This post has potentially manipulated dice roll results.
OOC - @ThatOneGuy - Wow, big crit. Maybe that's why grapple isn't commonly used:-) @Kyle - Ok, makes sense regards to the initiative, help the flow of the fight.
Vah'Lhorn sees Yuri harmlessly avoid the weak attack towards him, and how Gramgran reacts to the grab from the skeleton nearest her. Before Vah'Lhorn can move to help Gramgran, the skeleton nearest him lunges forward with it's aged blade, catching the thrust on his shield and turning it aside. Screaming a curse in a harsh sounding language, casting Hex on the skeleton, Vah'Lhorn shifts his body weight with the motion of the shield and swings his battle axe in an upward motion to bring the head through the rib cage and narrowly misses taking the head of the skeleton straight off.
((I see an 'unable to parse' for the attack damage, so breaking it down should be 1d8+3 (4) + 1d6 (6) for hex. If the first set are working for you, use those.))
Skeleton 3 grabs Gramgran. Before the skeleton has any chance to control the fight, Gramgran gets a hand on the dusty forearm of the creature. A green energy sparks and flows quickly over the chalk white bones. The skeleton turns to powder where it stands, maintaining its form for a split second, before falling to the ground, creating a pile of dust over its weapon.
Yuri takes a swipe at Skeleton 1. The skeleton is able to defend against the attack, moving out of the way of the large sword.
Vah'Lhorn's swing of the axe strikes the skeleton hard. Bits of rib cage break free, shattering, flying into the air. Skeleton 3 still stands, the red glow turns a deeper shade.
Initiative:
DM - 10
Yuri - 9
Vah'Lhorn - 8
Morpetor - 5
Grangram - 3
Kim - 0
Skeleton 1 - HP 10
Skeleton 2 - HP 1/12
Skeleton 3 - HP 13
Morepetor and Kim are up. Skeleton 1 is in melee with Yuri. Skeleton 2 is in melee with Van'Lhorn.
This post has potentially manipulated dice roll results.
Kim starts the swirling of ice, steadies her aim and sends an Ice Knife at skeleton 1.
Attack: 9 Damage: 10
The ice knife flies into the sternum of skeleton 1 shattering on impact sending out shards in all direction within 5 feet of the impact. 2 (Thats damage from the shards. All within 5 feet have to make a Dex save of 13)
Kim's ice cuts through the air, striking the bones of the skeleton. The ice, for some reason harder than the bone, enters the back of the skeleton and shatters the chest cavity. Yuri is hit with a few pieces of bone. Skeleton 1 falls to the ground at Yuri's feet and becomes motionless.
Morepetor is up. Skeleton 2 is in melee with Van'Lhorn.
Mopetor's [Tooltip Not Found] strikes the skeleton true, charring the bones before it collapses and slumps over. Another skeleton lays in ashes in front of Grangran. The last lay on the ground, its chest cavity gone from the icy blast. We are now out of initiative.
”Now that was a little spooky! Is everyone all right?” She looks around at the party to see how everyone is doing, and seeing they’re all fine, says, “Shall we continue?”
This post has potentially manipulated dice roll results.
(( OOC - Darned fine experience from those skeletons! ;-) ))
"Swift work! Fighting alongside others is a feeling I had forgotten. A good feeling at that." Vah'Lhorn moves over to Yuri and Gramgran in turn, to check that the encounter left no serious wounds on them, then to each of the skeletal remains. He'll check to see if there are any marks linking them to the sarcophagi, or if there is anything distinct about them that might indicate how they were magically raised. "Should we check these for any treasures within?" He says, pointing at the sarcophagi
The stone lid of each sarcophagus is carved to depict the person entombed within—two human males and one human female, all of noble bearing. If opened, the tombs contain mostly moldering bones and scraps of clothing, amid the bones in each sarcophagus is a platinum signet ring, a total of 3 rings are found.
The double doors in the southeast corner are sheathed in tarnished copper plate. The door in the northeast corner is made of stone with a pull ring, just like the door you all came in.
Yuri rubs his hand across the chainmail coveting his stomach. Small, semi-frozen shards of ice drop to the floor, and his hand come away wet, but not stained with blood.
"Shall we press on? My vote is the north east door."
This post has potentially manipulated dice roll results.
Vah'Lhorn scoops up each ring in turn, then looks at the signets on the rings, "Anyone recognise these?" He directs the question towards the wizardly folk around him, who he hopes are better read than he.
"Aye, we had best move forwards with care, if even the dead are set against our cause." Vah'Lhorn moves to the door, listens briefly, before nodding to the others to be ready. He tests the door, then opens it (hopefully).
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Gramgran
(rolling to see if they catch me)
14 Acrobatics
After being grabbed so suddenly, Gramgran instinctively tries to inflict wounds on the skeleton holding her.
Attack: 8 Damage: 16
(HOLY CRAP! With an emphasis on the holy!)
Yuri draws his longsword and presses an attack against skeleton 1, hoping its missed attack has left it off balance.
Attack: 8 Damage: 6
OOC -
@ThatOneGuy - Wow, big crit. Maybe that's why grapple isn't commonly used:-)
@Kyle - Ok, makes sense regards to the initiative, help the flow of the fight.
