Yaudara tests the stone door in the summoning chamber and finds it to be locked.
No keys had been found within the robes of the cultists or the Kuo-Toa. It appeared to the group that this pair of stone doors had been closed and locked for quite some time.
As Balen tried the northern door in the first room and realized it was locked, he grumbled a few swear words, kicked the door, then yelled back to his companions " 'Tis locked. " He followed them over to the summing chamber, finding the net that the kuo-toa left behind and snatched it. He liked all sorts of nets and knots. Though this one wasn't that spectacular, he thought it would be of good use. He scribbled down some notes and quick doodles about today's events in his journal in case he'd forget (which most likely he would). The food offer (he liked, but felt bad for asking again) and the thing about not robbing graves went through his head, to which both things he sort of contemplated before dismissing. Graves (unfortunately) were were the coolest things were found.
When he went over the chamber, he heard the big orc set off a trap. How?! What did this clumsy oaf do this time? He ran over there and handed him the aloe potion. "I found this. I think this'll work. I mean it came from them" Balen gestured at the cultists, "They must've kept it as a backup in case they do something stupid... like walk headfirst into a trap... No offense."
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
„Deadly traps? It's starting to feel like home“, Ichep joked utterly uncaring about the wound. It was just a wound after all, no serious ill. The bite Yaudara suffered from the diseased Death Dog forced itself into his mind again and he hurried to distract himself. „Two locked doors, the gods have to be kidding me. What's next?“ The tiefling took a glance at this scroll that mentioned undead. 'Hmmm, I'll keep that close juuuust in case', he thought while packing away his shield on his back.
Faen looks over the shoulder of Toadstool as he was fiddling with the rubies, finding them rather intriguing. He is looking at the symbol on the floor, not immediately recognizing it immediately beyond what the druid mentioned. While he's usually intrigued by magic, this it's clear to him something dark, and the lingering arcane darkness leaves the hairs stand up on the back of his neck.
He agrees with Toadstool that they need to make sure that they ensure that whatever evil is behind all this is stopped so that it can't threaten the village again. He lingers a bit too long at the seal of Bhaal, having taken a few of the berries as he's lost in his thoughts, trying to ascertain anything to figure out how this magic worked. (Arcana 20 + 3 = 23. Critical success)
He doesn't even noticing the orc heading towards the South door. The sound of the trap snaps him out of it though, he looking up and looking around to see the arrow being pulled from the Druid.
"Oh gosh! Are you okay, friend?" Faen quickly asks, coming forward towards Toadstood, "perhaps someone adept at looking for traps should lead the way?"
As he says that, Faen is inspecting the floor towards the South, all the while still worried about the orc. He hates seeing good creatures hurt.
(Passive perception of 10, but roll of 7 on perception, but I doubt that does much there.)
Balen watched as Toadstool took the ointment and applied it. The changeling felt his fingernails dig into his own skin at the 'tiny man' comment. "No problem. Don't mention it." If it was more of 'you're welcome' or a warning, he couldn't even tell. Balen also rolled his eyes, which luckily for him, his colorless pupils showed no indication of it. With a sharp inhale, he walked away and let Toadstool keep the aloe potion. He didn't have much use for it anyways, and the guy seemed more knowledgeable than him about it (another fact that he didn't like).
As he scanned the room, frustration was entangling him in knots as he struggled to figure out what to do to fill the void. He taught about sticking his hand into a torch's fire, but that would just hurt. Wow we sure did a lot of murder. He thought as he stared at the bodies around him. "Maybe we should just burn this place. Set it on fire. Destroy it." He threw his hands in the air in an agitated and unhinged type of way. He knew a little bit of forestry and heard something about how fires were good for new things to grow or something like that and haphazardly tried to apply it to this almost metaphorically. "...So no one comes here again." Balen realized he needed to do something to calm down. And he was out of jokes and things to do. He head was filling in with all sorts of scattered thoughts and despair.
