This post has potentially manipulated dice roll results.
Twinkleblossum flies down to the ground and lands near the Haze Hulk (2) and attacks with both daggers.
Attack: 13 Damage: 5 piercing damage and the playful pixies do 3 piercing damage and 2 from the Hunter's Mark.
Attack: 9 Damage: 6 piercing damage and 5 from the Hunter's Mark.
"What are these things? They're so strong!"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Recharge 5-6 for Hurl Fetid Flesh) Rolled a 6 A Success. ---> It does recharge Hurl Fetid Flesh
(Action) Attack @Twinkleblossum with Slam a 1. Critical Fail. ---> Twinkleblossum takes no damage
(Multiattack) Attack @Twinkleblossum with 5 + 7 = 12 A Miss. ---> Twinkleblossum takes no damage
End of Round: 50/95 HP
Sanimar, with her shield withstanding, keeps up the act. The angry haze hulk smashes into it with its right fist. The bubble vibrates but doesn't fall. Not really understanding and unsure if Aster is under the same effect and in the same bubble (Hrghh thinking hard), the haze hulk huffs and decides on lumbering over to its next favorite punching bag, Sarűmir.
Despite no having legs, it is fast. It stumbles over there in no less than 3 seconds, using its hands as an extra booster as it nearly runs on all fours. Stopping right before a charge it gets to its knees and then raises its right arm once again. It throws down onto Sarűmir's spine, knocking him to the ground (though only for him to get back up again). This infuriates the haze hulk more because it doesn't get how robust these creatures are in front of it. "RRAGGAHHHHH!" It roars, throwing its hands up and showing you its awful mouth with yellow rotten teeth. Hot, sticky, slimy spit gets on your face.
Aster channels in some of his Divine Energy to heal both himself and Sanimar, holding up his amulet once the hulk was gone and sending out a pulsing wave of warmth to both of them.
Twinkleblossum then flies down, and with her awesome might, she takes a stab at the upright haze hulk. She swings and gets it right in the side, slicing through its acid stomach and abdomen. The beast roars (from its open stomach) and goes to take a swing at her! But it misses. She ducks right under its heavy throw. The playful pixies take this opportunity to also stab it, cutting into the wounds deeper. The hulk stumbles and falls over. But with a grunt it is back up again. It tries to take another swing, raising its left fist up, which knocks Twinkleblossum off her groove, making her miss her shot as well as it. The haze hulk grumbles.
The dwarf who has chastised you earlier comes to see a grizzly sight. He gasps and covers his mouth.
The paladin, Lara, succumbs to her injuries. Just only hours into Drakkenheim, she sees that final bright light. Though she did not recover the scepter, she looks back on what she had done to get here. Staying extra hours after school, sparring until she became top of her class, coming to the call of aid when the Silver Order needed it most. She knows she did her faith proud.
'Into the flame.'She closes her eyes. The pool of blood grows no thicker. Her hands lay flat down at her sides. She breathes her last.
"Gertie!"
"Yeah?"
"Look."
Six dwarves go rushing to the other side of the station, two at the canon, three loading balls, and the last firing the wick. "Move out the way! We'll get the one at the back!" They motion for Sarűmir to get out the way.
((Okay so sadly deconblu left the campaign, so Lara is dead for now. There is a way to revive dead characters but since the player left I felt bad for just botting so Lara is just going to have died as a heroic sacrifice after taking out the gibbering mouther :( ))
This post has potentially manipulated dice roll results.
Twinkleblossum doesn't want to believe that these monsters can't be defeated so she makes two more melee attacks.
Attack: 25 Damage: 7 piercing damage and the playful pixies deal 5 piercing damage and 4 from Hunter's Mark.
Attack: 24 Damage: 7 piercing damage and 1 from Hunter's Mark.
