Mikey motions to the group to back up so they can’t b heard. He then says “I say Grem and I go in first fast and hard. If there is anything dangerous in there, we can back out and bottle neck the bad guys here. Maybe somebody check to see if the door is trapped first?”
Mikey gives Gremryl a quick nod, steps in front of him and recoils into his shell, bracing for a heavy impact. Gremryl takes a mighty charge just a few paces forward and kicks Mikey straight into the door! It smashes with a satisfying crack of wood sound and Mikey spins into the chamber beyond!
Leon's Sacred Flame spell hits the Duergar seen from through the destroyed doorway! Leon then ducks out of sight.
Sitting atop the ledge, a Drow attacks Mikey, whose still in his shell. The arrow shot by the Drow crossbow deflects harmlessly off of Mikey's shell. A second Drow attempts to weaken Mikey's defense by casting Faerie Fire!
Mikey - Dexterity Saving Throw at disadvantage for being in your shell per Shell Defense description.
Gremryl will use his action to activate his gem of seeing to cast true sight to see through the magical darkness.
"I got ye back, er, she'll mikey!! " gremryl rushes in to stand within five feet of mikey thus allowing me to use my protect reaction to impose disadvantage on any attacks on him.
"By moradins Will ye drill bastard, feel the hand of Good upon ye dumb dastardly face!!"
Bonus action to use my Mage hand to shove the drow back 5 feet disrupting his line of sight. I'd like to imagine the mage hand to look that of a gauntlet and ***** slapping him in a backhanded fashion so as to impose further insult on this villain. He has to beat a strength DC of 13.
Gremryl puts his ears to the door and hears a faint scuffling on the other side, from a distance. The looking hole is covered from the other side.
Mikey motions to the group to back up so they can’t b heard. He then says “I say Grem and I go in first fast and hard. If there is anything dangerous in there, we can back out and bottle neck the bad guys here. Maybe somebody check to see if the door is trapped first?”
"Sounds grand mate. Ill poke holes in anything hostile." elmo says as he pats his hand crossbow.
Gremryl nods, cracks his knuckles and as a bonus action ignited benny
"Alright lads, be ready!"
Strength check 15
Mikey gives Gremryl a quick nod, steps in front of him and recoils into his shell, bracing for a heavy impact. Gremryl takes a mighty charge just a few paces forward and kicks Mikey straight into the door! It smashes with a satisfying crack of wood sound and Mikey spins into the chamber beyond!
ROLL INITIATIVE!
Initiative roll 13
13
19
Initiative: 17
Initiative Order:
Leon Finks
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Gremryl Stonebreaker
Mikey
Elmo Lightpocket
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Rowland Black
Leon will stay hidden in the shadows but move up to a tactical viewing position
Stealth check 31
Leon will hold sacred flame for the first enemy that appears
DC 16 Dex save or 6 Damage
Gremryl will charge in and stand next to any companions in the room that come in after Leon's action
Leon's Sacred Flame spell hits the Duergar seen from through the destroyed doorway! Leon then ducks out of sight.
Sitting atop the ledge, a Drow attacks Mikey, whose still in his shell. The arrow shot by the Drow crossbow deflects harmlessly off of Mikey's shell. A second Drow attempts to weaken Mikey's defense by casting Faerie Fire!
Mikey - Dexterity Saving Throw at disadvantage for being in your shell per Shell Defense description.
Mikey Dex save 22
Mikey resists the effects of Fairie Fire, while other objects in a 20ft radius are outlined and illuminated with a dim purple light.
A slightly larger and tougher looking Drow steps forward from the upper ledge to get a line of sight on Mikey.
Boss Drow casts Darkness on Mikey causing an area of 15-foot radius around him to be filled with magical darkness.
<Gremryl is up next>
In front of Gremryl, he sees pitch-black darkness beginning at the doorway!
Gremryl will use his action to activate his gem of seeing to cast true sight to see through the magical darkness.
"I got ye back, er, she'll mikey!! " gremryl rushes in to stand within five feet of mikey thus allowing me to use my protect reaction to impose disadvantage on any attacks on him.
"By moradins Will ye drill bastard, feel the hand of Good upon ye dumb dastardly face!!"
Bonus action to use my Mage hand to shove the drow back 5 feet disrupting his line of sight. I'd like to imagine the mage hand to look that of a gauntlet and ***** slapping him in a backhanded fashion so as to impose further insult on this villain. He has to beat a strength DC of 13.
Gremryl's Mage Hand shoves the Boss Drow back 5ft with a vicious ***** slap that Gremryl hears from the lower area.