Avan still has a few lightning strikes left. He allows these guards to get closer as he brings a bolt of lightning down on the closer one. The jackal makes a single move (40') westwards to get closer to Kat and get these guards chasing without engaging.
Bastion, Dena and Ghanima all move forward to take on the closest Ogre. It falls to hits from Dena and Bastion the next one moves forward as Bastion and Dena did to help out but finds itself facing the three of you. It swings at Ghanima as it approaches hitting him for 17 damage. Rivoril gets one arrow to sink into it for 4 damage. The others on the berm miss. Meanwhile the two tents guard stat coming out of the tent to deal with Katharina who was ready for them. She strikes but misses as the first one comes out of the tent. It used it's action to come out of the tent no atttack this round. Avan moves towards Katharina's position as he calls lightning down onto the two men. They pace him moving towards the back of the tent feeling he is a bigger threat.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Avan brings another flash down on the same target, carefully riding up around the enemies, out of reach, and coming up next to Kat. "We have to get to the others quickly!"
Bastion is able to take the next Ogre down with a nice places hit. Avan is able to move close to Katharina so he can tell her that they need to move. That puts him close to the creatures attack Katharina who is hit by one of them for 10 damage. The second one makes it out of the tent and attacks Avan hitting him for 13 damage. Meanwhile the two big guys move even closer to Avan but still a round off. The others continue to harrass the other Ogres with arrows and dogs. One Ogre seems to move slower than before. Ghanima heads off towards the tent in hopes of finding Katharina. He would see Avan and the Jackal move behind the tent and the two big guys moving that way too. This ends this round
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Myth will use full round to dash forward at an angle toward the party as the hostiles are now out of his max bow range. Full round dash should put him 60’ closer (maybe 45’ if rough terrain). He will kneel if possible in the scree and set an arrow to the bow.
Kat grunts in pain. " Damn you, " she screams in rage. Froth drips from her lips as she allows the anger to consume her. She then backs away towards the Jackal and slides astride.
OOC: She uses her rapid wolf strike maneuver to attack the enemy that struck her. It gives her the extra 2d6 damage. Her ac for this round only drops to 17.
Avan still has a few lightning strikes left. He allows these guards to get closer as he brings a bolt of lightning down on the closer one. The jackal makes a single move (40') westwards to get closer to Kat and get these guards chasing without engaging.
Lightning (3d6, Reflex DC19 for half): 10
Rivoril sees the other Ogres moving on the berm and attacks with his composite bow. Firing a couple of shots.
To hit com bow 1# 17
comp bow damage 1# 3
To hit com bow 2# 23
comp bow dam 2#4
Ghanima continues to monitor the events, moving up to Bastion.
https://www.myth-weavers.com/sheet.html#id=1798580
Bastion charges in as soon as the ogres spot the group, sword swinging low under the guard of the first one.
Battle leader's charge 24 39
potential crit damage 34
Yep, that's a crit, I think he ded
Myth nocks an arrow:
att: 16
dam: 14 Damn! Max dam-too bad not a crit hit!!!
Arilynia still seeing the enemy going after her companions; fires more arrows at them. Taking down as many as she can along the way.
Attack Long bow #1: Result: 2d20 (3, 12) + 6 =( 9, 17) ; d20+6: 2 Total: 2; Result: 1d20 (12) + 6 Total: 18 (if CRIT x 3 damage)
Damage Long bow #1 : 0, 4, 0, 7 (Result: 2d8 (4, 7)
Attack Long bow #2 : Result: 4d20 (12, 7, 8, 9) + 6 = 14, 13, 14, 15
Damage Long bow #2 : d8: 4 ; Result: 3d8 (2, 1, 3)
Bastion, Dena and Ghanima all move forward to take on the closest Ogre. It falls to hits from Dena and Bastion the next one moves forward as Bastion and Dena did to help out but finds itself facing the three of you. It swings at Ghanima as it approaches hitting him for 17 damage. Rivoril gets one arrow to sink into it for 4 damage. The others on the berm miss. Meanwhile the two tents guard stat coming out of the tent to deal with Katharina who was ready for them. She strikes but misses as the first one comes out of the tent. It used it's action to come out of the tent no atttack this round. Avan moves towards Katharina's position as he calls lightning down onto the two men. They pace him moving towards the back of the tent feeling he is a bigger threat.
