Whether boxed sets, or campaign books, there is a large amount of backstory, history, etc. about the setting. I know you're supposed to read the boxed text (or paraphrase), but how much do you tell your group about the vast information you are privy to? Do you "sprinkle it in"? I can't imagine waiting for a character to ask just the right question to think, "Oh, wait.... I read that..." and then flip back to find it... So, what do YOU do? https://xender.vip/
Sprinkle it in within your narration and storytelling. For example, let's say you're describing the players entering a kingdom that was historically controlled by a tyrant, but he was overthrown and it's now a nice place to live. You could point out that there's a royal crest you see on many buildings, but it's scratched out or covered up. Have NPCs treat a player wearing noble clothes with mistrust because it reminds them of the previous regime. Make an inn or tavern the party visits a repurposed military barracks. These little details can convey a lot about the setting.
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Whether boxed sets, or campaign books, there is a large amount of backstory, history, etc. about the setting. I know you're supposed to read the boxed text (or paraphrase), but how much do you tell your group about the vast information you are privy to? Do you "sprinkle it in"? I can't imagine waiting for a character to ask just the right question to think, "Oh, wait.... I read that..." and then flip back to find it... So, what do YOU do? https://xender.vip/
Sprinkle it in within your narration and storytelling. For example, let's say you're describing the players entering a kingdom that was historically controlled by a tyrant, but he was overthrown and it's now a nice place to live. You could point out that there's a royal crest you see on many buildings, but it's scratched out or covered up. Have NPCs treat a player wearing noble clothes with mistrust because it reminds them of the previous regime. Make an inn or tavern the party visits a repurposed military barracks. These little details can convey a lot about the setting.