Vahl slashes at the ghost misses her first two but comes back and slashes it 2 times with both weapons. It floats on to the ground and turns into a puddle of ecctoplasum on the floor. You are out of initiative. What do you do.
You all walk in the room and there are coffens everywhere. From the wall on your left to the wall on your right just coffens. There is barly any room to walk. Bill you search the room and you only find bones. Also vahl you find no enamies. There is nothing but the smell of rotting flesh in this room.
Exiting the room you just searched there is a hallway to your right that leads to the library you were in and the way out. InfrIn f of is is a open area with nothing in it about 100ft long and 50ft wide. 10ft ahead of you is a door to the library you were in on the right and 20ft from you on the left is an open door to a different room. At the end of the open area you are in is another door, open.
So we have sunlight coming from me and now there is a big moon beam so in this tunnel we have both the sun and the moon.
All we need is Dr. Who)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Con 19 then it attacks cha' Attack: 22 Damage: 18 necrotic damage. Then it is the wolves turn.
"Attack the Wraith" Ta'Cha' yells at the wolves!
The wolves lunge for the wrath.
Wolf 1 attacks 24 and bites the wraith for 11 damage
Wolf 2 attacks 13 and bites the wraith for 12 damage
The wolves attack and bite at the wraith and some peices of clothes come off of it. Bill your turn.
Once again Bill attacks the Wraith with the +2 shortsword with sneak attack damage then follows it up with the Dark Dagger with fire damage:
Shortsword: Attack: 15 Damage: 27
Dark Dagger: Attack: 14 Damage: 8
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
You do a final slash and the wraith evaporates into nothing. Vahl it is your turn. The ghost is the only one left.
Vahl attacks the ghost with her handaxe and short sword.
sword attacks:Attack: 27 Damage: 10 Attack: 9 Damage: 6 Attack: 11 Damage: 6
handaxe attacks: Attack: 22 Damage: 6 Attack: 25 Damage: 6 Attack: 16 Damage: 6
((the second sword attack was a critical hit))
Vahl slashes at the ghost misses her first two but comes back and slashes it 2 times with both weapons. It floats on to the ground and turns into a puddle of ecctoplasum on the floor. You are out of initiative. What do you do.
Damakos walks into the room that he used knock on.
Bill immediately begins to look for anything of value as he was known to do as a master thief.
Investigation: 26
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Vahl walks up behind Damakos, sword and handaxe ready just in case.
You all walk in the room and there are coffens everywhere. From the wall on your left to the wall on your right just coffens. There is barly any room to walk. Bill you search the room and you only find bones. Also vahl you find no enamies. There is nothing but the smell of rotting flesh in this room.
And there is nothing on the undead either unless you have something to carry ectoplasm.
Damakos searches the other rooms with his sword at the ready.
I follow Damakos
Can you describe the hallway and room layout in relation to where we are I can't picture it right now)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Exiting the room you just searched there is a hallway to your right that leads to the library you were in and the way out. InfrIn f of is is a open area with nothing in it about 100ft long and 50ft wide. 10ft ahead of you is a door to the library you were in on the right and 20ft from you on the left is an open door to a different room. At the end of the open area you are in is another door, open.
Demakos wich room are you going in.
Billbury is going to head to the open door at the end of the open area we are in and look inside.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Damakos walks into the room the wraith came out of.