This post has potentially manipulated dice roll results.
Stealth (was my cover blown?): 10
Initiative: 10
Having snuck up onto the Western wall before the hubbub below, Mercy pressed herself deep into the shadows and tried her damnedest to come up with a way out of this.
Zephyr muttered a few curses under his breath, flipping his hood back on. “They had one job to fall for this stupid plan but nooo!”
Initative: 18
If one of the bimbos attack Zephyr, as a reaction, he is going to use Unsettling Visage to impose disadvantage on the roll. ((I’ll send a screenshot on discord for u))
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
"Trini, slow the carriage until Barry is safely aboard, then curve us back to the north, and go up alongside the west wall of the keep. Mercy is up there somewhere - I think!"
Strife gazes intently at the first warrior as she speaks in Infernal, her malicious muttering magically conveyed as a whisper only her victim clearly discerns.
Gallop fast, hither at great pace Right this way, your soul I shall waste!
Strife casts Dissonant Whispers at the lead rider for 11 (3d6) damage, sending her the opposite direction on a failed WIS 13 save, or for just half damage on a success.
As a bonus action, Strife gives Barry an Inspiration Die. "You got us out of there, Barry! Now let's get you out too! Carrhae, can you help grab him and haul him in?"
This post has potentially manipulated dice roll results.
As he runs for his life to try and catch up to the carriage, Zephyr pulls his shield out from under his cloak he then drops the Grimjaw mask and shifts back into Barry. With his free hand he casts the spell Sacred Flame on the closest rider (Dex Save 12) and of it hits they take 3 radiant damage.
As his bonus action he casts Spiritual Weapon, the weapon forming into that of a hand giving the riders (and the keep) the bird, as the middle finger tries to take a swing at the first rider again.
Attack: 14 Damage: 3
Inspo on the attack roll: 3
((again if one of them attack zeph it is at disadvantage because of unsettling visage))
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Carrhae's turn hasn't come up yet, but she'll use her reaction to throw her shield in front of whichever of her adjacent allies that gets attacked first, which imposes disadvantage on all attacks that come their way .
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
This post has potentially manipulated dice roll results.
INITIATIVES: Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Strife: Here's the WIS13 save from Zophie The Black: 17 She cries in pain, grabbing her head and rears the horse back, taking 11 damage, and, to the surprise of Aevor and Porstina, flees away using her reaction.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Zephyr: You haul ass towards the carriage. You draw your shield and cast Sacred Flame. Aevor The Blonde makes a DEX save DC12: 11 pulls the reigns of the horse, dodging it - leaving scorched ground in her wake. With Zophie momentarily fleeing, your attack falls upon Aevor. A hit! The finger slams into her as she brings up her shield too late, and with a loud grunt, takes the impact.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
She rides on towards you. Aevor brandishes her sword but gasps in shock. Water Prophet have MERCY, the visage! The horse even gets a bit spooked. What manner of creature hath Hell brought forth to test her? Her attack upon you is a disadvantage.
Longsword Attack: 22 Damage: 12
A MISS.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(PRONE), Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Porstina takes a swing at Carrhae, catching a quick glance at her chest. That chest. It's so...magnificent...!?
Attack: 17 Damage: 11 Her swing goes so wild, it hits into her horse, causing it to fall over, pinning her. She screams in pain and tries to wiggle free!
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Angry, Zophie spins her horse around and gallops back up to the carriage, but that required her to dash, so that's her turn. More or less.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Mercy: your cover was not blown, you are still unseen in the commotion.
This post has potentially manipulated dice roll results.
It's almost a shame that I have to kill these women. They are rather toned and not too hard to look at. But they're evil water cultists who are trying to kill me and my friends, so a girl's gotta do what a girl's gotta do. And besides, wearing a bikini into battle is like wearing a giant sign that says "STAB ME RIGHT HERE" over your vital organs.Carrhae brings her sword down upon the fallen cultist, aiming right for the center of her exposed chest "I told you that mine were bigger! I hope that getting a peek at them is worth an early grave."
This post has potentially manipulated dice roll results.
Daewen (she's back in her Daewen visage) peeks out the window of the carriage and notices the three ... well ... two horse mounted guards chasing after them. Squeezing her eyes shut momentarily, she blinks out of existence within the carriage, and reappears sitting on Zophie the Black's horse (sitting directly behind Zophie) (Blessing of the Raven Queen teleportation).
Blessing of the Raven Queen Once per long rest as a bonus action, you can teleport up to 30 ft. to an unoccupied space you can see. [3rd] You also gain resistance to all damage when you teleport until the start of your next turn.
She will then surprise dual-wield backstab Zophie:
Attack: 24 Damage: 12
Attack: 23 Damage: 9
And then strike her again via her Gloom Stalker Dread Ambusher skill:
Attack: 24 Damage: 13
Dread Ambusher You add your WIS modifier (+1) to initiative rolls. At the start of your first turn of each combat, your walking speed increases by 10 ft., which lasts until the end of that turn. If you take the Attack action, you can make one additional weapon attack that deals an extra 1d8 damage of the weapon’s damage type on hit.
This post has potentially manipulated dice roll results.
Mercy closed her eyes to compose herself as she pulled out her crossbow and loaded the weapon in silence. Glancing beside her to make sure there was enough distance between herself and pighead to line up the shot, she took a deep breath and stood, aiming for the blonde that was gaining on the carriage. She pulled the trigger as the woman recovered from the missed attack on Zephyr.
Attack: 18 Damage: 10 Sneak Attack: 8
Not even watching to see if she'd hit her mark, Mercy turned toward Grimjaw. "Remember me, PigFace? You want a devil woman..." Her eyes flashed fire with a quick cast of Thaumaturgy. "I'll give you a ******* Devil." With those words, she threw herself from the wall, tucking and rolling to turn the force of the fall into forward momentum instead of injury.
This post has potentially manipulated dice roll results.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(DEAD), Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Your first blade attack slides clean into her back, and her startled cry turns into a roar of pain. She buckles a bit in surprise, and your second slice misses, but not the third one. It goes clean in. She's not doing so well, and you can feel her losing control of the horse you're on.
That leads us to Mercy!
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(DEAD), Zophie The Black8, Mercy8,Daewen6,Carrhae3
A bolt slams into Aevor's neck, it's a viscous hit. Blood splatters on the carriage, but it's not enough to kill her. She flails around a bit, but regains control of her horse. She's still up.
Grimjaw wheels around, as you speak. "YOU!" He bellows, but sees you leap off, land hard. "Run! That's right! I will find you!!" In his anger he squeals like a pig, but watches you go. He leaves the wall and you don't see where he goes off to, but no additional forces are released.
Your acrobatics roll of 9 wasn't enough to not take any damage from the fall, gravity quickly grabs you and slams you to the ground, from 20' up. You take 11 from the fall, but you're ok. Nothing broken. You think.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13(VERY HURT), Porstina The Red10(DEAD), Zophie The Black8(VERY HURT), Mercy8(KEEP), Daewen6,Carrhae3
This post has potentially manipulated dice roll results.
“You stuck the landing!” Zephyr yells to Mercy with a grin on his face. As he pushes forward, inching himself closer to the carriage, he turns again to cast Sacred Flame again (on the one who looks the worst/isn’t dead). His spectral middle finger will also slam down and bring on the pain.
Sacred Flame: Dex Save 12 or take 6 radiant damage.
The **** you of all **** you’s: Attack: 24 Damage: 7
When he’s done he will try to hop on the carriage and join Strife.
((dunno if I gotta roll for dat))
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Aevor’s head implodes with the psychic trauma and dies, but Daewen gets middle fingered off Zophie’s horse, hitting the ground going prone. Daewen takes 5 “**** You Of All **** Yous” damage ;)
Zophie leaps off her horse, screams in frustration, and brings her longsword down on Daewen two handed.
This post has potentially manipulated dice roll results.
Mercy groaned, rolling onto her stomach, then getting up and shaking herself off. That, hurt. She started walking toward the carriage, putting Dark Magic in it's holster and pulling out her rapier. (Fast Hands) The moment she regained her breath, she ran to the last standing bikini ***** and lashed out at her with the thin blade.
Carrhae jumps in the carriage and then turns her attention to the brunette who just wounded Daewen and shouts at her using a voice that's filled with divine authority. "BE STILL IN THE NAME OF SUNE OR SUFFER THE WRATH OF HER CHOSEN!"
DC 12 Wisdom saving throw or Zophie will be unable to move or take any actions during her next turn.
After Mercy and Daewen finish impaling Zophie, Carrhae helps pull them into the carriage and starts treating their wounds. "I'm sure that Barry didn't mean to hit you with his spiritual weapon. He just needs to be more careful when he's firing. Nasty bit of work you did on that brunette over there. Remind me to never get on your bad side." Carrhae gives Daewen a friendly pat on the head as she heals her 8 points with Lay on Hands. "Nice jump Mercy, but if you aren't careful, you'll go splat and there won't be anything that any of us can do to put you back together again!" Carrhae laughs as she gives her 6 points back with Lay on Hands. "Hey Strife, do you still have that bottle of wine I bought for you? These last few days have been difficult and I think that we could all go for a celebratory drink."
Rivergard Keep did not hold the delagates. You guys take the directions that the Order of the Gauntlet Commander gave you, heading back up into the hills taking a trail.
A trail leads into an ever-narrowing defile between bluffs of wind-sculpted sandstone. Eventually the walls draw in so closely that you can reach out and touch either side, but then the narrow space opens into a hidden canyon in the heart of the hills. A sprawling monastery with dark, narrow windows and red tile rooftops stands in the middle of this natural amphitheater, ringed by sandstone cliffs all around.
Ahead, a weathered flight of stone steps leads up to the closed monastery doors. The plain doors are made of heavy timber with iron studs. A dusty footpath circles the building.
Initiatives:
Zophie The Black: 5
Porstina The Red: 22
Aevor The Blonde: 15
Stealth (was my cover blown?): 10
Initiative: 10
Having snuck up onto the Western wall before the hubbub below, Mercy pressed herself deep into the shadows and tried her damnedest to come up with a way out of this.
Dawn's initiative: 6
...oh good lord. Daewen/Dawn is apparently engrossed in teenage angst in the backseat of the fleeing coach.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Zephyr muttered a few curses under his breath, flipping his hood back on. “They had one job to fall for this stupid plan but nooo!”
Initative: 18
If one of the bimbos attack Zephyr, as a reaction, he is going to use Unsettling Visage to impose disadvantage on the roll. ((I’ll send a screenshot on discord for u))
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
"Trini, slow the carriage until Barry is safely aboard, then curve us back to the north, and go up alongside the west wall of the keep. Mercy is up there somewhere - I think!"
Strife gazes intently at the first warrior as she speaks in Infernal, her malicious muttering magically conveyed as a whisper only her victim clearly discerns.
Gallop fast, hither at great pace
Right this way, your soul I shall waste!
Strife casts Dissonant Whispers at the lead rider for 11 (3d6) damage, sending her the opposite direction on a failed WIS 13 save, or for just half damage on a success.
As a bonus action, Strife gives Barry an Inspiration Die. "You got us out of there, Barry! Now let's get you out too! Carrhae, can you help grab him and haul him in?"
As he runs for his life to try and catch up to the carriage, Zephyr pulls his shield out from under his cloak he then drops the Grimjaw mask and shifts back into Barry. With his free hand he casts the spell Sacred Flame on the closest rider (Dex Save 12) and of it hits they take 3 radiant damage.
As his bonus action he casts Spiritual Weapon, the weapon forming into that of a hand giving the riders (and the keep) the bird, as the middle finger tries to take a swing at the first rider again.
Attack: 14 Damage: 3
Inspo on the attack roll: 3
((again if one of them attack zeph it is at disadvantage because of unsettling visage))
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Carrhae's turn hasn't come up yet, but she'll use her reaction to throw her shield in front of whichever of her adjacent allies that gets attacked first, which imposes disadvantage on all attacks that come their way .
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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INITIATIVES: Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Strife: Here's the WIS13 save from Zophie The Black: 17 She cries in pain, grabbing her head and rears the horse back, taking 11 damage, and, to the surprise of Aevor and Porstina, flees away using her reaction.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Zephyr: You haul ass towards the carriage. You draw your shield and cast Sacred Flame. Aevor The Blonde makes a DEX save DC12: 11 pulls the reigns of the horse, dodging it - leaving scorched ground in her wake. With Zophie momentarily fleeing, your attack falls upon Aevor. A hit! The finger slams into her as she brings up her shield too late, and with a loud grunt, takes the impact.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
She rides on towards you. Aevor brandishes her sword but gasps in shock. Water Prophet have MERCY, the visage! The horse even gets a bit spooked. What manner of creature hath Hell brought forth to test her? Her attack upon you is a disadvantage.
