Yeemik scowls, "Nyeeeh, no! No! Only kill Klarg! Enough talk! Go! Give Klarg head for stinky human ball of garbage!"
Yeemik gets visibly frustrated and animated. Until now, he has maintained total cover behind Sildar, but now with his frustrated reaction and impatience, he only has three-quarters cover.
This is an opportunity to betray the deal, but only one of you can take it, and you must beat Yeemik on an initiative roll.
K goes about where goblin 2 had been, on the edge of the rubble and hopefully out of sight until one enters the cavern. He readies a quarterstaff attack on the first hostile creature to come within range.
Badger: "Better, you tell one other goblin, and they go with us to tell the others. Then there will be no confusion and no needless death."
Persuasion: 8
Yeemik scowls, "Nyeeeh, no! No! Only kill Klarg! Enough talk! Go! Give Klarg head for stinky human ball of garbage!"
Yeemik gets visibly frustrated and animated. Until now, he has maintained total cover behind Sildar, but now with his frustrated reaction and impatience, he only has three-quarters cover.
This is an opportunity to betray the deal, but only one of you can take it, and you must beat Yeemik on an initiative roll.
It is a single moment, and Ash doesn't know whether to keep with and trust Badger's plan, or take this opportunity, so a d20 will decide it.
11+ and Ash attacks: 18
Initiative: 8 (oh no)
Shortbow attack: 10 to hit (oh no)
Yeemik initiative: 13
He sees Ash move for his shortbow, and slices at Sildar with his dagger, dropping Sildar to 0.
Sildar falls to the ground. Yeemik uses his bonus action to disengage and runs from the room, screeching for help.
Ash's shot misses.
Initiative
Yeemik runs, dashes, and bonus action dashes. He is likely very deep in the cave now, and all inhabitants know there are intruders.
Various goblins get ready in a variety of ways.
Badger hurries to Sildar. "Hells, Ash!"
He lays his hands on Sildar to give him 1 HP from his Lay on Hands Pool.
"Now we must clear this whole cave out. We won't be able to retreat."
Badger uses his bonus action to cast Shield of Faith on K, granting him +2 AC for 10 minutes.
Sildar has been added to the Initiative list.
As have the wolves.
Ash readies a shortbow shot at the first hostile creature to enter the cavern.
K goes about where goblin 2 had been, on the edge of the rubble and hopefully out of sight until one enters the cavern. He readies a quarterstaff attack on the first hostile creature to come within range.
You hear wolves barking. One enters the cavern, triggering the readied actions.
Ash shortbow attack: 9 to hit
K quarterstaff attack: 10 to hit
Sildar comes to. "Thank you. I'm not in a condition to help, and I'm without my armor and sword." He uses his action to dodge until otherwise stated.
Yeemik, Klarg, and goblins act out of sight.
Badger: "Sir Hallwinter, is Gundren here, too?"
He runs at the wolf to attack (is he flanking with K?). 15 to hit (same with/out flank advantage), 5 slashing damage.
Sildar: "I... I don't know. We were both taken."
The wolf takes a nasty wound but still stands.
Yes, I'll grant flanking if you've moved far enough.
Map:
Ash runs forward to use his shortsword (20 to hit, 7 piercing damage (+sneak attack)) and dagger (20 to hit, 7 piercing damage).
K again readies a quarterstaff attack.
A second wolf enters (taking the same spot as the other) and takes a bite at Badger (22 to hit, 5 piercing damage), finds flesh, and rips at it.
Badger, make a strength saving throw.
This armor is useless!
Badger strength saving throw: 11
OOC: Yes, I've been rolling ridiculously well against Badger.
Badger is not pulled prone by the wolf.
More activity happens out of sight.
Badger is up.