken back, and seeing how Slick is the one sticking out his hands, is the one that gets given the goods. His dagger and purse are immediately covered in a thick layer of grease that Breldo will never be able to wash out completely. With that, those outside the guard house are told to scram- And attention is turned back to Breldo, as he's escorted deeper into the guard house first, then down a door, leading into what seems to be a dark, somewhat dank cellar.
"Gonna need to take the leather armor off too. You need some rags to cover up?"
The guard agrees, although takes a few steps back while allowing Breldo to take off his armor while he watches from a safe distance. With no fishy tricks on that part, the guard doesn't even bother putting on the manacles for the rest of the trip, as by this point it's but a few feet away. Now actually in the candle-lit cellar, the cold starts clinging into his body as he's taken through the cramped corridor. If it can even be called that, with how small it is. The main "jail" seems to be but two holding cells, one on either side of the room, with a small peeping hole on the far wall between these two cells, iron grates leading to some part of the city, many water stains lining said wall right underneath. The two cells in the meantime don't even really seem like they should be enough for one person, occupied with a single bench, a water bucket, and an "empty" bucket, but right now there are two in each. In the left, there are two human men who seem to be in almost stark contrast to each other, and have taken to each claiming a far side of the bench. The first one in ragged clothing, unshaven, a few teeth missing from the past and some bruising here and there on a face that generally looks like he's dealing with some massive aching, compared to the older man in finer clothing that likely doesn't belong in a dirty jail, with a more well-kept beard even if his hair itself was somewhat chaotic. On the right, there's a young adolescent human man large and muscular enough some people might mistake him for a giant, the fact he is only wearing shorts and showing off a surprisingly hairless body not helping that impression. What must have been his shirt however is found on his cell mate, a Tiefling girl who by the looks of it is probably sixteen at most, using the work shirt as sort of a blanket.
The guard glances between the two cells, and eventually decides the one on the left is best, unlocking the door only just long enough for Breldo to enter, before it gets shut once again.
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(Sorry for being so slow. My life has been pure chaos lately.)
Throughout this conversation, Nuria has been getting more and more nervous. She even started shaking a bit when she finally realized that this guard may have done something very very wrong. She shrinks back behind Breldo as the halfling confronts the man. Her hand shoots to her dagger when the big-chinned man responds with obvious anger. And then he shouts to arrest them. Letting out a loud squeak, she grips her dagger harder and jumps back. Keeping her head down she stutters, "P-P-Please! H-He didn't m-mean any off-fense! Th-There is no r-reason to ar-rest any of u-us!" Her right hand still on her dagger, she shakes her head and raises her left hand as if to fend of the guard. Then she stands there shivering. "This can't be happening! I can't go to jail! I haven't even done anything wrong here! I was supposed to leave that life behind! I'm not supposed to have to fear the law! Why is this happening?"
Persuasion: 22
For one short moment, things turn very very tense, the guard closest to them already reaching for their weapon. When it becomes obvious none of them are seeking to run- And perhaps more importantly, when Slick uses his charm to absolve himself and throw Breldo under the bus, whose own muttered statement through gritted teeth wasn't exactly convincing anyone about his sincere feelings. The guard closest seems hesitant, uncertain whether to reach for their weapon or the manacles, as the captain scoffs.
"...I suppose I have no reason to drag you in simply for being in bad company. But you'd best think carefully about defending such troublemakers, miss!" he briefly points, gaze directed at Nuria- Before back at Breldo, and the guard at the door, even as backup is arriving by this point.
"As for you, maybe you'll reconsider your attitude after a night in the cell."
The guard raises a set of manacles, giving Breldo a chance to comply.
"Young miss, if you learn anything from me tonight, let it be that sometimes shutting up and letting other people's problems stay their problems. In this case, let my problems not become yours.", Breldo says with a sigh and a pointed glance at Nuria's dagger.
"I hardly think those are necessary, my good sir. If you insist on a sleepover, will you be serving breakfast in the morning? If not, I'd like to make it back to Erzel's while he's still serving hot food. Man makes a good garlic sausage. Some say it's morning's too early for garlic, but I say it wakes up the senses."
"May I send my effects back to my room with my companions?"
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Rick relaxes a bit when he sees that Breldo isn't going to start anything and waves Nuria over to him and Oren.
Vanstrom offers a snide grin as he answers.
"But of course. Barring what you seem to think, we treat all our guests," he says that word with a hint of sarcasm, barely even bothering to keep disdain disguised at this point, "Fairly. And what's so important of your stuff that you don't trust it with us, hmm?" he says, and turns to one of the guards as they show up. "You, inspect his stuff before you hand it over to his friends."
Assuming that Breldo isn't fighting it, the very first thing that they do to him is manacle him and, assuming there are any clearly displayed weapons on his person, strip those of his person. It seems like they want to take him to a side room to inspect any belongings he wants to send back.
(I suppose Breldo would have been wearing a backpack, but he probably already left that at the inn? What would he currently have on his person?)
