This post has potentially manipulated dice roll results.
In mastiff form Anduin rushes up and bites the one assaulting the man. 21 for 4 damage. (Strength check 11 or knocked prone. Followed by beginning to bark loudly at the others and bearing my teeth.
Dm : Sadly that bite attack misses The thug who is assaulting the merchant , but the sounds of your barking will surely bring some attention to the area' you guys are in as the merchant begin's to crawl away as you take the criminal's attention . the 3 of them turn toward's this mastiff that appeared next to them suddenly wondering why it attacked them , pulling out there dagger's as they back away slightly
Roll for initiative if you wanna battle these common thug's
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
This post has potentially manipulated dice roll results.
8
one thing I can say is that I’m consistent...
Not looking to battle three of them I think. Keep distance bark. If they ignore me and go after merchant go after them again. But I think initiative should still come into play
This post has potentially manipulated dice roll results.
Crying out in pain the thug(with the goatee) is bitten in his hand forcing him to drop his hold of the merchant and swing his dagger down at the Mastiff that is trying to protect the helpless merchant . 23 dealing 5
With his swing that goes wild missing the mastiff he curses
This post has potentially manipulated dice roll results.
The mastiff too stubborn to let go chomps further down on his hand 22 for 2. While chomping down the mastiff tries to drag the thug away from his friends and knife. Athletics check - 9 (up to 15 ft)
This post has potentially manipulated dice roll results.
DM: As everyone is done there recruiting Xerim gets a dark ominous feeling down his spine as felix is talking the great talk with his new recruit's and tell's everyone about his many exploits and the glory everyone can win by working with him .
19 As novo and his 3 companion's gather on the rooftop looking down with a sneer he looks for xerim the dragon born that has his ire . he readies his crossbow searching for the one he want's to slay for him homeland .
As everyone is walking through the marketplace you can hear a Loud Dog barking you see a Mastiff pulling on a What appears to be a Civilian , (this is Anduin in mastiff form fighting a group of thug's Since he is in a mastiff form i would say he can roll a perception check(smell for the spoiler above) As the Thug swings his dagger at Anduin 15 dealing 5
This post has potentially manipulated dice roll results.
As The Thug with the goatee is hit with the quater staff he stumbles back and fall down Clearly dead as he remain's motionless the Other two thug rush Anduin i suggest vane , xerim and fire paw make a initiative roll
thug with Mohawk and Thug with a crooked nose 510 note these are there initiatives
This post has potentially manipulated dice roll results.
Anduin takes his hand and wipes his brow. Taking the sweat and letting it drip from his finger It starts to freeze. You can see Anduin’s breath exhale as he throws an ice knife towards the closest thug. 21 for 6 damage. (Assuming both thugs are within 5 feet of each other) they make a Dex save - 13 or take 6 damage.
”trouble like you lot need to rethink your role as long as The Scions of Infamy are around!”
Anduin takes full movement to book it out of there Away from the thugs..
This post has potentially manipulated dice roll results.
The attack with the ice knife hits the thugs with Mohawk dealing him 5 damage makes him flinch as he moves in to strike anduin with his dagger in his right hand swinging 13 dealing 3. As the thug with a crooked nose and a sneer on his face as moves in towards Anduin to strike him with his own dagger 19 Dealing Anduin 4 As Vane goes in casting Something dreadfull with his magic on The thug with the Mohawk ( Dc check 20 ) and screams with terror and runs away as he see's his inner most nightmare
leaving his companion confused and alittle bit worried, As Firepaw readies his longbow and fires at the thug who is looking back at his companion as he runs down the street 4 hitting him for 9 and dealing 6 sneak attack damage
Dm: everyone will be able to join it i would think Anduin while he was a mastiff caught your attention hehe since you're adventure's you would be drawn in to the sounds of trouble
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
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In mastiff form Anduin rushes up and bites the one assaulting the man. 21 for 4 damage. (Strength check 11 or knocked prone. Followed by beginning to bark loudly at the others and bearing my teeth.
Dm : Sadly that bite attack misses The thug who is assaulting the merchant , but the sounds of your barking will surely bring some attention to the area' you guys are in as the merchant begin's to crawl away as you take the criminal's attention . the 3 of them turn toward's this mastiff that appeared next to them suddenly wondering why it attacked them , pulling out there dagger's as they back away slightly
Roll for initiative if you wanna battle these common thug's
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
8
one thing I can say is that I’m consistent...