"Without help I'm not sure we can deal with them!"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Sarűmir growls as loud as he can, then looks past the hulk at the dwarves. He gives them a quick nod, then disengages and moves as far south as he can.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
(Action) Attack @Haze Hulk 2 with Dagger (with advantage from Sanimar's Help) 15 = 15 AC A Hit. ---> Haze Hulk 2 takes 14 piercing damage ---> Haze Hulk 2 is now at 36/95 HP
(Action) Attack @Haze Hulk 2 with Dagger 23 > 15 A Hit. ---> Haze Hulk 2 takes 8 piercing damage ---> Haze Hulk 2 is now at 28/95 HP
End of Round: With 0/28 HP Twinkleblossum is unconscious
DWARF CANNON
(Action) Shoots at Haze Hulk 1 ---> Haze Hulk 1 takes 50 damage ---> Haze Hulk 1 is now at 39/95 HP
(Action) Hurl Fetid Flesh @Aster and Twinkleblossum
Aster Constitution Save: 3 - 1 = 2 < 14 DC Save ---> Aster takes 14 necrotic damage ---> Aster is now unconscious
Twinkleblossum Constitution Save 2 + 2 = 4 < 14 DC Save ---> Twinkleblossum takes 14 necrotic damage ---> Twinkleblossum is now unconscious
End of Round: 28/95 HP
Sanimar runs over to Twinkleblossum to give the fairy a boost up in confidence and in attack, distracting the haze hulk (who can't seem to understand the protective barrier around her) long enough for Twinkleblossum to get two daggers buried into it. The haze hulk roars at the two daggers sticking through its spine. It lifts its hands up, but then (you can almost see the smirk), when something comes runs towards it. With Aster and Twinkleblossum now side by side the monster now has a perfect shot. It chuckles a deep rumble, more like gravel clicking upon gravel. It reaches in from its stomach and entrails bleed out. It is dark-purplish blood that drips from its wound (or maybe just pocket space as it seems to have an infinite number of organs). The spleen or kidney or whatever shaped organ that is spills out that blood in its hand.
It throws it at you too. The contents must be acidic as it sizzles upon your bodies like the last time. You feel the way your own skin bubbles. Pop by pop. Some even gets in your mouth. It tastes like vinegar and sulfur. You're lucky it doesn't contaminate you.
Sarűmir runs past the hulking brute as far as he can. The creature looks as if it was just about to sprint after him when a whole new thing splits its sides. A cannonball soars out across the sky. "Fire!"A dwarf says a little too late. The chimera roars, narrowing its eyes at what got the bullet and not it. A bit of a chortle. It sounds like eagles cawing and a lion chuffing. But do not worry, the dwarves from the Southpost T cannons (the one southmost of the fort) shots at it too, knocking it out the air only for it to just come back seconds later. Your haze hulk on the other hand... lost its other hand.
Now with just one stub of a shoulder and a clenched left fist it decides to charge right at. Then it stops. Right in front of Sanimar and the unconscious trio (including a dead paladin). It huffs and heaves heavily. It is twitching like it doesn't know what to do. Hit the bubble-one... kill the cannon... eat the dead-one? It grumbles just a second to think.
Sarűmir, now seeing red from not only his injuries but his rage, whips out his crossbow once more. He steadies his aim and looks down the sight, the bolt pointed right H1's disgusting head.
Attack: Crossbow
To hit: 15
Damage: 5
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
It's always dark in Drakkenheim, but now it's nighttime too, the sun sunk low behind the horizon obscured by the haze, as a lone rider comes galloping up the road to Emberwood village. Torches light the street along the road to the market square in the village center, where the hustle and bustle is still ongoing... and our lone rider slows her horse to a walk and even stands up in her stirrups to get an eye of the town. "This must be it," she mumbles to herself. "Emberwood village. It has to be!" It's been a bitter and depressing ride since two hundred miles north of Landhelm; dead trees, abandoned farms, blighted fields...
The rider pushes back the hood of her heavy blue wool cloak. Road-stained travel clothing and hardened leather armor strapped on underneath, but under all that is a girl of only nineteen years, her dark hair braided up on her head, her inquisitive eyes shining with the excitement on her face. She can't hide a smile as she looks around. She's so close to seeing her sister. Not that she'll be able to do much asking around, at night. Better to pick a tavern and try to sing a song for some supper. Her gaze roves over the establishments on the main street, but as she's pondering which building to investigate, the familiar glow of a Continual Flame catches her eye through the window of a modest stone chapel. Her heart leaps. Lara might be there!
"Oh, that'll have to be the first place to check in; come on, Scarlet." And she nudges her horse that way, riding around the market square.
