This post has potentially manipulated dice roll results.
Tadriel darts around the halfling to strike at the next target with his blades, "Servants of Shadow, what is your purpose?"
(Sorry, having trouble getting my Desktop View button to work on mobile, so spoilers are difficult until it gets resolved. Attack+Bonus: 15 for 8, 12 for 4)
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Darak tries not to flinch at the wound, and sets himself to retaliate. Calling for a measure of his divine might to be channeled into his attacks he casts his spell. Bringing the warhammer down he looks to smash through his opponent's untrained defences with the added power of his spell adding to the force of the hit.
The Halfling looks up at Tadriel in a state of confusion and absolute horror as he tries to catch his breathe, coughing up a bit of blood in the process. He struggles to hold himself up with his one good arm while laying prone on the ground.
"Servants? Sh- Shadow?"
He mumbles in fear. The Halfling's eyes dart around the room,
"Wha- Where are we? Who are you!?"
Not sure if I made it unclear. The Short figure (or Halfing, in this case) is at a clean 0 HP, barely conscious on the floor. If you want, Tadriel, you can edit the post for a new target and use the same rolls.
"That last one may have been weak but it does the job perfectly, just according to plan."
Detective Krimpledimple continues on his ramblings during the fight.
"A scaled creature. I heard scaled creatures were greatly affected by the temperature like a lethargic snake in the middle of a frigid winter. Once again, I released a cold blue light at the enemy in front."
The Halfling looks up at Tadriel in a state of confusion and absolute horror as he tries to catch his breathe, coughing up a bit of blood in the process. He struggles to hold himself up with his one good arm while laying prone on the ground.
"Servants? Sh- Shadow?"
He mumbles in fear. The Halfling's eyes dart around the room,
"Wha- Where are we? Who are you!?"
Not sure if I made it unclear. The Short figure (or Halfing, in this case) is at a clean 0 HP, barely conscious on the floor. If you want, Tadriel, you can edit the post for a new target and use the same rolls.
(Edited, attacking target behind the halfling in terms of how we started)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Darak regains his footing from the attack and counter attacks with a mighty blow powered by the divine themselves. In one swing, he renders the Tall figure incapable of continuing the fight any longer. As he falls to the ground, the hood falls back, revealing an Elven man. The crimson light fades from behind his eyes as he lay there unconscious.
The Large figure reels in pain, the light in his eyes fading briefly before flickering back, revealing the face of a Goliath man underneath the hood. Grasping his side from Tadriel's attack, he readies himself to take another swing...
Attack: 8Damage: 2
This time, the blade strikes true. It would appear as there wasn't enough force behind it, though, as the Goliath is wounded pretty badly from Tadriel's attack.
The Lizardfolk slowly brings the staff back into a swinging position, chilled from the icy blast from Krimple. Once again, he slams the staff down in his direction...
Attack: 3Damage: 5
As he brings it down upon Krimple, the swing misses, sending another crack sound echoing down the foyer.
Tall (Elf) and Short (Halfling) figures are downed. The Large (Goliath) and Tailed (Lizardfolk) still remain, Large on the left looks bloodied and engaged with Tadriel, Tailed on the right fighting Krimple who is near Darak.
Forgot that the hooded Lizardfolk was close enough to swing at me on the previous round. Here's another roll for disadvantage since Krimpledimple made a ranged attack in close combat.
Tadriel catches the massive opponent's blade with his own, but he could not deflect in time. The momentum of the static block drives the flat of his blade onto his chest. Winding over the opponent's weapon, he retaliates again.
(Attack+Bonus: 12 for 4, 10 for 5)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Tadriel manages to withstand the attack and pull through with just enough force to get a good swing in. As his blade slides against the massive frame of his opponent, the Goliath reels back, staggering, only to fall to his knees and onto his side, clutching the wound.
The last of the figures stands over Krimple, his face blank with emotion as the crimson light flickers in his eyes like a dying flame.