This ends this round
As a unified pack, the Celestial Dogs charge in, engaging as they can and darting around the ogres, nipping and clawing.
Dog #1 : Attack: 16 Damage: 7
Dog #2 : Attack: 20 Damage: 6
Dog #3 : Attack: 24 Damage: 11
Dog #4 : Attack: 12 Damage: 4
Dog #5 : Attack: 6 Damage: 4
Dog #6 : Attack: 22 Damage: 6
Dog #7 : Attack: 13 Damage: 5
Dog #8 : Attack: 7 Damage: 4
For his part, Kixarn casts Slow against the creatures, hoping to make them easy targets. (Up to 5 targets) DC16
I forgot that Kixarn has Augment Summons +4 STR and CON. I've added it into this post only.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Kat curses as her strikes miss. The flame goes out on her sword and now it grows brightly as she swings with supernatural grace.
Flashing sun maneuver is used to give her one extra attack at her highest attack value minus 2.
No rolls posted. They all missed.
Bastion strikes out at the remaining ogre, hard.
Mountain Hammer Strike 33 38
Potential crit damage 24
And that's another crit... Need to send some of this luck over Kat's way.
Myth fires off another shot:
att: 25
dam: 12
Keeping my eyes on the Ogre I keep using Bastion as my shield and heal before running off to find Katt.
Heals for 5. (Between Temp HP from Divine Vigor and the Cure Light Wounds, it brings her back up to full.)
Avan brings another flash down on the same target, carefully riding up around the enemies, out of reach, and coming up next to Kat. "We have to get to the others quickly!"
Lightning (3d6, Reflex DC19 for half): 4
Rivoril gets out his composite bow again to fire off a couple more arrows at the remaining Ogres.
To hit comp bow #1 11
Damage comp bow 1# 5
To hit comp bow 2#27
Damage comp bow 2#5
Bastion is able to take the next Ogre down with a nice places hit. Avan is able to move close to Katharina so he can tell her that they need to move. That puts him close to the creatures attack Katharina who is hit by one of them for 10 damage. The second one makes it out of the tent and attacks Avan hitting him for 13 damage. Meanwhile the two big guys move even closer to Avan but still a round off. The others continue to harrass the other Ogres with arrows and dogs. One Ogre seems to move slower than before. Ghanima heads off towards the tent in hopes of finding Katharina. He would see Avan and the Jackal move behind the tent and the two big guys moving that way too. This ends this round
Surprised at the effectiveness of his summoned friends, Kixarn adds a few more to the mix, his small army adding to the distraction of the pack.
OOC - Original group will fade next round, I believe.
Summon Monster II - 5/2
Celestial Dog #1 Attack: 8 Damage: 5
Celestial Dog #2 Attack: 20 Damage: 6
Celestial Dog #3 Attack: 6 Damage: 7
Celestial Dog #4 Attack: 12 Damage: 7
Celestial Dog #5 Attack: 9 Damage: 4
Celestial Dog #6 Attack: 19 Damage: 5
Celestial Dog #7 Attack: 10 Damage: 6
Celestial Dog #8 Attack: 14 Damage: 4
Celestial Dog #9 Attack: 8 Damage: 7
Celestial Dog #10 Attack: 22 Damage: 6
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Myth will use full round to dash forward at an angle toward the party as the hostiles are now out of his max bow range. Full round dash should put him 60’ closer (maybe 45’ if rough terrain). He will kneel if possible in the scree and set an arrow to the bow.
That concludes his round.
Kat grunts in pain. " Damn you, " she screams in rage. Froth drips from her lips as she allows the anger to consume her. She then backs away towards the Jackal and slides astride.
OOC: She uses her rapid wolf strike maneuver to attack the enemy that struck her. It gives her the extra 2d6 damage. Her ac for this round only drops to 17.
Attack: @Kyrroeth game_die
Result: 1d20 (15) + 13
Total: 28
Damage: @Kyrroeth game_die
Result: 1d4 (2) + 8
Total: 10
Bonus damage:@Kyrroeth game_die
Result: 2d6 (6, 2)
Total: 8
Rivoril attacks again harassing the remainder Ogre.
To hit comp bow 9
damage comp bow3
Bastion looks to the two new ogres and steps up to swipe across both of them at once.
Steel wind to attack two adjacent targets at once.
attack one 19 31 attack one crit damage 28
attack two 27 27 attack two crit damage 23