(Action) Shoots at Haze Hulk 1 (Critical Fail with a 1)---> Haze Hulk 1 takes no damage
Haze Hulk 1 (39/95 HP)
Move 20 ft diagonally southeast and then 10 feet south
(Action) Attack @Sanimar with Slam but Due to Sanctuary needs 15 WIS Save ---> 13 + 1 = 14 < 15 WIS Save A Fail. --> It does not bypass Sanctuary
(Multiattack) Attack @Sanimar again with Slam but Due to Sanctuary needs 15 WIS Save --> 7 + 1 = 8 < 15 WIS Save A Fail. --> Again it does not bypass Sanctuary
(Recharge Hurl Fetid Flesh 5-6) Rolled a 3 A Fail. ---> It does NOT recharge Hurl Fetid Flesh
Move 20 ft south
(Action) Attack @Sanimar with Slam but Due to Sanctuary needs 15 WIS Save ---> It rolled a 1. CRITICAL FAIL TOO ---> Nothing happens and it trips on its own two feet lol and doesn't even try for a second attack.
((I am rolling so low today?))
"Got it!"The dwarves collectively shout, steadying a shot just as Sanimar passes. The cannon makes a rumble and a ball shoots out just a quarter of an inch away from the barrel before it is knocked down in one fell swoop. "ACK ACK!"The chimera pushes the cannon out the other way, making it suddenly face north, and thus shooting the ball into a nearby building. The chunk of metal blasts into it and leaves a genuine-sized crater into the stone wall and into what was once a bedroom. Good thing nobody lives here anymore.
The haze hulk, who was originally targeted by all this, falls out of its momentary trance. First, it exchanges glances with the chimera. Then it shrieks and holds up its left fist to slam it down whole-heartedly onto Sanimar's bubble. But then again, it misses. It wants so bad to break this bubble. It pounds its head onto it, fighting tooth and nail (literally) as it scrapes down the side of the bubble with its wide open mouth and dirty overgrown fingernails. Even the tongue within its stomach goes as it too as it tries to slurp away at the outsides of the magical force field to no avail. It even pays no mind to Sarűmir's crossbow shot, which pierces through its neck. Nope, it continues 'eating.'
Aster and Twinkleblossum lay fallen on the ground near Lara's dead body. They get a good closeup of it before they too have to close their eyes. The gutbuster steps over their bodies.
It roars too. One might even say playfully as it seems to want to join in on its friend's game to break the bubble. Yet for all its momentum, as it swings down its left arm, it falls flat on its own stomach and bites off its own stomach-tongue. Nice one. The hulk gets back onto its two feet but its tongue withers and writes on the floor. It strikes back a memory not too far away doesn't it? "HRHGHH RAHHHHHHHHHH!" It roars once more.
You ride around through the marketplace, through its the sounds and smells. Thyme. Rosemary. Cilantro. Basil. Cumin. That distinct smell of being all dried. Coins clink and footsteps shuffle. Spectators pick up and put down items they've seen before. "You break it, you buy it."They cry out. "All you can ever need!" "One gold. One gold!"One merchant in particular gives you a quick smile and nearly a wave before they sheepishly turning back to hark there wares, realizing you're someone else entirely. Scarlet, your horse, whinnies. She picks up that there's an energy to this place. Something you see too. One that maybe Flamekeeper Macrina told you about.
Despite the distant haze and the wafting undercurrents of sulfur, there is something building up. You feel it deep within your chest. Yes, you feel that soul-crushing weight of will I make it out of here alive? But there's something else there too. A knowing, a longing to find something greater than one's self. That's why most people have come to the dark city, right? One rumored (and confirmed) to be littered with undead abominations, living walls, gangs and thieves, and biting rat-men? There's hope. There's a dream. And it's electric. There it is. It's right there epitomized into that ultimate beacon of hope, the Continual Flame. The symbol of the pursuance of truth. Of justice. Of light beyond the darkness. You head straight towards it. Yet... it's also that feeling that comes with anonymity, right? Be anything. Do anything. If some smarmy charlatan-y guy were to come up to you, you'd bet he'd be saying 'Well you've come to the right place!'
The chapel is a circular field-stone building with a copper domed rooftop, thin windows set with stained glass, and simple wooden double doors. There is a small 10 by 10 ft elevated garden to the right of it made up of plants that need little care. Mostly mushrooms, some artichoke buds, and surprisingly eggplant. It is domed completely and enclosed with the sliding windows of a terrarium. A stone path is paved around the side of the chapel towards the crematory garden where a stone Saint Adrenna keeps watch. Passing through the brass doors adored with etching reliefs of smiling humanoids among peaceful fields and the flaming halos above them. Only the flames are colored in with bright red.
