The group as a whole manages to stealthily make their way north flying high up in the dark night sky. You fly north for a few minutes before Aryn and Torq spot the flickering campfires and torchlight to the northeast and motion for the group to follow them. As the group shifts 4 glowing arcs of fire streak across the sky towards the city from the northeast camp. Jinara doesn't notice the shift in direction at first and falls slightly behind for a moment preoccupied with the sight of 4 more arcs of fire from the west camp. Jinara looks around to no avail but eventually manages to catch up to the group as they slow for their final approach of the camp. Torchlight now illuminates the area and you see four colossal trebuchets being manned by ogres. A second volley of four flaming projectiles is hurled into the air. You look back to see the city of Esterlin partially ablaze as the second bombardment slams into building in a large ball of fire. As you look down you can see the orcs and goblins in battle formation ready to attack whatever threat looms in the darkness, unaware their attackers are above them.
(You collectively rolled high enough to avoid their perception so you can move to wherever you want on the map. You must be at least 200 feet in the air to avoid being seen so plan accordingly.)
(Let me know where you want to be on the map and then we will start initiative: Lightbringers then the horde.)
(ooc: Since Mucor has basically no spells... he will be sticking very close to the seige weapons.. so he would like to either swoop down right above the two catapults or between two of the trabuchets.)
Jinara will be located to the east, 200 ft above the Southeastern most berserker. This is his starting placement.
Jinara's Turn
Jinara will instruct DoomTail to dive to 120ft and take the Dodge against any attacks that might be made at us and block any strikes he can. At 120 ft, Jinara will cast Wall of Fire with the damage side towards the horde. The 60 ft wall will be placed at an angle running SW to NE such that the wall lands on the 2 Southeastern most berserkers. The wall will have 15 ft of the wall in front of the front lines and the remaining 45 ft placed on the defined angled path.
This post has potentially manipulated dice roll results.
(Xtra- would the lightning damage from my arrows be enough to ignite oil?... if it were inside a barrel?)
Aryn will station herself 200 ft above the center of the eastern trebuchet and will either have her bow out with an arrow aimed at the closest barrels to the northwest or be holding a single crate of alchemist fire.
Aryn's turn: Bonus- drop one bundle onto the trebuchet.
Action & Movement:
(If arrow damage will work): Aryn will target the barrels with her bow releasing two arrows at them. Attack:(1) 30 (2) 22 Damage: (1) 94 (2) 154
(If arrow damage won't work): Aryn will motion Calypso over above the barrels and drop the crate of Alchemist fire on it.
Gaelin and Valeera will hover the northwest siege tower. Gaelin will drop the first bundle (bonus) then instruct Valeera to go east over the northeast tower and drop the second bundle (action) then dive towards the southeast tower.
This post has potentially manipulated dice roll results.
(Aryn's idea gives me an idea.)
Torq will sit 200 ft over the middle of the western trebuchet and use his bonus action to release one bundle, then tell Night Dream to dive within 100 feet of the barrels to the northeast and throw his hammer into the cluster of barrels and cause it to explode.
Hammer: 22
(Do we still have the telepathic speaking spell up? )
If so, Torq will say telepathically to the group once they're all in position, "Now!" (Figured since I posted last It'd make sense)
This post has potentially manipulated dice roll results.
(Assuming Mucor would release one of the bundles between the catapults.)
As Torq's voice rings in your minds you each act. Bundles drop simultaneously as a wall of fire erupts from the ground to the southeast instantly consuming 4 orcs. (Let me know if I need to adjust the angle) The bundles impact the ground and explode in a spray of flaming oil and wood splinters. Torq's hammer and Aryn's arrows impact the piles of barrels a split second later. Two large flashes of light followed by a loud THWOMP as the piles explode in a huge fireball incinerating the nearby ogres and orcs in the inferno. The thick wood of the east and west trebuchets are shattered into bits while the two northern towers have their bases blown out, collapsing in on themselves in a loud avalanche of wood and metal. Each of the catapults is upended by a blast centered between them and sent flipping end over end in a tumbling spray of splinters before finally coming to rest in a broken heap of wood. The horde is taken aback at the sudden attack from above and moves towards whatever target is closest. The goblins unleash a volley of arrows at Valeera, Gaelin, Aryn & Calypso while the surviving orcs and ogres near the trebuchets rush to load another salvo for bombardment. The orcs to the south hurl javelins at Jinara and Mucor but the projectiles fly harmlessly below their targets.