"If that door had a trap that must mean then there's something behind it that they don't want people to know." His pace quickened as he headed back over towards the southern door. He let his skin transform into fish-like scales and gained the grotesque pointy under-bite of the (now dead) cultist. He hated shapeshifting into the kuo-toa, but he felt it was something he needed to do, and the action of doing it gave him something to focus on other than his thoughts. He thought that if it didn't open to picks and tools, maybe it opened by facial recognition.
Twirling his rogue cloak in a showmanly way and waggling his fingers at the southern door, "Open sesame!"
The party investigates the floor near the southern door, and, after having sprung the trap ... they are able to see the flagstone pressure plate that Toadstool had stepped on.
That first one was definitely a trap, but none of the other flagstones appeared out of the ordinary.
The party steps even closer toward the door, wary that perhaps they had not seen the last of the traps.
The rogue — now quite convincingly wearing the seeming of a Kuo-Toa — even waved his arms in front of it.
Silence. The door did not react to being waved at.
Elsewhere in the room, Faen studied the now-gemless summoning circle and determined that it was created as a conduit for worshippers of this Bhaal cult to commune with their deity and summon monsters.
OOC — The northern door was found to be locked, the southern door has not been tried yet, and the western door stands open. This room has been Arcana'd, Investigated and Perception'd pretty thoroughly ... the next thing possible to do in this room will be to leave it.
Yaudara watches Balen's antics with great interest, then sees him shift into a kuo-toa, which is even more interesting. After a moment, it occurs to him that none of these evildoers had keys, which means either the stone doors open from the other side, or this door's not locked. They had to march to their deaths somehow, after all.
Striding forward, he shifts his yklwa to his shield hand and tries to just simply open the door.
Ichep observed Balen growing agitated. Was there something about this place that made people restless? He himself felt no such thing surrounded by these old stone walls, air still laced with the remnants of magic. Balen's transformation made thoughts race through Ichep's head. Could those fish people shapeshift? Had he been one of them all this time? No, unlikely. He was something else entirely.
Ichep approached Balen with a worried look on his face, his restlessness still fresh in his mind. He wanted to put a hand on the shoulder but ended up just poking it instead. „Are... you okay?“, the tiefling asked in a rare attempt of genuine empathy and felt immediately stupid for it. Why worry for a stranger?
The paladin cautiously tested the iron door, and found that it was unlocked. It swung open on well oiled hinges, indicating to the group that it saw somewhat regular use.
In the darkness beyond, a stark contrast between the brightly lit summoning chamber the heroes were in and the utter pitch-black darkness of the hallway beyond. The flickering torchlight danced across the doorframe, casting long shadows that seemed to writhe and sway agains the the walls of the newfound hallway.
Some of the heroes, their eyes accustomed to the darkness, peered into the abyss beyond the doorframe, their darkvision allowing them to see in the gloom.
The darkvision revealed that the hallway extended off in one direction, disappearing into the depths of the dungeon with no apparent end in sight. Its walls were featureless, devoid of any doors, turns, or other discernible landmarks.
OOC — The hallway is wreathed in darkness and heads south for about 10' before turning west for at least 60' ... that is as far as you guys can see. From here on out, the only light sources will be the ones you provide.
Toadstool gathers all gems and goes "must gather the evil seed and turn it to good"
"And we should try the north door"
"Sounds good to me," Yaudara says. "If the party's agreeable, I can lead the way."
Yaudara tests the stone door in the summoning chamber and finds it to be locked.
No keys had been found within the robes of the cultists or the Kuo-Toa. It appeared to the group that this pair of stone doors had been closed and locked for quite some time.
Hmmm how did they get in? How... how? Lets go and pull on the Southern door. Where did they came from...
Survival check 2+5=7
Toadstool approached the southern door and felt one of the flagstones give way under his heavy, booted foot. A trap!
Poison dart trap vs Toadstool. Attack vs AC14, 25.
If it hits, take 3 piercing damage and make a CON save [DC15] or take 15 poison damage with half damage with a successful save.
A critical hit! Additional 3 piercing damage.
Con save 18+2=20
As Balen tried the northern door in the first room and realized it was locked, he grumbled a few swear words, kicked the door, then yelled back to his companions " 'Tis locked. " He followed them over to the summing chamber, finding the net that the kuo-toa left behind and snatched it. He liked all sorts of nets and knots. Though this one wasn't that spectacular, he thought it would be of good use. He scribbled down some notes and quick doodles about today's events in his journal in case he'd forget (which most likely he would). The food offer (he liked, but felt bad for asking again) and the thing about not robbing graves went through his head, to which both things he sort of contemplated before dismissing. Graves (unfortunately) were were the coolest things were found.
When he went over the chamber, he heard the big orc set off a trap. How?! What did this clumsy oaf do this time? He ran over there and handed him the aloe potion. "I found this. I think this'll work. I mean it came from them" Balen gestured at the cultists, "They must've kept it as a backup in case they do something stupid... like walk headfirst into a trap... No offense."
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Toadstool lets out something resembling anger: "I know what I did tiny man"
Toadstool grunts and mutters "I should have known, should have, should..."
He grunts, pulls out the arrow, takes the ointment and puts it on the wound.
Roll 2d8+2 = 2+2+2=6 HP healed
"Thank you very much! This is very powerful ointment of nature."
Toadstool licks his finger and mutters "Aloe... can make more, must make more, must..."
Shrugs and collects himself "Can you deal with the door? My hands are not for fine work"
„Deadly traps? It's starting to feel like home“, Ichep joked utterly uncaring about the wound. It was just a wound after all, no serious ill. The bite Yaudara suffered from the diseased Death Dog forced itself into his mind again and he hurried to distract himself. „Two locked doors, the gods have to be kidding me. What's next?“ The tiefling took a glance at this scroll that mentioned undead. 'Hmmm, I'll keep that close juuuust in case', he thought while packing away his shield on his back.
Faen looks over the shoulder of Toadstool as he was fiddling with the rubies, finding them rather intriguing. He is looking at the symbol on the floor, not immediately recognizing it immediately beyond what the druid mentioned. While he's usually intrigued by magic, this it's clear to him something dark, and the lingering arcane darkness leaves the hairs stand up on the back of his neck.
He agrees with Toadstool that they need to make sure that they ensure that whatever evil is behind all this is stopped so that it can't threaten the village again. He lingers a bit too long at the seal of Bhaal, having taken a few of the berries as he's lost in his thoughts, trying to ascertain anything to figure out how this magic worked. (Arcana 20 + 3 = 23. Critical success)
He doesn't even noticing the orc heading towards the South door. The sound of the trap snaps him out of it though, he looking up and looking around to see the arrow being pulled from the Druid.
"Oh gosh! Are you okay, friend?" Faen quickly asks, coming forward towards Toadstood, "perhaps someone adept at looking for traps should lead the way?"
As he says that, Faen is inspecting the floor towards the South, all the while still worried about the orc. He hates seeing good creatures hurt.
(Passive perception of 10, but roll of 7 on perception, but I doubt that does much there.)
Yaudara will head in that direction. "Seems like a good time to try out that ointment, and then we'll press on."
Balen watched as Toadstool took the ointment and applied it. The changeling felt his fingernails dig into his own skin at the 'tiny man' comment. "No problem. Don't mention it." If it was more of 'you're welcome' or a warning, he couldn't even tell. Balen also rolled his eyes, which luckily for him, his colorless pupils showed no indication of it. With a sharp inhale, he walked away and let Toadstool keep the aloe potion. He didn't have much use for it anyways, and the guy seemed more knowledgeable than him about it (another fact that he didn't like).
As he scanned the room, frustration was entangling him in knots as he struggled to figure out what to do to fill the void. He taught about sticking his hand into a torch's fire, but that would just hurt. Wow we sure did a lot of murder. He thought as he stared at the bodies around him. "Maybe we should just burn this place. Set it on fire. Destroy it." He threw his hands in the air in an agitated and unhinged type of way. He knew a little bit of forestry and heard something about how fires were good for new things to grow or something like that and haphazardly tried to apply it to this almost metaphorically. "...So no one comes here again." Balen realized he needed to do something to calm down. And he was out of jokes and things to do. He head was filling in with all sorts of scattered thoughts and despair.