Nestled among pews further within the chapel is a bronze brazier of the Sacred Flame, alight with golden fire that you know from your own home chapel will burn all night and day. Candles surround it offering others to burn their own.
Behind some wooden doors to the left of the chapel, you hear a choir practicing their chorus. It is a song you recognize from a coming of age ceremony, albeit somewhat muffled."Oh here thy comes from mountains yonder. Climbed the hill to this thine day. Flames no falter. Burn bright today."Actually somewhere closer to you is coming some of the music. A young women in acolyte's robes sits in one of the front pew and hums along. She fiddles with her braids absentmindedly. "To this thine day."
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Sarűmir realizes his crossbow shots aren't achieving much, so he slings it over his back and draws his longsword. Weapon in hand, he charges and puts himself within 20 feet of H1. He then takes the dodge action.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
(Recharge Hurl Fetid Flesh 5-6) Rolled a 5 A Success. ---> It does recharge Hurl Fetid Flesh
(Action) Attack @Sanimar with Slam but Due to Sanctuary needs 15 WIS Save ---> It rolled a 4 +1 = 5 A Failure ---> Nothing happens.
Move 15 ft diagonally southwest then another 15 ft diagonally northwest and then 10 ft west
(Multiattack) Attack @Sarűmir with Slam and disadvantage (first roll 18, second roll 18 ?? wow) 18 + 7 = 25 > 19 AC A Hit. --> Sarűmir takes 7 bludgeoning damage ---> Sarűmir is now at 13/31 HP
The two haze hulks slobber all over the force field. Their jagged teeth protruding from their stomachs scratch and scrape at the sides. They try so hard and so badly, smashing their wheelbarrow-sized fists up upon the top. It is such an ungodly sight to see. Maybe this is why the gods stay so distant? Because they fear what has been created here on Earth?*
In a moment of heroic sacrifice Sarűmir puts himself in front of the beast. And it works; the footless beast stops what it is doing and spins to come charging right at him. "MAK A RAHHH! AHh-"
It just takes a one second for the dwarves to shoot it, another for cannonball to cut through the sky, and a millisecond for it to rupture through its skin and out right through the back. They got it just as it was making a turn. They spill out guts from everywhere inside out. It needed to stare at the scene for a moment, looking down at its gaping stomach-mouth, now truly emptied. It takes another one second to just look up. It blinks in disbelief towards the canon. It opens its real mouth then collapses. While some guts spilled, and others came gently crashing down as the body falls along with it. It falls faces down onto the floor in front of Sarűmir.
Roaring at the loss of its comrade, Haze Hulk 2 darts from around Sanimar and comes straight hurtling towards Sarűmir (not caring that what killed it was actually the cannonball. It wants to just finish the job). Despite your jumping around attempt and eloquent dodging, the monster cracks down upon Sarűmir's side with a smack. It is a solid one because the noise reverberates across the battlefield and even the dwarves close their mouth. The haze hulk breathes heavily over you, awaiting your next move.
Sanimar heart is racing, and she can hear each beat loudly in her ears. She moves to Twinkleblossom and does her best to stabilize them. "Come on, open your peepers. You cannot die like this"
This post has potentially manipulated dice roll results.
Sarűmir cheers as the cannonball crashes through the beast. However, he yells in pain in response to the other one's attack. He pants out, "Why you disgusting son of a-" He lashes out with his longsword, attempting to deal as much harm to it as he can.
Attack: Longsword
To hit: 17
Damage: 10
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Twinkleblossum flies down to the ground and lands near the Haze Hulk (2) and attacks with both daggers.
Attack: 13 Damage: 5 piercing damage and the playful pixies do 3 piercing damage and 2 from the Hunter's Mark.
Attack: 9 Damage: 6 piercing damage and 5 from the Hunter's Mark.
"What are these things? They're so strong!"
Sanimar, with her shield withstanding, keeps up the act. The angry haze hulk smashes into it with its right fist. The bubble vibrates but doesn't fall. Not really understanding and unsure if Aster is under the same effect and in the same bubble (Hrghh thinking hard), the haze hulk huffs and decides on lumbering over to its next favorite punching bag, Sarűmir.
Despite no having legs, it is fast. It stumbles over there in no less than 3 seconds, using its hands as an extra booster as it nearly runs on all fours. Stopping right before a charge it gets to its knees and then raises its right arm once again. It throws down onto Sarűmir's spine, knocking him to the ground (though only for him to get back up again). This infuriates the haze hulk more because it doesn't get how robust these creatures are in front of it. "RRAGGAHHHHH!" It roars, throwing its hands up and showing you its awful mouth with yellow rotten teeth. Hot, sticky, slimy spit gets on your face.