Longsword Attack: 22 Damage: 12
A MISS.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(PRONE), Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Porstina takes a swing at Carrhae, catching a quick glance at her chest. That chest. It's so...magnificent...!?
Attack: 17 Damage: 11 Her swing goes so wild, it hits into her horse, causing it to fall over, pinning her. She screams in pain and tries to wiggle free!
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Angry, Zophie spins her horse around and gallops back up to the carriage, but that required her to dash, so that's her turn. More or less.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10, Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Mercy: your cover was not blown, you are still unseen in the commotion.
It's almost a shame that I have to kill these women. They are rather toned and not too hard to look at. But they're evil water cultists who are trying to kill me and my friends, so a girl's gotta do what a girl's gotta do. And besides, wearing a bikini into battle is like wearing a giant sign that says "STAB ME RIGHT HERE" over your vital organs. Carrhae brings her sword down upon the fallen cultist, aiming right for the center of her exposed chest "I told you that mine were bigger! I hope that getting a peek at them is worth an early grave."
Attack:12 Damage:9
If it hits, Divine Smite:10
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Porstina screams in defiance as your sword cuts her life short in a flash of divine brilliance. She moves no longer, silenced forever.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(DEAD), Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Carrhae earns the achievement: First Blood! (First kill in the campaign)
Daewen (she's back in her Daewen visage) peeks out the window of the carriage and notices the three ... well ... two horse mounted guards chasing after them. Squeezing her eyes shut momentarily, she blinks out of existence within the carriage, and reappears sitting on Zophie the Black's horse (sitting directly behind Zophie) (Blessing of the Raven Queen teleportation).
Blessing of the Raven Queen
Once per long rest as a bonus action, you can teleport up to 30 ft. to an unoccupied space you can see. [3rd] You also gain resistance to all damage when you teleport until the start of your next turn.
She will then surprise dual-wield backstab Zophie:
Attack: 24 Damage: 12
Attack: 23 Damage: 9
And then strike her again via her Gloom Stalker Dread Ambusher skill:
Attack: 24 Damage: 13
Dread Ambusher
You add your WIS modifier (+1) to initiative rolls. At the start of your first turn of each combat, your walking speed increases by 10 ft., which lasts until the end of that turn. If you take the Attack action, you can make one additional weapon attack that deals an extra 1d8 damage of the weapon’s damage type on hit.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Mercy closed her eyes to compose herself as she pulled out her crossbow and loaded the weapon in silence. Glancing beside her to make sure there was enough distance between herself and pighead to line up the shot, she took a deep breath and stood, aiming for the blonde that was gaining on the carriage. She pulled the trigger as the woman recovered from the missed attack on Zephyr.
Attack: 18
Damage: 10
Sneak Attack: 8
Not even watching to see if she'd hit her mark, Mercy turned toward Grimjaw. "Remember me, PigFace? You want a devil woman..." Her eyes flashed fire with a quick cast of Thaumaturgy. "I'll give you a ******* Devil." With those words, she threw herself from the wall, tucking and rolling to turn the force of the fall into forward momentum instead of injury.
Intimidation: 15
Acrobatics: 4
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(DEAD), Zophie The Black8, Mercy8(KEEP), Daewen6, Carrhae3
Your first blade attack slides clean into her back, and her startled cry turns into a roar of pain. She buckles a bit in surprise, and your second slice misses, but not the third one. It goes clean in. She's not doing so well, and you can feel her losing control of the horse you're on.
That leads us to Mercy!
Strife23, Zephyr18(RUNNING), Aevor The Blonde13, Porstina The Red10(DEAD), Zophie The Black8, Mercy8, Daewen6, Carrhae3
A bolt slams into Aevor's neck, it's a viscous hit. Blood splatters on the carriage, but it's not enough to kill her. She flails around a bit, but regains control of her horse. She's still up.