This post has potentially manipulated dice roll results.
The Lizardfolk steadies himself and makes an effort to break loose.
Wisdom save : 18
As Darak's words echo in his mind, the crimson light flickers and fades in a quick spark. The figure breaks free of the magic looming over his body, falling to his knees in exhaustion. He kneels in a state of confusion, unaware of what has happened since the charm effect was put on him.
Well dang, Darak should be a motivational speaker, ha.
Having been brought to his senses, the lizardfolk snaps out at the air with a chomp of his elongated maw. He pulls back the hood of the cloak, revealing a streak of yellow scales checkerboard with black and red that begins at the base of his skull and disappears into his cloak. Steadying himself with his staff as he gets back to his feet, with a shaky hand he reaches a clawed hand out towards the one whom apparently broke this charm on him. With a tired, reptilian voice, "Wh-whhere...am...I?"
"Would that we could tell you, but we aren't sure ourselves. We used a portal stone of some description in a forest and ended up here, apparently floating above the sea. You may have been brought here the same way. Were these people your friends?"
Feeling that all of the others that they fought were probably not in control of themselves either Darak starts to move amongst themand if any are capable of being saved he will cast spare the dying on them.
After seeing the change in the lizardman, a realization hits Tadriel and he approaches the fallen goliath, "This isn't good..."
(Did I just do a thing?)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The lizardfolk had yet to notice the other unconscious figures on the floor. He turns to briefly look over the bodies. He passes over the halfling and elf quickly, but takes just a moment longer at the larger one. Raising the hood on its cloak to reveal it being a goliath. He shakes his head and shrugs, "Strangers to me."
He opens his robe and begins to pat himself down, and then frantically begins to search the room the room. "My things...missing."
Krimple makes his way to the end of the foyer, standing before a massive window covered with cheap cloth and sheets. As he pulls it down, bright sunlight from the outside world pours into the hall illuminating the room in a bright light. As far as anything interesting goes, Krimple is left empty handed. The sheets appear common and made of cheap material compared to the lavishness of this tower.
After the battle, Darak makes his rounds and stabilizes the fallen from the fight. All seem as though they will be fine, as long as no other trouble makes it's way to them. Moans and groaning noises can be heard coming from them. The sudden realization that they have been possessed and are in a strange tower floating impossibly over The Great Expanse can be pretty taxing.
Tadriel notices the charm effect flicker and fade from the Lizardfolk, and comes to the realization that the others may have been under the same effect. He peers down at the Goliath and something in his mind clicks. As Krimple pulls down the rags covering the window, light pours into the foyer. A small glare glints from the Goliath's body. Other than the basic mundane gear and robes, he wears familiar looking iron bracers.
As the Lizardfolk pats his sides, he realizes that his possessions have been stripped from his person. Looking around at the other figures, it's apparent that their items are missing as well. Each given a seemingly random mundane weapon and black robe instead.
Now that everyone has had a chance to move into the hall and get a better look at their surroundings, you notice three doors spread around the foyer. Two on the left, one on the right. They aren't as ornate as the one you came in from, suggesting that their rooms aren't of significant importance.
"Here, this would help quench your thirst after murmuring for a long time when we saw you there with these unconcious people."
The gnome offers one of two waterskins he owns to the lizardfolk.
"My name is Krimpledimple Humpledumple, you may call me Detective Krimple for short. The kind dwarf resuscitating others is Darak. As for that elf next to the goliath, he is called Tadriel.
We're here to find a missing treasure inside a forest near Blackmoore but somehow ended here in a floating tower at the Great Expanse when a possessed baker's trail lead us at a teleportation device, just as what Darak said to you earlier."
Detective Krimple drinks his waterskin to wet his throat after talking nonstop and continues on his explanation.