Aster channels in some of his Divine Energy to heal both himself and Sanimar, holding up his amulet once the hulk was gone and sending out a pulsing wave of warmth to both of them.
Twinkleblossum then flies down, and with her awesome might, she takes a stab at the upright haze hulk. She swings and gets it right in the side, slicing through its acid stomach and abdomen. The beast roars (from its open stomach) and goes to take a swing at her! But it misses. She ducks right under its heavy throw. The playful pixies take this opportunity to also stab it, cutting into the wounds deeper. The hulk stumbles and falls over. But with a grunt it is back up again. It tries to take another swing, raising its left fist up, which knocks Twinkleblossum off her groove, making her miss her shot as well as it. The haze hulk grumbles.
The dwarf who has chastised you earlier comes to see a grizzly sight. He gasps and covers his mouth.
The paladin, Lara, succumbs to her injuries. Just only hours into Drakkenheim, she sees that final bright light. Though she did not recover the scepter, she looks back on what she had done to get here. Staying extra hours after school, sparring until she became top of her class, coming to the call of aid when the Silver Order needed it most. She knows she did her faith proud.
'Into the flame.' She closes her eyes. The pool of blood grows no thicker. Her hands lay flat down at her sides. She breathes her last.
"Gertie!"
"Yeah?"
"Look."
Six dwarves go rushing to the other side of the station, two at the canon, three loading balls, and the last firing the wick. "Move out the way! We'll get the one at the back!" They motion for Sarűmir to get out the way.
((Okay so sadly deconblu left the campaign, so Lara is dead for now. There is a way to revive dead characters but since the player left I felt bad for just botting so Lara is just going to have died as a heroic sacrifice after taking out the gibbering mouther :( ))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Aster Dashes as close to Twinkleblossum as he can for both his move and Action.
Sanimar sighs in relief as her bubble protected her from danger. She moves towards H2 and uses the help action to aid Twinkleblossom
Twinkleblossum doesn't want to believe that these monsters can't be defeated so she makes two more melee attacks.
Attack: 25 Damage: 7 piercing damage and the playful pixies deal 5 piercing damage and 4 from Hunter's Mark.
Attack: 24 Damage: 7 piercing damage and 1 from Hunter's Mark.
"Without help I'm not sure we can deal with them!"
(NOOOOOOOOO! Not Lara!)
Sarűmir growls as loud as he can, then looks past the hulk at the dwarves. He gives them a quick nod, then disengages and moves as far south as he can.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Sanimar runs over to Twinkleblossum to give the fairy a boost up in confidence and in attack, distracting the haze hulk (who can't seem to understand the protective barrier around her) long enough for Twinkleblossum to get two daggers buried into it. The haze hulk roars at the two daggers sticking through its spine. It lifts its hands up, but then (you can almost see the smirk), when something comes runs towards it. With Aster and Twinkleblossum now side by side the monster now has a perfect shot. It chuckles a deep rumble, more like gravel clicking upon gravel. It reaches in from its stomach and entrails bleed out. It is dark-purplish blood that drips from its wound (or maybe just pocket space as it seems to have an infinite number of organs). The spleen or kidney or whatever shaped organ that is spills out that blood in its hand.
It throws it at you too. The contents must be acidic as it sizzles upon your bodies like the last time. You feel the way your own skin bubbles. Pop by pop. Some even gets in your mouth. It tastes like vinegar and sulfur. You're lucky it doesn't contaminate you.
Sarűmir runs past the hulking brute as far as he can. The creature looks as if it was just about to sprint after him when a whole new thing splits its sides. A cannonball soars out across the sky. "Fire!" A dwarf says a little too late. The chimera roars, narrowing its eyes at what got the bullet and not it. A bit of a chortle. It sounds like eagles cawing and a lion chuffing. But do not worry, the dwarves from the Southpost T cannons (the one southmost of the fort) shots at it too, knocking it out the air only for it to just come back seconds later. Your haze hulk on the other hand... lost its other hand.
Now with just one stub of a shoulder and a clenched left fist it decides to charge right at. Then it stops. Right in front of Sanimar and the unconscious trio (including a dead paladin). It huffs and heaves heavily. It is twitching like it doesn't know what to do. Hit the bubble-one... kill the cannon... eat the dead-one? It grumbles just a second to think.
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Sarűmir, now seeing red from not only his injuries but his rage, whips out his crossbow once more. He steadies his aim and looks down the sight, the bolt pointed right H1's disgusting head.
Attack: Crossbow
To hit: 15
Damage: 5
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
"Bastards!" She looks to those at the cannon "Kill these hulks before they destroy you next"
Sanimar moves south 30 ft to give the cannon a clear shot and takes the Dodge Action.
Sanctuary WIs Save DC 15
End of turn.
Meanwhile, in Emberwood village...
It's always dark in Drakkenheim, but now it's nighttime too, the sun sunk low behind the horizon obscured by the haze, as a lone rider comes galloping up the road to Emberwood village. Torches light the street along the road to the market square in the village center, where the hustle and bustle is still ongoing... and our lone rider slows her horse to a walk and even stands up in her stirrups to get an eye of the town. "This must be it," she mumbles to herself. "Emberwood village. It has to be!" It's been a bitter and depressing ride since two hundred miles north of Landhelm; dead trees, abandoned farms, blighted fields...
The rider pushes back the hood of her heavy blue wool cloak. Road-stained travel clothing and hardened leather armor strapped on underneath, but under all that is a girl of only nineteen years, her dark hair braided up on her head, her inquisitive eyes shining with the excitement on her face. She can't hide a smile as she looks around. She's so close to seeing her sister. Not that she'll be able to do much asking around, at night. Better to pick a tavern and try to sing a song for some supper. Her gaze roves over the establishments on the main street, but as she's pondering which building to investigate, the familiar glow of a Continual Flame catches her eye through the window of a modest stone chapel. Her heart leaps. Lara might be there!
"Oh, that'll have to be the first place to check in; come on, Scarlet." And she nudges her horse that way, riding around the market square.
((AYYYOOO Athalie))
Twinkleblossum Death Save: 2
Aster Death Save: 7
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
"Got it!" The dwarves collectively shout, steadying a shot just as Sanimar passes. The cannon makes a rumble and a ball shoots out just a quarter of an inch away from the barrel before it is knocked down in one fell swoop. "ACK ACK!" The chimera pushes the cannon out the other way, making it suddenly face north, and thus shooting the ball into a nearby building. The chunk of metal blasts into it and leaves a genuine-sized crater into the stone wall and into what was once a bedroom. Good thing nobody lives here anymore.
The haze hulk, who was originally targeted by all this, falls out of its momentary trance. First, it exchanges glances with the chimera. Then it shrieks and holds up its left fist to slam it down whole-heartedly onto Sanimar's bubble. But then again, it misses. It wants so bad to break this bubble. It pounds its head onto it, fighting tooth and nail (literally) as it scrapes down the side of the bubble with its wide open mouth and dirty overgrown fingernails. Even the tongue within its stomach goes as it too as it tries to slurp away at the outsides of the magical force field to no avail. It even pays no mind to Sarűmir's crossbow shot, which pierces through its neck. Nope, it continues 'eating.'
Aster and Twinkleblossum lay fallen on the ground near Lara's dead body. They get a good closeup of it before they too have to close their eyes. The gutbuster steps over their bodies.
It roars too. One might even say playfully as it seems to want to join in on its friend's game to break the bubble. Yet for all its momentum, as it swings down its left arm, it falls flat on its own stomach and bites off its own stomach-tongue. Nice one. The hulk gets back onto its two feet but its tongue withers and writes on the floor. It strikes back a memory not too far away doesn't it? "HRHGHH RAHHHHHHHHHH!" It roars once more.
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
@Athalie
You ride around through the marketplace, through its the sounds and smells. Thyme. Rosemary. Cilantro. Basil. Cumin. That distinct smell of being all dried. Coins clink and footsteps shuffle. Spectators pick up and put down items they've seen before. "You break it, you buy it." They cry out. "All you can ever need!" "One gold. One gold!" One merchant in particular gives you a quick smile and nearly a wave before they sheepishly turning back to hark there wares, realizing you're someone else entirely. Scarlet, your horse, whinnies. She picks up that there's an energy to this place. Something you see too. One that maybe Flamekeeper Macrina told you about.