Not looking to battle three of them I think. Keep distance bark. If they ignore me and go after merchant go after them again. But I think initiative should still come into play
Initiate the fight
Starting after Anduin takes his turn
Thug with a Goatee 6
The other two Thug's are going hang back and keep a watch for trouble
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Barking viscously the mastiff lunges with a running leap to take down the goatee’d hangmen.
23 for 5 damage.
I position myself between goatee and the merchant if possible
CRIT!!
Crying out in pain the thug(with the goatee) is bitten in his hand forcing him to drop his hold of the merchant and swing his dagger down at the Mastiff that is trying to protect the helpless merchant . 23 dealing 5
With his swing that goes wild missing the mastiff he curses
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
The mastiff too stubborn to let go chomps further down on his hand 22 for 2. While chomping down the mastiff tries to drag the thug away from his friends and knife. Athletics check - 9 (up to 15 ft)
DM: As everyone is done there recruiting Xerim gets a dark ominous feeling down his spine as felix is talking the great talk with his new recruit's and tell's everyone about his many exploits and the glory everyone can win by working with him .
19 As novo and his 3 companion's gather on the rooftop looking down with a sneer he looks for xerim the dragon born that has his ire . he readies his crossbow searching for the one he want's to slay for him homeland .
As everyone is walking through the marketplace you can hear a Loud Dog barking you see a Mastiff pulling on a What appears to be a Civilian , (this is Anduin in mastiff form fighting a group of thug's Since he is in a mastiff form i would say he can roll a perception check(smell for the spoiler above) As the Thug swings his dagger at Anduin 15 dealing 5
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Perception check (advantage from keen sense) - 6
mastiff AC -12 HP - 5
(I’ll edit once I know if I drop form or not.)
Dm: yes you are going have to drop form
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
(Taken one damage)
unaware of what else is going on.
Anduin runes his finger over the runes in his quarterstaff and casts shillelagh and make an attack 14 for 11 damage.
Anduin keeps barking like a mad man.
As The Thug with the goatee is hit with the quater staff he stumbles back and fall down Clearly dead as he remain's motionless the Other two thug rush Anduin i suggest vane , xerim and fire paw make a initiative roll
thug with Mohawk and Thug with a crooked nose 5 10 note these are there initiatives
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Would it be my turn with the two rushing being their turn or wait for initiative?
it will be your turn since they will be going after you
:D so just let me know what you're going do. you're about 25 feet away from them
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
rolled a 3
i attack thug with mohawk
sortbow
Anduin takes his hand and wipes his brow. Taking the sweat and letting it drip from his finger It starts to freeze. You can see Anduin’s breath exhale as he throws an ice knife towards the closest thug. 21 for 6 damage. (Assuming both thugs are within 5 feet of each other) they make a Dex save - 13 or take 6 damage.
”trouble like you lot need to rethink your role as long as The Scions of Infamy are around!”
Anduin takes full movement to book it out of there Away from the thugs..
The attack with the ice knife hits the thugs with Mohawk dealing him 5 damage makes him flinch as he moves in to strike anduin with his dagger in his right hand swinging 13 dealing 3. As the thug with a crooked nose and a sneer on his face as moves in towards Anduin to strike him with his own dagger 19 Dealing Anduin 4 As Vane goes in casting Something dreadfull with his magic on The thug with the Mohawk ( Dc check 20 ) and screams with terror and runs away as he see's his inner most nightmare
leaving his companion confused and alittle bit worried, As Firepaw readies his longbow and fires at the thug who is looking back at his companion as he runs down the street 4 hitting him for 9 and dealing 6 sneak attack damage
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
( Oh can we go and join it? I thought this was happening while we were away trying to recruit people )
PbP Character: A few ;)
Yeah I think you’re out and about doing that, you heard a dog barking (me) which was near by. I’m about to run out of an alley into the main path.
Dm: everyone will be able to join it i would think Anduin while he was a mastiff caught your attention hehe since you're adventure's you would be drawn in to the sounds of trouble
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked