Tak looks down to the human holding the arrow and hovers down 10 feet removing one of the flames from his hand and moving the other to the end of his staff. "I am Tak. How did you get here?"
The stone room you are currently located in is illuminated by torches hung in brackets along the walls which burn with a pale green fire. There are three exits on the north wall, sealed by massive slabs of stone. The room is otherwise featureless.
Venetia pats herself down, checking for items or perhaps other wounds. She peeks in her bag and nods silently. Whatever she was searching for, she now seems satisfied that her search is over. With one shoulder touching the eerily lit wall and her belongings about her, she slides along the wall to the corner, keeping at least one side free of potential foes, then she slides along the next wall toward the stone covered exits. Looking as if she is about to stroll out without so much as a "goodbye", the flaxen half-elf stops short. She glares first at one exit, then the next. She steps toward the third, but it commands a glare as well.
"No door handles," she calls back as negotiations progress among the others. She begins taking a closer look at the supposed exits, poking one with her quarterstaff after frowning at it.
"A likely story! How much did they pay you?" Leaves interjected diplomatically. "Also, Looks like you friend abandoned you! Better surrender before things get nasty!"
Leaves cocked her sideways, bird like, drawing one beady black eye on Erich.
"...Well, then why did you bother to draw? We can all see you can't win. There is three of us and if we intended to attack, we would have done so without discussion.
Thus, we can conclude that you're clearly bluffing with that, frankly, poor excuse for a longbow-is that spruce? Oh dear! I think I see pigeon feathers too! I don't think you're any danger to us at all. So!
Lower your weapon so we can talk like civilized beings, or go ahead and shoot. Either way this conversation is getting boring." She mocked.
Venetia discovers several runes engraved into the surface of each stone slab. Each stone bears a different inscription, but they all appear to be written in the same ancient language.
Anyone attempting to interpret the runes may make an Arcana check.
A glittering mineral fragment within the stone catches Venetia’s eye. She squats to the floor and looks up along the seam between the wall and doorways. The different angle exposes the runes to her.
Tak bored with the stand off hovers over to the half-elf and observes her. Noticing the runes she discovered Tak thinks back to see if he recognizes any of them.
"Two versus one isn't too bad, I've had worse odds, also its Osage Orange wood if you must know" Erich will lower his bow casting Prestidigitation causing the front of the bird-person's clothes to suddenly become muddy
"If he does anything funny I'll just turn into a bear and eat him. If we aren't going to kill each other then for now we need to figure out how to get out of wherever it is we are." Tak responds
This post has potentially manipulated dice roll results.
Jevyn sighed and stepped up to examine the runes. "Seabeak, save the squabbles for after we get out of here. No use in making a bow from wood we don't have, right?" Squinting at the runes, Jevyn struggled to recall his rudimentary magic training. The Academy of Destruction was more about, well, destruction, rather than complex arrays of spells.
Venetia begins to feel the pressing presence of others gathering behind her. She exhales slowly and straightens her spine as if about to face something uncomfortable.
“It looks as if some cooperation is in order for us to disembark from this unwanted ride. I’m not sure I can make much from this chicken scratch,” she attempts to stand and extract herself from the others.
Leaves looked over at the wall, seemingly losing interest in the possibility of combat-it was unlikely the mans bow could even shoot straight anyway. She wandered over to investigate the slabs.
"I can read these perfectly." She announced confidently. She tapped a claw to a symbol. "This is the ancient language Bingebangle, spoken by the long dead MouseFolk of Underwire.
If you'll look carefully you'll see that this icon that looks like a dead fish in a teacup means 'TOTALLY', and this icon over here that looks like a pair of spoons mating means 'SCREWED'" She continued in educational tones. "Of course, Bingebangle loses some context in most modern revisions..."
Jevyn recognizes the runes as Necromantic, the ancient language of necromancy. All spellcasters are required to have a base understanding of the language in order to cast necromantic spells. The words written on the stone slab have no Common equivalent, and a shudder convulses Jevyn as he reads them.
Slowly standing up, Jevyn fished through his bags for spare paper and a pen. Frowning, he patted his clothes. "Seabeak- you know what, that's not really important. What is important is that we get out of here. These glyphs are... well, let's put it like this. If we stay here much longer, we'll probably die and have our bodies appropriated by some half-rotted necromancer." He added as an afterthought, to Tak and Leaves, "If I had to make a guess, our package shifted us here instead of Khamut."
Tak looks down to the human holding the arrow and hovers down 10 feet removing one of the flames from his hand and moving the other to the end of his staff. "I am Tak. How did you get here?"
Congratulations! You can all level up to 3.
The stone room you are currently located in is illuminated by torches hung in brackets along the walls which burn with a pale green fire. There are three exits on the north wall, sealed by massive slabs of stone. The room is otherwise featureless.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Venetia pats herself down, checking for items or perhaps other wounds. She peeks in her bag and nods silently. Whatever she was searching for, she now seems satisfied that her search is over. With one shoulder touching the eerily lit wall and her belongings about her, she slides along the wall to the corner, keeping at least one side free of potential foes, then she slides along the next wall toward the stone covered exits. Looking as if she is about to stroll out without so much as a "goodbye", the flaxen half-elf stops short. She glares first at one exit, then the next. She steps toward the third, but it commands a glare as well.
"No door handles," she calls back as negotiations progress among the others. She begins taking a closer look at the supposed exits, poking one with her quarterstaff after frowning at it.
Investigation: 18
((meant to wave and say hi! Thanks for letting me join!))
Ivolyn Brun, human wizard in Lost Mine of Phandelver
"I have no idea, one second I'm walking along the hunting trail the next I'm waking up here"
"A likely story! How much did they pay you?" Leaves interjected diplomatically. "Also, Looks like you friend abandoned you! Better surrender before things get nasty!"
"I know them as well as I know you"
Leaves cocked her sideways, bird like, drawing one beady black eye on Erich.
"...Well, then why did you bother to draw? We can all see you can't win. There is three of us and if we intended to attack, we would have done so without discussion.
Thus, we can conclude that you're clearly bluffing with that, frankly, poor excuse for a longbow-is that spruce? Oh dear! I think I see pigeon feathers too! I don't think you're any danger to us at all. So!
Lower your weapon so we can talk like civilized beings, or go ahead and shoot. Either way this conversation is getting boring." She mocked.
The half-elf’s lip spasms into a smirk and her shoulders bobble for a beat as she searches the doorways.
Ivolyn Brun, human wizard in Lost Mine of Phandelver
Venetia discovers several runes engraved into the surface of each stone slab. Each stone bears a different inscription, but they all appear to be written in the same ancient language.
Anyone attempting to interpret the runes may make an Arcana check.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
A glittering mineral fragment within the stone catches Venetia’s eye. She squats to the floor and looks up along the seam between the wall and doorways. The different angle exposes the runes to her.
“Hrmm,” she murmurs.
Arcane check- 9
Ivolyn Brun, human wizard in Lost Mine of Phandelver
Tak bored with the stand off hovers over to the half-elf and observes her. Noticing the runes she discovered Tak thinks back to see if he recognizes any of them.
Arcana: 12
"...Hey, you're ruining our numerical advantage!" Leaves said as Tak flapped off.
"Two versus one isn't too bad, I've had worse odds, also its Osage Orange wood if you must know" Erich will lower his bow casting Prestidigitation causing the front of the bird-person's clothes to suddenly become muddy
"If he does anything funny I'll just turn into a bear and eat him. If we aren't going to kill each other then for now we need to figure out how to get out of wherever it is we are." Tak responds
Leaves tried to claw off the mud. "...Oh look, magic tricks. I guess you're a circus performer now.
...How did you get here anyway? I don't believe in coincidence, which means you're here by design...
Also, everyone knows Jazzinan Green Yew is the best wood for a bow! Anything else is mere mummery, so say the Bards." She said.
Jevyn sighed and stepped up to examine the runes. "Seabeak, save the squabbles for after we get out of here. No use in making a bow from wood we don't have, right?" Squinting at the runes, Jevyn struggled to recall his rudimentary magic training. The Academy of Destruction was more about, well, destruction, rather than complex arrays of spells.
Arcana: 16
Venetia begins to feel the pressing presence of others gathering behind her. She exhales slowly and straightens her spine as if about to face something uncomfortable.
“It looks as if some cooperation is in order for us to disembark from this unwanted ride. I’m not sure I can make much from this chicken scratch,” she attempts to stand and extract herself from the others.
Ivolyn Brun, human wizard in Lost Mine of Phandelver
Leaves looked over at the wall, seemingly losing interest in the possibility of combat-it was unlikely the mans bow could even shoot straight anyway. She wandered over to investigate the slabs.
"I can read these perfectly." She announced confidently. She tapped a claw to a symbol. "This is the ancient language Bingebangle, spoken by the long dead MouseFolk of Underwire.
If you'll look carefully you'll see that this icon that looks like a dead fish in a teacup means 'TOTALLY', and this icon over here that looks like a pair of spoons mating means 'SCREWED'" She continued in educational tones. "Of course, Bingebangle loses some context in most modern revisions..."
Jevyn recognizes the runes as Necromantic, the ancient language of necromancy. All spellcasters are required to have a base understanding of the language in order to cast necromantic spells. The words written on the stone slab have no Common equivalent, and a shudder convulses Jevyn as he reads them.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Slowly standing up, Jevyn fished through his bags for spare paper and a pen. Frowning, he patted his clothes. "Seabeak- you know what, that's not really important. What is important is that we get out of here. These glyphs are... well, let's put it like this. If we stay here much longer, we'll probably die and have our bodies appropriated by some half-rotted necromancer." He added as an afterthought, to Tak and Leaves, "If I had to make a guess, our package shifted us here instead of Khamut."