Vah'Lhorn sees Yuri harmlessly avoid the weak attack towards him, and how Gramgran reacts to the grab from the skeleton nearest her. Before Vah'Lhorn can move to help Gramgran, the skeleton nearest him lunges forward with it's aged blade, catching the thrust on his shield and turning it aside. Screaming a curse in a harsh sounding language, casting Hex on the skeleton, Vah'Lhorn shifts his body weight with the motion of the shield and swings his battle axe in an upward motion to bring the head through the rib cage and narrowly misses taking the head of the skeleton straight off.
Bonus Action: Hex
Action: Attack: 11 Damage: Unable to parse dice roll.
((I see an 'unable to parse' for the attack damage, so breaking it down should be 1d8+3 (4) + 1d6 (6) for hex. If the first set are working for you, use those.))
Bring out your inner chatacter class...
Skeleton 3 grabs Gramgran. Before the skeleton has any chance to control the fight, Gramgran gets a hand on the dusty forearm of the creature. A green energy sparks and flows quickly over the chalk white bones. The skeleton turns to powder where it stands, maintaining its form for a split second, before falling to the ground, creating a pile of dust over its weapon.
Yuri takes a swipe at Skeleton 1. The skeleton is able to defend against the attack, moving out of the way of the large sword.
Vah'Lhorn's swing of the axe strikes the skeleton hard. Bits of rib cage break free, shattering, flying into the air. Skeleton 3 still stands, the red glow turns a deeper shade.
Morepetor and Kim are up. Skeleton 1 is in melee with Yuri. Skeleton 2 is in melee with Van'Lhorn.PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Kim starts the swirling of ice, steadies her aim and sends an Ice Knife at skeleton 1.
Attack: 9 Damage: 10
The ice knife flies into the sternum of skeleton 1 shattering on impact sending out shards in all direction within 5 feet of the impact. 2 (Thats damage from the shards. All within 5 feet have to make a Dex save of 13)
Kim's ice cuts through the air, striking the bones of the skeleton. The ice, for some reason harder than the bone, enters the back of the skeleton and shatters the chest cavity. Yuri is hit with a few pieces of bone. Skeleton 1 falls to the ground at Yuri's feet and becomes motionless.
Morepetor is up. Skeleton 2 is in melee with Van'Lhorn.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
((OOC - Anyone think he might surrender?))
Bring out your inner chatacter class...
Yuri's dex save from flying ice shards - 8
...ouch.
Yuri will catch shards of ice causing 9 ice damage. AOE attacks are rough in close quarters.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
OOC - Sorry MoistBooks. I usually don't roll that well so I figured you would've been fine.
OOC Don't worry about it, friendly fire is all part of the game. Plus, at least you drops the skeleton.
Almost as an impulse to the skeletal attack, Morpetor fires off a fire bolt at the remaining skeleton.
Attack:20
Damage:6
Mopetor's [Tooltip Not Found] strikes the skeleton true, charring the bones before it collapses and slumps over. Another skeleton lays in ashes in front of Grangran. The last lay on the ground, its chest cavity gone from the icy blast. We are now out of initiative.
Van'Lhorn makes his way up to level 2.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Gramgran
”Now that was a little spooky! Is everyone all right?” She looks around at the party to see how everyone is doing, and seeing they’re all fine, says, “Shall we continue?”
(( OOC - Darned fine experience from those skeletons! ;-) ))
"Swift work! Fighting alongside others is a feeling I had forgotten. A good feeling at that." Vah'Lhorn moves over to Yuri and Gramgran in turn, to check that the encounter left no serious wounds on them, then to each of the skeletal remains. He'll check to see if there are any marks linking them to the sarcophagi, or if there is anything distinct about them that might indicate how they were magically raised. "Should we check these for any treasures within?" He says, pointing at the sarcophagi
Investigation: 10
Arcana: 14
Religion: 16
History: 11
Edit: ((OOC - well, glad to get those 1's out of the way now!))
Bring out your inner chatacter class...
The stone lid of each sarcophagus is carved to depict the person entombed within—two human males and one human female, all of noble bearing. If opened, the tombs contain mostly moldering bones and scraps of clothing, amid the bones in each sarcophagus is a platinum signet ring, a total of 3 rings are found.
The double doors in the southeast corner are sheathed in tarnished copper plate. The door in the northeast corner is made of stone with a pull ring, just like the door you all came in.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Yuri rubs his hand across the chainmail coveting his stomach. Small, semi-frozen shards of ice drop to the floor, and his hand come away wet, but not stained with blood.
"Shall we press on? My vote is the north east door."
Vah'Lhorn scoops up each ring in turn, then looks at the signets on the rings, "Anyone recognise these?" He directs the question towards the wizardly folk around him, who he hopes are better read than he.
"Aye, we had best move forwards with care, if even the dead are set against our cause." Vah'Lhorn moves to the door, listens briefly, before nodding to the others to be ready. He tests the door, then opens it (hopefully).
Perception: 4
Bring out your inner chatacter class...
Yuri looks at the rings, trying to identify the crests on them.
History - 20