With a sinister grin, Jinara reaches for the amulet around his neck and reach deep within himself (using 5 SP for Distant Spell) and cast Telekinesis on the ground under the wall of fire similarly to what he did before. He would immediately move the wall diagonally SW 30 ft landing on the 2 lead berserkers. He would use his bonus action to convert a 1st level spell slot for 2 SP.
Mucor would fly to the north east and drop the last of his crates on the western trebuchet. Spores would swirl around the minotaur as makes his way across the battlefield.
Aryn will fly over the eastern trebuchet and drop her second bundle on the middle of the trebuchet before looking back and releasing a duo of arrows at the goblins to the southeast.
This post has potentially manipulated dice roll results.
The wall of fire curls and burns its way through the orcs battalions in the southeast. As the wall moves, only piles of ash and bone lie in its wake. To the north two large explosions rip apart the last two trebuchets as the ogres finish putting in stones. The heavy weights fall to the ground flinging their long wooden arms into the nearby orcs crushing a straight line of bodies into the ground. To the west two more explosions ring out as Torq second bundle and Gaelin's fireball impact their targets. The goblins are consumed in the intense heat of the blast and goblins still aflame run across the ground before collapsing. The southwestern tower stands alone for a split second before a gout of flame erupts out of the front as Valeera exhales a jet of fire. The entire camp seems to be ablaze as the wooden piles burn lighting the entire area. Smoke and ash begin to cloud the sky as the heat rushes over each of you in waves. The horde advances cautiously towards their attackers before attempting to kill these powerful foes with javelins and arrows.
This post has potentially manipulated dice roll results.
Aryn will tell calypso to fly east out of the range of the horde below as she releases two more arrows into the goblins. Telepathically she'll ask the group, "Are we killing them all now or heading back to the tower?"
This post has potentially manipulated dice roll results.
"Kill as many as we can for the next few seconds then let's head back." Torq responds telepathically as he and Night dream move south over the middle of the orcs below before Torq jumps off the griffon's back in a full dive saying, "Fly out of their range friend. Return when I call." The rage builds within him and he throws his hammer into the middle of the orcs. (going for the densest cluster.) As the hammer explodes he'll open his wings and slow his descent until he's 10 ft above the ground.
This post has potentially manipulated dice roll results.
JInara and Doomtail will fly forward to be directly over the wall of fire and will angle the wall to run West-Southwest to East-Southeast and move 30 ft towards the berserkers.
For his Action, Jinara will hurl a Fireball at the cluster of goblins and berserkers who are about 90 ft above him aiming to destroy as many as possible. For his bonus action, he will convert another 1st level spell slot for 2 more SP.
This post has potentially manipulated dice roll results.
"We may as well kill some of them..." Mucor would snort in reply
The minotaur would then point his staff down towards the ground and cast chill touch. A moment later a hand of necrotic spores would reach towards the scattered orcs, choaking the life from those in its grasp.
Attack: 29 Damage: 18
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
( ; D )
Jinara nods "East is perfect."
