Razz flits backward just enough to stay out of lunging range, wings twitching with exaggerated calm as he eyes the snarling mess of wolves and cultists near the church’s entrance.
With a dramatic flourish of his hand and a mischievous smirk, he gestures toward the fiery sphere already rolling nearby.
"Since everyone’s so eager to break in, how about we keep the warm welcome coming?"
The Flaming Sphere surges forward, slamming into the tangle of enemies with a sizzle and snap of radiant fire.
Razz then shouts toward the massive tiger now inside the church:
"Viktor! The biiig bad wolves are sniffing around your breakfast! You might want to rid yourself of the competition before they take a bite!"
Only after that does Razz zip low and duck behind one of the pews, wings folding in tight as he taps his temple and reaches out to his familiar.
"Purrsy, buddy, give me the update—what’s it look like out there now that Viktor’s inside?"
----------------------------
Action: Healing Light: 7hp
Bonus Action. Slamming the Sphere into the closest enemy and positioning it near any other enemies that are close without getting it near any allies. If I can make it jump an enemy to get it closer to others before letting it slam into an enemy if that gets it in better position.
The 'biiig' wolf, being obedient, decides to die. The two skeletons shoot at Ismirk. (Looking at the stat block, Striker needs to be within 5ft of the attacker, so unfortunately, no disadvantage yet.)
Shortbow: CRIT, 9 damage; 9, miss
Ismirk, miraculously, is not dead yet. Viktor rushes at the other 'biiig' wolf.
As one of the biiig wolves moves past her, Ada takes a swing at it (preferably the one that just attacked Viktor!) Then she decides to attack the biiig wolf again, trying to get revenge for the injuries it has already caused her and her allies.
(ok sorry, work has been hectic, going to do this one quick like,no flair)
Razz is going to move up to Ismirk if possible without drawing AOO on himself and using Healer feat use a med kit for 1D6 + 5 + 5? (Ismirk HDs). If Viktor is below 1/4 HP, he'll use the last healing light HD for 1D6 HP. He'll use whatever movement he has left to move up and away from the fight.
Razz flits backward just enough to stay out of lunging range, wings twitching with exaggerated calm as he eyes the snarling mess of wolves and cultists near the church’s entrance.
With a dramatic flourish of his hand and a mischievous smirk, he gestures toward the fiery sphere already rolling nearby.
"Since everyone’s so eager to break in, how about we keep the warm welcome coming?"
The Flaming Sphere surges forward, slamming into the tangle of enemies with a sizzle and snap of radiant fire.
Razz then shouts toward the massive tiger now inside the church:
"Viktor! The biiig bad wolves are sniffing around your breakfast! You might want to rid yourself of the competition before they take a bite!"
Only after that does Razz zip low and duck behind one of the pews, wings folding in tight as he taps his temple and reaches out to his familiar.
"Purrsy, buddy, give me the update—what’s it look like out there now that Viktor’s inside?"
----------------------------
Action: Healing Light: 7hp
Bonus Action. Slamming the Sphere into the closest enemy and positioning it near any other enemies that are close without getting it near any allies. If I can make it jump an enemy to get it closer to others before letting it slam into an enemy if that gets it in better position.
The flaming sphere can hit a 'biiig' wolf and end within range of both of them.
Save: NAT 1 (3), 4 damage
Kess's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess takes careful aim at the damaged biiig wolf and looses an arrow.
Bonus Action: Steady Aim
Action: Longbow to hit w Advantage 23, damage 12 + 4 sneak attack= 16
The arrow hits.
Ada's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
(Not to be a broken record, but Ada gets an AoO on one of the biiig wolves.)
Skip Ada’s turn?
Ada can take the turn and AOO whenever.
The cultists attack Ismirk.
Scimitar: 9, miss; 10, miss; 8, miss; 12, miss
Garrick's turn
I exist sometimes, especially when I'm DMing Curse of Strahd.
Garrick targets one of the biig wolves.
”Die you damn creature!”
Crossbow 1: 4 miss
Crossbow 2: Nat 20 (22) for 22 dmg
Striker then moves to Ismirk’s side to protect against the next attack against him.
The 'biiig' wolf, being obedient, decides to die. The two skeletons shoot at Ismirk. (Looking at the stat block, Striker needs to be within 5ft of the attacker, so unfortunately, no disadvantage yet.)
Shortbow: CRIT, 9 damage; 9, miss
Ismirk, miraculously, is not dead yet. Viktor rushes at the other 'biiig' wolf.
Claw: 10, miss
Chipper casts fire bolt on one of the cultists.
Attack: 14, 1 damage
Somehow, the cultist dies from that. Lucian hides for the time being. Strahd casts magic missile, using two missiles on Garrick and one on Ada
Garrick: 5*2=10 damage
Ada: 5 damage
Ismirk attacks the cultists.
Longsword: 12, 9 damage; 9, miss
Shortsword: 9, miss
One cultist dies. The 'biiig' wolf attacks Viktor.
Bite: CRIT, 19 damage
Prone save: 19, success
Viktor recoils back, but doesn't quite fall over at the devastating blow.
Razz's turn
I exist sometimes, especially when I'm DMing Curse of Strahd.
Garrick once again uses shield to prevent damage to himself from the magic missiles. (Using his last spell slot)
As one of the biiig wolves moves past her, Ada takes a swing at it (preferably the one that just attacked Viktor!) Then she decides to attack the biiig wolf again, trying to get revenge for the injuries it has already caused her and her allies.
AoO: 9 to hit, assuming a miss
Halberd: 20 to hit, 8 damage
Halberd End: 22 to hit, 4 damage
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
Those two attacks hit.
Razz's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
(ok sorry, work has been hectic, going to do this one quick like,no flair)
Razz is going to move up to Ismirk if possible without drawing AOO on himself and using Healer feat use a med kit for 1D6 + 5 + 5? (Ismirk HDs). If Viktor is below 1/4 HP, he'll use the last healing light HD for 1D6 HP. He'll use whatever movement he has left to move up and away from the fight.
(What enemies are left?)
Ismirk heals 2+5+9=16. Viktor is above half health.
There's one 'biiig' wolf and two cultists left.
Kess's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess looses an arrow at the biiig wolf.
Bonus Action: steady aim
Action: longbow to hit 26, damage 6 + 10 sneak attack
That hits.
Ada's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
With the biiig wolf still standing, Ada resumes her barrage against it, hoping to take it down.
Halberd - 12 to hit, 10 slashing damage
Halberd End - 17 to hit, 7 slashing damage
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
The 'biiig' wolf dodges the first strike, but is knocked dead by the second.
The cultists attack Ismirk.
Scimitar: Nat 1, miss; 9, miss
Garrick's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Seeing the two remaining cultists attacking Ismirk, Garrick takes aim with his crossbow.
The first shot slams into one of them, piercing through its neck. (22 to hit (Nat 20) for 20 dmg)
The second shot targeting the remaining one. (15 to hit for 16 dmg)