Grey will inspect the two keys we have found, looking to see how/if they differ, and if so in what ways. If there seems to be a pattern to the two, could he guess how the other two keys might look.
He’s wondering if he could craft the other keys...
Channel Divinity: Artisan's Blessing
Channel Divinity: Artisan's Blessing
Starting at 2nd level, you can use your Channel Divinity to create simple items.
You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object (see chapter 5, “Equipment,” in the Player’s Handbook for examples of these items). The creation is completed at the end of the hour, coalescing in an unoccupied space of your choice on a surface within 5 feet of you.
The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation. The metal irretrievably coalesces and transforms into the creation at the ritual’s end, magically forming even nonmetal parts of the creation.
The ritual can create a duplicate of a nonmagical item that contains metal, such as a key, if you possess the original during the ritual.
Grey will separate the keys, look at them for a moment, then look up at Ember and put the keys back together, with a flash, shaping them into an L shape again.
"Hmm, it may take some work for me to figure out how to craft these, may as well continue onward while I investigate some more. That is if no one objects to me holding them, or at least one of them?" he asks.
[I believe we are going to rest in the tower with the Manticores now, correct? Did we agree on short or long? Grey needs neither but is down for whatever, he has no where else to be :) ]
Grey will separate the keys, look at them for a moment, then look up at Ember and put the keys back together, with a flash, shaping them into an L shape again.
"Hmm, it may take some work for me to figure out how to craft these, may as well continue onward while I investigate some more. That is if no one objects to me holding them, or at least one of them?" he asks.
[I believe we are going to rest in the tower with the Manticores now, correct? Did we agree on short or long? Grey needs neither but is down for whatever, he has no where else to be :) ]
Cannot separate the pieces. They are stuck in the "L" shape.
This post has potentially manipulated dice roll results.
Anton picks himself up off of the floor by the rubble where he was teleported with Ember’s fiery fox. “Thank you for that. It looks like we can go no farther in this tower, I’ll take the second watch before we move on to explore the others.”
Perception: 16.
Sorry all, notifications weren't working on my end.
Grey would have spent some of the night studying the keys, the metal, the magic, etc. trying to figure out how to replicate them to try and create the missing ones.
[LMK if you want me to roll anything. If it's a fools errands that's fine, I wont tell Grey and he'll keep at it!]
Grey would have spent some of the night studying the keys, the metal, the magic, etc. trying to figure out how to replicate them to try and create the missing ones.
[LMK if you want me to roll anything. If it's a fools errands that's fine, I wont tell Grey and he'll keep at it!]
You know you should stop wasting your time.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
"The magic of these keys is beyond my skill unfortunately" Grey says, and hands the two keys, now turned into one key back to whomever was carrying it. [I think Razzec?]
Additionally, he'll swap a spell out and memorize Locate Object during the long rest in case we need to try and find the next key that way.
Razzec says he will gladly keep carrying all the keys. And he suggests heading to the 3rd tower but not sure which one we should do. "Which one should we do next you all?"
{I'm heading to a concert this evening so I won't be able to reply much after this until after I get back either late tonight or tomorrow morning. I'm ok if someone has Razz use his glaive in combat if we get stuck in anything before I get back}
Grey will inspect the two keys we have found, looking to see how/if they differ, and if so in what ways. If there seems to be a pattern to the two, could he guess how the other two keys might look.
Perception w/Guidance: 27
He’s wondering if he could craft the other keys...
Channel Divinity: Artisan's Blessing
Channel Divinity: Artisan's Blessing
Starting at 2nd level, you can use your Channel Divinity to create simple items.
You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object (see chapter 5, “Equipment,” in the Player’s Handbook for examples of these items). The creation is completed at the end of the hour, coalescing in an unoccupied space of your choice on a surface within 5 feet of you.
The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation. The metal irretrievably coalesces and transforms into the creation at the ritual’s end, magically forming even nonmetal parts of the creation.
The ritual can create a duplicate of a nonmagical item that contains metal, such as a key, if you possess the original during the ritual.
While Grey is inspecting the keys, he puts them together. They flash in a bright white light and meld together in an "L" shape.
You could craft other keys if you knew what kind of metal the keys were made from and were able to enchant them properly.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Ember stares with large eyes. "Make it do it again!"
Grey will separate the keys, look at them for a moment, then look up at Ember and put the keys back together, with a flash, shaping them into an L shape again.
"Hmm, it may take some work for me to figure out how to craft these, may as well continue onward while I investigate some more. That is if no one objects to me holding them, or at least one of them?" he asks.
[I believe we are going to rest in the tower with the Manticores now, correct? Did we agree on short or long? Grey needs neither but is down for whatever, he has no where else to be :) ]
(( I'm fine with a long rest. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Cannot separate the pieces. They are stuck in the "L" shape.
The manticores leave if they are set free.
Long rest no problem. Watches?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Razzec offers to take the first watch while everyone else is starting to get settled in.
Anton picks himself up off of the floor by the rubble where he was teleported with Ember’s fiery fox. “Thank you for that. It looks like we can go no farther in this tower, I’ll take the second watch before we move on to explore the others.”
Perception: 16.
Sorry all, notifications weren't working on my end.
Grey can take second watch.
Nico offers to take last watch.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
5
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Your rest passes without incident.
Where to now?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Grey would have spent some of the night studying the keys, the metal, the magic, etc. trying to figure out how to replicate them to try and create the missing ones.
[LMK if you want me to roll anything. If it's a fools errands that's fine, I wont tell Grey and he'll keep at it!]
Ember slowly unwinds from sleeping in a tight curl. Standing. Stretching. Feeling ready for a new day of adventure.
"Food or goodberry?"
You know you should stop wasting your time.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"The magic of these keys is beyond my skill unfortunately" Grey says, and hands the two keys, now turned into one key back to whomever was carrying it. [I think Razzec?]
Additionally, he'll swap a spell out and memorize Locate Object during the long rest in case we need to try and find the next key that way.
Razzec says he will gladly keep carrying all the keys. And he suggests heading to the 3rd tower but not sure which one we should do. "Which one should we do next you all?"
{I'm heading to a concert this evening so I won't be able to reply much after this until after I get back either late tonight or tomorrow morning. I'm ok if someone has Razz use his glaive in combat if we get stuck in anything before I get back}
Nico shrugged. "When I'm stumped, I just say, 'Let's go right!' So, I say we step out this tower, and go right... and head to that one!"
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
South east tower it is.
The bottom of the rusty stairs ends in another circular room with a 20 foot wide hall leading over a hundred feet to the west. It is dark.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I can't remember who has darkvision, so Grey will cast Light on his shield.