Stealth 17
Perception: 3
Stealth: 26 Perception: 23
The group as a whole manages to stealthily make their way north flying high up in the dark night sky. You fly north for a few minutes before Aryn and Torq spot the flickering campfires and torchlight to the northeast and motion for the group to follow them. As the group shifts 4 glowing arcs of fire streak across the sky towards the city from the northeast camp. Jinara doesn't notice the shift in direction at first and falls slightly behind for a moment preoccupied with the sight of 4 more arcs of fire from the west camp. Jinara looks around to no avail but eventually manages to catch up to the group as they slow for their final approach of the camp. Torchlight now illuminates the area and you see four colossal trebuchets being manned by ogres. A second volley of four flaming projectiles is hurled into the air. You look back to see the city of Esterlin partially ablaze as the second bombardment slams into building in a large ball of fire. As you look down you can see the orcs and goblins in battle formation ready to attack whatever threat looms in the darkness, unaware their attackers are above them.
(You collectively rolled high enough to avoid their perception so you can move to wherever you want on the map. You must be at least 200 feet in the air to avoid being seen so plan accordingly.)
(Let me know where you want to be on the map and then we will start initiative: Lightbringers then the horde.)
Map:
(ooc: Since Mucor has basically no spells... he will be sticking very close to the seige weapons.. so he would like to either swoop down right above the two catapults or between two of the trabuchets.)
Jinara will be located to the east, 200 ft above the Southeastern most berserker. This is his starting placement.
Jinara's Turn
Jinara will instruct DoomTail to dive to 120ft and take the Dodge against any attacks that might be made at us and block any strikes he can. At 120 ft, Jinara will cast Wall of Fire with the damage side towards the horde. The 60 ft wall will be placed at an angle running SW to NE such that the wall lands on the 2 Southeastern most berserkers. The wall will have 15 ft of the wall in front of the front lines and the remaining 45 ft placed on the defined angled path.
(DC18 DEX, Fail = 9 + 5 = 14, Save = 4 + 5 = 9)
(Xtra- would the lightning damage from my arrows be enough to ignite oil?... if it were inside a barrel?)
Aryn will station herself 200 ft above the center of the eastern trebuchet and will either have her bow out with an arrow aimed at the closest barrels to the northwest or be holding a single crate of alchemist fire.
Aryn's turn: Bonus- drop one bundle onto the trebuchet.
Action & Movement:
(If arrow damage will work): Aryn will target the barrels with her bow releasing two arrows at them. Attack:(1) 30 (2) 22 Damage: (1) 9 4 (2) 15 4
(If arrow damage won't work): Aryn will motion Calypso over above the barrels and drop the crate of Alchemist fire on it.
Gaelin and Valeera will hover the northwest siege tower. Gaelin will drop the first bundle (bonus) then instruct Valeera to go east over the northeast tower and drop the second bundle (action) then dive towards the southeast tower.
(Aryn's idea gives me an idea.)
Torq will sit 200 ft over the middle of the western trebuchet and use his bonus action to release one bundle, then tell Night Dream to dive within 100 feet of the barrels to the northeast and throw his hammer into the cluster of barrels and cause it to explode.
Hammer: 22
(Do we still have the telepathic speaking spell up? )
If so, Torq will say telepathically to the group once they're all in position, "Now!" (Figured since I posted last It'd make sense)
(Assuming Mucor would release one of the bundles between the catapults.)
As Torq's voice rings in your minds you each act. Bundles drop simultaneously as a wall of fire erupts from the ground to the southeast instantly consuming 4 orcs. (Let me know if I need to adjust the angle) The bundles impact the ground and explode in a spray of flaming oil and wood splinters. Torq's hammer and Aryn's arrows impact the piles of barrels a split second later. Two large flashes of light followed by a loud THWOMP as the piles explode in a huge fireball incinerating the nearby ogres and orcs in the inferno. The thick wood of the east and west trebuchets are shattered into bits while the two northern towers have their bases blown out, collapsing in on themselves in a loud avalanche of wood and metal. Each of the catapults is upended by a blast centered between them and sent flipping end over end in a tumbling spray of splinters before finally coming to rest in a broken heap of wood. The horde is taken aback at the sudden attack from above and moves towards whatever target is closest. The goblins unleash a volley of arrows at Valeera, Gaelin, Aryn & Calypso while the surviving orcs and ogres near the trebuchets rush to load another salvo for bombardment. The orcs to the south hurl javelins at Jinara and Mucor but the projectiles fly harmlessly below their targets.
Damage(they all rolled terribly): Valeera- 17 Gaelin- 14 Aryn- 6 Calypso- 15
Lightbringers!
Map:
With a sinister grin, Jinara reaches for the amulet around his neck and reach deep within himself (using 5 SP for Distant Spell) and cast Telekinesis on the ground under the wall of fire similarly to what he did before. He would immediately move the wall diagonally SW 30 ft landing on the 2 lead berserkers. He would use his bonus action to convert a 1st level spell slot for 2 SP.
(DC18 DEX, Fail = 28 + 5 = 33, Save = 14 + 5 = 19)
DoomTail will Dodge.
Mucor would fly to the north east and drop the last of his crates on the western trebuchet. Spores would swirl around the minotaur as makes his way across the battlefield.
Torq will recall his hammer then fly over the southwest goblin battalion and drop the second bundle into the middle of them.
Aryn will fly over the eastern trebuchet and drop her second bundle on the middle of the trebuchet before looking back and releasing a duo of arrows at the goblins to the southeast.
Attack: 16 17 Damage: 10 3 14 1
Crit: 7 8
Gaelin will tell Valeera to attack the southeast tower then will throw a (7th level) fireball towards the base of the southwest tower.
Fireball: 47
The wall of fire curls and burns its way through the orcs battalions in the southeast. As the wall moves, only piles of ash and bone lie in its wake. To the north two large explosions rip apart the last two trebuchets as the ogres finish putting in stones. The heavy weights fall to the ground flinging their long wooden arms into the nearby orcs crushing a straight line of bodies into the ground. To the west two more explosions ring out as Torq second bundle and Gaelin's fireball impact their targets. The goblins are consumed in the intense heat of the blast and goblins still aflame run across the ground before collapsing. The southwestern tower stands alone for a split second before a gout of flame erupts out of the front as Valeera exhales a jet of fire. The entire camp seems to be ablaze as the wooden piles burn lighting the entire area. Smoke and ash begin to cloud the sky as the heat rushes over each of you in waves. The horde advances cautiously towards their attackers before attempting to kill these powerful foes with javelins and arrows.
Damage: Valeera - 5 Gaelin- 12 Torq- 8 Night Dream- 12 Aryn- 4 Calypso- 11
Lightbringers!
Map:
Aryn will tell calypso to fly east out of the range of the horde below as she releases two more arrows into the goblins. Telepathically she'll ask the group, "Are we killing them all now or heading back to the tower?"
Attack: 20 21 Damage: 9 10 14 1
"Kill as many as we can for the next few seconds then let's head back." Torq responds telepathically as he and Night dream move south over the middle of the orcs below before Torq jumps off the griffon's back in a full dive saying, "Fly out of their range friend. Return when I call." The rage builds within him and he throws his hammer into the middle of the orcs. (going for the densest cluster.) As the hammer explodes he'll open his wings and slow his descent until he's 10 ft above the ground.
Hammer: 22
JInara and Doomtail will fly forward to be directly over the wall of fire and will angle the wall to run West-Southwest to East-Southeast and move 30 ft towards the berserkers.
(DC18 DEX, Fail = 23 + 5 = 32, Save = 13 + 5 = 18)
For his Action, Jinara will hurl a Fireball at the cluster of goblins and berserkers who are about 90 ft above him aiming to destroy as many as possible. For his bonus action, he will convert another 1st level spell slot for 2 more SP.
(DC18DEX, Fail = 32 + 5 = 30, Save = 12 + 5 = 17)
DoomTail will Dodge
"We may as well kill some of them..." Mucor would snort in reply
The minotaur would then point his staff down towards the ground and cast chill touch. A moment later a hand of necrotic spores would reach towards the scattered orcs, choaking the life from those in its grasp.
Attack: 29 Damage: 18