((There are two goblins left - the one currently grappled by Ajax and the one who is fleeing. To keep things moving, I'm handling combat in batches - party & goblins. The goblins have just gone (one fleeing and Yeemik), so the party may act. Just post your actions as you can and I will work out the narrative.))
Odo - You strike out as the goblin turns to run, but he is too quick and manages to slip away. He continues to run down the corridor screaming.
Yeemik is currently grappled by Ajax, and the captive remains slumped on the floor, breathing, but barely.
Odo - you dash after the goblin, swinging your staff with a lunge and manage to connect. He falls with a dull thud, eyes slowly dimming as he dies.
Ajax - you twist Yeemik's wrist sharply. ((Yeemik's athletics: 2)) He struggles vainly in your grasp, and his fingers open, dropping the knife to the ground. You kick the weapon away.
((End of initiative for the moment, so post what you would like to do. Recap: Two dead goblins, possibly more in the cave, and Yeemik, who is currently being grappled by Ajax. Also the captive on the ground.))
Recap: You are now in the cavern with only Yeemik and the captive remaining. Ajax is currently grappling Yeemik and the captive is on the ground, barely alive. Odo killed the fleeing goblin and is currently blocking the exit, keeping watch. What would the rest of you like to do?
ooc: ok, let's consider us grappled: it seems logical and so he has to get away from the grapple:if he tries , my contested athletics will be:
Athletics 10
Yeemik struggles within Ajax's grasp. He tries to slice at Ajax with the knife. Attack: 6 Damage: 6
The remaining goblin begins to scream and tries to flee. Odo - you get a free attack if you wish as he flees.
Odo reaches out with his staff and smacks the leg of the creature as it flees.
atk 4 dmg 9
OCC: Can we recap initiative and how many Gobbies are left?
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
ooc: I guess in the end none rolled initiative at the dungeon fork but me (intiative 4). Consider I am grapple with the goblin chief: do not hit me!
((There are two goblins left - the one currently grappled by Ajax and the one who is fleeing. To keep things moving, I'm handling combat in batches - party & goblins. The goblins have just gone (one fleeing and Yeemik), so the party may act. Just post your actions as you can and I will work out the narrative.))
Odo - You strike out as the goblin turns to run, but he is too quick and manages to slip away. He continues to run down the corridor screaming.
Yeemik is currently grappled by Ajax, and the captive remains slumped on the floor, breathing, but barely.
Party is up!!
How far away is the screaming goblin? Can Mulligan chase him down and try to grapple him?
If not, can Mulligan help Ajax restrain the leader?
"Don't hurry away Gobbie" Kyanite shouts as he casts Fire Bolt at the fleeing goblin.
Attack: 8 Damage: 1
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Mulligan - the goblin is currently 25 ft from you.
Kai - you cast, but you are distracted by a moan from the man on the floor and your aim is off.
Odo sprints up and jumps high into the air and brings his staff straight down on the fleeing goblin's head, followed up with a knee to the kidney!
atk 18 dmg 7
atk 6 dmg 7
((I'm back in melee with the bugger! If he flees again I get another AOO! He ain't getting away this time!))
Ajax moves himself and the goblin far away from the prisoner (15 feet) and then he tries to twist the goblin wrist to disarm him
Strength 7
if he manages, he kicks the weapon away
Odo - you dash after the goblin, swinging your staff with a lunge and manage to connect. He falls with a dull thud, eyes slowly dimming as he dies.
Ajax - you twist Yeemik's wrist sharply. ((Yeemik's athletics: 2)) He struggles vainly in your grasp, and his fingers open, dropping the knife to the ground. You kick the weapon away.
((End of initiative for the moment, so post what you would like to do. Recap: Two dead goblins, possibly more in the cave, and Yeemik, who is currently being grappled by Ajax. Also the captive on the ground.))
Odo, seeing the others have a handle on the situation, stays near the fork in the cave to prevent anything from surprising them or flanking them.
"Stupid globerns..." Odo mutters to himself as he half heartedly kicks the corpse on the ground.
Kyanite will set himself up where he can see up the passage where the goblin fled, but behind as much cover as possible
Stealth:2
OCC: That is the 5th 2 today!
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Ajax grunts
”help me here, threaten him”
Mulligan sprints toward the fleeing goblin and swings.
Attack: 24 Damage: 8
Recap: You are now in the cavern with only Yeemik and the captive remaining. Ajax is currently grappling Yeemik and the captive is on the ground, barely alive. Odo killed the fleeing goblin and is currently blocking the exit, keeping watch. What would the rest of you like to do?
If Mulligan goes after the Goblin, Kyanite will follow, ready for trouble!
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Odo already killed the goblin