Anton follows the others down the corridor, maintaining his place as a rearguard. As they approach the end of the hallway, he reaches out with his divine senses, attempting to detect if there are any celestials, fiends or undead waiting for the group around the corner.
Razzec pipes up and says, "Well, I'm definitely not going first this time. Atleast not until we know what we're facing." He rubs the spot where he'd previously been wounded by the last group of enemies.
Razzec says, "If it's a big creature, we could try to post up on either side of the door and ready actions to attack if it comes charging through." He pulls out his glaive and waits to see what everyone else thinks. "Or do we try to rig the wire so it doesn't move?"
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The hallway at the bottom runs 100 feet to the north then turns right.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Anton follows the others down the corridor, maintaining his place as a rearguard. As they approach the end of the hallway, he reaches out with his divine senses, attempting to detect if there are any celestials, fiends or undead waiting for the group around the corner.
As far as you can tell there are no fiends, undead, celestials within 100 feet.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"Alright," said Nico, rushing ahead as they got to the corner. "Let's see what's around this bend!"
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
The corridor narrows to 10 feet , continues for 40 feet, and ends at a metal bound, wood door.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Grey will move up and check out the door.
Perception 29 (natural 20)
It is old and a bit rusty. You don't see a lock or traps.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
so no symbol? ... hmm
"Hmph. No lock? That's a little odd."
Nico will attempt to open the door.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Ember ignites a flame in their hand... " Just in case."
Produce Flame
It opens to a 20 foot by 20 foot room with a door to the east and a door to the north.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Razzec pipes up and says, "Well, I'm definitely not going first this time. Atleast not until we know what we're facing." He rubs the spot where he'd previously been wounded by the last group of enemies.
Grey nods at Razzec, "Fair point" and he will walk in, examine the north door.
Perception: 31 (natural 20 [again!])
As you examine the door, you get a whiff of something musky or animalistic.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Grey will check out the west door also, and share the information with everyone.
Perception 23
You detect a wire connected to the other side of the east door.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Nico listened as Grey explained what he found.
"Alright, so... animal, or trap? I vote for animal--we can at least kill it if we need."
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Ember pipes up, "What if we somehow clipped the wire? Or I tried to melt it? Would that stop it or just trigger it anyway?"
He sniffs the air, "... animalistic? Fur, Feathers, or Scales?"
Passive Perception: 16 (( since I could not find a 'sniff' skill :p ))
Like mammals. Possible big cat.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Razzec says, "If it's a big creature, we could try to post up on either side of the door and ready actions to attack if it comes charging through. " He pulls out his glaive and waits to see what everyone else thinks. "Or do we try to rig the wire so it doesn't move?"