((Yeah, pack at the inn, most of his stuff would have been there. Just his clothes, leather armor, pair of daggers, and a purse with 24 gold and 4 silver. Maybe a few edible berries or whatnot if he picked some up on his way, but no contraband or the like.))
"Mostly that it's my stuff, and I'd rather it be with my other stuff, but as long as there's a full accounting of all of my belongings, you're welcome to lock it up here. I'd like a written receipt, however.", Breldo's eye twitches, desperately wanting to roll.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Breldo is being taken off to have his stuff inspected, before it'd be handed to the group.
(others just waiting?)
Nuria stiffens, her breath catching when the captain's gaze fixes on her. However, the man seems intent on taking Breldo in. She grips her dagger harder. He's done nothing wrong! Her mind screams, but she can't seem to form the words. Her eyes flick back to the halfling when he speaks up. Don't let his problems become hers? But...they are supposed to be a team? She stands there stunned as the guards start stripping Breldo of all the belongings he keeps on his person. Eventually, she will look to Oren. She has no clue what she should do right now. She pointedly does not look at Rick, the more she's near that greasy cat-man, the less she likes him.
"You'll be sure to come back for me in the morning, won't you? I'd hate to miss breakfast at Erzel's but I'll never hear the end of it from the Lady if I'm the cause for a delay in our travels.", Breldo says, speaking calmly and looking at Nuria, trying to be reassuring.
Perception: 23 (Passive 15)
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Halfling Powers activate! 18
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Rick doesn't appear to notice Nuria's ignoring him but stays put until the Captain indicates they should go.
Nuria once again turns her focus back to Breldo. The girl looks like she's on the verge of bursting into tears, but the tone of Breldo's voice seems to help calm her down a little. With some effort, she takes her hand off her dagger. Then his words fully register. The Lady! If Sylvara really is nobility, then doesn't that mean she can tell these guards what to do? ...but that also means the Nuria has to go confront her. What if she doesn't want to help?
After a brief moment, she nods her head and turns to dash out the door. With her tunnel vision, she pays no attention to Oren, Rick, or any of the guards in her desperate dash towards the door...
"Rick guesses Rick will be holding the things?"
Rick says as Nuria runs away.
"Yes, we will take care of your things, and come pick you up in the morning." He nods, and gives Rick a slight frown, this whole evening went so wrong.
He watches Nuria run off, with nothing but the comment for the guards, "She will be fine, she just doesn't like conflict."
Breldo hopes that Oren takes his things so he doesn't have to degrease them in the morning.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Rick extends his hands unable to wholly conceal his excitement of getting to hold other people's stuff.
The guards first strip Breldo of his weapons, before he's taken off to the side to have his stuff inspected, Breldo far too upset to really pay attention to the guard doing that. Practically already outside with how they've been standing in the doorway, Nuria can't take it anymore and runs off- Something that probably seems suspect, but luckily not paid too much attention to.
In the meantime, it seems Breldo's stuff, what little there is, gets only a quick inspection before it is eventually taken back, and seeing how Slick is the one sticking out his hands, is the one that gets given the goods. His dagger and purse are immediately covered in a thick layer of grease that Breldo will never be able to wash out completely. With that, those outside the guard house are told to scram- And attention is turned back to Breldo, as he's escorted deeper into the guard house first, then down a door, leading into what seems to be a dark, somewhat dank cellar.
"Gonna need to take the leather armor off too. You need some rags to cover up?"
"I'm not certain what you've heard of halflings, but I'm not naked under my armor. However, you will need to remove the manacles for a moment."
Breldo spends the next minute or so doffing his armor. He's wearing simple clothes underneath.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The guard agrees, although takes a few steps back while allowing Breldo to take off his armor while he watches from a safe distance. With no fishy tricks on that part, the guard doesn't even bother putting on the manacles for the rest of the trip, as by this point it's but a few feet away. Now actually in the candle-lit cellar, the cold starts clinging into his body as he's taken through the cramped corridor. If it can even be called that, with how small it is. The main "jail" seems to be but two holding cells, one on either side of the room, with a small peeping hole on the far wall between these two cells, iron grates leading to some part of the city, many water stains lining said wall right underneath. The two cells in the meantime don't even really seem like they should be enough for one person, occupied with a single bench, a water bucket, and an "empty" bucket, but right now there are two in each. In the left, there are two human men who seem to be in almost stark contrast to each other, and have taken to each claiming a far side of the bench. The first one in ragged clothing, unshaven, a few teeth missing from the past and some bruising here and there on a face that generally looks like he's dealing with some massive aching, compared to the older man in finer clothing that likely doesn't belong in a dirty jail, with a more well-kept beard even if his hair itself was somewhat chaotic. On the right, there's a young adolescent human man large and muscular enough some people might mistake him for a giant, the fact he is only wearing shorts and showing off a surprisingly hairless body not helping that impression. What must have been his shirt however is found on his cell mate, a Tiefling girl who by the looks of it is probably sixteen at most, using the work shirt as sort of a blanket.
The guard glances between the two cells, and eventually decides the one on the left is best, unlocking the door only just long enough for Breldo to enter, before it gets shut once again.