"If that door had a trap that must mean then there's something behind it that they don't want people to know." His pace quickened as he headed back over towards the southern door. He let his skin transform into fish-like scales and gained the grotesque pointy under-bite of the (now dead) cultist. He hated shapeshifting into the kuo-toa, but he felt it was something he needed to do, and the action of doing it gave him something to focus on other than his thoughts. He thought that if it didn't open to picks and tools, maybe it opened by facial recognition.
Twirling his rogue cloak in a showmanly way and waggling his fingers at the southern door, "Open sesame!"
((Intelligence: Investigation check 6 +3 = 9 Wisdom: Perception: 10 + 4 =14))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
The party investigates the floor near the southern door, and, after having sprung the trap ... they are able to see the flagstone pressure plate that Toadstool had stepped on.
That first one was definitely a trap, but none of the other flagstones appeared out of the ordinary.
The party steps even closer toward the door, wary that perhaps they had not seen the last of the traps.
The rogue — now quite convincingly wearing the seeming of a Kuo-Toa — even waved his arms in front of it.
Silence. The door did not react to being waved at.
Elsewhere in the room, Faen studied the now-gemless summoning circle and determined that it was created as a conduit for worshippers of this Bhaal cult to commune with their deity and summon monsters.
OOC — The northern door was found to be locked, the southern door has not been tried yet, and the western door stands open. This room has been Arcana'd, Investigated and Perception'd pretty thoroughly ... the next thing possible to do in this room will be to leave it.
Yaudara watches Balen's antics with great interest, then sees him shift into a kuo-toa, which is even more interesting. After a moment, it occurs to him that none of these evildoers had keys, which means either the stone doors open from the other side, or this door's not locked. They had to march to their deaths somehow, after all.
Striding forward, he shifts his yklwa to his shield hand and tries to just simply open the door.
Toadstool is visibly shaken by the bravery of someone trying the handle.
He might be a mountain of orc, but now he felt tiny.
Ichep observed Balen growing agitated. Was there something about this place that made people restless? He himself felt no such thing surrounded by these old stone walls, air still laced with the remnants of magic. Balen's transformation made thoughts race through Ichep's head. Could those fish people shapeshift? Had he been one of them all this time? No, unlikely. He was something else entirely.
Ichep approached Balen with a worried look on his face, his restlessness still fresh in his mind. He wanted to put a hand on the shoulder but ended up just poking it instead. „Are... you okay?“, the tiefling asked in a rare attempt of genuine empathy and felt immediately stupid for it. Why worry for a stranger?
The paladin cautiously tested the iron door, and found that it was unlocked. It swung open on well oiled hinges, indicating to the group that it saw somewhat regular use.
In the darkness beyond, a stark contrast between the brightly lit summoning chamber the heroes were in and the utter pitch-black darkness of the hallway beyond. The flickering torchlight danced across the doorframe, casting long shadows that seemed to writhe and sway agains the the walls of the newfound hallway.
Some of the heroes, their eyes accustomed to the darkness, peered into the abyss beyond the doorframe, their darkvision allowing them to see in the gloom.
The darkvision revealed that the hallway extended off in one direction, disappearing into the depths of the dungeon with no apparent end in sight. Its walls were featureless, devoid of any doors, turns, or other discernible landmarks.
OOC — The hallway is wreathed in darkness and heads south for about 10' before turning west for at least 60' ... that is as far as you guys can see. From here on out, the only light sources will be the ones you provide.
"Follow me, and be on your guard. There are older and fouler things than fish in the deep places of the world. Or so I'm told."
Yklwa in one hand and shield in the other, Yaudara heads through the door.
Toadstool lights his torch and follows from the back of the pack. No arrow traps there.