Grimjaw wheels around, as you speak. "YOU!" He bellows, but sees you leap off, land hard. "Run! That's right! I will find you!!" In his anger he squeals like a pig, but watches you go. He leaves the wall and you don't see where he goes off to, but no additional forces are released.
Your acrobatics roll of 9 wasn't enough to not take any damage from the fall, gravity quickly grabs you and slams you to the ground, from 20' up. You take 11 from the fall, but you're ok. Nothing broken. You think.
Strife23, Zephyr18(RUNNING), Aevor The Blonde13(VERY HURT), Porstina The Red10(DEAD), Zophie The Black8(VERY HURT), Mercy8(KEEP), Daewen6, Carrhae3
"Everyone, let’s please board this train immediately! We need to go!”
Strife turns her wrath upon the more gravely wounded cultist.
Strong, proud, and noble you were,
But come closer, let death not defer!
Strife again casts Dissonant Whispers at Avor the Blonde for 10 (3d6) damage.
As a bonus action, Strife casts Healing Word upon Mercy to restore 4 (1d4+3) health. “Over here, Mercy! Great shot, by the way.”
“You stuck the landing!” Zephyr yells to Mercy with a grin on his face. As he pushes forward, inching himself closer to the carriage, he turns again to cast Sacred Flame again (on the one who looks the worst/isn’t dead). His spectral middle finger will also slam down and bring on the pain.
Sacred Flame: Dex Save 12 or take 6 radiant damage.
The **** you of all **** you’s: Attack: 24 Damage: 7
When he’s done he will try to hop on the carriage and join Strife.
((dunno if I gotta roll for dat))
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Aevor’s head implodes with the psychic trauma and dies, but Daewen gets middle fingered off Zophie’s horse, hitting the ground going prone. Daewen takes 5 “**** You Of All **** Yous” damage ;)
Zophie leaps off her horse, screams in frustration, and brings her longsword down on Daewen two handed.
Attack: 19 Damage: 12
Mercy is up!!
Mercy groaned, rolling onto her stomach, then getting up and shaking herself off. That, hurt. She started walking toward the carriage, putting Dark Magic in it's holster and pulling out her rapier. (Fast Hands) The moment she regained her breath, she ran to the last standing bikini ***** and lashed out at her with the thin blade.
Attack: 8
Damage: 10
Grinning up at black boob the pirate, Daewen prods upwards with both rapiers into her groin:
Attack: 19 Damage: 11
Attack: 8 Damage: 7
Nat20, baby! Black Boob is now spayed....and gets the look from Daewen:
Licking her lips with joy, Daewen then proceeds to run towards the awaiting chariot.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Carrhae jumps in the carriage and then turns her attention to the brunette who just wounded Daewen and shouts at her using a voice that's filled with divine authority. "BE STILL IN THE NAME OF SUNE OR SUFFER THE WRATH OF HER CHOSEN!"DC 12 Wisdom saving throw or Zophie will be unable to move or take any actions during her next turn.After Mercy and Daewen finish impaling Zophie, Carrhae helps pull them into the carriage and starts treating their wounds. "I'm sure that Barry didn't mean to hit you with his spiritual weapon. He just needs to be more careful when he's firing. Nasty bit of work you did on that brunette over there. Remind me to never get on your bad side." Carrhae gives Daewen a friendly pat on the head as she heals her 8 points with Lay on Hands. "Nice jump Mercy, but if you aren't careful, you'll go splat and there won't be anything that any of us can do to put you back together again!" Carrhae laughs as she gives her 6 points back with Lay on Hands. "Hey Strife, do you still have that bottle of wine I bought for you? These last few days have been difficult and I think that we could all go for a celebratory drink."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
SACRED STONE MONASTERY
Rivergard Keep did not hold the delagates. You guys take the directions that the Order of the Gauntlet Commander gave you, heading back up into the hills taking a trail.
A trail leads into an ever-narrowing defile between bluffs of wind-sculpted sandstone. Eventually the walls draw in so closely that you can reach out and touch either side, but then the narrow space opens into a hidden canyon in the heart of the hills. A sprawling monastery with dark, narrow windows and red tile rooftops stands in the middle of this natural amphitheater, ringed by sandstone cliffs all around.
Ahead, a weathered flight of stone steps leads up to the closed monastery doors. The plain doors are made of heavy timber with iron studs. A dusty footpath circles the building.