"There were supposed to be another one of us, another elf to be exact, but maybe due to an error on the teleportation magic he never showed up here. We still haven't found a way to go back and it seems you're able-bodied, how about you join us on this daring venture?"
The lizardfolk takes the offered waterskin from the gnome, and takes a healthy drink from it. "Thank you...and thank you for breaking whatever magic apparently held me," his voice sounding a little less hoarse after the drink, but still remains coarse. He wanders over to the window as Krimpledimple begins his explanation. Upon seeing the height he immediately backs away.
"I don't know how I got here. The last thing I recall was the sky suddenly flashing red during dusk as I was tracking some orcs along the Rhem, about a day out from Hearts Village." He takes another drink from the waterskin and hands it back to the gnome."I am called Immotichy."
I assume that this temple is hovering quite a bit of a ways over the water?
The gnome skims the book of lore and shows the map of Runewarren, tiptoeing to reach the lizardfolk's height as he hold the pages open for it to see.
"As you can see, the Hearts village is quite far from the forests of Blackmoore, that's where we came in the first place. You have to cross the Whispering Stretch for you to go back to the Rhem River.
To the far right of the map you can see the Great Expanse. We still don't know what exact part of the sea we are but I can assure you from the swells forming below and the howling winds outside that swimming to reach the shore is not a very good idea, even if we can breath underwater, which we can't."
The gnome tries his best to maintain his form while beads of sweat starts forming on his almost non-existent eyebrows.
"Please tell me if you're finished looking at the map as holding this position is not as easy as it looks and so we could start finding a way to go back. Some sort of phrase to activate the teleportation device behind those ornate doors where the three of us came from."
Tadriel darts around the halfling to strike at the next target with his blades, "Servants of Shadow, what is your purpose?"
(Sorry, having trouble getting my Desktop View button to work on mobile, so spoilers are difficult until it gets resolved. Attack+Bonus: 15 for 8, 12 for 4)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Darak tries not to flinch at the wound, and sets himself to retaliate. Calling for a measure of his divine might to be channeled into his attacks he casts his spell. Bringing the warhammer down he looks to smash through his opponent's untrained defences with the added power of his spell adding to the force of the hit.
Casts Divine Favor
Attack 23 damage if hits 11 + 2 radiant damage
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
The Halfling looks up at Tadriel in a state of confusion and absolute horror as he tries to catch his breathe, coughing up a bit of blood in the process. He struggles to hold himself up with his one good arm while laying prone on the ground.
"Servants? Sh- Shadow?"
He mumbles in fear. The Halfling's eyes dart around the room,
"Wha- Where are we? Who are you!?"
Not sure if I made it unclear. The Short figure (or Halfing, in this case) is at a clean 0 HP, barely conscious on the floor. If you want, Tadriel, you can edit the post for a new target and use the same rolls.
DM : The Shade Over Runewarren | Vaelen Gravesong : Shadow of Eternal Night
"Fear is the weight we carry, love is the treasure we bury."
"That last one may have been weak but it does the job perfectly, just according to plan."
Detective Krimpledimple continues on his ramblings during the fight.
"A scaled creature. I heard scaled creatures were greatly affected by the temperature like a lethargic snake in the middle of a frigid winter. Once again, I released a cold blue light at the enemy in front."
Ray of Frost: 14 Damage: 2 Cold Damage
(Edited, attacking target behind the halfling in terms of how we started)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Darak regains his footing from the attack and counter attacks with a mighty blow powered by the divine themselves. In one swing, he renders the Tall figure incapable of continuing the fight any longer. As he falls to the ground, the hood falls back, revealing an Elven man. The crimson light fades from behind his eyes as he lay there unconscious.
The Large figure reels in pain, the light in his eyes fading briefly before flickering back, revealing the face of a Goliath man underneath the hood. Grasping his side from Tadriel's attack, he readies himself to take another swing...
Attack: 8 Damage: 2
This time, the blade strikes true. It would appear as there wasn't enough force behind it, though, as the Goliath is wounded pretty badly from Tadriel's attack.
The Lizardfolk slowly brings the staff back into a swinging position, chilled from the icy blast from Krimple. Once again, he slams the staff down in his direction...
Attack: 3 Damage: 5
As he brings it down upon Krimple, the swing misses, sending another crack sound echoing down the foyer.
Tall (Elf) and Short (Halfling) figures are downed. The Large (Goliath) and Tailed (Lizardfolk) still remain, Large on the left looks bloodied and engaged with Tadriel, Tailed on the right fighting Krimple who is near Darak.
Tadriel is up next
DM : The Shade Over Runewarren | Vaelen Gravesong : Shadow of Eternal Night
"Fear is the weight we carry, love is the treasure we bury."
Forgot that the hooded Lizardfolk was close enough to swing at me on the previous round. Here's another roll for disadvantage since Krimpledimple made a ranged attack in close combat.
15
Good thing it's higher.
Tadriel catches the massive opponent's blade with his own, but he could not deflect in time. The momentum of the static block drives the flat of his blade onto his chest. Winding over the opponent's weapon, he retaliates again.
(Attack+Bonus: 12 for 4, 10 for 5)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Tadriel manages to withstand the attack and pull through with just enough force to get a good swing in. As his blade slides against the massive frame of his opponent, the Goliath reels back, staggering, only to fall to his knees and onto his side, clutching the wound.
The last of the figures stands over Krimple, his face blank with emotion as the crimson light flickers in his eyes like a dying flame.
DM : The Shade Over Runewarren | Vaelen Gravesong : Shadow of Eternal Night
"Fear is the weight we carry, love is the treasure we bury."
Darak tries to manoeuvre himself between The Detective and the last hooded figure.
"Fight it, whatever force controls you it is weakening now. We have no wish to kill anyone who wishes us no harm. Save yourself and fight it."
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
The Lizardfolk steadies himself and makes an effort to break loose.
Wisdom save : 18
As Darak's words echo in his mind, the crimson light flickers and fades in a quick spark. The figure breaks free of the magic looming over his body, falling to his knees in exhaustion. He kneels in a state of confusion, unaware of what has happened since the charm effect was put on him.
Well dang, Darak should be a motivational speaker, ha.
DM : The Shade Over Runewarren | Vaelen Gravesong : Shadow of Eternal Night
"Fear is the weight we carry, love is the treasure we bury."
"This encounter went better than I expected. Now what was I supposed to do back then..."
Detective Krimpledimple walks closer to the clothed window to remove its cover and continues his interrupted investigation of it.
Having been brought to his senses, the lizardfolk snaps out at the air with a chomp of his elongated maw. He pulls back the hood of the cloak, revealing a streak of yellow scales checkerboard with black and red that begins at the base of his skull and disappears into his cloak. Steadying himself with his staff as he gets back to his feet, with a shaky hand he reaches a clawed hand out towards the one whom apparently broke this charm on him. With a tired, reptilian voice, "Wh-whhere...am...I?"
"Would that we could tell you, but we aren't sure ourselves. We used a portal stone of some description in a forest and ended up here, apparently floating above the sea. You may have been brought here the same way. Were these people your friends?"
Feeling that all of the others that they fought were probably not in control of themselves either Darak starts to move amongst themand if any are capable of being saved he will cast spare the dying on them.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
After seeing the change in the lizardman, a realization hits Tadriel and he approaches the fallen goliath, "This isn't good..."
(Did I just do a thing?)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The lizardfolk had yet to notice the other unconscious figures on the floor. He turns to briefly look over the bodies. He passes over the halfling and elf quickly, but takes just a moment longer at the larger one. Raising the hood on its cloak to reveal it being a goliath. He shakes his head and shrugs, "Strangers to me."
He opens his robe and begins to pat himself down, and then frantically begins to search the room the room. "My things...missing."
Krimple makes his way to the end of the foyer, standing before a massive window covered with cheap cloth and sheets. As he pulls it down, bright sunlight from the outside world pours into the hall illuminating the room in a bright light. As far as anything interesting goes, Krimple is left empty handed. The sheets appear common and made of cheap material compared to the lavishness of this tower.
After the battle, Darak makes his rounds and stabilizes the fallen from the fight. All seem as though they will be fine, as long as no other trouble makes it's way to them. Moans and groaning noises can be heard coming from them. The sudden realization that they have been possessed and are in a strange tower floating impossibly over The Great Expanse can be pretty taxing.
Tadriel notices the charm effect flicker and fade from the Lizardfolk, and comes to the realization that the others may have been under the same effect. He peers down at the Goliath and something in his mind clicks. As Krimple pulls down the rags covering the window, light pours into the foyer. A small glare glints from the Goliath's body. Other than the basic mundane gear and robes, he wears familiar looking iron bracers.
As the Lizardfolk pats his sides, he realizes that his possessions have been stripped from his person. Looking around at the other figures, it's apparent that their items are missing as well. Each given a seemingly random mundane weapon and black robe instead.
Now that everyone has had a chance to move into the hall and get a better look at their surroundings, you notice three doors spread around the foyer. Two on the left, one on the right. They aren't as ornate as the one you came in from, suggesting that their rooms aren't of significant importance.
DM : The Shade Over Runewarren | Vaelen Gravesong : Shadow of Eternal Night
"Fear is the weight we carry, love is the treasure we bury."
"Here, this would help quench your thirst after murmuring for a long time when we saw you there with these unconcious people."
The gnome offers one of two waterskins he owns to the lizardfolk.
"My name is Krimpledimple Humpledumple, you may call me Detective Krimple for short. The kind dwarf resuscitating others is Darak. As for that elf next to the goliath, he is called Tadriel.
We're here to find a missing treasure inside a forest near Blackmoore but somehow ended here in a floating tower at the Great Expanse when a possessed baker's trail lead us at a teleportation device, just as what Darak said to you earlier."
Detective Krimple drinks his waterskin to wet his throat after talking nonstop and continues on his explanation.
"There were supposed to be another one of us, another elf to be exact, but maybe due to an error on the teleportation magic he never showed up here. We still haven't found a way to go back and it seems you're able-bodied, how about you join us on this daring venture?"
That is one hell of a recap.
The lizardfolk takes the offered waterskin from the gnome, and takes a healthy drink from it. "Thank you...and thank you for breaking whatever magic apparently held me," his voice sounding a little less hoarse after the drink, but still remains coarse. He wanders over to the window as Krimpledimple begins his explanation. Upon seeing the height he immediately backs away.
"I don't know how I got here. The last thing I recall was the sky suddenly flashing red during dusk as I was tracking some orcs along the Rhem, about a day out from Hearts Village." He takes another drink from the waterskin and hands it back to the gnome. "I am called Immotichy."
"Hearts village was it Immotichy..."
The gnome skims the book of lore and shows the map of Runewarren, tiptoeing to reach the lizardfolk's height as he hold the pages open for it to see.
"As you can see, the Hearts village is quite far from the forests of Blackmoore, that's where we came in the first place. You have to cross the Whispering Stretch for you to go back to the Rhem River.
To the far right of the map you can see the Great Expanse. We still don't know what exact part of the sea we are but I can assure you from the swells forming below and the howling winds outside that swimming to reach the shore is not a very good idea, even if we can breath underwater, which we can't."
The gnome tries his best to maintain his form while beads of sweat starts forming on his almost non-existent eyebrows.
"Please tell me if you're finished looking at the map as holding this position is not as easy as it looks and so we could start finding a way to go back. Some sort of phrase to activate the teleportation device behind those ornate doors where the three of us came from."
Actual map is on the DM's public notes.