Despite the distant haze and the wafting undercurrents of sulfur, there is something building up. You feel it deep within your chest. Yes, you feel that soul-crushing weight of will I make it out of here alive? But there's something else there too. A knowing, a longing to find something greater than one's self. That's why most people have come to the dark city, right? One rumored (and confirmed) to be littered with undead abominations, living walls, gangs and thieves, and biting rat-men? There's hope. There's a dream. And it's electric. There it is. It's right there epitomized into that ultimate beacon of hope, the Continual Flame. The symbol of the pursuance of truth. Of justice. Of light beyond the darkness. You head straight towards it. Yet... it's also that feeling that comes with anonymity, right? Be anything. Do anything. If some smarmy charlatan-y guy were to come up to you, you'd bet he'd be saying 'Well you've come to the right place!'
The chapel is a circular field-stone building with a copper domed rooftop, thin windows set with stained glass, and simple wooden double doors. There is a small 10 by 10 ft elevated garden to the right of it made up of plants that need little care. Mostly mushrooms, some artichoke buds, and surprisingly eggplant. It is domed completely and enclosed with the sliding windows of a terrarium. A stone path is paved around the side of the chapel towards the crematory garden where a stone Saint Adrenna keeps watch. Passing through the brass doors adored with etching reliefs of smiling humanoids among peaceful fields and the flaming halos above them. Only the flames are colored in with bright red.
Nestled among pews further within the chapel is a bronze brazier of the Sacred Flame, alight with golden fire that you know from your own home chapel will burn all night and day. Candles surround it offering others to burn their own.
Behind some wooden doors to the left of the chapel, you hear a choir practicing their chorus. It is a song you recognize from a coming of age ceremony, albeit somewhat muffled. "Oh here thy comes from mountains yonder. Climbed the hill to this thine day. Flames no falter. Burn bright today." Actually somewhere closer to you is coming some of the music. A young women in acolyte's robes sits in one of the front pew and hums along. She fiddles with her braids absentmindedly. "To this thine day."
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Sanimar is in a tough spot and shivers as the Haze hulk is intent on eating her.
She takes the dodge action hoping that Sarumir or the cannon can kill these abominations.
It's at these times she wished the gods were not so silent and distant.
Sanctuary Wis Save DC 15
Sarűmir realizes his crossbow shots aren't achieving much, so he slings it over his back and draws his longsword. Weapon in hand, he charges and puts himself within 20 feet of H1. He then takes the dodge action.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Twinkleblossum Death Save: 8
Aster Death Save: 7
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
((BRUH))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
The two haze hulks slobber all over the force field. Their jagged teeth protruding from their stomachs scratch and scrape at the sides. They try so hard and so badly, smashing their wheelbarrow-sized fists up upon the top. It is such an ungodly sight to see. Maybe this is why the gods stay so distant? Because they fear what has been created here on Earth?*
In a moment of heroic sacrifice Sarűmir puts himself in front of the beast. And it works; the footless beast stops what it is doing and spins to come charging right at him. "MAK A RAHHH! AHh-"
It just takes a one second for the dwarves to shoot it, another for cannonball to cut through the sky, and a millisecond for it to rupture through its skin and out right through the back. They got it just as it was making a turn. They spill out guts from everywhere inside out. It needed to stare at the scene for a moment, looking down at its gaping stomach-mouth, now truly emptied. It takes another one second to just look up. It blinks in disbelief towards the canon. It opens its real mouth then collapses. While some guts spilled, and others came gently crashing down as the body falls along with it. It falls faces down onto the floor in front of Sarűmir.
Roaring at the loss of its comrade, Haze Hulk 2 darts from around Sanimar and comes straight hurtling towards Sarűmir (not caring that what killed it was actually the cannonball. It wants to just finish the job). Despite your jumping around attempt and eloquent dodging, the monster cracks down upon Sarűmir's side with a smack. It is a solid one because the noise reverberates across the battlefield and even the dwarves close their mouth. The haze hulk breathes heavily over you, awaiting your next move.
Spy kids quote
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Sanimar heart is racing, and she can hear each beat loudly in her ears. She moves to Twinkleblossom and does her best to stabilize them. "Come on, open your peepers. You cannot die like this"
medicine check
17 - rolled in game log
Sarűmir cheers as the cannonball crashes through the beast. However, he yells in pain in response to the other one's attack. He pants out, "Why you disgusting son of a-" He lashes out with his longsword, attempting to deal as much harm to it as he can.
Attack: Longsword
To hit: 17
Damage: 10
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig