Krog will say, "It looks like a rescue mission for now."
The Paladin will quietly ask Alistair, "If you can get directions to this west camp that will be useful. Then we need to figure out what we are going to do with this chap. He sounds dedicated to this Baron."
"Thank you for the offer. But that would have you heading straight into the Baron's men I cannot ask that of you. Please tell me where the camp is and I will figure out a way to save my friend."
Alistair's smile falters for a brief moment, a flicker of irritation replacing the practiced charm in his eyes. The charmed soldier's refusal to part with the tabard is a wrench in his plans. He clenches his fist momentarily, before forcing a smile that doesn't quite reach his eyes. "Well then,"he says through gritted teeth, addressing Krog. "I suppose our only uncertainty now is who gets the pleasure of putting this oaf out of his misery. Try to make it clean, whoever it is. I want his tabard in one piece."
Turning back to the prisoner, his voice regaining a semblance of friendliness laced with an underlying threat, Alistair continues, "Friend! Forgive my manners, but the excitement of our encounter momentarily addled my memory. What was your name again? And speaking of locations, you mentioned a western camp earlier. Would you be so kind, as our new pal, to point us in the right direction?"The request hangs in the air, a sugar-coated pill laced with a hint of danger.
"Flint... Flint Lowater," he responds, brows furrowing, "Funny, I don't recall your name either..."
He shakes his head. Whatever doubts were creeping at the edge of his mind have been forcibly pushed aside by the spell, for now.
"Don't know exactly where the west camp is. I was stationed at the east camp. It's in the foothills, about a day's march from here, near the entrance to the pass. I'm afraid I don't know any more than that."
(OOC: I would normally rule that speaking openly about executing the prisoner would be enough of a threat to break the spell, so I'm assuming that the conversation between Alistair, Krog, and Brockes is intended to be a whispered aside that the prisoner can't hear.)
Krog chats with Billy, "It is not wise to try and go it alone. Somewhere it has been said that the company of many is greater than the company of one. You will not be alone in whatever course is taken good Dwarf."
Krog will then continue his quiet conversation with Alistair and now with Brocke as well, "I mostly agree with Brocke. I am not keen on an execution. And though trial by combat is not my preferred way to go. We are a long way from our base. We can't drag him along. Brocke, I agree your way may be best. After all anyone named Lowater needs a chance."
Krog will call upon Selune for any discernment in this situation. (He calls upon Divine Sense to see if he can detect anything from Mr. Lowater here.)
(Just a quick note that Divine Sense is much more limited than Detect Evil from 3e & Pathfinder. It really only senses supernatural good and evil.)
Krog feels Selunê's influence, like a sixth sense reaching out into space around him and finds...nothing. Lowater may be a good man, he may be an evil man, but whatever he is...he is just a man, with the potential all mortal things have to choose and change their own path...for good or ill.
Alistair's smile widens, a touch too eager, a hint of something dangerous lurks beneath the surface. The charm spell and my chance to deliciously manipulate this fool won’t last forever.Leaning in close to Flint, he murmurs, "My bardic name, my friend, is Eldred – Eldred the Melodious! Perhaps you've heard of my tales of heroism and daring? No? Well, there's always time to become acquainted." He claps Flint on the shoulder, the contact staged to appear friendly but laced with an undercurrent of menace. "But enough about me," Alistair continues, his voice dripping with mock sincerity. "Tell me, Flint Lowater, was it quite the glorious career you envisioned, joining the Black Eagles? All that glory, all that honor – must be terribly rewarding to end up trussed like a common fowl." Alistair's eyes gleam with a predatory glint. "Truth be told, Flint," he continues, his voice dropping to a conspiratorial whisper, "I can't help but feel a pang of sympathy. A talented soul like yourself, wasted on such a dubious cause. But perhaps there's another way. Perhaps I, Eldred the Melodious, could help you disappear. Start anew, far from the Baron's clutches. Of course," he adds, his voice laced with a hint of threat, "such assistance wouldn't come without a price. But that, my friend, is a conversation for another time.”
"Glory and honor," he snorts, "more like respect and fear."
"No, I'm the second son of one of the Baron's smiths. Three meals and a roof over your head, that's what I signed up for. Grew up around soldiers, figured it looked like a better deal than being a day laborer or a serf."
His eyes pop at Alistair's offer.
"You couldn't just make me disappear though, they'd have to think I was dead. If they got wind I'd deserted and couldn't find me they'd make an example of my pa instead."
“We can bind him to a tree and let the guards know whenever we reach town. Would give us time to make our way. Unless anyone can foggy up his mind so he doesn’t quite remember us, it might not be best to release him just yet.”
Alistair's smile vanishes, replaced by a thoughtful frown. Leaving the soldier tied to a tree is a gamble, a beacon that would surely attract unwanted attention."How do we know Baron von Hendricks hasn't already wormed his way into the town guard?" he says quietly, his voice laced with suspicion. "For all we know, they'll be out searching for this one by nightfall, and then where will we be?" He glances towards the prisoner, Flint, who remains under the charm spell but seems to fidget slightly, perhaps picking up on the shift in Alistair's tone. "We need to think this through," Alistair continues, his voice low and serious. "We can't afford any loose ends here." Alistair's eyes flickers towards Krog and Billy, a silent question hanging in the air. Killing the soldier is the cleanest option, the most efficient way to ensure our secret remains just that. Besides, a part of him, the part twisted by his pact with Fierna, revels in the darkness, the finality of it all. "We need to make sure this little excursion stays between us," Alistair finally declares, his voice cold and devoid of emotion.
Alistair does he know anything else about pass phrases, secret codes, or anything else that could be helpful? The more he tells us the easier it could be for us to make him vanish. Like making it look like he died here.
Krog sighs and speaks to Alistair and Brocke privately, "Tying him to a tree will only attract wolves. That is a bad way to die." He looks specifically at Alistair, "I think you may be right. And, as difficult it is for me to take a life like this, I can do it quickly with my longsword straight through the heart. It would be quick. Then let's move on."
Zeke joins the group to softly say, “My vows prevent me from being a party to an execution. I will take a short walk away from the camp.” He then goes to see a man about a thing, just out of sight of the camp.
Alistair's voice, still laced with charm, takes on a sharper edge using a playful but menacing tone. "Anything else you can think of, Flint, my friend? Wouldn't want any misunderstandings, now would we?" Alistair lets a hint of his true nature slip through, a flicker of darkness flashes in his eyes. "Come now, Flint,"his voice turns icy, "surely there's something else you can tell us. Perhaps a secret phrase, a handshake, a melody only those in the Baron's inner circle know? The more helpful you are, the quicker Eldred the Melodius' magnificent disappearance act becomes. We can make it look like an unfortunate accident, a wild animal attack – anything you like." A cruel smile twists his lips, "Trust me, friend, I wouldn't want to see anything bad happen to you or your pa. Wouldn't that be a terrible shame? A tragedy, even." Alistair watches Flint closely, gauging his reaction.
"Nothing I can think of. At least, nothing out of the ordinary. The Black Guard have their own signs and signals but they don't share them with the regular troops."
"Can't you convince them to cut me loose? These ropes are really starting to chafe my wrists."
Billy watches Zeke walk away. "Ow, let me help with that." He walks behind Flint and make eye contact with Alistair and gives him a knowing nob. Assuming he is in unspoken agreement Billy will quickly and as painlessly as possible thrust a dagger into Flints throat killing him instantly. Billy looks to Krog "It had to be done this way there was no fear and it was quick."
(@ DM if you want Damage 8+7sneak = 15)
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Krog will say, "It looks like a rescue mission for now."
The Paladin will quietly ask Alistair, "If you can get directions to this west camp that will be useful. Then we need to figure out what we are going to do with this chap. He sounds dedicated to this Baron."
"Thank you for the offer. But that would have you heading straight into the Baron's men I cannot ask that of you. Please tell me where the camp is and I will figure out a way to save my friend."
Alistair's smile falters for a brief moment, a flicker of irritation replacing the practiced charm in his eyes. The charmed soldier's refusal to part with the tabard is a wrench in his plans. He clenches his fist momentarily, before forcing a smile that doesn't quite reach his eyes. "Well then," he says through gritted teeth, addressing Krog. "I suppose our only uncertainty now is who gets the pleasure of putting this oaf out of his misery. Try to make it clean, whoever it is. I want his tabard in one piece."
Turning back to the prisoner, his voice regaining a semblance of friendliness laced with an underlying threat, Alistair continues, "Friend! Forgive my manners, but the excitement of our encounter momentarily addled my memory. What was your name again? And speaking of locations, you mentioned a western camp earlier. Would you be so kind, as our new pal, to point us in the right direction?" The request hangs in the air, a sugar-coated pill laced with a hint of danger.
"Honor dictates he faces his executioner with a sword in hand, not beheaded while under your spell. "
"Flint... Flint Lowater," he responds, brows furrowing, "Funny, I don't recall your name either..."
He shakes his head. Whatever doubts were creeping at the edge of his mind have been forcibly pushed aside by the spell, for now.
"Don't know exactly where the west camp is. I was stationed at the east camp. It's in the foothills, about a day's march from here, near the entrance to the pass. I'm afraid I don't know any more than that."
(OOC: I would normally rule that speaking openly about executing the prisoner would be enough of a threat to break the spell, so I'm assuming that the conversation between Alistair, Krog, and Brockes is intended to be a whispered aside that the prisoner can't hear.)
Krog chats with Billy, "It is not wise to try and go it alone. Somewhere it has been said that the company of many is greater than the company of one. You will not be alone in whatever course is taken good Dwarf."
Krog will then continue his quiet conversation with Alistair and now with Brocke as well, "I mostly agree with Brocke. I am not keen on an execution. And though trial by combat is not my preferred way to go. We are a long way from our base. We can't drag him along. Brocke, I agree your way may be best. After all anyone named Lowater needs a chance."
Krog will call upon Selune for any discernment in this situation. (He calls upon Divine Sense to see if he can detect anything from Mr. Lowater here.)
(Just a quick note that Divine Sense is much more limited than Detect Evil from 3e & Pathfinder. It really only senses supernatural good and evil.)
Krog feels Selunê's influence, like a sixth sense reaching out into space around him and finds...nothing. Lowater may be a good man, he may be an evil man, but whatever he is...he is just a man, with the potential all mortal things have to choose and change their own path...for good or ill.
Billy looks back at Krog "Thank you"
Whispering in Alistair ear. "Ask him if he would die for the Baron or would rather drop all of this and start over somewhere else? Just a thought."
Alistair's smile widens, a touch too eager, a hint of something dangerous lurks beneath the surface. The charm spell and my chance to deliciously manipulate this fool won’t last forever. Leaning in close to Flint, he murmurs, "My bardic name, my friend, is Eldred – Eldred the Melodious! Perhaps you've heard of my tales of heroism and daring? No? Well, there's always time to become acquainted." He claps Flint on the shoulder, the contact staged to appear friendly but laced with an undercurrent of menace. "But enough about me," Alistair continues, his voice dripping with mock sincerity. "Tell me, Flint Lowater, was it quite the glorious career you envisioned, joining the Black Eagles? All that glory, all that honor – must be terribly rewarding to end up trussed like a common fowl." Alistair's eyes gleam with a predatory glint. "Truth be told, Flint," he continues, his voice dropping to a conspiratorial whisper, "I can't help but feel a pang of sympathy. A talented soul like yourself, wasted on such a dubious cause. But perhaps there's another way. Perhaps I, Eldred the Melodious, could help you disappear. Start anew, far from the Baron's clutches. Of course," he adds, his voice laced with a hint of threat, "such assistance wouldn't come without a price. But that, my friend, is a conversation for another time.”
KROG just listens to the conversation, admiring Alistair's technique with a small but noticible grin.
(@GB - I honestly didn't expect Divine Sense to work with Mr. Lowater. I just had it to burn.)
"Glory and honor," he snorts, "more like respect and fear."
"No, I'm the second son of one of the Baron's smiths. Three meals and a roof over your head, that's what I signed up for. Grew up around soldiers, figured it looked like a better deal than being a day laborer or a serf."
His eyes pop at Alistair's offer.
"You couldn't just make me disappear though, they'd have to think I was dead. If they got wind I'd deserted and couldn't find me they'd make an example of my pa instead."
"So, what are we going to with him now?"
“We can bind him to a tree and let the guards know whenever we reach town. Would give us time to make our way. Unless anyone can foggy up his mind so he doesn’t quite remember us, it might not be best to release him just yet.”
Alistair's smile vanishes, replaced by a thoughtful frown. Leaving the soldier tied to a tree is a gamble, a beacon that would surely attract unwanted attention. "How do we know Baron von Hendricks hasn't already wormed his way into the town guard?" he says quietly, his voice laced with suspicion. "For all we know, they'll be out searching for this one by nightfall, and then where will we be?" He glances towards the prisoner, Flint, who remains under the charm spell but seems to fidget slightly, perhaps picking up on the shift in Alistair's tone. "We need to think this through," Alistair continues, his voice low and serious. "We can't afford any loose ends here." Alistair's eyes flickers towards Krog and Billy, a silent question hanging in the air. Killing the soldier is the cleanest option, the most efficient way to ensure our secret remains just that. Besides, a part of him, the part twisted by his pact with Fierna, revels in the darkness, the finality of it all. "We need to make sure this little excursion stays between us," Alistair finally declares, his voice cold and devoid of emotion.
Alistair does he know anything else about pass phrases, secret codes, or anything else that could be helpful? The more he tells us the easier it could be for us to make him vanish. Like making it look like he died here.
Krog sighs and speaks to Alistair and Brocke privately, "Tying him to a tree will only attract wolves. That is a bad way to die." He looks specifically at Alistair, "I think you may be right. And, as difficult it is for me to take a life like this, I can do it quickly with my longsword straight through the heart. It would be quick. Then let's move on."
Zeke joins the group to softly say, “My vows prevent me from being a party to an execution. I will take a short walk away from the camp.” He then goes to see a man about a thing, just out of sight of the camp.
Alistair's voice, still laced with charm, takes on a sharper edge using a playful but menacing tone. "Anything else you can think of, Flint, my friend? Wouldn't want any misunderstandings, now would we?" Alistair lets a hint of his true nature slip through, a flicker of darkness flashes in his eyes. "Come now, Flint," his voice turns icy, "surely there's something else you can tell us. Perhaps a secret phrase, a handshake, a melody only those in the Baron's inner circle know? The more helpful you are, the quicker Eldred the Melodius' magnificent disappearance act becomes. We can make it look like an unfortunate accident, a wild animal attack – anything you like." A cruel smile twists his lips, "Trust me, friend, I wouldn't want to see anything bad happen to you or your pa. Wouldn't that be a terrible shame? A tragedy, even." Alistair watches Flint closely, gauging his reaction.
"Nothing I can think of. At least, nothing out of the ordinary. The Black Guard have their own signs and signals but they don't share them with the regular troops."
"Can't you convince them to cut me loose? These ropes are really starting to chafe my wrists."
Billy watches Zeke walk away. "Ow, let me help with that." He walks behind Flint and make eye contact with Alistair and gives him a knowing nob. Assuming he is in unspoken agreement Billy will quickly and as painlessly as possible thrust a dagger into Flints throat killing him instantly. Billy looks to Krog "It had to be done this way there was no fear and it was quick."
(@ DM if you want Damage 8+7sneak = 15)